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Forced chores: Why they would suck


Racecarlock
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i think having chores in gta 5 would be fun especially ig it involves taking care of your pet cat or dog (feeding it, bathing it or taking it to a vet between missions). sigh.gif

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Edward-Is-A-Flunky45

You need to understand that:

Ok, i understand it's really unfair that you take time to steal a car and the car is out of fuel. BUT, what if the games allows you to buy your own car (no matter if it's cheap and sh*t or something like that) And you have to keep it ? Then you'll have to go to a gas station sometimes and bla bla... Think about it.. If there's a new thing that it's so much challenging for you... The game itself will make it easier for you. That's how Rockstar works.

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You need to understand that:

Ok, i understand it's really unfair that you take time to steal a car and the car is out of fuel. BUT, what if the games allows you to buy your own car (no matter if it's cheap and sh*t or something like that) And you have to keep it ? Then you'll have to go to a gas station sometimes and bla bla... Think about it.. If there's a new thing that it's so much challenging for you... The game itself will make it easier for you. That's how Rockstar works.

What the hell is so hard to understand about the concept that not everyone plays games for challenge? I mean, hell, I use cheat codes, I don't exactly play a game to get killed 50 times on one level or to realistically maintain a car.

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icon14.gif Thank you, those stupid(imo) wishes would really f*ck up the fun in exploring, I don't want to interrupt my trip for an un-beneficial refill or eat, that even annoyed me in San Andreas especially when I was flying. Please R* do not add any of these unless they're options.

 

One thing that irritates me in the excuses is "Oh it's a challenge". confused.gif I don't care about a challenge I just want to enjoy my cruise, hike, or flight interrupted. Challenge my ass.

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Ok, since a bunch of people seem not to be getting it.

 

Challenge has nothing to do with anything at all. If someone is against the addition of numerous "fun the first time, then..." chores (please note you have chosen the word chores, maybe look it up), this does not mean that grindy or simply annoying sidetasks are hard or challenging. It just means they're a pain in the ass.

 

To really make it simple for you; Being punched in the face is extremely easy. All you have to do is have a face and stand there. You take fist to the face, you fall down, that's the simplest task in the f*cking world. Nothing challenging at all there.

 

Do you enjoy punches to the face? Anyone?

 

Ok, settled.

 

rampage_ani.gif

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Ok, since a bunch of people seem not to be getting it.

 

Challenge has nothing to do with anything at all. If someone is against the addition of numerous "fun the first time, then..." chores (please note you have chosen the word chores, maybe look it up), this does not mean that grindy or simply annoying sidetasks are hard or challenging. It just means they're a pain in the ass.

 

To really make it simple for you; Being punched in the face is extremely easy. All you have to do is have a face and stand there. You take fist to the face, you fall down, that's the simplest task in the f*cking world. Nothing challenging at all there.

 

Do you enjoy punches to the face? Anyone?

 

Ok, settled.

 

rampage_ani.gif

To be honest, I think the debate is actually easier to settle than that.

 

All anyone on here needs to do is ask themselves these questions. Do you enjoy getting gas? If the answer is no, then why have it in the game? Do you enjoy eating? If so, is it only because you can taste the food? Okay, so what is the point of eating in a game where you can't taste the food? Food works perfectly fine as a health restoring thing, so why add back in that hunger bullsh*t? And by hunger bullsh*t, I don't mean the muscle/fat system. I mean the stupid ass timer that kills you if you don't. Why even have that? Hell, the animations are there, what's to stop you from simply imagining your guy is hungry and getting a burger? Is there anything other than the stupid timer and prompt?

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I agree, the features are fine but this is the wrong game to put them in, now off topic but hunger in SA was pointless because I saved after pretty much every bit of progress made.

That is because, the problem with that feature in SA was it INTERRUPTED YOU while you were on a mission and FORCED YOU to do so!

 

Like I stated before, I don't see how this would become so much of a hassle if they were DISABLED DURING MISSIONS (side missions and oddjobs mostly; collectibles would still fall under the feature).

