t3h PeNgU1N oF d00m Posted August 1, 2012 Share Posted August 1, 2012 One that I noticed was after the Broker safehouse and Cab Depot are burned down. Roman later calls you and tells you that the authorities found the cause of the Cab Depot fire to be from an electrical fire, and not arson. Wouldn't having two properties burn down that belong to the same person be seen as more suspicious? Also, anybody notice any other mistakes? Link to comment https://gtaforums.com/topic/519098-mistakes-and-plot-holes-in-iv/ Share on other sites More sharing options...
Silent Posted August 1, 2012 Share Posted August 1, 2012 One that I noticed was after the Broker safehouse and Cab Depot are burned down. Roman later calls you and tells you that the authorities found the cause of the Cab Depot fire to be from an electrical fire, and not arson. Bribery? Blackmailing? Dimitri could have some influences in it. Link to comment https://gtaforums.com/topic/519098-mistakes-and-plot-holes-in-iv/#findComment-1061537966 Share on other sites More sharing options...
The_Anti-tragedy Posted August 1, 2012 Share Posted August 1, 2012 One that I noticed was after the Broker safehouse and Cab Depot are burned down. Roman later calls you and tells you that the authorities found the cause of the Cab Depot fire to be from an electrical fire, and not arson. Wouldn't having two properties burn down that belong to the same person be seen as more suspicious? Also, anybody notice any other mistakes? The insurance company guys thought it was an electrical fire. It was arson. Dimitri & Bulgarin threw molotov cocktails in the apartment and cab depot. Link to comment https://gtaforums.com/topic/519098-mistakes-and-plot-holes-in-iv/#findComment-1061538621 Share on other sites More sharing options...
ddyoung Posted August 1, 2012 Share Posted August 1, 2012 its called corruption. Link to comment https://gtaforums.com/topic/519098-mistakes-and-plot-holes-in-iv/#findComment-1061538751 Share on other sites More sharing options...
t3h PeNgU1N oF d00m Posted August 1, 2012 Author Share Posted August 1, 2012 One that I noticed was after the Broker safehouse and Cab Depot are burned down. Roman later calls you and tells you that the authorities found the cause of the Cab Depot fire to be from an electrical fire, and not arson. Wouldn't having two properties burn down that belong to the same person be seen as more suspicious? Also, anybody notice any other mistakes? The insurance company guys thought it was an electrical fire. It was arson. Dimitri & Bulgarin threw molotov cocktails in the apartment and cab depot. I know. But I just don't think that two building fires belonging to the same guy would not be passed off as arson or suspicious. Link to comment https://gtaforums.com/topic/519098-mistakes-and-plot-holes-in-iv/#findComment-1061539187 Share on other sites More sharing options...
Official General Posted August 1, 2012 Share Posted August 1, 2012 One that I noticed was after the Broker safehouse and Cab Depot are burned down. Roman later calls you and tells you that the authorities found the cause of the Cab Depot fire to be from an electrical fire, and not arson. Wouldn't having two properties burn down that belong to the same person be seen as more suspicious? Also, anybody notice any other mistakes? The insurance company guys thought it was an electrical fire. It was arson. Dimitri & Bulgarin threw molotov cocktails in the apartment and cab depot. I know. But I just don't think that two building fires belonging to the same guy would not be passed off as arson or suspicious. @ cody Lol it's a good 4 years too late to be speculating on stuff like that in GTA IV now don't you think ? Link to comment https://gtaforums.com/topic/519098-mistakes-and-plot-holes-in-iv/#findComment-1061539431 Share on other sites More sharing options...
jpm1 Posted August 1, 2012 Share Posted August 1, 2012 Roman may have rent the apartment , it would have been more difficult then for the chickens to do the correlation . a thing that for me sounded a bit strange it's that none of the hospitals seems to have an heliport Link to comment https://gtaforums.com/topic/519098-mistakes-and-plot-holes-in-iv/#findComment-1061539865 Share on other sites More sharing options...
ddyoung Posted August 2, 2012 Share Posted August 2, 2012 Roman may have rent the apartment , it would have been more difficult then for the chickens to do the correlation . a thing that for me sounded a bit strange it's that none of the hospitals seems to have an heliport few hospitals in nyc do because of the density of skyscrapers, especially in manhattan. what they usually do is fly to the nearest public heliport and have an ambulance waiting there. Link to comment https://gtaforums.com/topic/519098-mistakes-and-plot-holes-in-iv/#findComment-1061543462 Share on other sites More sharing options...
jpm1 Posted August 2, 2012 Share Posted August 2, 2012 (edited) Roman may have rent the apartment , it would have been more difficult then for the chickens to do the correlation . a thing that for me sounded a bit strange it's that none of the hospitals seems to have an heliport few hospitals in nyc do because of the density of skyscrapers, especially in manhattan. what they usually do is fly to the nearest public heliport and have an ambulance waiting there. nice . it sounded curious to me , cause i know that in some cases paramedic helos can even land in huge cities streets . when the patient trauma needs such operation Edited August 3, 2012 by jpm1 Link to comment https://gtaforums.com/topic/519098-mistakes-and-plot-holes-in-iv/#findComment-1061544059 Share on other sites More sharing options...
