Perrinzki Posted June 26, 2012 Share Posted June 26, 2012 they said the map will be the biggest that they are have ever been created, so it's should be even bigger than GTA SA and RDR Where did they say that? They didn't. here : http://www.rockstargames.com/newswire/arti...ouncement.html/ "Grand Theft Auto V heads to the city of Los Santos and surrounding hills, countryside and beaches in the largest and most ambitious game Rockstar has yet created." Largest and most ambitious GAME.... That does not neccesserily mean the map. Just amount of stuff going into the game. EXACTLY. Everyone is misreading what R* said. Ambitious is not essentially just a bigger map. It could mean more interactive environment such as entering buildings, a lot more buildings or enhanced AI or better story line. This statement is too vague to just pin point it on 'a bigger map'. So stop creating false hope and face the facts. I'll stick to what I said: Why would Rockstar put planes in V if the map size is not as big as GTA SA or RDR? Think about it. Face the facts. Link to comment Share on other sites More sharing options...
Perrinzki Posted June 26, 2012 Share Posted June 26, 2012 We won't know until we see the map. It might be just a little bigger than IV. Who knows at this point? R* lied about "few months" so why wouldn't they lie about size? It's all just 'big talk'. As for Dice & BF3, they lost most of their original fanbase. How they could go from BFBC---flirting with open-world and driveable vehicles, to COD wannabe, is beyond coprehension. I don't know, but as far as I'm concerned, you can drive vehicles in BF3 and most of its maps are open and big. Link to comment Share on other sites More sharing options...
brian. Posted June 26, 2012 Share Posted June 26, 2012 (edited) I remember when I was hyped for BF3 and listened into the news DICE was giving us, they said things like jets will be faster, they will have the biggest maps and that the lead platform for development was PC. I the end, the jets were slow and apparently useless, Well would you look at that, you haven't even played the damn game, then you come here and make a topic about it when clearly you know little about it, god you're an idiot. PC remained the lead platform, they didn't switch halfway through, yes they compromised a little to focus on console, but PC is definitely still the platform to play the game on. Jets, right, they aren't slow and they aren't useless, at the same time they aren't going ridiculously fast and as for being useless? Right, they could be more powerful but that would make the game imbalanced , once again you don't know what the f*ck you are talking about. I just want to point out that you are wrong about that aspect, the user who spoke this first post was speaking the truth and I don't know that he deserves to be called an idiot for speaking the facts. I'm not calling you one either, but to say about the info, you should be aware of the latest facts - sometimes we hear some news, and then we miss later news, and take what we heard at first for granted and missed later developments, happens all the time. In this case, Dice has been fortunate that people caught the "PC Lead" hype and a majority didn't catch the major slip up of not only switching to console port status, but also lying about it from the start if you take consideration to when they said they started bf3 and when they announced it, and when they said PC lead: They DID switch to console lead, they did so BEFORE they even announced it was a PC lead title. That, or they lied about how long BF3 took to make. "About halfway through development" and they didn't release info until they were past half way in the first place. That game was not announced until it had been worked on for MORE than half of its dev cycle. How long did Dice say BF3 took to make (their own words: Working on it since BF2)? And how long ago was BF3 announced? Now do the math. By their OWN WORDS that they switched to console lead halfway through, means they said they were PC lead even years after they were focusing on consoles as lead instead. This is a fact, it is an absolute fact, check the news archives of BF3 coverage: http://www.computerandvideogames.com/32451...id-development/ Reputable source, directly quoted developer: "We said originally that the PC was the lead SKU of the game, but in mid-production we switched to console as lead platform to make sure we could get all the versions done for release," Troedsson confirmed. They said that only 1 year before BF3 came out. LONG after mid-way, IF it is even true it took "since BF2", another quote you can find, I cba right now. Check the facts, because the fact is, that Dice admitted this themselves, it is true, it was a console game. Check the history. Just sayin. On the topic even though I think that was: No, rockstar is not hyping us up, it will be development excellence at its absolute finest, just as we've come to expect, I have no doubt about it! I am also pleased with Max Payne 3 on PC. It shows a strong beginning use of directX on RAGE platform and I think this is good for future PC releases from Rockstar. Rockstar has always listened to it fans, for the most part, right? If the PC community has been feeling shafted for so long, I definitely believe in Rockstar as one of the few companies who add more than just increased textures to their games. They've shown that with GTA IV, with its enhanced shadows, shader updates, so on and so forth. GTA IV got a lot of improvements, if you are fortunate enough to max it out to full on settings and full resolution, the difference between console and PC is night and day. Max Payne 3 is no exception - and that came using new features for PC platform out of the box without patches. It is quite likely just as Max Payne 3 uses much of the mechanics and especially the rendering tech found in GTA IV and Red Dead Redemption, that GTA V will contain much of the things seen in Max Payne 3, and potentially more. Edited June 26, 2012 by brian. Link to comment Share on other sites More sharing options...