 

That way, when you need to rely on no eating and fuel the most, it is there. The problem with why people don't like these features is mostly due to the fact they hamper missions or become a chore. WHO GIVES A f*ck ABOUT SLL THAT WHEN ROAMING AROUND FREELY IN THE GAME? I can understand why people would not like it during missions but Free Roaming is a different story entirely.

I want to free roam without any interruption like that. I am not going to stop my rampage for food or gas.

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Shreddy Krueger

About the only thing I can think of that's positive for fuel is that yes, it could add some variety and extra 'excitement' to a car chase if you're in a tight spot and your fuel gauge is low. Other than that, It'd be annoying to jack a car from the start and realize you're gonna be empty in a couple minutes. Making it so fuel lasts a really long time defeats the purpose of having it there in the first place, and if 'glitches' in the game make the car have a full tank of gas whenever you load a save game and a car is in your garage/parking spot, well that defeats the purpose of filling up as well.

 

As for hunger, I think it would be stupid to ONLY have that characteristic. If R* are going to re-implement the RPG-esque style of SA then I'm going to assume it's all going to be in; muscle, hunger, weapon handling, etc etc. I found when playing SA that having all of those things together was actually fun because it gave you different goals to achieve as CJ. Only being hungry would suck ass.

 

 

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I agree, the features are fine but this is the wrong game to put them in, now off topic but hunger in SA was pointless because I saved after pretty much every bit of progress made.

That is because, the problem with that feature in SA was it INTERRUPTED YOU while you were on a mission and FORCED YOU to do so!

 

Like I stated before, I don't see how this would become so much of a hassle if they were DISABLED DURING MISSIONS (side missions and oddjobs mostly; collectibles would still fall under the feature).

 

That way, when you need to rely on no eating and fuel the most, it is there. The problem with why people don't like these features is mostly due to the fact they hamper missions or become a chore. WHO GIVES A f*ck ABOUT SLL THAT WHEN ROAMING AROUND FREELY IN THE GAME? I can understand why people would not like it during missions but Free Roaming is a different story entirely.

I want to free roam without any interruption like that. I am not going to stop my rampage for food or gas.

icon14.gif Just how I feel.

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packardcaribien
You need to understand that:

Ok, i understand it's really unfair that you take time to steal a car and the car is out of fuel. BUT, what if the games allows you to buy your own car (no matter if it's cheap and sh*t or something like that) And you have to keep it ? Then you'll have to go to a gas station sometimes and bla bla... Think about it.. If there's a new thing that it's so much challenging for you... The game itself will make it easier for you. That's how Rockstar works.

What the hell is so hard to understand about the concept that not everyone plays games for challenge? I mean, hell, I use cheat codes, I don't exactly play a game to get killed 50 times on one level or to realistically maintain a car.

If you use cheat codes, why would you care?

You'd be spawning a tank every 30 seconds, so why would you care about fuel?

You'd be cheating to turn off hunger, so why would you care if it exists?

You'd be cheating to have infinite health, so why would you care if the mission tries to get you to use strategy?

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You need to understand that:

Ok, i understand it's really unfair that you take time to steal a car and the car is out of fuel. BUT, what if the games allows you to buy your own car (no matter if it's cheap and sh*t or something like that) And you have to keep it ? Then you'll have to go to a gas station sometimes and bla bla... Think about it.. If there's a new thing that it's so much challenging for you... The game itself will make it easier for you. That's how Rockstar works.

What the hell is so hard to understand about the concept that not everyone plays games for challenge? I mean, hell, I use cheat codes, I don't exactly play a game to get killed 50 times on one level or to realistically maintain a car.

If you use cheat codes, why would you care?

You'd be spawning a tank every 30 seconds, so why would you care about fuel?

You'd be cheating to turn off hunger, so why would you care if it exists?

You'd be cheating to have infinite health, so why would you care if the mission tries to get you to use strategy?

Here's the thing, not everybody want's to cheat.

 

Here's something better, just make it optional if you really want it that freakin' bad. Imo, don't add it at all.