WhitValid Posted August 2, 2012 Share Posted August 2, 2012 So in summation there are no plot holes. Nice! Link to comment https://gtaforums.com/topic/519098-mistakes-and-plot-holes-in-iv/#findComment-1061544097 Share on other sites More sharing options...
huevos_benedicto_180 Posted August 3, 2012 Share Posted August 3, 2012 I don't think there were any. While it was a fantastic story I don't think it was a very complicated one. If there were any they were small, no 'Heavy Rain- sized' plot holes. Link to comment https://gtaforums.com/topic/519098-mistakes-and-plot-holes-in-iv/#findComment-1061547652 Share on other sites More sharing options...
enjoithepain Posted August 4, 2012 Share Posted August 4, 2012 Idk if these count but here it goes. In the second mission "it's your call". Roman goes in the hardware store and has to escape through the back. There is no back door. Also, correct me if I'm wrong, but in Jamaican Heat there are 3 Rastas that arrive to the meeting. When you walk back to your car, it shows an empty Virgo parked in the street(a 2 door car). So how did the 3rd one get there?... Link to comment https://gtaforums.com/topic/519098-mistakes-and-plot-holes-in-iv/#findComment-1061551953 Share on other sites More sharing options...
Corndawg93 Posted August 5, 2012 Share Posted August 5, 2012 If you want to know of any plot hole and mistakes it the game, there a whole bunch of them in the Possible Trinity topic on the TBoGT Link to comment https://gtaforums.com/topic/519098-mistakes-and-plot-holes-in-iv/#findComment-1061552660 Share on other sites More sharing options...
AceRay Posted August 5, 2012 Share Posted August 5, 2012 When Elizabeta actually goes to jail is a big one. In TLAD, she would've been in jail during her missions according to IV, as she gets arrested before she meets Johnny. Link to comment https://gtaforums.com/topic/519098-mistakes-and-plot-holes-in-iv/#findComment-1061552953 Share on other sites More sharing options...
.Ryan. Posted August 5, 2012 Share Posted August 5, 2012 I've always wondered if Bulgarin being listed as "deceased" on the LCPD database was a mistake on R*'s part or if it was intentional. Link to comment https://gtaforums.com/topic/519098-mistakes-and-plot-holes-in-iv/#findComment-1061553292 Share on other sites More sharing options...
wildstyle91 Posted August 5, 2012 Share Posted August 5, 2012 It's not really a plot mistake but when you hang out with Roman a lot he sometimes says Niko received an e-mail from his aunt before he even did the Logging On mission and has not used the internet yet. Link to comment https://gtaforums.com/topic/519098-mistakes-and-plot-holes-in-iv/#findComment-1061553328 Share on other sites More sharing options...
The_Anti-tragedy Posted August 5, 2012 Share Posted August 5, 2012 When Elizabeta actually goes to jail is a big one. In TLAD, she would've been in jail during her missions according to IV, as she gets arrested before she meets Johnny. She should be in jail in IV while her later missions in TLaD are available. She shouldn't be in prison by Buyer's Market as she still gives Niko some missions. I thought that Elizabeta's two latter missions crossover with Elizabeta's three missions for Johnny later in TLaD, but the bridge to Alderney should be opened so I thought do Packie's missions before Elizabeta's latters. But Elizabeta's last missions unlock Packie's missions so there's a whole 'nother plot hole right there. I've always wondered if Bulgarin being listed as "deceased" on the LCPD database was a mistake on R*'s part or if it was intentional. I think Bulgarin was in hiding or something and last time the police may have seen him they assumed he was dead, probably. Link to comment https://gtaforums.com/topic/519098-mistakes-and-plot-holes-in-iv/#findComment-1061553890 Share on other sites More sharing options...
kid23455 Posted August 7, 2012 Share Posted August 7, 2012 How about how every single character in the game thinks Niko is some kind of unstoppable god who can easily engage entire building's worth of armed gunmen alone with a pistol? The only reason he can do this is he's the only person in the entire city with a gun with an IQ above 26. Link to comment https://gtaforums.com/topic/519098-mistakes-and-plot-holes-in-iv/#findComment-1061559007 Share on other sites More sharing options...
