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Damage physics


testsubject196

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testsubject196

Do you think the damage physics will be better for the cars? Also would R* ever out source tech for this? I thought this was an awesome damage physics engine: http://beamng.com/#about . The physics for GTA 4 was pretty good, but the way it molds the car it tends to do it in a unrealistic manner. If anything, I hope to see this in some sort of free roam game.

 

*Edit, well just lock the thread. Don't mean to repost what's already been said. Should be an option to do it yourself confused.gif .

Edited by testsubject196
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i am a girl on the internet

Dude, how many times is this going to get posted? Come on now.

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Why do you always have to be asses to everyone? Is he a troll? I come here nearly everyday and I have never seen him troll. At least not here.

 

 

OT: This video was posted not a long time ago. Try to find it using google search or the search button. Try to look up threads next time even though the search button does not work very well tounge.gif

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