LotusRIP Posted March 10, 2012 Share Posted March 10, 2012 I think R* should focus on improving player abilities and features, rather than chucking in any more Cabaret/Golf/Bowling/Darts etc. The first time I played GTA3, I was amused by running down a pedestrian and switching to first person camera and reversing over him... then when I saw him get back up through the rear window, I'd reverse over him again - and repeat endlessly. The power of the imagination is what makes games so much more fun, than just rocking up and playing a game from A to B. These days it seems like they think the more minigames and side activities, the better the game will be. Not the case. The thing I love about sandbox games is being able to combine various features of the game and create my own little minigame out of it. For example, in RDR the Lasso weapon really added to the mix... you could use your imagination to create your own game, of hogtying people and placing them on train tracks, or putting them on the back of your horse and then finding a grizzly bear - chucking them off the horse and take off leaving them for dead. My point is, I really hope they focus less on these structured and linear "minigames" and give us more player abilities like climbing (mountain climbing, telegraph poles, and climbing in general), swimming improvements, being able to use a spear gun in the water and combine this with sea life... maybe being able to put dead bodies in the boot of the car, take them up the top of a mountain, roll it off the edge and have a laugh. Your thoughts and ideas? Link to comment Share on other sites More sharing options...
Gtaghost22 Posted March 10, 2012 Share Posted March 10, 2012 I think they should focus on Both "minigames" and "player abilties and features" Link to comment Share on other sites More sharing options...
mdr279 Posted March 10, 2012 Share Posted March 10, 2012 I wholeheartedly agree with you my friend. I remember in San Andreas making my own fun. I would spawn a hovercraft on top of the tallest building in Los Santos and float of it and fly it like its a plane. I also used to hook up a car to the magnet at the San Fierro boat yard thingy and use it as a car swing (awesome fun btw). Another thing was not turning and driving fast through the desert seeing where it would take me (when I still didn't know the map well). I use to do this type of stuff in Vice City also. I didn't in IV however and I felt it had lame mini games like bowling and it didn't allow you make you own fun using you imagination. Link to comment Share on other sites More sharing options...
Death2Drugs Posted March 10, 2012 Share Posted March 10, 2012 Mixed feelings. Definitely, I'd like a lot of more abilities like they had in Red Dead Redemption. Minigames, however, give the game a lot of replay ability value. A mix of both. Link to comment Share on other sites More sharing options...
ccrogers15 Posted March 10, 2012 Share Posted March 10, 2012 Um no. GTA V needs minigames to increase replay value. I have not really played the old gta games due to this. I still play SA once and a while, but the others, i dont. It is too boring after the missions. Link to comment Share on other sites More sharing options...
Magic_Al Posted March 10, 2012 Share Posted March 10, 2012 Minigames don't destroy anything. They're extra games within the game and I enjoy the diversion. You don't have to play them a lot if you don't like them. Creating minigames doesn't stop anything else in a GTA from getting made. Rockstar has big teams and minigames come out of people having ideas for neat little things that are too small for Rockstar to sell as separate products. Link to comment Share on other sites More sharing options...
Slamman Posted March 10, 2012 Share Posted March 10, 2012 It won't be GTA-The SIMS edition .... Anytime soon, if that's what you're getting at. It won't be GTA Diablo6, or SkyRimmer CJ Link to comment Share on other sites More sharing options...
SlitYourGuts Posted March 10, 2012 Share Posted March 10, 2012 Minigames don't mean you can't still f*ck around on your own, they just give you an extra option if you get bored. I don't see how that's a bad thing. Link to comment Share on other sites More sharing options...
Slamman Posted March 10, 2012 Share Posted March 10, 2012 One of the best crossover examples; mission and Woulda Coulda been MiniGame is when you had a Chaos meter for Vice City and had to fill it before getting killed, that would be fun in a new GTA as well Link to comment Share on other sites More sharing options...
ccrogers15 Posted March 10, 2012 Share Posted March 10, 2012 They could learn from SOME saints row 2`s mini games. I enjoyed the Septic Avenger, being able to spray people with poop from a septic truck. Link to comment Share on other sites More sharing options...
interpolfan11 Posted March 10, 2012 Share Posted March 10, 2012 Mini-games are fine as long as they're not half-as*ed like the golf one in TBOGT. Link to comment Share on other sites More sharing options...