austinkopeck Posted August 16, 2012 Share Posted August 16, 2012 How about all the bridges being open in The Lost and Damned when "Clean and Serene" occurs around the same time as "Shadow" and "Final Destination", although Algonquin is unlocked after "The Puerto Rican Connection" and Alderney is unlocked after "Three Leaf Clover" in GTA IV. Link to comment https://gtaforums.com/topic/519098-mistakes-and-plot-holes-in-iv/#findComment-1061589937 Share on other sites More sharing options...
lilchris131 Posted August 19, 2012 Share Posted August 19, 2012 I can think of a few caused by putting off certain mission strands for a very long time. It is obvious that the game assumes the player has completed these certain missions by certain points in the game. If Niko calls Roman after "I'll Take Her" (Gracie's kidnapping), he will ask him what it is like to be kidnapped, obviously referring to the mission "Hostile Negotiation". The dialogue remains the same even if "Hostile Negotiation" hasn't been completed yet. While Niko is working for the Pegorino's, he receives an e-mail from the ULP contact telling him that the fools he is working for in Alderney are scum. This e-mail is received even if Niko hasn't started on the ULP strand yet and thus hasn't met the contact. He will also reply to the e-mail as if he's met him. During "Catch the Wave", Phil mentions how Niko was helping the Irish cause trouble between the Ancelotti's and Albanians a while back. Despite this, it is possible that Niko hasn't done either of Gerry's first two missions yet, and the dialogue again remains the same. Link to comment https://gtaforums.com/topic/519098-mistakes-and-plot-holes-in-iv/#findComment-1061598595 Share on other sites More sharing options...
Vega LVI Posted August 20, 2012 Share Posted August 20, 2012 How about all the bridges being open in The Lost and Damned when "Clean and Serene" occurs around the same time as "Shadow" and "Final Destination", although Algonquin is unlocked after "The Puerto Rican Connection" and Alderney is unlocked after "Three Leaf Clover" in GTA IV. TLaD and TBoGT are only DLCs and not full games. They each are roughly 20 missions each, which pretty much forces Rockstar to leave the entire city open from the very beginning. GTA IV is a regular full game, with new islands opening up as you progress through the story. Link to comment https://gtaforums.com/topic/519098-mistakes-and-plot-holes-in-iv/#findComment-1061600063 Share on other sites More sharing options...
RED_ Posted August 20, 2012 Share Posted August 20, 2012 I don't know if this is relevant anymore but I just chucked my GTA disc in and I've just gone past that point so you can hear it all over the radio. They clearly say that the fire marshalls suspected arson even if they put it down to an electrical fire. Link to comment https://gtaforums.com/topic/519098-mistakes-and-plot-holes-in-iv/#findComment-1061600617 Share on other sites More sharing options...
Mokrie Dela Posted August 20, 2012 Share Posted August 20, 2012 After "That special someone" and I Let Darko live I got a text during the deal/revenge choice from roman saying "Killing Darko didn't solve anything" despite not having killed him. possibly a one of bug but i found it curious. @ elizebeta/EFLC - i look at it as an "alternate" storyline - almost as though each of the 3 storylines take place in alternate timelines. I know it's a cop out, and i'm just ignoring it, but i hadn't actually noticed the elzibeta thing before. @Miamivicecity - bulgarin's a big fish. I suspect that Michelle/Karen's assignment on Niko was connected to him. I think bulgarin either staged his death or was believed to be dead, so he could use alternate identities to enter the country easier. I hope V has better chronology structure. GTA IV, RDR - both games suffer from the problem that if you don't do missions in a very specific order, the conversations often make little or no sense. That should be addressed i think, with alternate conversations/cutscenes for missions. Link to comment https://gtaforums.com/topic/519098-mistakes-and-plot-holes-in-iv/#findComment-1061600851 Share on other sites More sharing options...
huevos_benedicto_180 Posted August 20, 2012 Share Posted August 20, 2012 Yeah I think the bridges being open from the beginning in TLAD/BOGT are the closest things to "plot holes", although there's a very good reason for them being so. Link to comment https://gtaforums.com/topic/519098-mistakes-and-plot-holes-in-iv/#findComment-1061603400 Share on other sites More sharing options...
Darth_Starkiller Posted August 20, 2012 Share Posted August 20, 2012 The bridges are closed because the mayor fears terrorism. However, Alderney is open right after the bank is robbed, with large police casualities. Link to comment https://gtaforums.com/topic/519098-mistakes-and-plot-holes-in-iv/#findComment-1061605006 Share on other sites More sharing options...
