elammm Posted April 26, 2012 Share Posted April 26, 2012 Probably my first serious post, so no hate on this. If you cant be bothered to read all this and just want my opinion, read the Italic font at the bottom. As we all know RDR was landlocked, 90% / a lot of the mountain ranges wasn't accessible, again there was a huge lake by Blackwater, but as we couldn't swim to the other side, we couldn't access that land, and generally around the map there was inaccessible parts, the used this "landlocked" method as apposed to the traditional Rockstar island surrounded by water, I didn't mind this, but was thoroughly dissapointed by the fact most of the huge snowy mountains wasn't accessible. Many of you old fans may remember that around Shore side Vale, GTA III there was a tunnel which cars went into you couldn't access, also there was a huge hilly / mountainous / countryside looking section that just wasn't accessible, The closest you could get was on a boat, but there was some kind of metal curtain or barrier to stop the boat getting any closer, does anyone remember this? So clearly, as there was no planes flyable, apart from the pitiful DODO in GTA III this was rockstars first attempt at making a Landlocked map, and it worked. RDR worked well aswell, as you couldn't swim, or fly, or scale the mountains efficiently. Also it just hit me that there's never been a flyable plane in any Liberty city, no matter what universe, GTA III dodo was pitiful, the small time spent in liberty city during GTA SA had no planes, and GTA IV had none, just helicopters. I haven't really played LA NOIRE at all it never appealed to me but i will defiantly get round to it soon, but that's also landlocked right? So Rockstar have been using, and dipping in and out of the idea of Landlocked maps since GTA III (and before if you count the originals? with GTA London and that haha) - This leads me to thoroughly believe that they wont revert to the primitive island floating in water, we cant have a modern day California presumably 2012 just floating in the sea, RDR, LA NOIRE?, GTA III have all been successfully landlocked (not including GTA III, I think Rockstar have been practicing mastering landlocked maps, intentionally or unintentionally.) I Think that GTA V Will be half landlocked, half sealocked, it will have beaches etc, landlocked by sea, where by if you swim or boat out there will be a point you get to where it just repeats over and over and over again, the same for landlocked with mountains, but as you can fly in GTA V (hopefully) I think that once you pass over many many mountain range it'll just revert into a desert form and you'll be essentially doing the same thing as what happens with the sea - I also think that beyond the woods / country / mountain range, that's where the windfarms are located. I also imagine that the south of the map (would be heading Mexico way) will essentially be landlocked by desert. One last thing, if there's a lot of woods, tree's, forest area, I had the idea it could be landlocked by forest? This would be so interesting and new just a repeating of dense forest with loads of bears etc, and if you fly over you just see forest below you repeating. Would you be happy for this? Or prefer the traditional Island in sea? I personally think this method would be awesome, especially if the incorporated the sea locked, desert and forest locked, it'd feel like a real city in real life California with a HUGE world around it. Miles of desert, mountains sea and forest. Please don't lock this, I don't care if its all been said before or if I have new idea, I put a lot of thought into this Cool story bro Link to comment Share on other sites More sharing options...
