Jump to content
    1. Welcome to GTAForums!

    1. GTANet.com

    1. GTA Online

      1. Los Santos Drug Wars
      2. Updates
      3. Find Lobbies & Players
      4. Guides & Strategies
      5. Vehicles
      6. Content Creator
      7. Help & Support
    2. Red Dead Online

      1. Blood Money
      2. Frontier Pursuits
      3. Find Lobbies & Outlaws
      4. Help & Support
    3. Crews

    1. Grand Theft Auto Series

      1. Bugs*
      2. St. Andrews Cathedral
    2. GTA VI

    3. GTA V

      1. Guides & Strategies
      2. Help & Support
    4. GTA IV

      1. The Lost and Damned
      2. The Ballad of Gay Tony
      3. Guides & Strategies
      4. Help & Support
    5. GTA San Andreas

      1. Classic GTA SA
      2. Guides & Strategies
      3. Help & Support
    6. GTA Vice City

      1. Classic GTA VC
      2. Guides & Strategies
      3. Help & Support
    7. GTA III

      1. Classic GTA III
      2. Guides & Strategies
      3. Help & Support
    8. Portable Games

      1. GTA Chinatown Wars
      2. GTA Vice City Stories
      3. GTA Liberty City Stories
    9. Top-Down Games

      1. GTA Advance
      2. GTA 2
      3. GTA
    1. Red Dead Redemption 2

      1. PC
      2. Help & Support
    2. Red Dead Redemption

    1. GTA Mods

      1. GTA V
      2. GTA IV
      3. GTA III, VC & SA
      4. Tutorials
    2. Red Dead Mods

      1. Documentation
    3. Mod Showroom

      1. Scripts & Plugins
      2. Maps
      3. Total Conversions
      4. Vehicles
      5. Textures
      6. Characters
      7. Tools
      8. Other
      9. Workshop
    4. Featured Mods

      1. Design Your Own Mission
      2. OpenIV
      3. GTA: Underground
      4. GTA: Liberty City
      5. GTA: State of Liberty
    1. Rockstar Games

    2. Rockstar Collectors

    1. Off-Topic

      1. General Chat
      2. Gaming
      3. Technology
      4. Movies & TV
      5. Music
      6. Sports
      7. Vehicles
    2. Expression

      1. Graphics / Visual Arts
      2. GFX Requests & Tutorials
      3. Writers' Discussion
      4. Debates & Discussion
    1. Announcements

    2. Support

    3. Suggestions

GTA Sa Camera


Michael.Knight1
 Share

Recommended Posts

Michael.Knight1

What is the difference between this two opcode

 

015F: set_camera_position 664.9277 -479.6112 16.1668 rotation 0.0 0.0 0.0 0160: set_camera_point_at 665.8948 -479.5685 16.4175 mode 2

 

I want to put camera In place but i don't know How do I use GTA SA of Camera , allways peace

 

 

Link to comment
Share on other sites

"set_camera_position" = It's where the camera is.

 

"set_camera_point_at" = It is the place where the camera is pointing/aiming.

 

I think is that...

Link to comment
Share on other sites

Is that, and that guy can't think, the opcode description says everything.

Link to comment
Share on other sites

Michael.Knight1

will not work ??

look here I create this script ( KITT Prison ) Los Santos.

but in I Play GTA !! is Will Crashed !!

This becomes me everyone when I Use Camera biggrin.gif

===================================

I not know how to use the mouse or keyboard To GTA SA Camera Position biggrin.gif

Pleasse help me , allways peace

 

That's My Script

 

 

 

