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Counter Strike Global Offensive


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i uninstalled out of pure rage. fu*k matchmaking, fu*k smurfs, and fu*k cheaters....

ur not the only one lol

2hsan89.png

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Initially a fangroup for Lolyou, some say he cheats, others defend him adamantly. But it's been abused by smurfs and hackers. Hell, the first spinbot I ran into was in that group, and that was in 2013.

 

Ah, I see. I thought they were just pretend-autistic & trolls. But I noticed they were everywhere.

 

 

ur not the only one lol

 

 

aOwTMwd.pngP3bbgyy.png

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Ouch, sorry bout that.

If you live in the west coast area of the US, I'd be happy to see if we can try and boost some elo back.

 

 

If you truly like the game but hate matchmaking's problems, consider ESEA or faceit. I did and it's a good place to improve and reduce the cheaters tenfold.

 

you can rank up and down in these services too, right? like nova or eagle for example.

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ESEA has a monthly fee. FaceIT can be played for free, but you need to buy premium to see your league. As for ranks, ESEA is all about RWS. FaceIT has a ladder system.

Edited by LilithAkuma
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as far as i know, most of the people who have high ranks don't use MM

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Just got my first ace!

 

 

Still lost though...

 

Edited by TheProcrastinatingMath
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you can rank up and down in these services too, right? like nova or eagle for example.

 

Yes, they have their own individual ranking systems and statistics.

 

Faceit I believe has Silver, Gold, Diamond & Master ranks. Distinguished players in each ladder can win some prizes as well (knives, free months of subscriptions, etc)

 

If you were wondering if winning/losing in these services affects your MM rank, then no, it does not. And personally I think it's great. You can relax and just play to improve teamplay & individual skill rather than score hunt for those elo points.

 

 

as far as i know, most of the people who have high ranks don't use MM

 

Correct. Due to valve's reluctance to use more reliable servers with 128-tickrate and address the issues concerning cheaters, most people drop MM after reaching LEM, SMFC & GE due to the high probability of encountering cheaters.

TBH MM ranks at this point only serve to feel good about your personal progress and feel a sense of accomplishment.

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I'm done with matchmaking. After a won and lost match i fall down to MG2. That makes sense.

 

 

It 100% makes sense. Valve adjusted the MMR requirements for each rank and your MMR was no longer high enough to be MGE. These adjustments don't take place on wins, which is why you get that derank on a loss even after X wins.

 

 

the latest stats :beerhat:

 

gS9UB2S.png

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I'm done with matchmaking. After a won and lost match i fall down to MG2. That makes sense.

 

 

It 100% makes sense. Valve adjusted the MMR requirements for each rank and your MMR was no longer high enough to be MGE. These adjustments don't take place on wins, which is why you get that derank on a loss even after X wins.

 

 

the latest stats :beerhat:

 

gS9UB2S.png

 

CS has been on sale for a long time now tho, how are these stats accurate? Given you get 2 legit games out of 10, people will derank obviously... Whats left at the top?

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Judging by the number of people getting 70+ kills achieved with only headshots in Deathmatch mode, you can only expect it to get worse.

 

Good job Gabe, why not just make the game Free-to-Play and kill it entirely?

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CS has been on sale for a long time now tho, how are these stats accurate? Given you get 2 legit games out of 10, people will derank obviously... Whats left at the top?

 

 

 

Do you not comprehend the data set? Were there no cheaters in the system, the rank distribution would still be the bloody same.

 

So yeah, accurate.

 

Judging by the number of people getting 70+ kills achieved with only headshots in Deathmatch mode, you can only expect it to get worse.

 

There'd be less in casual game modes if it weren't for the rank 3 comp requirement tbh.

Edited by ¥en
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There might be a big VAC wave coming after the sales period, so that's a silver lining.

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OpTic Gaming picked up the Ex-Conquest team. We COD now boys ( ͡° ͜ʖ ͡°)

 

Lot of people trashing it, but I think it is a pretty good starting point to get into the scene, especially when there aren't a lot of options out there anyway.

 

Now to wait for C9 to announce their fifth.... pls no tarik

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Well. NA should get more teams, regardless if the orgs also have their hands in CoD. That way they can start establishing relevance, rather than C9 being the only hope of NA in majors.

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CS has been on sale for a long time now tho, how are these stats accurate? Given you get 2 legit games out of 10, people will derank obviously... Whats left at the top?

 

 

 

Do you not comprehend the data set? Were there no cheaters in the system, the rank distribution would still be the bloody same.

 

So yeah, accurate.

I fail to see how its accurate? Its harder to gain and easier to lose, so please explain to me how this is accurate? If there were no cheaters the outcome wouldnt be nearly as bad as it is now

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I fail to see how its accurate? Its harder to gain and easier to lose, so please explain to me how this is accurate? If there were no cheaters the outcome wouldnt be nearly as bad as it is now

 

 

How do you get to GE and not understand how f*cking MMR works?

 

How do you not comprehend that even if there were no cheaters, the RANK DISTRIBUTION would still be the SAME with this rank shift?

 

What is going on here?

