BlackMonday Posted June 2, 2012 Share Posted June 2, 2012 Hi there, my problem is that I know how to make vehicles for SA but not how to make collision for them. I've search for tutorials but didn't found anything that's why I post this message and I hope somebody can help. I've 3d Max 7 with kam's script and Coll Editor II. Link to comment Share on other sites More sharing options...
fireguy109 Posted June 2, 2012 Share Posted June 2, 2012 The old way to do it is to take the low quality model, the vlo, and then export that as a directX file mesh (.x) Then you have to open it up with notepad and delete everything below meshnormals and everything above frame main. Then load it in collmaker, which will make a col out of it. Open it in colleditor 2 and change it to a SA version col. Add some spheres in it so it looks like a default col. Then export the final version using this file as the collision model. There may be a newer, easier way though. Link to comment Share on other sites More sharing options...
BlackMonday Posted June 2, 2012 Author Share Posted June 2, 2012 Anyway thank you very much ! Link to comment Share on other sites More sharing options...
BlackMonday Posted June 2, 2012 Author Share Posted June 2, 2012 How can I export the vlo in direct x formats ? With a 3ds max pluggin ? Link to comment Share on other sites More sharing options...
fireguy109 Posted June 3, 2012 Share Posted June 3, 2012 One of these should work. http://www.andytather.co.uk/Panda/directxmax_downloads.aspx Link to comment Share on other sites More sharing options...
BlackMonday Posted June 9, 2012 Author Share Posted June 9, 2012 Yes it works great ! Thanks a lot dude ! Link to comment Share on other sites More sharing options...
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