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[WIP|III] GTA III HD Version


Arab (CYP)
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Because most music companies don't have the time to worry about some coders on the web. The real question is how this mod is ALLOWED on this forum, given the fact if you download the torrent it's a cracked copy of GTA III with mods....

So, licensed music like these aren't allowed on gtagarage?

 

They aren't. So many mods get away with it, though, so it's nothing to worry about. We should spend more time figuring out why this mod is allowed when it's breaking the warez rule.

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universetwisters

 

 

Because most music companies don't have the time to worry about some coders on the web. The real question is how this mod is ALLOWED on this forum, given the fact if you download the torrent it's a cracked copy of GTA III with mods....

So, licensed music like these aren't allowed on gtagarage?

 

They aren't. So many mods get away with it, though, so it's nothing to worry about. We should spend more time figuring out why this mod is allowed when it's breaking the warez rule.

 

Are the mods doing anything about it? And even if they are, like you said above, are the greedy record dudes really going to pass out subpoenas to the makers of the mod for that?

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Because most music companies don't have the time to worry about some coders on the web. The real question is how this mod is ALLOWED on this forum, given the fact if you download the torrent it's a cracked copy of GTA III with mods....

So, licensed music like these aren't allowed on gtagarage?

 

They aren't. So many mods get away with it, though, so it's nothing to worry about. We should spend more time figuring out why this mod is allowed when it's breaking the warez rule.

 

Are the mods doing anything about it? And even if they are, like you said above, are the greedy record dudes really going to pass out subpoenas to the makers of the mod for that?

 

Better safe than sorry, besides you introduce people to new artists/songs when using non copryrighted music.

 

Its a win win in my book

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I just tried it briefly. I'm very impressed by the level of improvement to the look and feel of the game. It's awesome.

 

I do have a couple of nitpicks...

1. Game crashed shortly after I started playing

2. Sound FX are very quiet compared to the stock game. I'd even go so far as to say some sounds might be missing.

3. Not a fan of having the radio stations switched out.

 

I'll look forward to messing with this some more when I get a chance! Thanks for sharing this.

im50CZq.gif
Mii44or.gif

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  • 1 month later...

Try out this mod instead of endless wait for GTA III HD which will obviously be never finished.

There is a huge difference in both mods.. one is adding new objects into the game and more areas to explore, while one is making the current city look better without adding much.

  • Like 1
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Try out this mod instead of endless wait for GTA III HD which will obviously be never finished.

There is a huge difference in both mods.. one is adding new objects into the game and more areas to explore, while one is making the current city look better without adding much.

 

Another is that one has freaking fast development while the other one is being developed for more than 2 years and it's not even half finished. Sad but true.
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Try out this mod instead of endless wait for GTA III HD which will obviously be never finished.

There is a huge difference in both mods.. one is adding new objects into the game and more areas to explore, while one is making the current city look better without adding much.

 

Another is that one has freaking fast development while the other one is being developed for more than 2 years and it's not even half finished. Sad but true.

 

Still completely different. :p And 3Xtended has been through development for well over a year because OmeXr keeps deciding to redo the entire thing because he's not happy with this or that, I guess he wants the best for the mod though, so I ain't complaining.

Edited by TheJAMESGM
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  • 1 month later...
CharlesVercetti

BUMP?

 

 

 

Try out this mod instead of endless wait for GTA III HD which will obviously be never finished.


There is a huge difference in both mods.. one is adding new objects into the game and more areas to explore, while one is making the current city look better without adding much.

 

Another is that one has freaking fast development while the other one is being developed for more than 2 years and it's not even half finished. Sad but true.

 


Still completely different. :p And 3Xtended has been through development for well over a year because OmeXr keeps deciding to redo the entire thing because he's not happy with this or that, I guess he wants the best for the mod though, so I ain't complaining.

 

That guy and his mod are banned,so continue discussion here instead.

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universetwisters

BUMP?

 

 

 

Try out this mod instead of endless wait for GTA III HD which will obviously be never finished.

There is a huge difference in both mods.. one is adding new objects into the game and more areas to explore, while one is making the current city look better without adding much.

 

Another is that one has freaking fast development while the other one is being developed for more than 2 years and it's not even half finished. Sad but true.

 

Still completely different. :p And 3Xtended has been through development for well over a year because OmeXr keeps deciding to redo the entire thing because he's not happy with this or that, I guess he wants the best for the mod though, so I ain't complaining.

 

That guy and his mod are banned,so continue discussion here instead.

 

I'm almost positive all of us know that by now, seeing as it's been a month or so.