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packardcaribien
Here's something better, just make it optional if you really want it that freakin' bad. Imo, don't add it at all.

No, his point was that HE cheats, so realistic features like these shouldn't bother him.

 

And the point, that you don't seem to get, is that there is a significant amount of people who WOULD like these in the game. An option, yes, because I am not closed minded about what other people might like, like you are, or I would say to have them mandatory.

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You need to understand that:

Ok, i understand it's really unfair that you take time to steal a car and the car is out of fuel. BUT, what if the games allows you to buy your own car (no matter if it's cheap and sh*t or something like that) And you have to keep it ? Then you'll have to go to a gas station sometimes and bla bla... Think about it.. If there's a new thing that it's so much challenging for you... The game itself will make it easier for you. That's how Rockstar works.

What the hell is so hard to understand about the concept that not everyone plays games for challenge? I mean, hell, I use cheat codes, I don't exactly play a game to get killed 50 times on one level or to realistically maintain a car.

If you use cheat codes, why would you care?

You'd be spawning a tank every 30 seconds, so why would you care about fuel?

You'd be cheating to turn off hunger, so why would you care if it exists?

You'd be cheating to have infinite health, so why would you care if the mission tries to get you to use strategy?

I can actually answer these one by one.

 

 

You'd be spawning a tank every 30 seconds, so why would you care about fuel?

 

Because having to spawn another tank because your first one ran out of fuel would still be god damn annoying. I mean, what if you're running a road block full of cops? Well, you're now busted or running on foot because the damn thing ran out of fuel. What a load. Yeah, I know, blah blah blah challenge, but I'm using cheats so it's obvious I don't want it.

 

 

You'd be cheating to turn off hunger, so why would you care if it exists?

 

Cheats disable themselves whenever you reload a save, so I'd have to turn it on every time I load. I wouldn't have to eat, but it would still be repetitive. Plus, there's no guarantee that there would be a hunger cheat.

 

 

You'd be cheating to have infinite health, so why would you care if the mission tries to get you to use strategy?

 

Because by "Get" to use strategy you mean "Force". Ok, yeah, I would have infinite health, but what about guns? What would be the point of a gun cheat if it only gave you SMGS and pistols and you had to go to the trunk for RPGS. Plus, cheats or not, I hate it when a game tries to force me to do something one way when there are many other ways I could do it but they're locked off because the mission would prefer it if you did it it's way.

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You need to understand that:

Ok, i understand it's really unfair that you take time to steal a car and the car is out of fuel. BUT, what if the games allows you to buy your own car (no matter if it's cheap and sh*t or something like that) And you have to keep it ? Then you'll have to go to a gas station sometimes and bla bla... Think about it.. If there's a new thing that it's so much challenging for you... The game itself will make it easier for you. That's how Rockstar works.

What the hell is so hard to understand about the concept that not everyone plays games for challenge? I mean, hell, I use cheat codes, I don't exactly play a game to get killed 50 times on one level or to realistically maintain a car.

If you use cheat codes, why would you care?

You'd be spawning a tank every 30 seconds, so why would you care about fuel?

You'd be cheating to turn off hunger, so why would you care if it exists?

You'd be cheating to have infinite health, so why would you care if the mission tries to get you to use strategy?

Cause people like me who don't cheat all the time don't want to be force to have to eat or get fuel. That would kill GTA.

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Snake Without a Tongue

I'm not going to read every response, but my two cents would be:

 

1. I never keep a car in GTA longer than five minutes. Fuel would be a waste of time. I can fill up my tank in real life. *

 

2. I like the food = life force from IV.

 

*If going to a gas station was an entertaining as going to a Burger Shot then it might be worth the distraction. The car wash in IV was crazy lame, though.

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Here's something better, just make it optional if you really want it that freakin' bad. Imo, don't add it at all.

No, his point was that HE cheats, so realistic features like these shouldn't bother him.

 

And the point, that you don't seem to get, is that there is a significant amount of people who WOULD like these in the game. An option, yes, because I am not closed minded about what other people might like, like you are, or I would say to have them mandatory.

