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HRT 1.4


Flame
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SFe, part 38

Second report for the day, because New Year soon. :)

One of buildings from previous section, SFs, was fixed.

0_115bf4_4115cc98_M.jpg

Back to SFe.

0_115bf0_ef1a0b04_M.jpg 0_115bf1_44e0d7a5_M.jpg

0_115bf2_7abe6877_M.jpg 0_115bf3_90f74e23_M.jpg

See these images on Mod DB

Edited by flame1251
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I have good news! And this is not only about works with San Fierro, that is almost finished: work on penultimate part of the city is coming to the end.

 

 

Today was opened the official site of HRT 1.4 modification!

hrt-mod.com

 

0_11154d_6a1e2889_L.jpg

 

Do not forget to add site to your bookmarks.

 

But now this is rather a formal starting, because you'll see only page with word «soon». But soon site will be fully opened and for this event will be dated a lot of new HRT 1.4 materials.

 

P.S. And something not about HRT 1.4. In these days I plan to release updated Autumn Sunshine and updated Winter Vacation 2.0 mods.

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Maybe this is secret information. :)

Edited by flame1251
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Yo bro nice, we really appreciate that you got 2 reports in one day hah, thats awesome, if you can keep it up like that it should be finished very soon also do you plan releasing hrt 1.4 once and done or do you plan on continue updating it on the www.hrt-mod.com website? Like maybe from time to time you could do small updates like hrt 1.4.1 or 1.5 etc... I think it would be cool if you could keep releasing updates from time to time to fix bugs and update other stuff since your work seems really amazing!

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It will be a pleasure to play GTA with this modem! A definitely looking forward to the release of this mod! Keep Flame, excellent work.

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  • 2 weeks later...

ghpranav, unfortunately, I can not say anything specific now; mod will be released this year.

 

Concavax, thanks for good words! :)

 

Thanks all you for support.

Edited by flame1251
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  • 2 weeks later...

Sorry if im a little late to the party but what about the mission (garcia) district? Plan to do some generic graffiti? (The mission district is known for its murals representing the latino life)

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Something about SA-MP and HRT 1.4. Recently, I realized that I can not guarantee compatibility with SA-MP mod. The fact is, if I I understand all right, SA-MP is not supported added of new IMG archives to the game (because all changes in gta.dat file, in this files listed archives, not works in SA-MP); SA-MP is supported only the one (?) custom IMG archive. HRT 1.4 likely will not fit to two IMG-files (gta3 and one custom). In general, I would only say that the compatibility with SA-MP is not guaranteed, in 99% - mod will be released without support on SA-MP because of SA-MP limits.

 

Ss4gogeta0, do you mean, will be remake textures with graffiti? At this moment I do not do new graffiti textures, only improving old textures with them.

 

Some hot screenshots will be, and not only screenshots, please be patient and thank you for waiting.

Edited by flame1251
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I did not know much. :) Good thing, maybe will be helpful (but in fact I am eager to minimum use of third-party things), but anyway my words about HRT 1.4 and SA-MP are in force.

Edited by flame1251
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Not quite. I've used modloader with my Mod Lod With Trees and it didn't work with SA-MP on certain servers because of the trees. Modloader acts like any other tool which loads in order whatever or what exactly you have installed. Think of him as being gta3.img instead. As long as it loads files that are different from 99% of servers that are running with their original unmodified SA, the compatibility is a fragile string.

 

However, in my Lod Mod I modified stream.IPL that supposely to make any SA-MP server to not run at all and added new objects that are connected to these IPL inside gta3.img

 

Flame just continue the work as planned. Maybe I will look into it after your mod will be released.

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There will be a problem that gta3.img, as you wrote, and in 2 files will not fit. So how would it therefore resolved? I need to explain:-D


A soon to be published .. will be a great honor to test this mod :-)

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There will be a problem that gta3.img, as you wrote, and in 2 files will not fit. So how would it therefore resolved? I need to explain:-D

 

A soon to be published .. will be a great honor to test this mod :-)

Then people can just use Modloader instead.. :p

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There will be a problem that gta3.img, as you wrote, and in 2 files will not fit. So how would it therefore resolved? I need to explain:-D

 

A soon to be published .. will be a great honor to test this mod :-)

Then people can just use Modloader instead.. :p

 

:OOO good

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