Perrinzki Posted June 26, 2012 Share Posted June 26, 2012 Rockstar is one of a few developers that actually can stick by their word and live up to it. I have faith in themwhen they say "The largest and most ambitious" and also when Dan Houser said in the GI article "It's Los Santos and the surrounding countryside - and a very big map." IMO its easy to understand, GTA V will be Rockstar Games biggest title to date (Map and Content wise). As the games get bigger so does development time and costs. They are taking time to make the Best game thy have ever made. They normally make the gta series by themselves now they have brought in 2kczeck to help with development on this gta so i think they are not just going big but enormous in this game. Plus I think that they are going the Multiple protag route with 3 different story lines that connect at some point . Thats why there is no DLC for this one 2K Czech already denied that. They're not working with Rockstar North. Link to comment Share on other sites More sharing options...
Elegido Posted June 27, 2012 Share Posted June 27, 2012 "Largest" in that context from that Rockstar quote doesn't necessarily mean the physical map size, but the CONTENTS of the game (story, missions, side quests, tv shows etc.). Have you ever heard of Occam's Razor? Link to comment Share on other sites More sharing options...
Magic_Al Posted June 27, 2012 Share Posted June 27, 2012 "Largest" in that context from that Rockstar quote doesn't necessarily mean the physical map size, but the CONTENTS of the game (story, missions, side quests, tv shows etc.). Have you ever heard of Occam's Razor? In the past, it seems if a new map is literally larger than they've done before, they'll brag about a hard number. Rockstar gave out the exact size of GTA San Andreas (their biggest world, 36 million square meters) and L.A. Noire (their biggest city, 8 square miles). They did not give numbers for GTA IV or Red Dead Redemption, instead they described them subjectively. And I agree it it's unfair to judge a game by simple area of the flat map and I understand Rockstar deciding people will judge that way if they give out a number that's not as big as before. Link to comment Share on other sites More sharing options...
Dr. Zoidberg Posted June 27, 2012 Share Posted June 27, 2012 they said the map will be the biggest that they are have ever been created, so it's should be even bigger than GTA SA and RDR Where did they say that? They didn't. here : http://www.rockstargames.com/newswire/arti...ouncement.html/ "Grand Theft Auto V heads to the city of Los Santos and surrounding hills, countryside and beaches in the largest and most ambitious game Rockstar has yet created." Largest and most ambitious GAME.... That does not neccesserily mean the map. Just amount of stuff going into the game. EXACTLY. Everyone is misreading what R* said. Ambitious is not essentially just a bigger map. It could mean more interactive environment such as entering buildings, a lot more buildings or enhanced AI or better story line. This statement is too vague to just pin point it on 'a bigger map'. So stop creating false hope and face the facts. I'll stick to what I said: Why would Rockstar put planes in V if the map size is not as big as GTA SA or RDR? Think about it. Face the facts. FFS, You're completely missing the point... We are analyzing R*'s comment. I didnt say the map wont be bigger. I said you cant just say its a bigger map because the game is more 'ambitious'. READ BEFORE YOU TYPE Link to comment Share on other sites More sharing options...
mkey82 Posted June 27, 2012 Share Posted June 27, 2012 READ BEFORE YOU TYPE Hey, mind your place, this is GTAF, people don't read nor think over here. Link to comment Share on other sites More sharing options...
Guest Posted June 27, 2012 Share Posted June 27, 2012 Does Rockstar have a history of doing this? Grand Theft Auto IV was supposed to have silencers, fingerless gloves, an option to store guns in a car's trunk, the ability to climb poles, and so much more, that didn't end up in the final game. So I suspect some things will be cut from V, but only little things that barely change anything. I hope. Link to comment Share on other sites More sharing options...
downthrough Posted June 27, 2012 Share Posted June 27, 2012 when Dan Houser said that he would stick to the press release then went on to say "very big map". the only part of the press release he could have been referring to was the phrase "largest and most ambitious". If you take this into account and then use a little common sense the term "largest" in the original press release could only refer to the size of the map and not the content etc. Link to comment Share on other sites More sharing options...
Dr. Zoidberg Posted June 27, 2012 Share Posted June 27, 2012 READ BEFORE YOU TYPE Hey, mind your place, this is GTAF, people don't read nor think over here. My bad.. Link to comment Share on other sites More sharing options...
Finn 7 five 11 Posted June 27, 2012 Share Posted June 27, 2012 SNip I will admit i was wrong on that point, i haven't seen anything that stated what you say though (Until i looked at your link), so i did miss some info. He is still an idiot for making things up about the game that are not true. Link to comment Share on other sites More sharing options...
jinnan Posted June 27, 2012 Share Posted June 27, 2012 Post Edited: Bot/Link Spammer Link to comment Share on other sites More sharing options...