How am I closed minded? I just said I don't want them, and it would e better to add them as an option. Then I said In my opinion it would be best to not add them. dozingoff.gif

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packardcaribien

 

You need to understand that:

Ok, i understand it's really unfair that you take time to steal a car and the car is out of fuel. BUT, what if the games allows you to buy your own car (no matter if it's cheap and sh*t or something like that) And you have to keep it ? Then you'll have to go to a gas station sometimes and bla bla... Think about it.. If there's a new thing that it's so much challenging for you... The game itself will make it easier for you. That's how Rockstar works.

What the hell is so hard to understand about the concept that not everyone plays games for challenge? I mean, hell, I use cheat codes, I don't exactly play a game to get killed 50 times on one level or to realistically maintain a car.

If you use cheat codes, why would you care?

You'd be spawning a tank every 30 seconds, so why would you care about fuel?

You'd be cheating to turn off hunger, so why would you care if it exists?

You'd be cheating to have infinite health, so why would you care if the mission tries to get you to use strategy?

Cause people like me who don't cheat all the time don't want to be force to have to eat or get fuel. That would kill GTA.

And people like me think that filling up on the few occasions it's neccesary, that using the same car and not have it disappear, and maybe even eating would be fun and would help GTA.

 

It's a matter of opinion, and you can't say that your opinion is true. We'll both still buy even if the features we want/don't want are in, so It would not kill GTA. SA is referred to as one of/if not the best GTA, yet it has hunger, so how does that 'kill' a GTA?

 

I'm not going to read every response, but my two cents would be:

 

1. I never keep a car in GTA longer than five minutes. Fuel would be a waste of time. I can fill up my tank in real life. *

 

2. I like the food = life force from IV.

 

*If going to a gas station was an entertaining as going to a Burger Shot then it might be worth the distraction. The car wash in IV was crazy lame, though.

 

 

If you don't ever keep a car that long, you'd never have to refuel, so why must you insist on it not being there for the people who want it?

Edited by packardcaribien
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You need to understand that:

Ok, i understand it's really unfair that you take time to steal a car and the car is out of fuel. BUT, what if the games allows you to buy your own car (no matter if it's cheap and sh*t or something like that) And you have to keep it ? Then you'll have to go to a gas station sometimes and bla bla... Think about it.. If there's a new thing that it's so much challenging for you... The game itself will make it easier for you. That's how Rockstar works.

What the hell is so hard to understand about the concept that not everyone plays games for challenge? I mean, hell, I use cheat codes, I don't exactly play a game to get killed 50 times on one level or to realistically maintain a car.

If you use cheat codes, why would you care?

You'd be spawning a tank every 30 seconds, so why would you care about fuel?

You'd be cheating to turn off hunger, so why would you care if it exists?

You'd be cheating to have infinite health, so why would you care if the mission tries to get you to use strategy?

Cause people like me who don't cheat all the time don't want to be force to have to eat or get fuel. That would kill GTA.

And people like me think that filling up on the few occasions it's neccesary, that using the same car and not have it disappear, and maybe even eating would be fun and would help GTA.

 

It's a matter of opinion, and you can't say that your opinion is true. We'll both still buy even if the features we want/don't want are in, so It would not kill GTA. SA is referred to as one of/if not the best GTA, yet it has hunger, so how does that 'kill' a GTA?

Eating help GTA??? Almost everyone hated it for SA but the role playing players. SA had one of the worst features ever but it made up for it for all the fun stuff you could do in it. Now with Gas in GTA IV. Are you high??? Your telling me I have to put gas in my car in a VIDEO GAME???? Even eat food that I can't taste in REAL LIFE??? It's useless features that don't belong in GTA.

 

BTW: I do keep my cars long.

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You need to understand that:

Ok, i understand it's really unfair that you take time to steal a car and the car is out of fuel. BUT, what if the games allows you to buy your own car (no matter if it's cheap and sh*t or something like that) And you have to keep it ? Then you'll have to go to a gas station sometimes and bla bla... Think about it.. If there's a new thing that it's so much challenging for you... The game itself will make it easier for you. That's how Rockstar works.

