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[WIP|MOD|SCR] Trailer Mod


Renegade229

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Renegade229

Hey guys!

 

I want to show you a little mod i started a while ago and resumed working on it in the past few weeks.

 

This mod contains a trainer which allows you to attach a trailer to a truck.

 

In order to test this i did build a trailer and pimped the phantom, just for the better look. wink.gif

 

Release will be very soon, only thing left to do is a final test executed by my buddy's.

 

Multiplayer will not be supported, singleplayer only.

 

Both cars and the trainer will be released together as a pack.

 

user posted image

 

More footage here:

 

Download: GtaInside

 

i also uploaded to gtagarage but file is still waiting for approval.

Edited by Renegade229
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Helpinghand

It's a good mod smile.gif , do you think you can provide an ini for it? (so you can use added vehicles instead of the Phantom and Willard?)

Edited by Helpinghand
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Renegade229

Helpinghand, if you want that you should read the Manual provided in the pack. wink.gif

 

i won't create a tow truck, i'm pretty sure others will do that.

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What is this coded in Scocl, C++ Scripthook?

 

Thanks smile.gif

Hi :)

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XTREME0235

Great work Renegade, I used the texture templates to an advantage by making the trailer look more realistic by adding a dirty texture. This was the first attempt so the result of the dirt is a bit much, I'll reduce it when I update it next. Also you remember when I mentioned about adding IV's trailer textures like Burger Shot, Liberty State Delivery etc? Well I made a new HD texture of IV's default one's from scratch and I like to think it turned out quite well.

 

user posted image

 

 

Apologies for the possible page stretch.

 

There are a few error's I'd also like to point out in terms of the textures.

When recording with the video editor, I could be using Texture 3 (Liberty State Delivery texture) and then when I go into the video editor to play back the clips, all 4 textures are loaded at once. Whether this is fixable or not I would like to know, no big deal if you cant though. I think the only alternative would be is to have one texture assigned for each trailer, thus making it so you have one trailer with x texture and another trailer with x texture.

 

Just a thought.

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Renegade229

C++ fantaseb

 

the dirt is truly a bit to much but ovarall it looks great!

 

i'll see what i can do to fix this bug...

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