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typicalgamer

The "sky door" above Fort Carson

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typicalgamer

As you probably know, a long distance above the Cluckin' Bell in Fort Carson there is a door marker.

To reach it, I've tried the following method:

I turned on the cheat which makes cars float away when hit. Then I spawned a Hydra and gently rammed it with a car. I entered the Hydra and, as it was supposed to do, the plane started soaring uncontrollably. A few seconds after seeing the door marker, I bailed from the plane. I opened the parachute and guided CJ to the yellow triangle. Unfortunately, I just glided through it, without getting into the Hidden Interiors Universe.

Is there a way to use this door marker? I'm curious what is inside.

I've searched the forums and haven't found any thread about the "sky door".

 

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lil weasel

Carson City Sky Door:

 

San Andreas – The ‘sky door’

 

The San Andreas Forum is for UN-modded game questions, and problems.

Modding questions belong in THE MODDING FORUMS!

Be careful to post in the correct forum topic, as they can get persnickety about that.

 

This is an Olde Game, many questions can be answered with the FORUM TOOL: SEARCH. Always SEARCH before making a ‘new’ topic.

GOOGLE/BING can also be of use.

Edited by lil weasel

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__mako

I've tried to get there without trainers or mods, but no results... I think it's impossible, because there isn't any solid tile in front of the door, so you can't land there, unless you were so lucky and stopped hydra right next to the door and then land on it on 2nd try.

 

quote from the guide:

 

 

This house is quite curious, there is a pistol pick up in the first room, the famous skateboard weapon in a room on the second floor (Only if you have mods because otherwise it's a knife.)

 

^

Can somebody explain this? How can mods affect weapon pickups?

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typicalgamer

I've finally found the solution: the Crazy Trainer.

EDIT: this trainer turned out to be a Trojan.

So I'm still unable to access the sky door.

 

 

 

Edited by typicalgamer

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__mako
Indeed, it is almost impossible to use the sky door without trainers.

Fortunately, I've finally found the solution. I used the special jet pack(with unlimited height and great speed) included in the crazy trainer and I was able to access the sky door, because this program allows you to stand up and walk/run in mid air. However, there is nothing unusual in that interior, it's basically a burgling house with pistol and baseball bat pickups.

I can't use any trainers on PS2, and i don't own a cheating device cry.gif

But it's really strange that you don't have there skateboard and somebody does...

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jailer
As you probably know, a long distance above the Cluckin' Bell in Fort Carson there is a door marker.

To reach it, I've tried the following method:

I turned on the cheat which makes cars float away when hit. Then I spawned a Hydra and gently rammed it with a car. I entered the Hydra and, as it was supposed to do, the plane started soaring uncontrollably. A few seconds after seeing the door marker, I bailed from the plane. I opened the parachute and guided CJ to the yellow triangle. Unfortunately, I just glided through it, without getting into the Hidden Interiors Universe.

Is there a way to use this door marker? I'm curious what is inside.

I've searched the forums and haven't found any thread about the "sky door".

 

what about a jetpack

 

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RusLee

I don't think you can get there or enter with a in-game jet-pack you will need a jetpack shown in this video

. It is a trainer jet-pack, these sky doors gives access to houses actually .

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typicalgamer

 

I don't think you can get there or enter with a in-game jet-pack.

Correct.

The sky door is above the maximum height that can be reached with the classic jet pack. And even if this device allowed the player to fly high enough, he still couldn't access it, because the yellow triangle is in mid air, with no solid object in front of it. One can't use a door marker while the default jet pack is on Carl's back. And this jet pack can be put off only when CJ is standing on something solid.

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AwesomeBaller69

I can touch that sky door with floating car cheat

1.I bump a car that car is floater

2.I quickly use jetpack to reach that car

3.wait until the car is near the marker

4.release the jetpack and get inside the sky door

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__mako

i tried that, but never managed to enter, how do you know where exactly should you put the 'floater'? even few steps away may cause that i dont reach it.

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chapapote

Those burglary houses are not enterable in normal gameplay?

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Spider-Vice

The marker is shown in all universes but the game requires a certain universe to be loaded before it redirects you anywhere, that's why it won't work.

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lil weasel
Those burglary houses are not enterable in normal gameplay?

The random houses that allow entry during the Burglary Mission are NOT available for entry during regular game play.

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OrionSR

I modified a save to make accessing the "Sky Doors" above Fort Carson a bit easier. In the saves linked below, objects (runways and ramps) are placed so CJ has something to walk on to reach the doors. Sometimes these objects intersect with the interiors but I was trying to use as few objects as possible. The sky doors I could access are marked with yellow radar blips. I tried to add some vehicles but for some reason they won't spawn way up there. CJ is saved up near the sky doors so you don't need to figure out how to get up there. Saves are provided for version 1 and version 2 of San Andreas.

 

Updated: a little more stable

Sky Doors v1

Sky Doors v2

 

All of these doors are the interior doors for burglary houses, although I could probably access the Shamal interior from Free Fall if I could find a 100 meter tall set of stairs. Most of the burglary interior doors do not have the burglary flag so they are not restricted to use only during burglary missions. However, most of these doors have time restrictions and are only available between 23:00 and 6:00.

 

The doors we can see in the save don't have a standard connection to the outside. Without a destination the connections remain one-way. One-way connections, like the lifts at the pointy SF build or Sherman Dam, display their yellow markers in every heaven that doesn't match it's destination. Notice that once inside, CJ will not see the yellow marker, but he can still use it to re-enter the interior when he tries to leave. Sorry, there is no escape - reload to check another.

 

Update: I was having trouble with crashes with my first edition (yellow) saves so I started again with an unmodified End of the Line save and added fewer objects. These saves seem a bit more stable.

 

Burglary Houses marked in the Sky Doors saves are:

  • * 447.135 1398.24 1083.34 // VGHSB1

* 221.667 1140.39 1081.68 // LAHSS6

* 491.211 1399.29 1079.34 // VGHSB3

* 328.094 1478.09 1083.45 // VGSHS2

* 235.509 1187.57 1079.34 // LAHSB4

* 234.046 1063.88 1083.31 // LAHSB1

* 225.631 1021.48 1083.07 // LAHSB2

* 226.723 1114.39 1080.19 // LAHSB3

* 260.542 1237.51 1083.26 // LAHS2B

* 386.804 1471.77 1079.21 // VGSHM2

* 376.972 1417.27 1080.41 // VGSHM3

* 295.139 1472.47 1079.52 // VGHSS1

* 226.757 1240.0 1081.15 // LAHS1A

For a list of coordinates and a map for all of the entrances available during burglary missions and their destinations check out NTAuthority's Burglary homes list/map topic.

 

Hidden Interior Map

Edited by OrionSR

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Dhia5672
I can touch that sky door with floating car cheat

1.I bump a car that car is floater

2.I quickly use jetpack to reach that car

3.wait until the car is near the marker

4.release the jetpack and get inside the sky door

icon14.gifcolgate.gif It Maybe A Good Idea

 

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Dhia5672

 

/QUOTE]

And It Verry Good Idea rahkstar2.gif

 

EDIT: Don't Double Post. Also It isn't necessary to Quote a large text. {lw}

Edited by lil weasel

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