What the hell is so hard to understand about the concept that not everyone plays games for challenge? I mean, hell, I use cheat codes, I don't exactly play a game to get killed 50 times on one level or to realistically maintain a car.

If you use cheat codes, why would you care?

You'd be spawning a tank every 30 seconds, so why would you care about fuel?

You'd be cheating to turn off hunger, so why would you care if it exists?

You'd be cheating to have infinite health, so why would you care if the mission tries to get you to use strategy?

Cause people like me who don't cheat all the time don't want to be force to have to eat or get fuel. That would kill GTA.

And people like me think that filling up on the few occasions it's neccesary, that using the same car and not have it disappear, and maybe even eating would be fun and would help GTA.

 

It's a matter of opinion, and you can't say that your opinion is true. We'll both still buy even if the features we want/don't want are in, so It would not kill GTA. SA is referred to as one of/if not the best GTA, yet it has hunger, so how does that 'kill' a GTA?

 

I'm not going to read every response, but my two cents would be:

 

1. I never keep a car in GTA longer than five minutes. Fuel would be a waste of time. I can fill up my tank in real life. *

 

2. I like the food = life force from IV.

 

*If going to a gas station was an entertaining as going to a Burger Shot then it might be worth the distraction. The car wash in IV was crazy lame, though.

 

 

If you don't ever keep a car that long, you'd never have to refuel, so why must you insist on it not being there for the people who want it?

Just accept people have different opinions. You want gas and food, I think it's horrible. So...can't call me closed minded for it.

 

Edit: Dude calm down and accept opinions. He just thinks that it doesn't belong, doesn't mean he's wrong because you disagree. confused.gif

Edited by Kifflom112
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packardcaribien

 

You need to understand that:

Ok, i understand it's really unfair that you take time to steal a car and the car is out of fuel. BUT, what if the games allows you to buy your own car (no matter if it's cheap and sh*t or something like that) And you have to keep it ? Then you'll have to go to a gas station sometimes and bla bla... Think about it.. If there's a new thing that it's so much challenging for you... The game itself will make it easier for you. That's how Rockstar works.

What the hell is so hard to understand about the concept that not everyone plays games for challenge? I mean, hell, I use cheat codes, I don't exactly play a game to get killed 50 times on one level or to realistically maintain a car.

If you use cheat codes, why would you care?

You'd be spawning a tank every 30 seconds, so why would you care about fuel?

You'd be cheating to turn off hunger, so why would you care if it exists?

You'd be cheating to have infinite health, so why would you care if the mission tries to get you to use strategy?

Cause people like me who don't cheat all the time don't want to be force to have to eat or get fuel. That would kill GTA.

And people like me think that filling up on the few occasions it's neccesary, that using the same car and not have it disappear, and maybe even eating would be fun and would help GTA.

 

It's a matter of opinion, and you can't say that your opinion is true. We'll both still buy even if the features we want/don't want are in, so It would not kill GTA. SA is referred to as one of/if not the best GTA, yet it has hunger, so how does that 'kill' a GTA?

Eating help GTA??? Almost everyone hated it for SA but the role playing players. SA had one of the worst features ever but it made up for it for all the fun stuff you could do in it. Now with Gas in GTA IV. Are you high??? Your telling me I have to put gas in my car in a VIDEO GAME???? Even eat food that I can't taste in REAL LIFE??? It's useless features that don't belong in GTA.

 

BTW: I do keep my cars long.

And YOU THINK that these features don't belong in a GTA. Why are you the deciding factor? Who made you a Houser? Just because you don't want it and you don't think ti should be in a GTA, (and this applies to all the people who insist on not having even an option for fuel) does not mean that the people who DO want it don't even deserve an option.

 

 

Just accept people have different opinions. You want gas and food, I think it's horrible. So...can't call me closed minded for it.

