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J*star

vice city map for gta III

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Mr. Myriad

Wow, then cool! Yeah, i'd like to see dude's face when he sees it;) Anyway, good luck guys with this port.

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_CP_

Decompressing textures don't work, it still crash.

I think, maybe we need to edit app and edit some files there smile.gif

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nkjellman
Decompressing textures don't work, it still crash.

I think, maybe we need to edit app and edit some files there smile.gif

I hope your using the iOS version. Anyway the original ID limit is probably what the issue is. We may have to combine models.

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_CP_

I'm using Xperia Neo V with Android 2.3.4 Gingerbread. What is limit of models ingame?

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nkjellman
I'm using Xperia Neo V with Android 2.3.4 Gingerbread. What is limit of models ingame?

I don't know. It may be on gtamodding.com.

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_CP_

Hmm... Maybe game crash, because in IMG aren't models/textures from generic.ide?

@nkjellman

Can you export all models and textures? Names are in generic.ide (data\maps) smile.gif

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nikolibrety

can somebody plz upload this somewhere els the download is taking too long

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X-Seti

Some objects can be combined to save on ID/IPL limits, however there is a limit adjuster for GTA3 Iphone / Android.

 

LCLimitAjuster.rar

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_CP_

That works for Android too?

Edit. I tried. Don't work.

Edited by City_Poke912

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nkjellman
Some objects can be combined to save on ID/IPL limits, however there is a limit adjuster for GTA3 Iphone / Android.

 

LCLimitAjuster.rar

A limit adjuster would be great, but that seems to be for the PC version. I couldn't read the read me as its not English so its hard to tell.

 

But what would be really awesome if we have a limit adjuster is to hack the bounds and port SA to III TA. However VC is more reasonable so it should be focused on first.

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GrandTheftAutoGawler

Anyone had any luck in porting vice city to gta III iPhone?

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_CP_
You can check the progress HERE

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