Kov Posted July 23, 2012 Share Posted July 23, 2012 (edited) How to change Draw Distance multiplier?- open "override.txt" (in GTA Vice City folder): drawdist 3.00 <- Multiplier loddist 450 <- DD for LOD objects How to remove 3D grass?- open gta_vc.dat (file in: ...GTA Vice City/data), scroll down and delete everything below "# Grass system" How to disable/enable TRAILS?- you can change it in the game options dialog Vice Cry 1.8: Vice Cry HOTFIX: Vice Cry - Winter Edition: Edited December 22, 2014 by Kov polivin emil, muh linucs, Tranquil_Suit and 8 others 11 Link to comment Share on other sites More sharing options...
ufide24 Posted July 23, 2012 Share Posted July 23, 2012 good textures Link to comment Share on other sites More sharing options...
Death2Drugs Posted July 23, 2012 Share Posted July 23, 2012 Are you using XBOX peds? I heard they look much better (i.e. separate fingers, more human looking, etc). Link to comment Share on other sites More sharing options...
Silent Posted July 23, 2012 Share Posted July 23, 2012 Are you using XBOX peds? I heard they look much better (i.e. separate fingers, more human looking, etc). Not in VC, I think. Link to comment Share on other sites More sharing options...
XEPOMAHT007 Posted July 23, 2012 Share Posted July 23, 2012 Are you using XBOX peds? I heard they look much better (i.e. separate fingers, more human looking, etc). Models peds in and out cutscenes for GTA VC PC and XBOX are fully identical. Link to comment Share on other sites More sharing options...
Death2Drugs Posted July 24, 2012 Share Posted July 24, 2012 Are you using XBOX peds? I heard they look much better (i.e. separate fingers, more human looking, etc). Models peds in and out cutscenes for GTA VC PC and XBOX are fully identical. Oh. I thought that Rockstar gave the special treatment for the XBOX version like they did with III. You're going to make completely new peds? I hope you try to make them look as similar as possible to the original ones to keep the original vibe of the game. Link to comment Share on other sites More sharing options...
t0grul Posted July 24, 2012 Share Posted July 24, 2012 Flawless. Adding a bit dirt to textures would be awesome Link to comment Share on other sites More sharing options...
Kov Posted July 24, 2012 Author Share Posted July 24, 2012 You're going to make completely new peds? I hope you try to make them look as similar as possible to the original ones to keep the original vibe of the game. That's our mod purpose - try to preserve the original style of the city. Same with peds - we'll remake some of them and we'll try to keep their original appearance. BTW - when we'll get to that stage with peds, we'll need help with rigging. But at the moment we're focused on static models. I'll show you a comparison next time (org. Vice City models vs Vice Cry models). Link to comment Share on other sites More sharing options...
Death2Drugs Posted July 24, 2012 Share Posted July 24, 2012 You're going to make completely new peds? I hope you try to make them look as similar as possible to the original ones to keep the original vibe of the game. That's our mod purpose - try to preserve the original style of the city. Same with peds - we'll remake some of them and we'll try to keep their original appearance. BTW - when we'll get to that stage with peds, we'll need help with rigging. But at the moment we're focused on static models. I'll show you a comparison next time (org. Vice City models vs Vice Cry models). That's good! I can't wait to see all the peds with separate fingers and actually look like proper humans! Link to comment Share on other sites More sharing options...
Masny Posted July 30, 2012 Share Posted July 30, 2012 Ok, I'm gonna wait for new version Link to comment Share on other sites More sharing options...
MW_29 Posted July 30, 2012 Share Posted July 30, 2012 And i heard that 1.7 was meant to be last one ...;] Link to comment Share on other sites More sharing options...
Victor_Knight Posted September 5, 2012 Share Posted September 5, 2012 (edited) I have a problem with your mod. The roads have terrible glows. Can I fix it somehow? So... You guys making a great work. and I hope you'll release something like DLC for Vice Cry with dark road textures like in SRT3, which looks much better than current "white" roads. Edited September 5, 2012 by Victor_Knight Link to comment Share on other sites More sharing options...
universetwisters Posted September 5, 2012 Share Posted September 5, 2012 father director? Does that mean head of the mod or something Squishmallows helped reaffirm my belief in God Link to comment Share on other sites More sharing options...
riquenunes Posted September 5, 2012 Share Posted September 5, 2012 I have a problem with your mod. The roads have terrible glows. Can I fix it somehow? So... You guys making a great work. and I hope you'll release something like DLC for Vice Cry with dark road textures like in SRT3, which looks much better than current "white" roads. As far as I'm concerned VC roads were always like that. Link to comment Share on other sites More sharing options...
wahgah Posted September 6, 2012 Share Posted September 6, 2012 just curious if there is a release of 1.8 coming out soon. you haven't said on any of your pages(that I have noticed) and i can't get 1.7 to work, just thought I could wait for 1.8 and try it instead. thank you for any information provided. Link to comment Share on other sites More sharing options...
