dstyl Posted November 13, 2014 Share Posted November 13, 2014 Huge stuff thumbs up, will you made also an model ir img converter? From III to LCS/VCS format. Would be helpfull but thats for the future i guess ^^ Link to comment Share on other sites More sharing options...
SILENT_Pavel Posted November 15, 2014 Author Share Posted November 15, 2014 (edited) Huge stuff thumbs up, will you made also an model ir img converter? From III to LCS/VCS format. Would be helpfull but thats for the future i guess ^^ Unfortunately no progress was made from our side so far. You can follow the others team/people, who was involved in the gta stories modding scene. UPD: except this: http://dageron.com/?page_id=3724&lang=en Edited December 11, 2014 by SILENT_Pavel dstyl and Sweet Bellic 2 Link to comment Share on other sites More sharing options...
brokendreams Posted March 25, 2015 Share Posted March 25, 2015 What ever happened to the snow mod? that was some nice stuff Link to comment Share on other sites More sharing options...
SILENT_Pavel Posted March 27, 2015 Author Share Posted March 27, 2015 (edited) What ever happened to the snow mod? that was some nice stuffProject is frozen right now. Only PS2 version of the game was modded.--- upd 03.07.15: new mirror for file: https://mega.co.nz/#!2F9HGbiQ!YeJgYLrd7JY_TTBGlUF4Qd760r4NFBORsB4xdOXGvr8 Edited July 3, 2015 by SILENT_Pavel Link to comment Share on other sites More sharing options...
Dageron RUS Posted April 6, 2015 Share Posted April 6, 2015 Is someone interested in the new version release? I may publush it, with the *.lvz/*.img support, but global texture edition is a bit complicated (anyway, I can also post tutorial). Matias_Montanna 1 Link to comment Share on other sites More sharing options...
cj2000 Posted April 8, 2015 Share Posted April 8, 2015 Is someone interested in the new version release? Yes. Huge stuff thumbs up, will you made also an model ir img converter? From III to LCS/VCS format. Would be helpfull but thats for the future i guess ^^ Model converter from III to LCS/VCS, what do you mean? dff to mdl? Link to comment Share on other sites More sharing options...
Edgrd Posted April 9, 2015 Share Posted April 9, 2015 Is someone interested in the new version release? im interested , a new version would be great. Link to comment Share on other sites More sharing options...
denis1379 Posted April 10, 2015 Share Posted April 10, 2015 (edited) Bright as sun. Of course we do Edited April 10, 2015 by denis1379 Link to comment Share on other sites More sharing options...
psalm1992 Posted April 18, 2015 Share Posted April 18, 2015 (edited) Is there any news yet for releasing the GTA Stories Texture Explorer (3.0) from Dageron? I cant wait to release the awesome tools soon and so that we can edit the texture of the building and surface too Edited April 18, 2015 by psalm1992 Link to comment Share on other sites More sharing options...
Dageron RUS Posted April 19, 2015 Share Posted April 19, 2015 (edited) psalm1992 I need to fix some things in tool, be patient And don't worry. Edited April 19, 2015 by Dageron RUS Link to comment Share on other sites More sharing options...
psalm1992 Posted April 20, 2015 Share Posted April 20, 2015 psalm1992 I need to fix some things in tool, be patient And don't worry. domo arigato gozaimash*ta Thank you very much and keep it up bro, Japanese GTA players from PSP here will love you so much hahaha, aish*teru Link to comment Share on other sites More sharing options...
valkemiere Posted April 21, 2015 Share Posted April 21, 2015 (edited) psalm1992 I need to fix some things in tool, be patient And don't worry. Hello Dageron, can you fix the mipmap glitch problem because It is very complicated for me or all of us to extract all mipmap in one texture and import it again Edited April 21, 2015 by valkemiere Link to comment Share on other sites More sharing options...
TombFan1996 Posted July 3, 2015 Share Posted July 3, 2015 How is the progress on GTA Stories Texture Explorer 3.0 from Dageron? Having a great time modding VCS on PSP at the moment, i hope this stories modding scene doesn't fade Link to comment Share on other sites More sharing options...
gta loverz Posted July 1, 2016 Share Posted July 1, 2016 (edited) When will you release the stories texture explorer 3.0 Edited July 1, 2016 by gta loverz Link to comment Share on other sites More sharing options...
QallMeQ Posted November 1, 2016 Share Posted November 1, 2016 All of the downloadlinks seem to be down, unfortunately . Somebody know where to get this? Link to comment Share on other sites More sharing options...
Ash_735 Posted November 1, 2016 Share Posted November 1, 2016 All of the downloadlinks seem to be down, unfortunately . Somebody know where to get this? If you want LCS textures (Both original PS2 AND Remastered), then just use LCS Mobile (Android) instead, and wait for VCS Mobile if you want those. Link to comment Share on other sites More sharing options...
QallMeQ Posted November 1, 2016 Share Posted November 1, 2016 Mmm, okay, it's indeed the textures I want. I'm familiar with this tool, but I cannot find a download anywhere. Using the android version, you say? How would that work? Do you have a link or guide or something like that? Link to comment Share on other sites More sharing options...
