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SomeGuy86

CLEO Coding for GTA3

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SomeGuy86

Wow! Too "high level" for my coding skills I'm afraid lol, but thank you either way icon14.gif

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Silent

If you have problems with understanding this type of code, just compile it and then decompile again.

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SomeGuy86

 

If you have problems with understanding this type of code, just compile it and then decompile again.

Thanks, I'll give it a shot smile.gif

 

EDIT

Nevermind, I'm done with this... Apparently there's some kind of a limit on car generators, how many cars you can add through the script and when you go over the limit, game doesn't want to start (stops responding). CLEO or SCM, it doesn't matter, I tried both methods & ended up having exactly the same problem *sigh*

 

Come to think of it, I just remembered the same problem from March 2006, when I got into GTA modding community. Eventually I had no other alternative but to remove some of the original parked vehicles & replace them with mine!

Edited by SomeGuy86

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