Edited by ¥en
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While I agree with you Coin, the fact I derank 24 hours later after nothing but wins and 2nd top placement on the scoreboard is highly demotivating.

What exactly are they trying to accomplish? To make people replay their way back? That's not how you motivate players to continue.

If anything, this only hurts the game if they keep doing these retarded decisions to just up required points for X rank.

This demotivates new players and old players alike; old players STILL don't see any improvements this brings to matchmaking's many problems and will continue to use 3rd party solutions, while new players will just drop everything and leave, pissed that their progress just hit a brick wall. This is the same exact sh*t Valve does with their "Make every gun in the game viable" plan. No one asks for it and yet valve is hellbent on making it a reality.
Only the very die-hard will remain and Valve has proved they dont give 2 f*cks about that demographic over and over.
Edit:

 

"...The quality of your matches will not change.."

 

f*ck you.

Got 1 match vs smurf premades and 1 vs 2 boosters. LE to MGE.

Selling my sh*t on bitskins and sticking purely to esea & faceit. Valve can eat all the sh*t there is.

Edited by Ruiᴎ
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While I agree with you Coin, the fact I derank 24 hours later after nothing but wins and 2nd top placement on the scoreboard is highly demotivating.

 

 

I couldn't even attempt to try and explain that... hehe.

 

 

 

What exactly are they trying to accomplish? To make people replay their way back? That's not how you motivate players to continue.

 

 

People complain and never offer any solutions (generally). If you don't shift the MMR requirements, then what? Do you make it harder to rank up and easier to derank (which isn't the case atm)? Throw more ranks up above GE? Reset ranks entirely?

 

Personally, were I reworking MM as it stands, I'd toss the current system out entirely and rethink the whole thing. Maybe take a leaf out of LoL's book as a starting point.

 

valve won't do anything strenuous though cos the cash flow keeps on trucking with minimal input, bastards.

 

 

 

.This demotivates new players and old players alike; old players STILL don't see any improvements this brings to matchmaking's many problemsand will continue to use 3rd party solutions, while new players will just drop everything and leave, pissed that their progress just hit a brick wall. This is the same exact sh*t Valve does with their "Make every gun in the game viable" plan. No one asks for it and yet valve is hellbent on making it a reality.

 

It's not comparable to the gun thing at all; people have been complaining and asking for Valve to do something about it for a while now. Hell, me and you used to make fun of novas prior to rank shift for being silver pt. 2; where are most of these players now? In silver where they belong.

 

Hell, there's been quite a few LEs (on the higher end of the scale) that I've personally encountered that didn't deserve to be there. Some of which I rekt 1v1 for sh*ts n giggles. And I wasn't there before and certainly not now.

 

As for those 3rd party services.. people use em because 128 tick servers :inlove: and better cheat protection than vac. RWS is trash tier ranking system and Faceit's (as big a fan of them as I am) is still a work in progress.

Edited by ¥en
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People complain and never offer any solutions (generally). If you don't shift the MMR requirements, then what? Do you make it harder to rank up and easier to derank (which isn't the case atm)? Throw more ranks up above GE? Reset ranks entirely?

 

valve won't do anything strenuous though cos the cash flow keeps on trucking with minimal input, bastards.

 

First off, they can fix MM's problems with server issues rather than the potatoes they use. Then update that archaic VAC system and stop relying on the community to do their work for them.

How the hell does this current shift even benefit MM? It promotes boosting, griefing & smurfing more than before.

Do they think that rank shifts are going to make a minor dent in anyone's thoughts about MM's problems?

"Oh there's too many Globals, we can't have that." Really? That's your most concerning issue regarding MM? Not 64-tick obsolete servers? Not the excess of cheaters at higher levels? GTFO.

Even by their new standards, no true Global Elite player gives 2 sh*ts about MM. They're out in ESEA/CEVO/FaceIt climbing their respective ladders.

It's not about the badges and the e-wang they "entitle" players who achieve them, but the fact that this has done nothing but disrupt an already broken system while the developers think that's all that needed to be done. Boom. Done. Instant 10/10 game. We now have more novas & silvers. Game is saved.

 

And I, like many idiots, believed that continued support would be the best way to motivate Valve to listen to it's community and try to improve the game.

You like Thorin,

on Valve's moronic winter update and particularly, thought on Valve themselves are right on the f*cking money. So, so out of touch with what made CS great.

 

 

 

It's not comparable to the gun thing at all; people have been complaining and asking for Valve to do something about it for a while now. Hell, me and you used to make fun of novas prior to rank shift for being silver pt. 2; where are most of these players now? In silver where they belong.

 

As for those 3rd party services.. people use em because 128 tick servers :inlove: and better cheat protection than vac. RWS is trash tier ranking system and Faceit's (as big a fan of them as I am) is still a work in progress.

 

Cool. That doesn't fix anything in the long run though. People will still be in undeserved ranks at any given time.

The system as it stands is too flawed: Plenty of people have dropped down far below what may be deemed their "real" rank due to griefers and smurfs seeking to cause displeasure. With the system as it stands these people will not be given the chance to get regain their rank with it being so easy to downrank and extremely hard to rank up.