Pilotmonkey Posted April 26, 2012 Share Posted April 26, 2012 Probably my first serious post, so no hate on this. If you cant be bothered to read all this and just want my opinion, read the Italic font at the bottom. As we all know RDR was landlocked, 90% / a lot of the mountain ranges wasn't accessible, again there was a huge lake by Blackwater, but as we couldn't swim to the other side, we couldn't access that land, and generally around the map there was inaccessible parts, the used this "landlocked" method as apposed to the traditional Rockstar island surrounded by water, I didn't mind this, but was thoroughly dissapointed by the fact most of the huge snowy mountains wasn't accessible. Many of you old fans may remember that around Shore side Vale, GTA III there was a tunnel which cars went into you couldn't access, also there was a huge hilly / mountainous / countryside looking section that just wasn't accessible, The closest you could get was on a boat, but there was some kind of metal curtain or barrier to stop the boat getting any closer, does anyone remember this? So clearly, as there was no planes flyable, apart from the pitiful DODO in GTA III this was rockstars first attempt at making a Landlocked map, and it worked. RDR worked well aswell, as you couldn't swim, or fly, or scale the mountains efficiently. Also it just hit me that there's never been a flyable plane in any Liberty city, no matter what universe, GTA III dodo was pitiful, the small time spent in liberty city during GTA SA had no planes, and GTA IV had none, just helicopters. I haven't really played LA NOIRE at all it never appealed to me but i will defiantly get round to it soon, but that's also landlocked right? So Rockstar have been using, and dipping in and out of the idea of Landlocked maps since GTA III (and before if you count the originals? with GTA London and that haha) - This leads me to thoroughly believe that they wont revert to the primitive island floating in water, we cant have a modern day California presumably 2012 just floating in the sea, RDR, LA NOIRE?, GTA III have all been successfully landlocked (not including GTA III, I think Rockstar have been practicing mastering landlocked maps, intentionally or unintentionally.) I Think that GTA V Will be half landlocked, half sealocked, it will have beaches etc, landlocked by sea, where by if you swim or boat out there will be a point you get to where it just repeats over and over and over again, the same for landlocked with mountains, but as you can fly in GTA V (hopefully) I think that once you pass over many many mountain range it'll just revert into a desert form and you'll be essentially doing the same thing as what happens with the sea - I also think that beyond the woods / country / mountain range, that's where the windfarms are located. I also imagine that the south of the map (would be heading Mexico way) will essentially be landlocked by desert. One last thing, if there's a lot of woods, tree's, forest area, I had the idea it could be landlocked by forest? This would be so interesting and new just a repeating of dense forest with loads of bears etc, and if you fly over you just see forest below you repeating. Would you be happy for this? Or prefer the traditional Island in sea? I personally think this method would be awesome, especially if the incorporated the sea locked, desert and forest locked, it'd feel like a real city in real life California with a HUGE world around it. Miles of desert, mountains sea and forest. Please don't lock this, I don't care if its all been said before or if I have new idea, I put a lot of thought into this Cool story bro i dont remember IV being Landlocked Link to comment Share on other sites More sharing options...
elammm Posted April 26, 2012 Author Share Posted April 26, 2012 At no point have I said IV was landlocked. Link to comment Share on other sites More sharing options...
ballsdeep30 Posted April 26, 2012 Share Posted April 26, 2012 At no point have I said IV was landlocked. lol he didnt read the whole thing Link to comment Share on other sites More sharing options...
coin-god Posted April 26, 2012 Share Posted April 26, 2012 Probably my first serious post, so no hate on this. If you cant be bothered to read all this and just want my opinion, read the Italic font at the bottom. As we all know RDR was landlocked, 90% / a lot of the mountain ranges wasn't accessible, again there was a huge lake by Blackwater, but as we couldn't swim to the other side, we couldn't access that land, and generally around the map there was inaccessible parts, the used this "landlocked" method as apposed to the traditional Rockstar island surrounded by water, I didn't mind this, but was thoroughly dissapointed by the fact most of the huge snowy mountains wasn't accessible. Many of you old fans may remember that around Shore side Vale, GTA III there was a tunnel which cars went into you couldn't access, also there was a huge hilly / mountainous / countryside looking section that just wasn't accessible, The closest you could get was on a boat, but there was some kind of metal curtain or barrier to stop the boat getting any closer, does anyone remember this? So clearly, as there was no planes flyable, apart from the pitiful DODO in GTA III this was rockstars first attempt at making a Landlocked map, and it