Ash_735 Posted November 3, 2016 Share Posted November 3, 2016 Mmm, okay, it's indeed the textures I want. I'm familiar with this tool, but I cannot find a download anywhere. Using the android version, you say? How would that work? Do you have a link or guide or something like that? It's easy, use any decent IMG reader, get the Android or iOS version of LCS, and open GTA3.IMG, as found in... GTALcs.app\Models all the textures here are TXD's and can be opened with MagiocTXD, these are the PS2 textures. You don't even have to convert them, just set the game to Vice City or San Andreas via MagicTXD and Direct3D8/9 and they'll work on the PC versions of these games right away! If you want the remastered textures, then use the iOS version (Android version is slightly worse quality compression in this area)and go to... GTALcs.app\Textures_PVR Each folder here is essentially an unpacked TXD, inside you'll find the textures in PVR format, these can be used and imported into MagicTXD. polivin emil and The_GTA 2 Link to comment Share on other sites More sharing options...
Fabrix199 Posted February 4, 2017 Share Posted February 4, 2017 (edited) Any link does not works A friend just shared to me the link, anyway good post mate. Edited February 4, 2017 by Fabrix199 Link to comment Share on other sites More sharing options...
Gtaultimatefanboy Posted April 19, 2017 Share Posted April 19, 2017 Have a heart and upload this again please. Link to comment Share on other sites More sharing options...
cj2000 Posted April 20, 2017 Share Posted April 20, 2017 Have a heart and upload this again please. Topicstarter wasn´t here for a long time, so not expecting it to be uploaded soon. Link to comment Share on other sites More sharing options...
placekwacek Posted May 16, 2017 Share Posted May 16, 2017 SILENT_Pavel, do you know why when i save fonts, GAME.DTZ size changed from 2078KB to 129KB? Link to comment Share on other sites More sharing options...
SILENT_Pavel Posted May 17, 2017 Author Share Posted May 17, 2017 Reupload:http://dfiles.ru/files/0y2kcgf43 https://yadi.sk/d/sEeHPRXH3JFfhb https://cloud.mail.ru/public/EzLL/QUm78sVqG https://drive.google.com/open?id=0B4pottHAllOYYlMxY01xWHlQT3MHomepage: http://web.archive.org/web/20160620235753/http://expertarts.com/?page_id=1747http://web.archive.org/web/20160528230940/http://expertarts.com/soft/?lang=en SaH4PoK, cj2000, ALMOST610 and 3 others 6 Link to comment Share on other sites More sharing options...
placekwacek Posted May 21, 2017 Share Posted May 21, 2017 Reupload: http://dfiles.ru/files/0y2kcgf43 https://yadi.sk/d/sEeHPRXH3JFfhb https://cloud.mail.ru/public/EzLL/QUm78sVqG https://drive.google.com/open?id=0B4pottHAllOYYlMxY01xWHlQT3M Homepage: http://web.archive.org/web/20160620235753/http://expertarts.com/?page_id=1747 http://web.archive.org/web/20160528230940/http://expertarts.com/soft/?lang=en Can you send me a GTA 4 Console Texture Editor, please? Link to comment Share on other sites More sharing options...
VivaAtheism Posted May 21, 2017 Share Posted May 21, 2017 Greetings! Pavel, can u please uploud your verstion of Winter mod for GTA: LCS (PSP)? Please! I will appreciate it! Good luck! Link to comment Share on other sites More sharing options...
cj2000 Posted June 12, 2017 Share Posted June 12, 2017 Any chance to see the sorces of the tool? Link to comment Share on other sites More sharing options...
SILENT_Pavel Posted June 16, 2017 Author Share Posted June 16, 2017 I've read everything you're writing me here and on another websites and i understand it. I'm going to think how to organize releases of all this stuff and about translation of documentation. I can't promise much, but will try to do something someday. No deadlines. Also not sure about releasing it on this forums, maybe somewhere else, we'll see. Igor Bogdanoff 1 Link to comment Share on other sites More sharing options...
cj2000 Posted June 19, 2017 Share Posted June 19, 2017 I've read everything you're writing me here and on another websites and i understand it. I'm going to think how to organize releases of all this stuff and about translation of documentation. I can't promise much, but will try to do something someday. No deadlines. Also not sure about releasing it on this forums, maybe somewhere else, we'll see. And what about my question? Link to comment Share on other sites More sharing options...
djdarko Posted June 18, 2020 Share Posted June 18, 2020 Thanks for this tool. Does anyone know if there is a way to retain the opaque background when exporting textures? Currently if I export the image (BMP for example) it renders the background as black. Link to comment Share on other sites More sharing options...
B_Smiles Posted June 19, 2020 Share Posted June 19, 2020 3 hours ago, djdarko said: Thanks for this tool. Does anyone know if there is a way to retain the opaque background when exporting textures? Currently if I export the image (BMP for example) it renders the background as black. are you e-exporting as TGA? Link to comment Share on other sites More sharing options...
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