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TXD Workshop imports texture alpha up to 128 px


fastman92

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I have a properly created 256 x 256 PNG texture with alpha and TXD Workshop doesn't import it properly.

Texture is resized to 128 x 128 after importing.

I tried G-TXD with no success as well.

In result i cannot import textures with alpha bigger than 128 x 128 px.

 

BTW If anyone wants to create a custom HSV Palette of any size, go here: http://pastebin.com/BmfMMFQx

PHP is required to run. Available in XAMPP package.

Edited by fastman92
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I have a properly created 256 x 256 PNG texture with alpha and TXD Workshop doesn't import it properly.

Texture is resized to 128 x 128 after importing.

I tried G-TXD with no success as well.

In result i cannot import textures with alpha bigger than 128 x 128 px.

 

sometimes they wont work with compressing

i have alpha textures 256x256 in this mod:

http://www.gtaforums.com/index.php?showtopic=497252

compressed as well uncompressed

 

i had trouble in the past with textures in this case:

when i had a txd file which include only bmp, duplicated a bmp to add a new texture,

changed bmp to tga with alpha

it always srewed up when i reopened the txd

 

i have no experience with png

i work either with bmp or tga

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I solved my problem by re-saving file as 32-bit PNG in Paint.NET and importing it in TXD Workshop.

Thanks for trying to help me.

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