 

Is there any progress with THIS mod?

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CharlesVercetti

I'm almost positive all of us know that by now, seeing as it's been a month or so.

 

Is there any progress with THIS mod?

 

Well,man,couldn't understand you.

 

You talk like you are gonna report this,and suddenly you talk like a good person.

*weird*

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universetwisters

 

I'm almost positive all of us know that by now, seeing as it's been a month or so.

 

Is there any progress with THIS mod?

 

Well,man,couldn't understand you.

 

You talk like you are gonna report this,and suddenly you talk like a good person.

*weird*

 

 

What don't you understand?

 

I'm only stating that OmeXr got banned and his mod flopped, and mostly all of us know that by now. If you could elaborate, I'd be more than welcome to explain.

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  • 3 weeks later...

I created new patch. Link in one post.

 

-fix SSV garage door (sorry, my bug. But now open all 3 doors)
-trees and buildings not disappear
-fix game crash
-fix headlight flash. Delete headlight2.asi file
-disable cubes of headlight and taillight of cars

  • Like 2
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Gamerjman19

This mod looks amazing but my only complaint is the depressing grey everywhere. Are the makers actively looking at this, because it would be a shame if they aren't.

Edited by 00 jman19 00
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Any way to fix the terrible lag?

press Shift+F12 when your playing.

Edited by IJustWantLibertyCityNightsMod
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Mod looks really cool. I like the gray atmosphere and I might just give it a try now. By the way, is this mod still alive? If yes, then how is the progress?

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I've just played it and I've got 2 questions.

1. Why is the game so dark?

 

2. Is there any way to reduce lag or should I blame my system?

 

Thank you in advance. And good work with the mod, will be looking forward to the updates.

Edited by terasss
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  • 2 weeks later...

FOR GOD SAKE, you've been asked to use English at least 4 times by now! Use Private Messenger if you want to carry on using your native language please!

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I've just played it and I've got 2 questions.

 

1. Why is the game so dark?

 

2. Is there any way to reduce lag or should I blame my system?

 

Thank you in advance. And good work with the mod, will be looking forward to the updates.

1. Because of The ENB Series settings the game is using.

2.Again ENB's fault, but it is also the fault of the high textures. Press Shift+F12 while playing. Then ENB is off. You can play it with ENB, but you need a better system.

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I know the mod is pretty much dead at this point. But I thought users of the mod would be interested in this.

Thanks to 's tool, it's now possible to mipmap textures for III and add some other nice features. I've already mipmapped some of the textures for the mod and it looks a lot better now, if anyone is interested in getting the files send me a pm, I can't post it here since I haven't got permission. :p

Some mipmapped roads and vegetation.

http://111.imagebam.com/download/IYhwpuq0d55YTIa2Q0PV4g/32003/320028242/gta3%202014-04-11%2003-21-15-28.png

http://109.imagebam.com/download/oJFAINjVGf38jJkwWhUZ-A/32003/320028245/gta3%202014-04-11%2003-08-08-12.png

http://110.imagebam.com/download/eCyJDTxTwtMtTKkceBQZOA/32004/320030915/gta3%202014-04-11%2003-39-42-92.png

http://109.imagebam.com/download/IjWkTgdPH3q2hQBziQUnUg/32004/320030911/gta3%202014-04-11%2003-39-22-94.png

http://112.imagebam.com/download/LVyJc4yrMKGKtNt6SZO4fQ/32004/320030907/gta3%202014-04-11%2003-39-05-70.png

EDIT: Mipmapped some other stuff.

Stadium before:
http://110.imagebam.com/download/83TmhYSn2SiZet9BFgxyig/32004/320036773/gta3%202014-04-11%2004-33-16-15.png
Stadium after:
http://109.imagebam.com/download/9WPjKNHW_ssganXSKUC4WQ/32004/320036784/gta3%202014-04-11%2004-44-59-20.png

Street + bushes before:
http://110.imagebam.com/download/cOtIqmqaflnNFs8tuppTEQ/32004/320036762/gta3%202014-04-11%2004-14-14-50.png
Street + bushes after:
http://101.imagebam.com/download/2Ge3UA4ItaG-uHFqZX4abw/32004/320036765/gta3%202014-04-11%2004-31-06-17.png

Casino:
http://112.imagebam.com/download/Ox4DkNjDtONPvW81oaNz0A/32004/320036756/gta3%202014-04-11%2004-13-28-23.png
http://110.imagebam.com/download/q5C_alJf7K8ViDOm6oMYyw/32004/320036760/gta3%202014-04-11%2004-13-48-92.png

Billboard:
http://112.imagebam.com/download/wRtfq9ZQweldf3NQEsHj_w/32004/320036754/gta3%202014-04-11%2004-13-10-58.png

Skyscrappers:
http://111.imagebam.com/download/szFQCTuYWAiMsa22Iq5cjw/32004/320036750/gta3%202014-04-11%2004-13-01-57.png

Edited by TJGM
Removed images and put links instead.
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  • 2 months later...
AedanClarke

Just for the sake of making this all easier for anyone stumbling across this...