worked. RDR worked well aswell, as you couldn't swim, or fly, or scale the mountains efficiently. Also it just hit me that there's never been a flyable plane in any Liberty city, no matter what universe, GTA III dodo was pitiful, the small time spent in liberty city during GTA SA had no planes, and GTA IV had none, just helicopters. I haven't really played LA NOIRE at all it never appealed to me but i will defiantly get round to it soon, but that's also landlocked right? So Rockstar have been using, and dipping in and out of the idea of Landlocked maps since GTA III (and before if you count the originals? with GTA London and that haha) - This leads me to thoroughly believe that they wont revert to the primitive island floating in water, we cant have a modern day California presumably 2012 just floating in the sea, RDR, LA NOIRE?, GTA III have all been successfully landlocked (not including GTA III, I think Rockstar have been practicing mastering landlocked maps, intentionally or unintentionally.) I Think that GTA V Will be half landlocked, half sealocked, it will have beaches etc, landlocked by sea, where by if you swim or boat out there will be a point you get to where it just repeats over and over and over again, the same for landlocked with mountains, but as you can fly in GTA V (hopefully) I think that once you pass over many many mountain range it'll just revert into a desert form and you'll be essentially doing the same thing as what happens with the sea - I also think that beyond the woods / country / mountain range, that's where the windfarms are located. I also imagine that the south of the map (would be heading Mexico way) will essentially be landlocked by desert. One last thing, if there's a lot of woods, tree's, forest area, I had the idea it could be landlocked by forest? This would be so interesting and new just a repeating of dense forest with loads of bears etc, and if you fly over you just see forest below you repeating. Would you be happy for this? Or prefer the traditional Island in sea? I personally think this method would be awesome, especially if the incorporated the sea locked, desert and forest locked, it'd feel like a real city in real life California with a HUGE world around it. Miles of desert, mountains sea and forest. Please don't lock this, I don't care if its all been said before or if I have new idea, I put a lot of thought into this Cool story bro i dont remember IV being Landlocked Reading comprehension -100 As for the topic, yes I would find and endless forest or desert much more appealing than just an endless ocean. But having both would be even better. Link to comment Share on other sites More sharing options...
FelipeVinhao Posted April 26, 2012 Share Posted April 26, 2012 Agree with this post. I posted something similar sometime ago, when people were discussing if this new piece of San Andreas will be an island as most of GTA games' lands or will be connected to mainland, like real-life California. Some people were saying that this takes the feeling of freedom on map, but I think this can be ignored if Rockstar manage to add things to keep people busy in the city, and make them forget about boundaries. Link to comment Share on other sites More sharing options...
Pilotmonkey Posted April 26, 2012 Share Posted April 26, 2012 At no point have I said IV was landlocked. Ik i read it all Im saying That If IV wasn't land locked why would V be? Link to comment Share on other sites More sharing options...
DeadWorld Posted April 26, 2012 Share Posted April 26, 2012 Mwhahahahaha. Nice story. Link to comment Share on other sites More sharing options...
SmC12 Posted April 26, 2012 Share Posted April 26, 2012 Los Santos isn't supposed to be a true representation LA, so having it as an island works. However if they really are focusing on just LS, I don't really see being surrounded by water neccessary. My ideal landlocked version of LS would be of course endless ocean on one side, but on the land side it could just be endless desert, I mean that's pretty much what it is beyond LA anyway untill you reach the small towns or vegas, so it would be realistic. It wouldn't restrict the map either, mountains would be scalable, countryside would be explorable, but on the very, very outskirts of the map just have some desert or something. I can't really imagine Los Santos just sitting around in the ocean, assuming of course they're definately not including the other cities. Los Santos is an island in itself, including the countryside, they can't just split it up into different islands so I think this is a good idea. Link to comment Share on other sites More sharing options...
elammm Posted April 26, 2012 Author Share Posted April 26, 2012 We've all got the same Idea then Link to comment Share on other sites More sharing options...
EDDS Posted April 26, 2012 Share Posted April 26, 2012 Your forgetting that Rockstar North are the ones running the show here, Rockstar San Diego have a history of land locked games with Midtown Madness 1 & 2 and Team Bondi weren't really Rockstar, they just had some help from them. I very much doubt V will be. Link to comment Share on other sites More sharing options...
Dragonjack Posted April 26, 2012 Share Posted April 26, 2012 I don't like "Landlocked" (just saying) Link to comment Share on other sites More sharing options...