:BUSTEDLSthread 'BUSTEDLS' :BUSTEDLS_19wait 0 0842: $CURRENT_TOWN_NUMBER = player $PLAYER_CHAR town_number if 0741:   actor $PLAYER_ACTOR busted else_jump @BUSTEDLS_19 if or $CURRENT_TOWN_NUMBER == 1  $CURRENT_TOWN_NUMBER == 0 else_jump @BUSTEDLS_19 Model.Load(#COPCARLA)Model.Load(#LAPD1)Model.Load(#NITESTICK)04ED: load_animation "RIFLE" 038B: load_requested_models :BUSTEDLS_98wait 0 if and  Model.Available(#COPCARLA)  Model.Available(#LAPD1)04EF: release_animation "RIFLE" else_jump @BUSTEDLS_98 wait 5000 jump @BUSTEDLS_144 :BUSTEDLS_144fade 0 0 02A3: enable_widescreen 1 01EB: set_traffic_density_multiplier_to 0.0 Actor.PutAt($PLAYER_ACTOR, 1531.581, -1660.187, 6.2188)$BLSCAR1 = Car.Create(#COPCARLA, 1531.257, -1646.344, 5.4684)$BLSCAR2 = Car.Create(#COPCARLA, 1534.702, -1645.479, 5.4668)$BLSCAR3 = Car.Create(#COPCARLA, 1538.616, -1646.651, 5.4653)Car.Angle($BLSCAR1) = 176.182Car.Angle($BLSCAR2) = 82.0133Car.Angle($BLSCAR3) = 179.3882$BLSCOP1 = Actor.Create(CivMale, #LAPD1, 1534.627, -1661.043, 5.8906)$BLSCOP2 = Actor.Create(CivMale, #LAPD1, 1534.078, -1660.173, 5.8906)$BLSCOP3 = Actor.Create(CivMale, #LAPD1, 1533.312, -1662.838, 5.8906)$BLSCOP4 = Actor.Create(CivMale, #LAPD1, 1538.299, -1649.972, 5.8906)$BLSCOP5 = Actor.Create(CivMale, #LAPD1, 1535.055, -1649.444, 5.8906)$BLSCOP6 = Actor.Create(CivMale, #LAPD1, 1531.476, -1649.535, 5.8906)$BLSCOP7 = Actor.Create(CivMale, #LAPD1, 1537.592, -1675.901, 5.8906)$BLSCOP8 = Actor.Create(CivMale, #LAPD1, 1542.54, -1674.476, 5.8906)0337: set_actor $BLSCOP1 visibility 1 0337: set_actor $BLSCOP2 visibility 1 0337: set_actor $BLSCOP3 visibility 1 0337: set_actor $BLSCOP4 visibility 1 0337: set_actor $BLSCOP5 visibility 1 0337: set_actor $BLSCOP6 visibility 1 0337: set_actor $BLSCOP7 visibility 1 0337: set_actor $BLSCOP8 visibility 1 0605: actor $BLSCOP1 perform_animation_sequence "RIFLE_FIRE" IFP_file "FIRE" 4.0 loop 1 0 0 0 time -1 // versionA 0605: actor $BLSCOP2 perform_animation_sequence "RIFLE_FIRE" IFP_file "FIRE" 4.0 loop 1 0 0 0 time -1 // versionA 0605: actor $BLSCOP3 perform_animation_sequence "RIFLE_FIRE" IFP_file "FIRE" 4.0 loop 1 0 0 0 time -1 // versionA 0605: actor $BLSCOP4 perform_animation_sequence "RIFLE_FIRE" IFP_file "FIRE" 4.0 loop 1 0 0 0 time -1 // versionA 0605: actor $BLSCOP7 perform_animation_sequence "RIFLE_FIRE" IFP_file "FIRE" 4.0 loop 1 0 0 0 time -1 // versionA 0605: actor $BLSCOP8 perform_animation_sequence "RIFLE_FIRE" IFP_file "FIRE" 4.0 loop 1 0 0 0 time -1 // versionA 00BB: show_text_lowpriority GXT 'KITT2' time 3000 flag 1 wait 700 00BB: show_text_lowpriority GXT 'MICHAEL2' time 3000 flag 1 Camera.SetPosition(1537.018, -1660.168, 5.8906, 0.0, 0.0, 0.0)Camera.PointAt(1546.623, -1660.569, 5.8906, 2)wait 4000 Camera.Restore_WithJumpCutwait 0 Camera.SetPosition(1545.399, -1624.285, 13.3828, 0.0, 0.0, 0.0)Camera.PointAt(1547.865, -1621.224, 13.5469, 2)Car.PutAt($KITT, 1531.758, -1667.754, 12.8235)Car.DriveTo($KITT, 1557.479, -1627.87, 12.8243)Car.SetMaxSpeed($KITT, 50.0)wait 0 Camera.Restore_WithJumpCutwait 0 Camera.SetPosition(1598.091, -1675.861, 5.4701, 0.0, 0.0, 0.0)Camera.PointAt(1598.533, -1688.915, 5.8906, 2)Car.PutAt($KITT, 1598.091, -1675.861, 5.4701)Car.DriveTo($KITT, 1578.913, -1702.628, 5.4662)Car.SetMaxSpeed($KITT, 50.0)wait 0 