Because I haven't been saying that all along? There are a lot of people who are in the opinion that these features would be bad, while I am (and not alone) of the opinion that they would be good. Why do you not even entertain the idea of an option, that you would never need to touch?

 

PS: I want fuel, but I don't really care that much about food.

Edited by packardcaribien
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You need to understand that:

Ok, i understand it's really unfair that you take time to steal a car and the car is out of fuel. BUT, what if the games allows you to buy your own car (no matter if it's cheap and sh*t or something like that) And you have to keep it ? Then you'll have to go to a gas station sometimes and bla bla... Think about it.. If there's a new thing that it's so much challenging for you... The game itself will make it easier for you. That's how Rockstar works.

What the hell is so hard to understand about the concept that not everyone plays games for challenge? I mean, hell, I use cheat codes, I don't exactly play a game to get killed 50 times on one level or to realistically maintain a car.

If you use cheat codes, why would you care?

You'd be spawning a tank every 30 seconds, so why would you care about fuel?

You'd be cheating to turn off hunger, so why would you care if it exists?

You'd be cheating to have infinite health, so why would you care if the mission tries to get you to use strategy?

Cause people like me who don't cheat all the time don't want to be force to have to eat or get fuel. That would kill GTA.

And people like me think that filling up on the few occasions it's neccesary, that using the same car and not have it disappear, and maybe even eating would be fun and would help GTA.

 

It's a matter of opinion, and you can't say that your opinion is true. We'll both still buy even if the features we want/don't want are in, so It would not kill GTA. SA is referred to as one of/if not the best GTA, yet it has hunger, so how does that 'kill' a GTA?

Eating help GTA??? Almost everyone hated it for SA but the role playing players. SA had one of the worst features ever but it made up for it for all the fun stuff you could do in it. Now with Gas in GTA IV. Are you high??? Your telling me I have to put gas in my car in a VIDEO GAME???? Even eat food that I can't taste in REAL LIFE??? It's useless features that don't belong in GTA.

 

BTW: I do keep my cars long.

And YOU THINK that these features don't belong in a GTA. Why are you the deciding factor? Who made you a Houser? Just because you don't want it and you don't think ti should be in a GTA, (and this applies to all the people who insist on not having even an option for fuel) does not mean that the people who DO want it don't even deserve an option.

You are forcing your opinion on me. Why do you guys need a option??? Just use your imagination like you did with IV. Don't waste disc space for a useless thing that not even half the players are going to use. confused.gif

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Cause people like me who don't cheat all the time don't want to be force to have to eat or get fuel. That would kill GTA.

1) No one is forcing you to get fuel. You can always steal another car.

2) SA "forced" you to eat and GTA was anything but "killed." Gamers are more adaptable than you give them credit for, especially GTA's loyal fanbase.

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You need to understand that:

Ok, i understand it's really unfair that you take time to steal a car and the car is out of fuel. BUT, what if the games allows you to buy your own car (no matter if it's cheap and sh*t or something like that) And you have to keep it ? Then you'll have to go to a gas station sometimes and bla bla... Think about it.. If there's a new thing that it's so much challenging for you... The game itself will make it easier for you. That's how Rockstar works.

What the hell is so hard to understand about the concept that not everyone plays games for challenge? I mean, hell, I use cheat codes, I don't exactly play a game to get killed 50 times on one level or to realistically maintain a car.

If you use cheat codes, why would you care?

You'd be spawning a tank every 30 seconds, so why would you care about fuel?

You'd be cheating to turn off hunger, so why would you care if it exists?

You'd be cheating to have infinite health, so why would you care if the mission tries to get you to use strategy?

Cause people like me who don't cheat all the time don't want to be force to have to eat or get fuel. That would kill GTA.

And people like me think that filling up on the few occasions it's neccesary, that using the same car and not have it disappear, and maybe even eating would be fun and would help GTA.

 

It's a matter of opinion, and you can't say that your opinion is true. We'll both still buy even if the features we want/don't want are in, so It would not kill GTA. SA is referred to as one of/if not the best GTA, yet it has hunger, so how does that 'kill' a GTA?