Chickenwing Posted April 26, 2012 Share Posted April 26, 2012 At no point have I said IV was landlocked. Ik i read it all Im saying That If IV wasn't land locked why would V be? Because they're different games? Link to comment Share on other sites More sharing options...
FelipeVinhao Posted April 26, 2012 Share Posted April 26, 2012 I don't like "Landlocked" (just saying) Actually I don't really MIND, but making the San Andreas from GTASA an archipelago always bugged me a little - "Las Vegas and a desert in the middle of ocean? What the hell?" But as I hardly went to that shore around Las Ventures, I simply ignored that. Let's see what Rockstar decided this time. Link to comment Share on other sites More sharing options...
URC Posted April 26, 2012 Share Posted April 26, 2012 I also think that V is gonna be landlocked and i prefer that. Maybe the area behind the mountains is a forbidden zone like the military base in SA and if you fly over this area your plane will be shot. Link to comment Share on other sites More sharing options...
skillz7855 Posted April 26, 2012 Share Posted April 26, 2012 (edited) I think they should keep it the way it was in IV.When your to far out they blow you up.Except this time instead of just sea they should have more repeating land to the east,north, and south.Like forest,desert,and plains. Edited April 26, 2012 by skillz7855 Link to comment Share on other sites More sharing options...
superhobo666 Posted April 26, 2012 Share Posted April 26, 2012 if it will be, it'll be mountains passing the flyable height limit of the planes, or a "you can't go this way" accompanied by your plane being turned around, no matter what landlocked part you hit, they simply aren't going to have infinite generating terrain after a certain distance, first of all it's far too processor heavy, second of all, even with random generation, PC's just aren't good at coding unique randomly generated terrains (Look at minecraft: it selects between terrain types, and then spawns them, but even these are similar looking.) if GTA V plans to be a console title, that kind of terrain system would not work, as nice as it would be. you would probably see a lot of patterns, making these infinitely generated lands boring. you would either hit an invisible wall, or you would get turned around. I'd like to see your plane stall and crash at the mountains, forcing you down ith it to your death, or to parachute down, your parachute gets pushed back into the game area by strong winds. Link to comment Share on other sites More sharing options...
Death2Drugs Posted April 26, 2012 Share Posted April 26, 2012 We'll NEVER see a landlocked map. It goes against R*'s philosophy of open world freedom. Either an island or, more realistically (and hopefully) endless grasslands to the north, desert to the east and sea to the west. Link to comment Share on other sites More sharing options...
Triple Vacuum Seal Posted April 26, 2012 Share Posted April 26, 2012 We'll NEVER see a landlocked map. It goes against R*'s philosophy of open world freedom. Either an island or, more realistically (and hopefully) endless grasslands to the north, desert to the east and sea to the west. I expect to see the latter. However, I don't think R* has a philosophy on the matter. I mean...look at RDR. "shut up, sit down, relax" Link to comment Share on other sites More sharing options...
Viperman Posted April 26, 2012 Share Posted April 26, 2012 You were able to fly over the landlocked parts in gta3 at the third island. Behind it was small block of streets that was used for the opening scene. Where they rob the bank. It got dubbed ghosttown It was easier to reach with low gravity and the rhino turret backwards. So it didn't really work, but regardless it was a cool easter egg/secret. - [- No Fear. No Limits. No Equal. -] - - [- Ride For Life -] - Digging deep. It's not just an expression that's thrown around the locker room at halftime. It's a way of life. A daily code that drives a champions existence. It's not always glamorous. It's not always blue skies and sunny days, and its certainly not always welcome. But love it or hate it, to become a true champion take pure, unrestricted commitment. Link to comment Share on other sites More sharing options...
jdrandall38 Posted April 27, 2012 Share Posted April 27, 2012 We'll NEVER see a landlocked map. It goes against R*'s philosophy of open world freedom. Either an island or, more realistically (and hopefully) endless grasslands to the north, desert to the east and sea to the west. And JELLO PUDDING TO THE SOUTH! Link to comment Share on other sites More sharing options...
grope_4_that_date Posted April 27, 2012 Share Posted April 27, 2012 I just don't see landlocked being an option. It would feel unnatural if you're in a plane. Link to comment Share on other sites More sharing options...
