n4sxp Posted April 4, 2012 Share Posted April 4, 2012 Hey mates, could somebody tell me what I need to put into the native or rather the parameters from native "CREATE_CAR", please? CREATE_CAR(uint nameHash, float x, float y, float z, Vehicle *pVehicle, boolean unknownTrue); What do I need to put into: - uint nameHash - float x, - float y, - float z, - Vehicle*pVehicle, boolean unknownTrue Could somebody help me, please? Thanks in advance! Link to comment Share on other sites More sharing options...
Fantaseb Posted April 5, 2012 Share Posted April 5, 2012 (edited) Hey mates, could somebody tell me what I need to put into the native or rather the parameters from native "CREATE_CAR", please? CREATE_CAR(uint nameHash, float x, float y, float z, Vehicle *pVehicle, boolean unknownTrue); What do I need to put into: - uint nameHash - float x, - float y, - float z, - Vehicle*pVehicle, boolean unknownTrue Could somebody help me, please? Thanks in advance! Seems how I got banned on Se7enSins, for several resons, I will try to explain this my best. CREATE_CAR(//Define the car hex, X Co-ordinates, Y Co-ordinates, Z Co-ordinates, Vechile name I believe, TRUE); So just remove my: //Define the car hex, and add the hex for the vechile X, Y, Z - Just add the co-ordinates of where you want the car to spawn, and the direction how high etc Vechile name - Add the name of the car or the hex again. And just leave the TRUE); at the end, as that means, that everything which you have defined is true, and will spawn with no issues. This is not that great, this is how R* define there car spawns in certain places I think. You need to learn C like I am. Edited April 5, 2012 by Fantaseb Link to comment Share on other sites More sharing options...
Skorpro Posted April 8, 2012 Share Posted April 8, 2012 could somebody tell me what I need to put into the native or rather the parameters from native "CREATE_CAR", please? Hi, you have forget to tell us which language you want to use... (C++ = C++ ScriptHook, LUA = Alice, VB or C# = .Net Script Hook) For explanation read the post by Fantaseb! Example: C++ (ScriptHook 0.5.1) void CustomFiberThread::RunScript(){Vehicle car_var;eModel carHash = MODEL_ORACLE;RequestModel(carHash);while(!HasModelLoaded(carHash)){ Wait(10);}CreateCar(carHash, 131.02f, 845.29f, 14.51f, &car_var, true);SetCarOnGroundProperly(car_var);MarkModelAsNoLongerNeeded(carHash);// EndeWait(100);} Example: LUA (Alice 0.9) function main() local CarHash = GET_HASH_KEY("oracle") -- spawns a ORACLE (BMW 7) REQUEST_MODEL(CarHash) while HAS_MODEL_LOADED(CarHash) == 0 do Wait(100) end local CarVar = {} CREATE_CAR(CarHash, itof(131.02), itof(845.29), itof(14.51), CarVar, true) SET_CAR_ON_GROUND_PROPERLY(CarVar.a) MARK_MODEL_AS_NO_LONGER_NEEDED(CarHash) WAIT(1000)end-- startmain(); I recommend to learn C++. With C++ you can make mods for GTA IV 1.0.7.0, EFLC 1.1.2.0 and Multiplayer! Link to comment Share on other sites More sharing options...