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GTA: Army of One


EscoLehGo
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Hello, forum people, dwellers and lurkers. Lately I've been playing other Rockstar games to help endure the info drought and while playing through the revenge mission against Dimitiri in IV I couldn't help but think about how unrealistic it would be for a Mob boss to send ONE man to single handedly shut down a drug operation involving dozens of heavily armed guards. Niko didn't really even have the military background that would suggest he could even begin to pull that off, from what I gathered he was just an unfortunate child soldier, just a pawn in a bigger game.

 

So my question is, do you want this to continue in V? Should they make it possible for one man with an AK-47 and grenades to take out an entire army of seasoned goons? I personally think they should make these kinds of missions much more difficult and give you the option of bringing people along to make it more realistic. I'm not a huge realism guy but it took away from the game a little bit when Niko would easily clear an entire warehouse of goons all by his lonesome.

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StellarFish20

I'd like to be able to choose if I want some guys to come help, like you said.

I think it'd give us a little bit more freedom and choice.

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Hello, forum people, dwellers and lurkers. Lately I've been playing other Rockstar games to help endure the info drought and while playing through the revenge mission against Dimitiri in IV I couldn't help but think about how unrealistic it would be for a Mob boss to send ONE man to single handedly shut down a drug operation involving dozens of heavily armed guards. Niko didn't really even have the military background that would suggest he could even begin to pull that off, from what I gathered he was just an unfortunate child soldier, just a pawn in a bigger game.

 

So my question is, do you want this to continue in V? Should they make it possible for one man with an AK-47 and grenades to take out an entire army of seasoned goons? I personally think they should make these kinds of missions much more difficult and give you the option of bringing people along to make it more realistic. I'm not a huge realism guy but it took away from the game a little bit when Niko would easily clear an entire warehouse of goons all by his lonesome.

I don't think "seasoned goons" are exactly the best marksmen out there. Anyways, I love doing the whole one man army thing, thats like the whole point of the game besides the freedom. Its not supposed to be realistic.

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Niko does have the military background, it's also why he is able to fly a helicopter and why they make "red army" jokes throughout the game. =)

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I would like to see something like in TLAD where you can call your friends to help you. I think it would make it seem more realistic and even make you feel closer to your friends knowing they've saved your ass once or twice.

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I don't think "seasoned goons" are exactly the best marksmen out there. Anyways, I love doing the whole one man army thing, thats like the whole point of the game besides the freedom. Its not supposed to be realistic.

That's true but Niko was little more than a hired goon himself, it was never suggested that he had any special combat abilities so why should he be able to kill 100 other hired goons without breaking a sweat? It just seemed kind of inconsistent, if they had given him a story that suggested he would be capable of that itd be different. Or even if they had some kind of skill progression where you upgrade through training exercises.

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Once again, Niko does have sick combat skills and army background, it is highlighted throughout the story, especially with how they show brucie looking up to him and his "red army sh*t"... Don't you remember the main arc of the story? Do you remember why he went to Liberty City? He is a bad dude, almost every cutscene in that game shows it. He is an Army vet and he is "the baddest dude in town" as far as everyone he knows is concered... Did we play the same game? Because, Niko is everything you're saying he's not lol.

 

After Niko was in the war (where he killed even children), he got involved in organized crime (where he killed people, smuggled people, and sold people). The whole reason he went to Liberty City was to find Darkell, he was there hunting to begin with. Though he still had to figure out it was Darkell who crossed him, and eliminate Berny as his suspect. And going with Roman was just convenient.

 

Niko has the combat background, army background, and criminal background. =)

 

Niko is based somewhat on the guy from Behind Enemy Lines, with the tracksuit, played by Vladimir Mashkov. And he is one bad, bad dude wink.gif

Edited by brian.
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GlaswegianOutlaw

 

Hello, forum people, dwellers and lurkers. Lately I've been playing other Rockstar games to help endure the info drought and while playing through the revenge mission against Dimitiri in IV I couldn't help but think about how unrealistic it would be for a Mob boss to send ONE man to single handedly shut down a drug operation involving dozens of heavily armed guards. Niko didn't really even have the military background that would suggest he could even begin to pull that off, from what I gathered he was just an unfortunate child soldier, just a pawn in a bigger game.

 

So my question is, do you want this to continue in V? Should they make it possible for one man with an AK-47 and grenades to take out an entire army of seasoned goons? I personally think they should make these kinds of missions much more difficult and give you the option of bringing people along to make it more realistic. I'm not a huge realism guy but it took away from the game a little bit when Niko would easily clear an entire warehouse of goons all by his lonesome.

No mob boss sent you to kill Dmitri - that was Niko's decision, so naturally he was on his own. Pegorino wanted you to do the deal, remember.