Eating help GTA??? Almost everyone hated it for SA but the role playing players. SA had one of the worst features ever but it made up for it for all the fun stuff you could do in it. Now with Gas in GTA IV. Are you high??? Your telling me I have to put gas in my car in a VIDEO GAME???? Even eat food that I can't taste in REAL LIFE??? It's useless features that don't belong in GTA.

 

BTW: I do keep my cars long.

And YOU THINK that these features don't belong in a GTA. Why are you the deciding factor? Who made you a Houser? Just because you don't want it and you don't think ti should be in a GTA, (and this applies to all the people who insist on not having even an option for fuel) does not mean that the people who DO want it don't even deserve an option.

 

 

Just accept people have different opinions. You want gas and food, I think it's horrible. So...can't call me closed minded for it.

Because I haven't been saying that all along? There are a lot of people who are in the opinion that these features would be bad, while I am (and not alone) of the opinion that they would be good. Why do you not even entertain the idea of an option, that you would never need to touch?

 

PS: I want fuel, but I don't really care that much about food.

Um, didn't I say I better idea would be to just make it an option, but you skipped that and just thought I was closed minded and said it should never be in the game.

 

Edit: I just don't favor it, I'm not one to steal cars all of the damn time because I only drive the cars I want to in a certain color, I'm not just gonna' ditch my car. What if we have customization, I don't want to waste that money on a car that broke down. But that's just me. And if there is no customization, I'm not gonna' waste my time getting my car a color and then ditch it. I drove one car for over 70 miles once, I don't switch all of the time. Only if I'm testing cars out that are new.

Edited by Kifflom112
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Cause people like me who don't cheat all the time don't want to be force to have to eat or get fuel. That would kill GTA.

1) No one is forcing you to get fuel. You can always steal another car.

2) SA "forced" you to eat and GTA was anything but "killed." Gamers are more adaptable than you give them credit for, especially GTA's loyal fanbase.

When I get in a car that I really like and there's no fuel do you think I'm going be happy and steal another one??? No, SA did force you to eat but you could make it that you eat every couple of days which wasn't as bad. But still annoying as he*l. IV did it right with the food. If your a role playing player just use your imagination.

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packardcaribien

 

You are forcing your opinion on me. Why do you guys need a option??? Just use your imagination like you did with IV. Don't waste disc space for a useless thing that not even half the players are going to use.  confused.gif

We asked for a feature. You said 'that's stupid'. We said, 'make it an option'. You said 'no that's still stupid and it'll take up space in the options menu'. We asked 'why is it stupid?' You said 'because we don't like it' We asked 'if it's an option, why do you care?' You said 'it's a waste of space' We asked 'It won't take up any real room, and we aren't in short supply'. You said 'well It's still stupid, Ima never understand why you want this stupid option'

 

Who is forcing their opinon on who here?

 

 

Um, didn't I say I better idea would be to just make it an option, but you skipped that and just thought I was closed minded and said it should never be in the game.

 

Edit: I just don't favor it, I'm not one to steal cars all of the damn time because I only drive the cars I want to in a certain color, I'm not just gonna' ditch my car. What if we have customization, I don't want to waste that money on a car that broke down. But that's just me.

 

In case you haven't realized, I have been fighting just to get an option for all this time, and am baffled as to why people would say no to an option about something. I never asked for it to be forced on people. It's alright if you don't favor it, then you just keep the option off.

 

Yet some people take issue with us even daring to ask for an option.

 

Edited by packardcaribien
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You are forcing your opinion on me. Why do you guys need a option??? Just use your imagination like you did with IV. Don't waste disc space for a useless thing that not even half the players are going to use.  confused.gif

We asked for a feature. You said 'that's stupid'. We said, 'make it an option'. You said 'no that's still stupid and it'll take up space in the options menu'. We asked 'why is it stupid?' You said 'because we don't like it' We asked 'if it's an option, why do you care?' You said 'it's a waste of space' We asked 'It won't take up any real room, and we aren't in short supply'. You said 'well It's still stupid, Ima never understand why you want this stupid option'

 

Who is forcing their opinon on who here?