LotusRIP Posted March 10, 2012 Author Share Posted March 10, 2012 One of the best crossover examples; mission and Woulda Coulda been MiniGame is when you had a Chaos meter for Vice City and had to fill it before getting killed, that would be fun in a new GTA as well Rampage! I remember that, they should definitely bring it back. Link to comment Share on other sites More sharing options...
Trideez Posted March 10, 2012 Share Posted March 10, 2012 Rampages were retarded and pointless, I didn't do any of them. POOP TRUCK????? I don't even do the retarded POLICE CAR missions because it makes no sense to be working for the police in a game like that. I've played infinitely more games of pool than I did any stupid ass Ambulance mission. I think Rockstar has the right idea of getting rid of the over the top CHILDISH nonsense activities and focusing more on "realistic" types of things like pool, darts, etc. I admit their dart game sucked, but I'd rather play that than drive a fire truck like im playing Backdraft or something. If running over a ped over and over and over and over again is your idea of fun, go play Saint's Row and stop trying to bring that immature bullsh*t to the greatest crime game of all time. GTA IV took us in the right direction and I hope V continues the trend. Link to comment Share on other sites More sharing options...
ccrogers15 Posted March 10, 2012 Share Posted March 10, 2012 One of the best crossover examples; mission and Woulda Coulda been MiniGame is when you had a Chaos meter for Vice City and had to fill it before getting killed, that would be fun in a new GTA as well Rampage! I remember that, they should definitely bring it back. Saying to bring a minigame back after you said we should not... lol. Link to comment Share on other sites More sharing options...
meson1 Posted March 10, 2012 Share Posted March 10, 2012 ... I don't even do the retarded POLICE CAR missions because it makes no sense to be working for the police in a game like that. ... Vigilantism is illegal. You are not working for the police. It's a criminal offence to take the law into your own hands. So going around in the vigilante missions acting as judge, jury and executioner is a very, very naughty thing to do. You therefore by your own logic have no reason not to do the vigilante missions. Enjoy. Link to comment Share on other sites More sharing options...
Trideez Posted March 10, 2012 Share Posted March 10, 2012 ... I don't even do the retarded POLICE CAR missions because it makes no sense to be working for the police in a game like that. ... Vigilantism is illegal. You are not working for the police. It's a criminal offence to take the law into your own hands. So going around in the vigilante missions acting as judge, jury and executioner is a very, very naughty thing to do. You therefore by your own logic have no reason not to do the vigilante missions. Enjoy. Working for the police is working for the police, whether you have their permission or not. f*ck that, let them catch criminals themselves. I'd have more fun waiting at a red light for a cop car to pull up...sneaking behind it, planting a bomb on it, then following him for a block or two before I explode him in as large a crowd as possible....there's a vigalante mission Link to comment Share on other sites More sharing options...
LotusRIP Posted March 10, 2012 Author Share Posted March 10, 2012 One of the best crossover examples; mission and Woulda Coulda been MiniGame is when you had a Chaos meter for Vice City and had to fill it before getting killed, that would be fun in a new GTA as well Rampage! I remember that, they should definitely bring it back. Saying to bring a minigame back after you said we should not... lol. Well it works in a more non-linear way, that you choose who to kill and the method of killing. I mean minigames like bowling and cabaret that do nothing but starve our imagination Link to comment Share on other sites More sharing options...
Algonquin Assassin Posted March 10, 2012 Share Posted March 10, 2012 (edited) The first time I played GTA3, I was amused by running down a pedestrian and switching to first person camera and reversing over him... then when I saw him get back up through the rear window, I'd reverse over him again - and repeat endlessly. The power of the imagination is what makes games so much more fun, than just rocking up and playing a game from A to B. You can do that in GTA IV and it's a lot more fun as well. Anyway I don't see how minigames "destroy" the imagination. They're just extra things the player can do if he/she wishes so. Edited March 10, 2012 by Miamivicecity Link to comment Share on other sites More sharing options...