 

And Niko had enough military experience to be able to fly a chopper, drive a tank (revealed during conversation with Roman) and handle weapons the way he does. So he isn't just a child soldier (that said, he probably was early teens when the war broke out)

 

Anyway, on topic.

 

I think it actually would be cool to call in more support. Kinda like with Dwayne and Terry/Clay, but with the option to call in a larger group to completely wreck up the joint.

 

As cool as that sound though... I think I'd end up doing most missions on my own.

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Sneakerhead.

Could be possible, in the GTA V trailer, you can see that the Ned Luke guy(Some people think that he is the protag) has other guys with him when they rob the jewelry store, maybe he could have paid them to be his body guards on missions? confused.gif

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TheGreene2010

 

Hello, forum people, dwellers and lurkers. Lately I've been playing other Rockstar games to help endure the info drought and while playing through the revenge mission against Dimitiri in IV I couldn't help but think about how unrealistic it would be for a Mob boss to send ONE man to single handedly shut down a drug operation involving dozens of heavily armed guards. Niko didn't really even have the military background that would suggest he could even begin to pull that off, from what I gathered he was just an unfortunate child soldier, just a pawn in a bigger game.

 

So my question is, do you want this to continue in V? Should they make it possible for one man with an AK-47 and grenades to take out an entire army of seasoned goons? I personally think they should make these kinds of missions much more difficult and give you the option of bringing people along to make it more realistic. I'm not a huge realism guy but it took away from the game a little bit when Niko would easily clear an entire warehouse of goons all by his lonesome.

I think it actually would be cool to call in more support. Kinda like with Dwayne and Terry/Clay, but with the option to call in a larger group to completely wreck up the joint.

 

As cool as that sound though... I think I'd end up doing most missions on my own.

Or you would just end up killing your allies anyway... the AI tends to get in the way.

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Well I guess I stand corrected, I thought he was just a grunt, he came off more like grunt rather than some Spec Ops guy which is what he'd have to be essentially to realistically do some of the things he did in the game. Still, even if he did have that background it would be incredibly difficult for someone to clear as many enemies as he was clearing solo dolo, I never got that feeling in IV, it felt too easy. I'd like it if they made combat more difficult and gave you the option to go in with a crew, like in TLAD but better because honestly that system was just for looks more than anything else because the AI was sh*t and even when the gang was fully skilled they still sucked pretty bad

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Triple Vacuum Seal

icon14.gif I've wanted this feature for a while now.

 

Maybe a crew of 4 close friends you can call for tactical support (like Armando and Henrique in TBOGT Drug Wars but with far better AI and a more diverse arsenal) and then another 8 or so just to be extra bodies with assault rifles.

 

*Cars, trucks, vans, buses, etc. should be able to carry full capacity this time and the crew should be able to steal their own cars and follow you (with far better driving AI than in TBOGT).

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The whole point of video games is it's a fantasy world in which you can do stuff you can't in real life. It's not supposed to be realistic in every aspect. There has to be a bit of that unrealistic apsect for it to work, and it makes it more interesting and exciting.

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icon14.gif I've wanted this feature for a while now. 

 

Maybe a crew of 4 close friends you can call for tactical support (like Armando and Henrique in TBOGT Drug Wars but with far better AI and a more diverse arsenal) and then another 8 or so just to be extra bodies with assault rifles.

 

*Cars, trucks, vans, buses, etc. should be able to carry full capacity this time and the crew should be able to steal their own cars and follow you (with far better driving AI than in TBOGT).

Yea man, that's the kind of sh*t I'm talking about. It'd give the protagonist some sort of clout in my opinion and also the feeling that you're in command of a criminal organization. I'd love for them to feature something like this, it should be optional though for all the solo dolo people.

Edited by EscoLehGo
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Hydro_PlayboyX

i would like to be able to call a friend to support me during a gunfight

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The whole point of video games is it's a fantasy world in which you can do stuff you can't in real life. It's not supposed to be realistic in every aspect. There has to be a bit of that unrealistic apsect for it to work, and it makes it more interesting and exciting.

Yea I get your point but I mean there should be some degree of difficulty in a game so you get a sense of achievement when you accomplish something in the game. Solo dolo clearing warehouses full of enemies should be something that you have to be skilled to pull off, it was entirely too easy in IV and it felt weird killing 100s of people by the end of the story with little to no repercussion either. There should be penalties for going in with a crew, maybe certain achievements are locked and it should cost money as well, that way if you do stuff solo dolo it would be much more difficult but a lot more rewarding, ya dig?

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Triple Vacuum Seal
The whole point of video games is it's a fantasy world in which you can do stuff you can't in real life. It's not supposed to be realistic in every aspect. There has to be a bit of that unrealistic apsect for it to work, and it makes it more interesting and exciting.

What if your fantasy is having gunmen for back up?

 

You make a great point, but if certain aspects are more realistic, then the overall fantasy is more vivid.