Crystallas Posted September 6, 2012 Share Posted September 6, 2012 Good luck with this. I'm anxious to see the progress. Link to comment Share on other sites More sharing options...
spartaque12 Posted September 22, 2012 Share Posted September 22, 2012 very nice work <3 so in 1.8 you combine vc + lod ? Link to comment Share on other sites More sharing options...
Kov Posted November 11, 2012 Author Share Posted November 11, 2012 It's been a long time... Sorry for this big lack of info. I'm very lazy :F So we were focused on the docks. Really small part of the whole city. After... let's say... a month of work, we have something like this: Docks are completed (in our opinion). Now we're changing the airport area: Thanks to our friend xXaerooff2Xx who brought us planes models from GTA IV! (props mate ) If someone is interested: There will be the "Insane Veg-Edition" of Vice Cry - a special version of the mod with horribly big amount of vegetation. Example: I'm gonna plant everywhere... until my PC dies... I'll try to provide more update/info/screens/anything here. Answer Time @Victor_Knight - as H3NR1QU3 said @universetwisters - yep @wahgah - not so soon, as you probably guessed. @Crystallas - thank you @spartaque12 - thanks and... you know - we are implementing our own lod system Cheers Rocket350 1 Link to comment Share on other sites More sharing options...
vans123 Posted November 11, 2012 Share Posted November 11, 2012 looks good so far Link to comment Share on other sites More sharing options...
ElPaisa Posted November 12, 2012 Share Posted November 12, 2012 So we install this in vice city? Or which game? And looking forward this, looking rather nice. also if you need any help with GFX I can TRY Link to comment Share on other sites More sharing options...
Kov Posted November 15, 2012 Author Share Posted November 15, 2012 So we install this in vice city? Or which game? And looking forward this, looking rather nice. also if you need any help with GFX I can TRY Yep, it's for Vice City (I see it wasn't precised). Also we have enough 'volunteers' :F but I'll remeber you. I'm going to finish the airport area soon. Original VC poly structures scares me... BTW - What do we have after 2.5 yers of development? Little comparison: ORG Vice city vs Vice Cry (1.8): Link to comment Share on other sites More sharing options...
d3jan Posted November 15, 2012 Share Posted November 15, 2012 nice of you to see some progress, the vegetation looks great great work Link to comment Share on other sites More sharing options...
Idiotekque Posted December 1, 2012 Share Posted December 1, 2012 So is isn't released yet huh? No release date either? I just installed VC and am pretty disappointed. The game starts up and loads fine, but as soon as I install Vice Cry 1.7 I get the infamous "Unhandled Exception" error every time I try to start a new game... Link to comment Share on other sites More sharing options...
Kov Posted December 2, 2012 Author Share Posted December 2, 2012 @d3jan - Thank you, here you have more: @Idiotekque - I don't want to promise anything - we will give the release date... in the future If you have problems with v 1.7 just check out ModDB: http://www.moddb.com/mods/vice-cry There's some available info about problems and patches also. Info for curious: We have a small... let's say... stagnation (studies are boring but important). We do what we can. Update soon. Link to comment Share on other sites More sharing options...
Idiotekque Posted December 2, 2012 Share Posted December 2, 2012 Thanks for the quick reply. I actually dug around more today and found the 1.7.1 patch. For some reason the ModDB page I was on only had the 1.7.2 patch! It seems to be working great now. Link to comment Share on other sites More sharing options...
bsanehi Posted December 10, 2012 Share Posted December 10, 2012 Is Vice Cry 1.8 mod dead? or is it still in development? Link to comment Share on other sites More sharing options...
Xanthi Posted December 10, 2012 Share Posted December 10, 2012 Is Vice Cry 1.8 mod dead? or is it still in development? Not dead... Link to comment Share on other sites More sharing options...
ThirteenAG Posted December 23, 2012 Share Posted December 23, 2012 Isn't it beautiful? Looking forward for 1.8... Widescreen Fixes Pack || Project2DFX || SaveLoader || WindowedMode || CLEO Scripts Link to comment Share on other sites More sharing options...
misterright1 Posted December 27, 2012 Share Posted December 27, 2012 Isn't it beautiful? Looking forward for 1.8... is this even vice city? Link to comment Share on other sites More sharing options...
ThirteenAG Posted December 27, 2012 Share Posted December 27, 2012 is this even vice city? It was, last time i checked Widescreen Fixes Pack || Project2DFX || SaveLoader || WindowedMode || CLEO Scripts Link to comment Share on other sites More sharing options...
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