JOSEPH X Posted March 10, 2012 Share Posted March 10, 2012 I think what LotusRIP is getting at is there needs to be game mechanics coming out of RAGE that make free-roaming more fun. How about instead of bowling, you could take a bowling ball and drop it off a bridge into the windscreen of of an oncoming car below, causing the car to mount the pavement and plough into a load of pedestrians. What would be nice are more animations, more objects to interact with and more physics. One thing RDR had that IV didn't was trainsurfing - the ability to get on top of a train and stay there. If you could do that on trucks in V it would be great - even better would be landing a bike or bicycle on the back of a truck, pulling the brakes and being able to hold there - let go of the brakes and you roll off. Also, what about smarter AI, and more interactions with them. How about instead of 10 taxi missions you could pick up a taxi from a depot and random peds could hail you for a ride, then get in and give you an address to go to? There's loads of things they could add to make free-roaming fun: stealth, disguises, pickpocketing, shoplifting, parkour. I mean darts was a waste of space! Being able to throw paper aeroplanes out of windows would have been better. Link to comment Share on other sites More sharing options...
Trideez Posted March 10, 2012 Share Posted March 10, 2012 There's loads of things they could add to make free-roaming fun: stealth, disguises, pickpocketing, shoplifting, parkour. I mean darts was a waste of space! Being able to throw paper aeroplanes out of windows would have been better. Yes, darts was terrible, no arguement from me on that one. That said, I'd rather play that sh*tty ass darts game than do "ambulance" missions or them stupid "rampages". Link to comment Share on other sites More sharing options...
ccrogers15 Posted March 10, 2012 Share Posted March 10, 2012 I think what LotusRIP is getting at is there needs to be game mechanics coming out of RAGE that make free-roaming more fun. How about instead of bowling, you could take a bowling ball and drop it off a bridge into the windscreen of of an oncoming car below, causing the car to mount the pavement and plough into a load of pedestrians. What would be nice are more animations, more objects to interact with and more physics. One thing RDR had that IV didn't was trainsurfing - the ability to get on top of a train and stay there. If you could do that on trucks in V it would be great - even better would be landing a bike or bicycle on the back of a truck, pulling the brakes and being able to hold there - let go of the brakes and you roll off. Also, what about smarter AI, and more interactions with them. How about instead of 10 taxi missions you could pick up a taxi from a depot and random peds could hail you for a ride, then get in and give you an address to go to? There's loads of things they could add to make free-roaming fun: stealth, disguises, pickpocketing, shoplifting, parkour. I mean darts was a waste of space! Being able to throw paper aeroplanes out of windows would have been better. Lol . Or hit an old lady with a bowling ball. TAKE THAT GRANNY! Link to comment Share on other sites More sharing options...
LotusRIP Posted March 10, 2012 Author Share Posted March 10, 2012 I think what LotusRIP is getting at is there needs to be game mechanics coming out of RAGE that make free-roaming more fun. How about instead of bowling, you could take a bowling ball and drop it off a bridge into the windscreen of of an oncoming car below, causing the car to mount the pavement and plough into a load of pedestrians. What would be nice are more animations, more objects to interact with and more physics. One thing RDR had that IV didn't was trainsurfing - the ability to get on top of a train and stay there. If you could do that on trucks in V it would be great - even better would be landing a bike or bicycle on the back of a truck, pulling the brakes and being able to hold there - let go of the brakes and you roll off. Also, what about smarter AI, and more interactions with them. How about instead of 10 taxi missions you could pick up a taxi from a depot and random peds could hail you for a ride, then get in and give you an address to go to? There's loads of things they could add to make free-roaming fun: stealth, disguises, pickpocketing, shoplifting, parkour. I mean darts was a waste of space! Being able to throw paper aeroplanes out of windows would have been better. This Damn, you took the words right out of my mouth. Those are some great ideas too - I wish they'd replace bowling or expand on it by doing what you say, taking a bowling ball and throwing it onto traffic and sh*t lol. I know it might sound dumb to some people, but little things like this keep you constantly thinking to yourself "I wonder what I could do if I combined X with Y, then throw it from A to B". Keeps you constantly entertained with self-made amusements, and it seems to be longer lasting fun. I really dig things like darts and pool in real life, but in GTA it was just so bothersome and tacky - even the card games in RDR. I hate just walking onto the minigame icon, and playing it from A to B, the same thing every time... usually with little to no actual interaction with the game, just placing "bets" mostly. Link to comment Share on other sites More sharing options...
