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[WIP]GTA4 HUD by DK22Pac


DK22Pac
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Hey DK,are you going to resize and customize the color of the hud text in the buttom right confused.gif (vehicles names,map zone names...)?

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I'm guessing so Wass.

He has already released that feature in his 'TBOGTHudAddon' mod which you can find on his blog.

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I'm guessing so Wass.

He has already released that feature in his 'TBOGTHudAddon' mod which you can find on his blog.

Can you give me the link please smile.gif

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  • 3 weeks later...

It's CLEO. Only CLEO4. Only with NewOpcodes.

I'll try to continue developing when I'll have some free time. For now, I'm working only with ImVehLM.

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Why all people use Cleo 4?

any way can't you make it by any way ASI plugin?

or at least cleo3 compaitable

other wise nice work MR DK22 cool.gif

Edited by MRZ
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Because NewOpcodes was made for this mod.

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  • 2 weeks later...
Michael-Knight1
Because NewOpcodes was made for this mod.

Always Good Luck icon14.gif

 

PS : Did you will release new opcodes in 2013 ?? cookie.gifcookie.gif

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  • 2 weeks later...
  • 3 weeks later...

I think this could be continued after I'll finish ImVehFt for SA & 3.

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Yes, it will. It use NewOpcodes rendering system.

Currently I think about porting it to C++ so it will work as .asi plugin.

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  • 4 weeks later...
  • 3 weeks later...

Had some time for this mod yesterday, have written basic funcs to load tex dictionaries (hud.txd, blips.txd).

More updates soon. smile.gif

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You'll think I'm crazy but I made these logos for replay mode as bonus ("REPLAY" text was removed).

user posted image

Edited by DK22Pac
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You'll think I'm crazy but I made these logos for replay mode as bonus ("REPLAY" text was removed).

user posted image

wow.gif Pretty nice! Hope you can release this mod and that mod as soon as u can smile.gif

Lookin forward on it biggrin.gif

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Edited first font.

user posted image

 

user posted image

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Looks great man !

 

I'm just wondering though, how come in the 2nd picture, your corona's seem to draw from further away?

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