Camera.Restore_WithJumpCutwait 0 Camera.SetPosition(1539.154, -1688.895, 5.8906, 0.0, 0.0, 0.0)Camera.PointAt(1544.77, -1686.693, 5.8906, 2)0946: set_actor $BLSCOP5 actions_uninterupted_by_weapon_fire 1 0946: set_actor $BLSCOP6 actions_uninterupted_by_weapon_fire 1 0946: set_actor $BLSCOP7 actions_uninterupted_by_weapon_fire 1 0946: set_actor $BLSCOP8 actions_uninterupted_by_weapon_fire 1 0397: enable_car $BLSCAR1 siren 1 0397: enable_car $BLSCAR2 siren 1 0397: enable_car $BLSCAR3 siren 1 01B2: give_actor $BLSCOP1 weapon 6 ammo 99999 // Load the weapon model before using this 01B2: give_actor $BLSCOP2 weapon 6 ammo 99999 // Load the weapon model before using this 01B2: give_actor $BLSCOP3 weapon 6 ammo 99999 // Load the weapon model before using this 01B2: give_actor $BLSCOP4 weapon 6 ammo 99999 // Load the weapon model before using this 01B2: give_actor $BLSCOP5 weapon 6 ammo 99999 // Load the weapon model before using this 01B2: give_actor $BLSCOP6 weapon 6 ammo 99999 // Load the weapon model before using this 01B2: give_actor $BLSCOP7 weapon 6 ammo 99999 // Load the weapon model before using this 01B2: give_actor $BLSCOP8 weapon 6 ammo 99999 // Load the weapon model before using this Car.DriveTo($KITT, 1533.578, -1657.759, 5.4647)Car.SetMaxSpeed($KITT, 35.0)0508: car $KITT close_all_doors Camera.Restore_WithJumpCut02A3: enable_widescreen 0 036A: put_actor $PLAYER_ACTOR in_car $KITT 00BB: show_text_lowpriority GXT 'KITT1' time 3000 flag 1 wait 700 00BB: show_text_lowpriority GXT 'MICHAEL1' time 3000 flag 1 :BUSTEDLS_1383wait 0 if   Actor.InCar($PLAYER_ACTOR, $KITT)else_jump @BUSTEDLS_1383 Player.WantedLevel($PLAYER_CHAR) = 405E2: AS_actor $BLSCOP1 kill_actor $PLAYER_ACTOR 05E2: AS_actor $BLSCOP2 kill_actor $PLAYER_ACTOR 05E2: AS_actor $BLSCOP3 kill_actor $PLAYER_ACTOR 05E2: AS_actor $BLSCOP4 kill_actor $PLAYER_ACTOR 05E2: AS_actor $BLSCOP5 kill_actor $PLAYER_ACTOR 05E2: AS_actor $BLSCOP6 kill_actor $PLAYER_ACTOR 05E2: AS_actor $BLSCOP7 kill_actor $PLAYER_ACTOR 05E2: AS_actor $BLSCOP8 kill_actor $PLAYER_ACTOR wait 10 08A6: set_car $KITT componentA 2 rotation_to 0.0 wait 10 08A6: set_car $KITT componentA 2 rotation_to 0.05 wait 10 08A6: set_car $KITT componentA 2 rotation_to 0.1 wait 10 08A6: set_car $KITT componentA 2 rotation_to 0.15 wait 10 08A6: set_car $KITT componentA 2 rotation_to 0.2 wait 10 08A6: set_car $KITT componentA 2 rotation_to 0.25 wait 10 08A6: set_car $KITT componentA 2 rotation_to 0.3 wait 10 08A6: set_car $KITT componentA 2 rotation_to 0.35 wait 10 08A6: set_car $KITT componentA 2 rotation_to 0.4 wait 10 08A6: set_car $KITT componentA 2 rotation_to 0.45 wait 10 08A6: set_car $KITT componentA 2 rotation_to 0.5 wait 10 08A6: set_car $KITT componentA 2 rotation_to 0.55 wait 10 08A6: set_car $KITT componentA 2 rotation_to 0.6 wait 10 08A6: set_car $KITT componentA 2 rotation_to 0.65 wait 10 08A6: set_car $KITT componentA 2 rotation_to 0.7 wait 10 08A6: set_car $KITT componentA 2 rotation_to 0.75 wait 10 08A6: set_car $KITT componentA 2 rotation_to 0.8 wait 10 08A6: set_car $KITT componentA 2 rotation_to 0.85 wait 10 08A6: set_car $KITT componentA 2 rotation_to 0.9 wait 10 08A6: set_car $KITT componentA 2 rotation_to 0.95 wait 10 08A6: set_car $KITT componentA 2 rotation_to 1.0 wait 0 jump @BUSTEDLS 