The_Anti-tragedy Posted August 21, 2012 Share Posted August 21, 2012 I have a theory regarding the bridges being open in TLaD. This may contain spoilers but I'm pretty sure most of us have done the DLC's. Clean and Serene Final Destination Angels in America No Love Lost Rigged to Blow It's War Search and Delete The Master and the Molotov Russian Revolution Roman's Sorrow Action/Reaction Easy as Can Be Escuela of the Streets Street Sweeper Luck of the Irish *Algonquin is open as you need to get to Bohan from Algonquin to start Buyer's Market* Buyer's Market Blow Your Cover Out of the Closet... Puerto Rican Connection Call and Collect The Snow Storm Have a Heart Liberty City Choppers Deconstruction For Beginners Final Interview... Harboring a Grudge Bad Cop Drop Waste Not Want Knots ...Final Interview Three Leaf Clover *Alderney open so Johnny can go to Stubbs' missions in Algonquin* Politics Photo Shoot Ruff Rider Coming Down Undress to Kill The Holland Play Off Route A Long Way to Fall This Sh*t's Cursed Actions Speak Louder Than Words Hit the Pipe I Need Your Clothes, Your Boots, and Your Motorcycle End of Chapter Wrong is Right Bad Standing Heavy Toll Portrait of a Killer Marta Full of Grace Dust Off Shifting Weight Paper Trail Diamonds in the Rough Taking in the Trash Meltdown Roman's Holiday Smackdown Babysitting Museum Piece Collector's Item Tunnel of Death Hostile Negotiation Was it Worth It? Weekend at Florian's Get Lost Late Checkout That should seal it. But I can't explain how the Hickey Bridge would be open before Algonquin is unlocked in IV so that's all I can think of. I would've put Niko doing Elizabeta's last two missions while Johnny's doing Elizabeta's three because of her paranoia in the cutscenes but Packie's missions are unlocked by "Have a Heart" and Packie's mission unlocks Alderney. Link to comment https://gtaforums.com/topic/519098-mistakes-and-plot-holes-in-iv/#findComment-1061605381 Share on other sites More sharing options...
Tycek Posted August 21, 2012 Share Posted August 21, 2012 Then how in your opinion Johnny got to Algonquin in "It's War" if bridge to Algonquin is closed? Bridges are not closed in add-ons because both Klebitz and Lopez have US citizenship. Can you imagine closing all bridges in NYC because of terrorist threat? Let's say this road blocks are something like control points. Niko doesn't have any papers stating that he has right to be there, so he can't cross them. Johnny and Luis were born in US, so they can drive freely around the city. I know that you may say, that R* should leave them for Johhny and Luis, so you need to stop and show your ID to drive further, but I believe that people will be ranting that they can't drive thru this sh*t (like it happened with booths on East Borough Bridge). Link to comment https://gtaforums.com/topic/519098-mistakes-and-plot-holes-in-iv/#findComment-1061606938 Share on other sites More sharing options...
Mokrie Dela Posted August 21, 2012 Share Posted August 21, 2012 I liked the toll booths. Was a nice touch imo Link to comment https://gtaforums.com/topic/519098-mistakes-and-plot-holes-in-iv/#findComment-1061606978 Share on other sites More sharing options...
Kushagr Jaiswal Posted December 17, 2023 Share Posted December 17, 2023 In TLaD, after killing/sparing Brian in Bad Standing, Johnny gets a call from Ashley asking him to meet her & Ray Boccino at Drusilla's for Diamonds in the Rough. Also, a few in-game hours later, Johnny gets a text from Ashley asking him to meet her at her place for Roman's Holiday. At first glance, this seems like a plot hole. But, this can be explained as follows - Ashley had been spending a lot of time with Ray, and used to visit him every day. As Johnny didn't like Ray, so he didn't go to see him immediately after getting the call from Ashley, thinking that he would go to see him later when he felt like it. Now, after a few hours, Ashley left Drusilla's and went to her apartment, where Dimitri's goons were waiting for her. So, she texted Johnny to come to her place quickly. Now, after kidnapping Roman, when Johnny finally went to see Ray, he saw Ashley again, as she used to visit Ray every day. Link to comment https://gtaforums.com/topic/519098-mistakes-and-plot-holes-in-iv/#findComment-1072316839 Share on other sites More sharing options...
Kalashnikov1947 Posted December 17, 2023 Share Posted December 17, 2023 (edited) [deleted] Edited December 17, 2023 by Panzermann11 The issue I was describing was already mentioned above, my bad. (bridges) Link to comment https://gtaforums.com/topic/519098-mistakes-and-plot-holes-in-iv/#findComment-1072316862 Share on other sites More sharing options...
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