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[WIP|SCR|VC|SA] Project "Behind Space of Realities"


YourCreatedHell
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Project "Behind Space of Realities"  

189 members have voted

  1. 1. Whether it is best addition to replace the vegetation?

    • This is best vegetation!
      118
    • Awesome mod!
      48
    • A good mod
      15
    • Interesting mod but I've seen better
      6
    • loathsome, other mod is better!
      2
  2. 2. Which version of "Behind Space of Realities" is better?

    • American dream
      99
    • Classic
      47
    • To be seen Again
      28
    • Cursed Memories
      15


Recommended Posts

YourCreatedHell

I roamed around the city and found this bug

 

 

1 img

 

Here's the location

 

 

2 img

 

Hope you'll fix it :)

 

It's not a bug, because no one basic version or the DLC does not affect to this model. However, this model is affected only in Classic Weeds.

 

36499_gallery2.jpg13968_gallery7.jpg

35063_gallery8.jpg

 

- With SRT
- Without SRT
- Without SRT, with Classic Weed

 

 

really good job

 

 

black_metal.gif

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YourCreatedHell
Call of Juarez Firs #1
48702_DLC_Call_of_Juarez_Firs_1_001.jpg52740_DLC_Call_of_Juarez_Firs_1_002.jpg
46543_DLC_Call_of_Juarez_Firs_1_WS_001.j90030_DLC_Call_of_Juarez_Firs_1_WS_002.j
Call of Juarez Firs #2
80904_DLC_Call_of_Juarez_Firs_2_001.jpg23850_DLC_Call_of_Juarez_Firs_2_002.jpg
93697_DLC_Call_of_Juarez_Firs_2_WS_001.j38301_DLC_Call_of_Juarez_Firs_2_WS_002.j
Cry Engine 2
10783_DLC_Cry_Engine_2_001.jpg28962_DLC_Cry_Engine_2_002.jpg
35412_DLC_Cry_Engine_2_EOTS_001.jpg57085_DLC_Cry_Engine_2_WS_001.jpg
70367_DLC_Cry_Engine_2_WS_002.jpg
HQ palms 1er prototype
9863_DLC_HQ_palms_1er_prototype_001.jpg51180_DLC_HQ_palms_1er_prototype_WS_001.
Soon updates DLC. Will also be available soon HQ California palms 1, HQ Palms - Object 666 and GTA V vegetation style.
DLC will be divided into 3 packages:

1) Small additions
2) Big addition.
3) in development
In small additions are DLC, which replaced several parts of vegetation. In the big additions will be DLC, which is pulled on another basic version. For example, a big DLC is Cry Engine 2 [/ b], where as many as 15 replaced parts of vegetation. It refers to the development GTA V vegetation style, which eventually will be extended and until classified as DLC.
Edited by YourCreatedHell
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So I'm having issues with your American Dream 4; it hangs at the end of the loading screen (loading bar is full, and music loops over and over)

 

From the AD 4 download, I'm using the MAIN folder only (with the 'Limited Resolution Textures' folder removed)

In the spoiler, I've placed the folder structure output using the TREE command.

 

Folder PATH listing for volume Games

Volume serial number is B295-482A
G:\ROCKSTAR GAMES\GTA SA\NEW INSTALL\MODLOADER\BSOR AD 4
ÀÄÄÄMain
ÃÄÄÄBSOR directory - Vegetation
³ ÃÄÄÄ1 - ??????? (Curbs) C-CLV
³ ÃÄÄÄ10 - ????? ??????? (Bushland) C-CLV
³ ÃÄÄÄ11 - ???????? ????? (Fuzzyplant) C-CLV
³ ÃÄÄÄ12 - ??????????? (Ferns) C-CLV
³ ÃÄÄÄ13 - ?????? ????? (Badlands) C-AD
³ ÃÄÄÄ14 - ????????? ???? (Grassland) C-CLV
³ ÃÄÄÄ15 - ????? (Rushes) C-CLV
³ ÃÄÄÄ16 - ??????????? ?????? (Grasslanda) C-CLV
³ ÃÄÄÄ17 - ???????? ???? (Garbage heaps) C-CLV
³ ÃÄÄÄ18 - ????1 (LQ Lods1) C-AD
³ ÃÄÄÄ19 - ????2 (LQ Lods2) C-CLV
³ ÃÄÄÄ2 - ????? (Vines) C-CLV
³ ÃÄÄÄ20 - ????????? (Pots) C-AD
³ ÃÄÄÄ21 - ?????? (Palms) C-AD
³ ÃÄÄÄ22 - ?????? ? ?????????? (Garlands_P) C-AD
³ ÃÄÄÄ23 - ????????? ????? (Underwater_P) C-CLV
³ ÃÄÄÄ24 - ??????? (Prickles) C-AD
³ ÃÄÄÄ25 - ?.????? (DesShrubs) C-AD
³ ÃÄÄÄ26 - ??????? ?????? (Saguaro cactus) C-AD
³ ÃÄÄÄ27 - ?.????? (DesRocks) C-AD
³ ÃÄÄÄ28 - ????????? ??????? (Broken trees) C-CLV
³ ÃÄÄÄ29 - ??????? (Redwoods) C-AD
³ ÃÄÄÄ3 - ??????????? ??????? (Country trees) C-AD
³ ÃÄÄÄ30 - ??????? 1 (Softwoods 1) C-AD
³ ÃÄÄÄ31 - ??????? 2 (Softwoods 2) C-CLV
³ ÃÄÄÄ32 - ????? (Flowers) C-AD
³ ÃÄÄÄ4 - ??????? 1 (Trees 1) C-AD
³ ÃÄÄÄ5 - ??????? 2 (Trees 2) C-AD
³ ÃÄÄÄ6 - ??????? 3 (Trees 3) C-AD
³ ÃÄÄÄ7 - ???? (Firs) C-AD
³ ÃÄÄÄ8 - ????? (Stones) C-CLV
³ ÀÄÄÄ9 - ????? (Shrubs) C-AD
ÀÄÄÄIn the folder GTA SA
ÃÄÄÄdata
³ ÀÄÄÄmaps
³ ÀÄÄÄgeneric
ÀÄÄÄmodels
ÀÄÄÄgrass

 

 

I'm wondering if it has something to do with the Russian folder names?