 

*Which makes for an amazing game.

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yeah, i like doing the "one army" thing in GTA it just makes me feel powerful, i don't mind your idea though it sounds good

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Yea I get your point but I mean there should be some degree of difficulty in a game so you get a sense of achievement when you accomplish something in the game. Solo dolo clearing warehouses full of enemies should be something that you have to be skilled to pull off, it was entirely too easy in IV and it felt weird killing 100s of people by the end of the story with little to no repercussion either. There should be penalties for going in with a crew, maybe certain achievements are locked and it should cost money as well, that way if you do stuff solo dolo it would be much more difficult but a lot more rewarding, ya dig?

I get what you're saying about the difficulty, I thought certain parts were a little bit easy especially compared to previous GTA games. But my issue is solely with the difficulty, whereas you seem more bothered about the concept of 1 guy killing hundreds of people. I'd personally hate the idea of having to bring people with me all the time on missions. It's a game based on 1 character, not 1 character and 2,3,4 goons who he brings along. I'm not saying I'm against being able to call for back up, but I'm against the idea that it is an integral part of the game and a major game mechanic, simply because it is more "realistic" for multiple people to take down a warehouse than it is for 1 guy on his own to do so.

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WhiteArcticFox

"This means nothing, I grew up in the war"

 

Wouldn't this suggest he would have some military / militia / guerilla background? confused.gif

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I get what you're saying about the difficulty, I thought certain parts were a little bit easy especially compared to previous GTA games. But my issue is solely with the difficulty, whereas you seem more bothered about the concept of 1 guy killing hundreds of people. I'd personally hate the idea of having to bring people with me all the time on missions. It's a game based on 1 character, not 1 character and 2,3,4 goons who he brings along. I'm not saying I'm against being able to call for back up, but I'm against the idea that it is an integral part of the game and a major game mechanic, simply because it is more "realistic" for multiple people to take down a warehouse than it is for 1 guy on his own to do so.

Indeed, this just means we're different gamers as GTA appeals to a wide variety of people with different tastes. I'm not a huge realism guy like I said before, but it was off putting killing all those guys with such ease and if they ramped up the difficulty and added just the OPTION to go in with a crew or gang I think it would be a great feature. I don't think they should make it frustratingly difficult to take out say a dozen or so guys alone, but they should make it where it actually requires skill and planning to do so. You can run and gun through the entire storyline in GTA IV with not a ton of amount of effort, that should definitely change in my opinion so that doing things solo are much more rewarding.

 

@WhiteArcticFox I never said he lacked any military background, I said he just had a pretty basic one that didn't match all the rambo type sh*t he was doing, but apparently I was wrong as he had experience with driving a tank as well as a helicopter. I guess you also have to factor in his years in the criminal "industry" probably lending him a few skills. I'm probably just biased because I didn't care for Niko all that much in the first place

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I think it would be a nice change to have guys along with you on some of the tougher missions, but either way you're still probably going to be able to kill hundreds of men by yourself.

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user posted image

 

Found in google wink.gif

Has anyone noticed Russians in movies and games and stuff always have track suits?

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Like others have said Niko was made out to be a bit of a bad ass, even though he had no real formal training, he has seen some rather intense combat. Even Johny a career crimenal and fellow bad ass, said that Niko was deranged.

 

I'd like the option to call in back up if it works well, but most of the time I prefer going in lone wolf, makes me feel all the more cooler.

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Pilotmonkey
Hello, forum people, dwellers and lurkers. Lately I've been playing other Rockstar games to help endure the info drought and while playing through the revenge mission against Dimitiri in IV I couldn't help but think about how unrealistic it would be for a Mob boss to send ONE man to single handedly shut down a drug operation involving dozens of heavily armed guards. Niko didn't really even have the military background that would suggest he could even begin to pull that off, from what I gathered he was just an unfortunate child soldier, just a pawn in a bigger game.

 

So my question is, do you want this to continue in V? Should they make it possible for one man with an AK-47 and grenades to take out an entire army of seasoned goons? I personally think they should make these kinds of missions much more difficult and give you the option of bringing people along to make it more realistic. I'm not a huge realism guy but it took away from the game a little bit when Niko would easily clear an entire warehouse of goons all by his lonesome.

Little Jacob?

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pretty epic idea icon14.gif R* Would Probably make alot of changes From GTAIV to GTAV.

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Little Jacob?

Meh, more than Little Jacob and someone who speaks a dialect of English I can understand, don't get me wrong, I think Potois sounds awesome but Jesus Christ I didn't understand one f*cking thing that dude said. I'd enjoy if we could put together a crew of people with different skill sets that we can choose to take with us on certain missions that involve taking out a large contingent of heavily armed people. Kind of like creating your own gang in a way with people of different backgrounds, like a motley crew of criminals that you can assemble when you need them.

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