 

Mod download: http://www.4shared.com/rar/vGEmz5Onba/GTA_III_HD_with_Patch.html?

Do not forget to apply the patch. This will allow you to load any saves in Portland, and some other minor things were fixed. It's nice. So use it.

 

To install, I recommend copying a fresh install into its own folder, completely separate from your normal GTA III installation. Then copy the mod and then the patch into the folder, overwriting anything and everything. Start it up. If you are receiving a crash, then make an exception for the .exe in Data Execution Prevention (Google it if you don't know how. It's really simple, though). If that's not working, then, of course, try compatibility mode and running as administrator. Yes, that works sometimes.

 

I then recommend that you hit Shift+F12 as soon as you load your game or start a new game or whatever. This will turn off the ENB, but will make the game more normal-ish in terms of lighting, which isn't saying too terribly much because the lighting in this mod is awful, and to get good performance... and to see your damned targeting reticule.

 

My thoughts on the mod are that it's a curiosity piece and nothing more. Claude looks really damned stupid, IMO, but that may just be me and my being used to Claude's look and disliking it when mods try to pull some, "OH, LOOK HOW COOL WE'VE MADE HIM," sh*t because it only ever ruins him. OnePiece's HD Claude is the best Claude we're ever going to get. Why anyone uses any other Claude, I'm not sure. It won't be received well. Anyway, to stop bitching about Claude... the lighting is, as I mentioned, pretty sh*t. Even in broad daylight, Claude looks like he's standing in the dark, and cars look washed out in an abundance of light (which is really confusing when your jacket is darker than Satan's asshole's asshole in comparison). The crosshairs are near-impossible to see with the ENB on and speaking of the ENB, well. Aha, the ENB tanks your performance, especially around the Bistro in Saint Mark's (I tested the game in Portland). ENB lighting is INCREDIBLY dark, even with brightness pushed up to max and the look of the ENB itself is so overwrought as to actually look flat and incredibly boring. It attempts to look so gritty, but instead, it just comes out as looking like they wanted an almost-but-not-quite kind of sepia tone going on, which is obviously very unattractive. Vehicle handling has changed and is sluggish in both turning and in speed. The Banshee feels like you're driving, say, the Idaho now and all the vehicles fight you when trying to turn a corner. Oh, the radio stations are different. No Chatterbox and the stations that aren't new don't keep the same music. Not bad music, mind you, but still. And the mod is buggier than Joe's apartment (yay, references!) What I will say, though, is that the reflections going on with the downscaled GTA IV textures look really nice, if perhaps a bit too grey and depressing to be used in a dedicated manner. Like I said, it's a curiosity piece. You play it to drive around the city once, looking at the nice reflections and textures. And then that's it. It doesn't perform as well as other graphical enhancements, is buggier, is more depressing, makes Claude look stupid, etc.

 

It's a shame this thing never got completed and likely never will get completed. I'm sure feedback would've been followed and we'd have eventually gotten the ultimate graphical enhancement mod for GTA III. But unfortunately, we're left with a proof of concept that took too long to come to fruition, and that's most likely all we're ever going to get. Check it out, drive about if you like, just take in how good GTA III looks for its age in some places. And then never play it again. That's my recommendation.

Edited by AedanClarke
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  • 4 weeks later...

Why is the mod still in "alpha" stage? Is development still going on? If so, what is remaining?

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Why is the mod still in "alpha" stage? Is development still going on? If so, what is remaining?

Well, since it's been 5 years (going back to the original topic), and nothing much went on, except for the fixes/patches being released, it's dead. From the looks of it seems like nobody's working on this anymore.

 

And for some reason, the mod hardly looks like anything I've seen in the screenshots in the first topic. Or on the 1st page on this one. I might have missed it already, but what happened?

 

The player model was changed, and things look too much like the original. I'm just curious, not concerned or mad.

 

*sigh* I guess I'll be removing this signature, now. Though I'm keeping it, to remember.

Edited by Arcade-kids
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Is development still going on?

No.

y4dilSV.png

Edited by _DK
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  • 1 month later...

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