HeNDo6750 Posted March 10, 2012 Share Posted March 10, 2012 But that is the whole point of minigames, because GTA IV+EFLC had this to make it like real life, with friends and activities. I don't understand why some people on here hate the idea of minigames. Do you want realism or not?, because w/o minigames and friends it will be boring and won't be like real life, which R* wants to have from IV onwards (with fun as well of course) Link to comment Share on other sites More sharing options...
thebestgameever Posted March 10, 2012 Share Posted March 10, 2012 Mini-games are optional, its up to you if you want to play them or not. If you cannot help yourself then that is your fault. You can still run people over like you said, RDR had a lot of mini-games yet it was still pretty awesome and not affected by it. Link to comment Share on other sites More sharing options...
SmoothGetaway Posted March 10, 2012 Share Posted March 10, 2012 ... I don't even do the retarded POLICE CAR missions because it makes no sense to be working for the police in a game like that. ... Vigilantism is illegal. You are not working for the police. It's a criminal offence to take the law into your own hands. So going around in the vigilante missions acting as judge, jury and executioner is a very, very naughty thing to do. You therefore by your own logic have no reason not to do the vigilante missions. Enjoy. Working for the police is working for the police, whether you have their permission or not. f*ck that, let them catch criminals themselves. I'd have more fun waiting at a red light for a cop car to pull up...sneaking behind it, planting a bomb on it, then following him for a block or two before I explode him in as large a crowd as possible....there's a vigalante mission Aww c'mon Trideez. I mean, nuts...did you play RDR and if so did you do any of the bounty missions? I get what you're saying but it didn't take any of the fun away from either, at least for me. I'd be happy with more minigames as well, and I like the thinking in the OP. Darts should have been a throwable weapon imo. Link to comment Share on other sites More sharing options...
Kremita Posted March 11, 2012 Share Posted March 11, 2012 Video games in general ruin the imagination, but I see what you are saying and agree. Link to comment Share on other sites More sharing options...
locolow2011 Posted March 11, 2012 Share Posted March 11, 2012 Its the "experimenting" that makes it a lot more fun, because they are random. Link to comment Share on other sites More sharing options...
Ziggy242 Posted March 11, 2012 Share Posted March 11, 2012 I think R* should focus on improving player abilities and features, rather than chucking in any more Cabaret/Golf/Bowling/Darts etc. The first time I played GTA3, I was amused by running down a pedestrian and switching to first person camera and reversing over him... then when I saw him get back up through the rear window, I'd reverse over him again - and repeat endlessly. The power of the imagination is what makes games so much more fun, than just rocking up and playing a game from A to B. These days it seems like they think the more minigames and side activities, the better the game will be. Not the case. The thing I love about sandbox games is being able to combine various features of the game and create my own little minigame out of it. For example, in RDR the Lasso weapon really added to the mix... you could use your imagination to create your own game, of hogtying people and placing them on train tracks, or putting them on the back of your horse and then finding a grizzly bear - chucking them off the horse and take off leaving them for dead. My point is, I really hope they focus less on these structured and linear "minigames" and give us more player abilities like climbing (mountain climbing, telegraph poles, and climbing in general), swimming improvements, being able to use a spear gun in the water and combine this with sea life... maybe being able to put dead bodies in the boot of the car, take them up the top of a mountain, roll it off the edge and have a laugh. Your thoughts and ideas? Did you have fun with your imagination in LA Noire? AHAHA! I know I didn't. There was absolutely, and I mean, absolutely, nothing to do. You're post is the dumbest thing I've ever heard. If I wanted to use my imagination, I wouldn't play video games. I'd close my eyes and meditate. I don't pay money to use something that is free. Link to comment Share on other sites More sharing options...
Nebby Posted March 11, 2012 Share Posted March 11, 2012 I think they should focus on Both "minigames" and "player abilties and features" Yeah, I'd like that. Maybe have a San Andreas/SR:TT leveling up system.. I think it would give us another thing to do after we beat the story other than driving pedestrian's around in a YELLOW CAR ( ). Link to comment Share on other sites More sharing options...
DarrinPA Posted March 11, 2012 Share Posted March 11, 2012 I'm not sure if "burglery" counts as side missions but I felt as if that ADDED to the in world experience because it allowed you to explore more places. Bowling, darts, etc, didn't add anything new for me. I don't mind if they are in the game as long as I don't have to play them. Link to comment Share on other sites More sharing options...
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