The new system does not make higher ranks more valuable. It just makes the game more annoying.

Then factor in their oh-so-lovely idea to have this shift coincide with a 50% sale... Is it any wonder even

have resorted to cheating?

 

And Valve seems content with that. The fact that people have to persue and pay elsewhere for a better competitive experience does not seem to bother them in the least.

And why should it? The fans who have been there from way back when? f*ck 'em, right?

If it wasn't for the fact that this game has been with me over 1/2 my life in some way or form I wouldn't even consider playing it again.

 

I absolutely hated the idea of paid skins at first considering CSS, CZ & 1.6 have had great model/sound/anim & sprite mods for free for over 15 years. I warmed up to it when I saw that it was a way to motivate Valve to improve and keep working on the game (Because let's be real here, a skin made by Teh_Snake or Millenia on CSS is easily 10x better than what we get in CS:GO) and supported them. But it seems not even Valve is immune to letting that get to their heads.

Edited by Ruiᴎ
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I fail to see how its accurate? Its harder to gain and easier to lose, so please explain to me how this is accurate? If there were no cheaters the outcome wouldnt be nearly as bad as it is now

 

 

How do you not comprehend that even if there were no cheaters, the RANK DISTRIBUTION would still be the SAME with this rank shift?

I disagree, I had 7 losses in a row before I deranked, I had plenty wins and losses before those 7 in a row losses that put me down a rank.. But when 2/7 of those are legit what can you do about it? Accept it and work to get back even tho its unfair derank to begin with?

Edited by Gegon45
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You still aren't comprehending. So I'm going to try, again.

 

*The new ranking distribution bell curve centers on Gold Nova 4. That is to say that Gold Nova 4 is the new average for skill. Where as previously it was MGE. You can see this from the data.

*The ranking system now automatically maintains distribution consistency so that there won't be a substantial updrift of skillgroups and thus no need for massive derankings like we've experienced after the requisite update.

*Global Elite's rank distribution and what is considered consistent is somewhere in the 0.84% - 0.85% range, based on current data.

 

What happens then, when a theoretical vac ban wave happens and a lot of the cheaters are gone?

 

*Some people will rank up. This'll happen across all ranks, until the rank distribution is consistent with internal numbers.

*So we will still end up with 0.84% - 0.85% of players ranked Global Elite, in a scenario where a vac ban wave happens.

 

Do you understand now? I don't know how I can make this much more clearer on the data set front. :/

 

 

Initially a fangroup for Lolyou, some say he cheats, others defend him adamantly. But it's been abused by smurfs and hackers. Hell, the first spinbot I ran into was in that group, and that was in 2013.

 

 

I keep running into them lately too. And perhaps not surprisingly, my first spinbot was rocking a Dinosower tag as well, lol

Edited by ¥en
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i was so tired of dealing with derankers on my team and smurfs on the other team that i just started playing insurgency....

Edited by Niobium
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You still aren't comprehending. So I'm going to try, again.

 

*The new ranking distribution bell curve centers on Gold Nova 4. That is to say that Gold Nova 4 is the new average for skill. Where as previously it was MGE. You can see this from the data.

*The ranking system now automatically maintains distribution consistency so that there won't be a substantial updrift of skillgroups and thus no need for massive derankings like we've experienced after the requisite update.

*Global Elite's rank distribution and what is considered consistent is somewhere in the 0.84% - 0.85% range, based on current data.

 

What happens then, when a theoretical vac ban wave happens and a lot of the cheaters are gone?

 

*Some people will rank up. This'll happen across all ranks, until the rank distribution is consistent with internal numbers.

*So we will still end up with 0.84% - 0.85% of players ranked Global Elite, in a scenario where a vac ban wave happens.

 

Do you understand now? I don't know how I can make this much more clearer on the data set front.

 

 

I get it :) Its a good change even tho I feel my derank is unfair

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I get it :) Its a good change even tho I feel my derank is unfair

 

I feel you.

I also understand why they do it, but I fail to understand why that seems to be higher on their priority list than other, more concerning issues.

 

While their intentions may seem noble, their execution is poorly done.

While a huge part of it is the community's fault, Valve needs to factor this in as well to minimize collateral damage done to innocent bystanders.

Maybe they should review and revise their algorithms for ranking. Do it more like FaceIt where individual stats matter much more than they do in MM.

I can't see a valid counter-argument for why playing in earnest and losing 1 game alone is deemed worthy enough to completely send you down a rank or two. This bell curve may look pretty on paper, but what exactly does it achieve in practical terms? Nothing.

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I feel so bad for $wag & Steel. They just ooze passion for the game while 1/2 of Liquid and C9 just sees this as a monotone job.

Valve really wants me to hate them.

 

I don't get why Valve invite DOTA players who were caught matchfixing to majors yet give these guys the cold shoulder.

Hell, plenty of pro teams have done ethically dubious actions yet valve doesn't care.

 

 

 

 

TC1KC1Y.png

 

giphy.gif

Edited by Ruiᴎ
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