EvilRaptor Posted May 2, 2012 Share Posted May 2, 2012 I've used Google and the search on here to try and find out how it's done but found pretty much nothing. I'm looking to make an object rotate in the same way that the UFO outside the Li'l Probe Inn rotates, I can see that it's just rotating a subobject on the Z_axis but I've yet to figure out how it's done, I've only got one object that I need to rotate so if someone could tell me how to simply rotate the object via SCM or the anim section of the IDE I'll be happy, it'd be much appreciated, as what I thought was a simple procedure has turned into a rage generating hell-fest. Link to comment Share on other sites More sharing options...
Deji Posted May 2, 2012 Share Posted May 2, 2012 It's just an animation applied on the object. The IFP files are located in gta3.img. Link to comment Share on other sites More sharing options...
EvilRaptor Posted May 2, 2012 Author Share Posted May 2, 2012 I got that far -.- Believe it or not there are also anims in anim.img -.- What I'm trying to say is that I want to know how to apply the anim to the object, whether the object is placed via IPL or scm, whether the object needs defining in object.dat and suchlike. I roughly know how it's done but I'm looking for pretty much even just a vague walkthrough or tutorial on how to make an object spin, to give you an idea it's a satelite dish, I want it to simply spin on the spot, think like how the fuel station X signs spin, that's all I'm looking for. Link to comment Share on other sites More sharing options...
fastman92 Posted May 3, 2012 Share Posted May 3, 2012 (edited) I got that far -.- Believe it or not there are also anims in anim.img -.- What I'm trying to say is that I want to know how to apply the anim to the object, whether the object is placed via IPL or scm, whether the object needs defining in object.dat and suchlike. I roughly know how it's done but I'm looking for pretty much even just a vague walkthrough or tutorial on how to make an object spin, to give you an idea it's a satelite dish, I want it to simply spin on the spot, think like how the fuel station X signs spin, that's all I'm looking for. anim.img is unused IMG archive, but: all files from anim.img exist in gta3.img. Download IMG organizer to make anim.img used file. Read this: http://www.gtaforums.com/index.php?showtopic=400901&st=0 However motion capture camera would give you Super Powers: They're worth buying, if you're developer... Edited May 3, 2012 by fastman92 Link to comment Share on other sites More sharing options...
DK22Pac Posted May 3, 2012 Share Posted May 3, 2012 Actually, object animation is based on changing dummies' matrices, right? It's easy, then. Link to comment Share on other sites More sharing options...
Frank.s Posted May 3, 2012 Share Posted May 3, 2012 (edited) Read this: http://www.gtaforums.com/index.php?showtopic=400901&st=0 That is for animated actors, OP wants animated objects which are exported differently. Actually, object animation is based on changing dummies' matrices, right? It's easy, then. Care to give us a pipeline? I'm looking for pretty much even just a vague walkthrough or tutorial on how to make an object spinTa-Dah. Here is an (i think) Russian animated object tutorial that jaky2008 found in a scripts.rar and he sent it to me a few months ago, it's probably made by deniska (because deniska made the animated object tools scripts necessary to export). Could someone translate this? If the text is corrupted by posting it using English characters, i can upload the original .txt document. 1. ñîçäà¸ì ìîäåëè... Íàñòðàèâàåì èåðàðõèþ... Ñîçäà¸ì ÄÓÌÌÈ è îáçûâàåì åãî òàêæå êàê áóäåò íàçâàí ÄÔÔ... ÄÓÌÌÈ äîëæåí ñòîÿòü âî ãëàâå èåðàðõèè. (ðèñ 1) 2. Âûáèðèåì âñå îáúåêòû ñ ÄÓÌÌÈ è ýêñïîðòèì â ÄÔÔ 3. Àíèìèðóåì îáúåêòû. 4. Çàïóñêàåì ñêðèïò, âûáèðàåì òîëüêî ÄÓÌÌÈ è æì¸ì get hierarhy selected.  ñïèñêå ïîÿâÿòñÿ âñå äî÷åðíèå îáúåêòû... Åñëè îáúåêò íå ó÷àâñòâóåò â àíèìàöèè ñòàâèì åìó ôëàã EXCLUDE (êðàñíûé) (ðèñ 2) Åñëè îáúåêò òîëüêî âðàùàåòñÿ (áåç ïåðåìåùåíèÿ), òî ñòàâèì åìó ôëàã SKIP POS. (ðèñ 3) Íà ðèñóíêàõ êðàñíûé - íå ó÷àñòâóåò â àíèìàöèè, ñèíèé - âðàùàåòñÿ âîêðóã ñâîåé îñè, çåë¸íûé - õîäèò ââåðõ/âíèç (íóæíî óáðàòü ôëàã SKIP POS), æåëòûé - âðàùàåòñÿ... 5. Âñå æì¸ì ýêñïîðò åñëè íàäî ñîçäàòü ôàéë àíèìàöèè, èëè ÀÏÏÅÍÄ ÷òî áû äîïèñàòü ê àíèìàöèÿì. 6.  ÈÄÅ ïðîïèñàòü îáúåêò â ñåêöèè ÀÍÈÌ/ÅÍÄ òàê ID, model_name , TXD_name , ANIMATION , FAR , FLAGS Îñòàëüíîå êàê â ñòàíäàðòíûõ îáúåêòàõ êàðòû - ÎË, ÒÕÄ, ÈÏË Edited May 3, 2012 by Frank.s Link to comment Share on other sites More sharing options...
DK22Pac Posted May 3, 2012 Share Posted May 3, 2012 Model animations in SA Link to comment Share on other sites More sharing options...
Waltzing Mouse Posted May 3, 2012 Share Posted May 3, 2012 I personally don't know how to do it but I know that balcer did it in this mod: http://www.gtainside.com/en/download.php?d...=35394&orderBy= Link to comment Share on other sites More sharing options...
DK22Pac Posted May 3, 2012 Share Posted May 3, 2012 There is a tut before your post. And you say "idk how to it..." Link to comment Share on other sites More sharing options...
EvilRaptor Posted May 3, 2012 Author Share Posted May 3, 2012 (edited) Frank.s and DK22Pac, I've seen that site before, I recognised the pics, I've not seen it for years! Thanks, that's going in my bookmarks, I guess I'll have to use Google Translate but I'm pretty good at discerning its broken englash translations. Guys that's a great help, I dunno if it's part of the GTA Network but I reckon it should be put in the tutorials list. (Unless of course, it already is) I'm unable to use it atm, but I'll get back to you guys to see if I can use it, looks in depth though, but to the point. Thanks again. EDIT: I tried that tutorial and ended up with the satellite dish still not spinning, however it's now really dark D: I'm guessing the lighting change is something to do with how SA renders dynamic objects or objects in the anim section of an ide, but I'm sure I'll figure it out, I'm sure I'll figure it out, trial and error I guess will prevail. Edited May 8, 2012 by EvilRaptor Link to comment Share on other sites More sharing options...
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