I didn't say it was stupid. It will take up some space. Which I know I don't have to worry about it but for xbox I don't know how many disc they can make it. I said it's a useless feature that more than half the players will not use.

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packardcaribien
You are forcing your opinion on me. Why do you guys need a option??? Just use your imagination like you did with IV. Don't waste disc space for a useless thing that not even half the players are going to use.  confused.gif

We asked for a feature. You said 'that's stupid'. We said, 'make it an option'. You said 'no that's still stupid and it'll take up space in the options menu'. We asked 'why is it stupid?' You said 'because we don't like it' We asked 'if it's an option, why do you care?' You said 'it's a waste of space' We asked 'It won't take up any real room, and we aren't in short supply'. You said 'well It's still stupid, Ima never understand why you want this stupid option'

 

Who is forcing their opinon on who here?

You didn't ask why it's stupid. It will take up some space. Which I know I don't have to worry about it but for xbox I don't know how many disc they can make it. I said it's a useless feature that more than half the players will not use.

Again, useless is YOUR opinion. I don't think it's useless.

 

Is non-auto aim useless and stupid because less than half of the people use it? Will bicycles be useless if only 10% of people use them more than once? Just because something is not loved by everyone does not mean it can't be an option.

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Why not meet halfway and make perks for these options? I mean, I don't want to ALWAYS have to fill up gas or go to a diner, but I'd like to try maybe once in a while, as and when I like it. So why not we add perks (with a time limit) for topping up gas, like filling up a higher octane fuel that will make your car perform better for a certain time? And I think GTA:CW also allowed you to make your own molotovs from kerosene in the gas pumps. That's a good feature too. Also, maybe for eating, on top of the current system, maybe bigger meals equals more health restored? Say like a hotdog maybe replenishes 10% of your health, but a huge steak meal replenishes up to 50%? That way we could all use these options, but it isn't an on/off option, and you can choose not to use it.

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You are forcing your opinion on me. Why do you guys need a option??? Just use your imagination like you did with IV. Don't waste disc space for a useless thing that not even half the players are going to use.  confused.gif

We asked for a feature. You said 'that's stupid'. We said, 'make it an option'. You said 'no that's still stupid and it'll take up space in the options menu'. We asked 'why is it stupid?' You said 'because we don't like it' We asked 'if it's an option, why do you care?' You said 'it's a waste of space' We asked 'It won't take up any real room, and we aren't in short supply'. You said 'well It's still stupid, Ima never understand why you want this stupid option'

 

Who is forcing their opinon on who here?

You didn't ask why it's stupid. It will take up some space. Which I know I don't have to worry about it but for xbox I don't know how many disc they can make it. I said it's a useless feature that more than half the players will not use.

Again, useless is YOUR opinion. I don't think it's useless.

 

Is non-auto aim useless and stupid because less than half of the people use it? Will bicycles be useless if only 10% of people use them more than once? Just because something is not loved by everyone does not mean it can't be an option.

I can tell you atleast 20% of people will use bicycles. Everyone miss them in IV. Manuel Aim if that's what you are talking about there are alot of people who use it. ( Mostly on PC ) Atleast 25 - 30% use it. Fuel and Food only 5 - 10 % would use them. Why ruin a good series with things that belong in the SIMS. key word: SIMS.

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Forced health recovery: Why it sucks!

 

Guys, I'm so sick of GTA being a challenging game. I hate how every time I get shot up by the police, my health depletes. It's so annoying how I have to go pick up a health pack and some extra body armor; it really just kills the flow of the game! Maybe GTA should get rid of combat and the wanted system altogther... I mean, why should R* "force" the player to deal with enemies and cops!?! You guys that prefer challenging games can just pretend you're losing health! You guys can pretend cops and enemies are after you! Stop forcing your opinion and play style on the rest of us! Forced health recovery and strategy has killed GTA! suicidal.gif

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