Magic_Al Posted April 27, 2012 Share Posted April 27, 2012 I think the same people in charge can be expected to make the same decision they've made 3 times in a row. Being able to fly means the world will be islands in endless ocean again. It's the most elegant way to avoid putting unnatural barriers around the world. RDR and L.A. Noire are surrounded by land because you aren't supposed to fly or swim out of the main areas and GTA3 has out-of-bounds scenery that's not complete or solid because it was supposed to be inaccessible. The designers didn't expect people to find a way to keep the Dodo up. Link to comment Share on other sites More sharing options...
KrushLTx10 Posted April 27, 2012 Share Posted April 27, 2012 if it will be, it'll be mountains passing the flyable height limit of the planes, or a "you can't go this way" accompanied by your plane being turned around, no matter what landlocked part you hit, they simply aren't going to have infinite generating terrain after a certain distance, first of all it's far too processor heavy, second of all, even with random generation, PC's just aren't good at coding unique randomly generated terrains (Look at minecraft: it selects between terrain types, and then spawns them, but even these are similar looking.) if GTA V plans to be a console title, that kind of terrain system would not work, as nice as it would be. you would probably see a lot of patterns, making these infinitely generated lands boring. you would either hit an invisible wall, or you would get turned around. I'd like to see your plane stall and crash at the mountains, forcing you down ith it to your death, or to parachute down, your parachute gets pushed back into the game area by strong winds. There is no mountain that planes can not fly over in Southern California. Although the game isn't supposed to be a strict interpretation of SoCal, it's just not realistic for a mountain (let alone mountains) to be that high in the game because it's based on SoCal. Link to comment Share on other sites More sharing options...
ElPaisa Posted April 27, 2012 Share Posted April 27, 2012 I think they should like have a repeated desert south of the map and then when you get to a certain point you get 6 stars and get shot or blown up! pretending like if its the border!! Link to comment Share on other sites More sharing options...
azali10 Posted April 27, 2012 Share Posted April 27, 2012 It wouldn't restrict the map either, mountains would be scalable, countryside would be explorable, but on the very, very outskirts of the map just have some desert or something. It would be cool if you could grab handholds on mountains and climb up like Assassins Creed style (minus the flashy parkour and just mountains) instead of just certain ledges like RDR. Link to comment Share on other sites More sharing options...
Carlover325 Posted April 27, 2012 Share Posted April 27, 2012 I think it would be cool if V used a simulated spherical map. For example, if you fly too far to the East on the map, you pop up on West side. Link to comment Share on other sites More sharing options...
eSJe Posted April 27, 2012 Share Posted April 27, 2012 I just don't see landlocked being an option. It would feel unnatural if you're in a plane. Agree with this. RDR and GTAIII are landlocked because we couldn't fly any airship Link to comment Share on other sites More sharing options...
CorneliusCoffin Posted April 27, 2012 Share Posted April 27, 2012 (edited) At no point have I said IV was landlocked. Ik i read it all Im saying That If IV wasn't land locked why would V be? Because New York is largely made up of islands/peninsulas and Los Angeles isn't? Also: Foreign posters on this forum, please look up the definition for the word "landlocked" as it doesn't translate to "impassable obstacles surrounding a game world" It just means that the country is surrounded by land, rather than water. So those of you, who are arguing that you can't imagine the area being landlocked but can imagine infinte desert are basically saying that you can't imagine it being landlocked but can imagine it being landlocked. Edited April 27, 2012 by CorneliusCoffin Link to comment Share on other sites More sharing options...
rizlakilla Posted April 27, 2012 Share Posted April 27, 2012 LANDLOCKED UNTIL UNLOCKED BY NEW EPISODE (DLC) Link to comment Share on other sites More sharing options...
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