 

[/code]

Edited by Michael.Knight1
Link to comment
Share on other sites

You've still not learned English. Go and do it before you'l keep ruining the scene.

Link to comment
Share on other sites

^Exactly.

 

Learn the English language before you try to learn the .scm language. icon14.gif And stop with the smileys and unnecessary enthusiasm.

Link to comment
Share on other sites

Michael.Knight1

 

You've still not learned English. Go and do it before you'l keep ruining the scene.

And You must To learn how to talk with people and do not repeat this Question once again ok !! sneaky2.gifsneaky2.gif

If you want to answer "welcome" and if you don't want no prob .

my question just is how to use gta sa In order to know where I Put camera

 

 

Link to comment
Share on other sites

You've still not learned English. Go and do it before you'l keep ruining the scene.

And You must To learn how to talk with people and do not repeat this Question once again ok !! sneaky2.gifsneaky2.gif

If you want to answer "welcome" and if you don't want no prob .

my question just is how to use gta sa In order to know where I Put camera

 

 

Silent is a very respected member of GTAF, getting angry at him will not help you

 

This forums members are mostly fluent english speakers, posting topics and answers in bad english will not get you anywhere

Link to comment
Share on other sites

Michael.Knight1

I Learn opcode of after and I understood how Use , this is not my problem .

just i I think a simple question is why in I Use camera opcode my game is will be crashed

 

015F: set_camera_position 664.9277 -479.6112 16.1668 rotation 0.0 0.0 0.0 0 160: set_camera_point_at 665.8948 -479.5685 16.4175 mode 2

 

and in I delete it is work . . .

 

Link to comment
Share on other sites

I think I could help you, but I really don't understand a word. So, don't blame me I'm sarcastic and not helpful.

Link to comment
Share on other sites

Michael.Knight1

 

I think I could help you, but I really don't understand a word. So, don't blame me I'm sarcastic and not helpful.

I repeat !!

I want To know how To Find the coordinate confused.gif

For example I want to here at Start Camera

user posted image

Edited by Michael.Knight1
Link to comment
Share on other sites

Get them by opcodes, or by hand by place manager, which you seem to love.

Link to comment
Share on other sites

Michael.Knight1

I repeat this coordinate a gain in camera point

015F: set_camera_position 664.9277 -479.0112 16.1668 rotation 0.0 0.0 0.0 0

Edited by Michael.Knight1
Link to comment
Share on other sites

Par Example I want to Start Camera at here

 

We don't speak french over here.

 

 

I want To know how To Find  the coordinate  confused.gif

Use SB's Coord Manager (Ctrl Alt 1). Run the game then press Alt and Tab and finally press Ctrl Alt 1.

Link to comment
Share on other sites

Michael.Knight1
Par Example I want to Start Camera at here

 

We don't speak french over here.

 

 

I want To know how To Find  the coordinate  confused.gif

Use SB's Coord Manager (Ctrl Alt 1). Run the game then press Alt and Tab and finally press Ctrl Alt 1.

Who spoke French, O man

 

Link to comment
Share on other sites

Who spoke French, O man

None of us. That's why it's hard to identify whatever language you're speaking in.

Link to comment
Share on other sites

American Samoa seems to be a great.island to live on Oceania.

 

Fa'amalie, learn more English. Samoan language uses 14 letters and two consonants won't happen.

Consonant must be next vowel, vowel myst be next to consonant. Anyone Austronesian here?

Example:

" O ia o le tama mai Amerika" - he is American.

 

I see American Samoa has two official languages- Samoan English.

In that case you should go out of your home and speak with native English people fluent at it.

Show us your entire script.

Edited by fastman92
Link to comment
Share on other sites

None of us. That's why it's hard to identify whatever language you're speaking in.

I know, it's Simlish!

Link to comment
Share on other sites

Michael.Knight1

 

Who spoke French, O man

None of us. That's why it's hard to identify whatever language you're speaking in.

None of us. That's why it's hard to identify whatever language you're speaking in.

We don't speak french over here.

 

 

I did not understand until now what you have to say

Link to comment
Share on other sites

Michael.Knight1

ok no prob icon14.gif , How well I can put set camera position with 3ds Max ?

example , When I Click on the button in Mod " Car Jump " such as in The Movie { Knight Rider }

Turning the camera !! colgate.gif Look here Knight Rider 2009 Attack Mode Transformation and Turbo Boost Scene For further clarification

 

 

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

  • 1 User Currently Viewing
    0 members, 0 Anonymous, 1 Guest

×
×
  • Create New...

Important Information

By using GTAForums.com, you agree to our Terms of Use and Privacy Policy.