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I'm french and we all f*ckin love your mods, it's just awesome and the best vegetation ever made, don't say BSOR is sh*t

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Yup, it has something to do with those Russian folder names

Thats weird; cos I'm sure in the readme, YCH suggests to use ModLoader to install it.

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YourCreatedHell

Gramps, Michael_Townley, The identification number parts of vegetation / name parts of vegetation in Russian / In brackets the name parts of vegetation in English.

 

Russian-language folder names you will give nothing. You can remove the folder names of the words on Russian. All the necessary name part of vegetation in brackets.
First you have to make the assembly, then install. Limits are set on top of the main folder. The assembly installed with Mod Loader or generally replacement to gta3.img.
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I think I'll just revert back to an older version ..

 

HMtTJRg.jpg

 

@EDIT

 

I know that you've tried to make BSOR as easy as possible to customize, and view the trees in-game with that test you created.

I may create my own assembly if i properly get back into moddding SA; but for now I'll just use AD #3

Edited by Gramps
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YourCreatedHell

Ok, DLC will not spread, because everything is very difficult. To make it simple, must create 1000 archive of basic version, that does not suffer with the installation.

 

70945_fr-239-2.jpg

Edited by YourCreatedHell
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I want more comments

yeah...

 

put some vertex colors on your models

put bright on top of your trees and below branches put darker-Which Means-Simulation of shadow!

Your trees are bright from down to top!

 

giphy.gif

 

 

 

 

or

if your are hard Modder,Make and add dynamic shadow to your trees : |

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I want more comments

yeah...

 

put some vertex colors on your models

put bright on top of your trees and below branches put darker-Which Means-Simulation of shadow!

Your trees are bright from down to top!

 

giphy.gif

 

 

 

 

or

if your are hard Modder,Make and add dynamic shadow to your trees : |

 

I second that.

 

Can't avoid vertex color with any GTA prior to IV.

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YourCreatedHell

Ezekiel, I hate this job, I will not again altered. I will not again wasting half a year on it.

 

 

could you upload this mod?

 

Why, if I did it's complicated? Nobody can install.

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I hate this job

if you hate it , why do it on the first place ?? confusing.

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YourCreatedHell

if you hate it , why do it on the first place ?? confusing.

 

I hate it because it spent a lot of time. To add one small correction, you have to redo everything.

 

My vehicles nobody wants. Converts of weapons do not need. Skins are not my interest.

 

You want to see it?

 

61113_2016-01-09_195545.jpg

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Converts of weapons do not need....

Can you tell me what did you mean by that...

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YourCreatedHell

Updated BSOR DLC Packages 1. Information about the DLC shifted 6 post in the topic. Now, I will waste their posts if necessary change because of limits the images and links. troll.png

Edited by YourCreatedHell
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YourCreatedHell
Updated all basic versions. Updated DLC.


Skyrim firs


76129_Skyrim_Firs1_001.jpg29384_Skyrim_Firs1_WS_001.jpg


Added to BSOR DLC Packages 1


Cypresses in style GTA V


42809_gallery2.jpg


Added to BSOR DLC Packages 3

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I just tried the Classic Weeds add-on, and I must say, good job! It's everything that was missing from your BSOR project.

When using BSOR American Dream and Classic Weeds together, the vegetation looks amazing. No more ugly little plants.

 

I noticed that in some parts of San Andreas, some plants were not changed. But I guess you will change them later, since the Classic Weeds mods is still in Beta.

 

Just one more thing. Can't you make a version of Classic Weeds and American Dream that uses SRt3 textures?

Because when I use BSOR with SRt3, some textures changes back from SRt3 to the original ones.

 

For example, when using Classic Weeds, this whole part of the map changes back to the original textures (roads, grass, etc.):

GTA.png

 

Anyway, thanks for the great mod and keep up the good work.

And please don't give up on the Classic Weeds add-on ;)

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SupremeSpiritualist

The weeds are very good looking, but some plants are white for me, like in Grove St.I placed the folder inside my modloader folder.

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You've got to set the priorities properly in ModLoader, especially if you are using another mod that might change the textures etc.

 

For example, if you're using SRT, or another global texture mod (or another mod that replace the vegetation), set ModLoader to load BSOR last.

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  • 1 month later...
YourCreatedHell
0_154e53_fde7b4fc_M.jpg0_154e54_f5e7a2dc_M.jpg


NFS Rivals trees and shurbs textures based on AD models, maybe DLC. Maded that DLC for Rockport City.

Edited by YourCreatedHell
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@YourCreatedHell, i have trouble when installing through Modloader. Seems that it can't read those Russian charactered folders. if i change their names to whatever in latin characters it works perfect. But it's such a pain in the ass having to rename them...

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  • 2 weeks later...
YourCreatedHell

@YourCreatedHell, i have trouble when installing through Modloader. Seems that it can't read those Russian charactered folders. if i change their names to whatever in latin characters it works perfect. But it's such a pain in the ass having to rename them...

 

You can remove the names of Russian. In brackets is the English names.

 

I can not make multiple archives for Russian-speaking and English-speaking users separately. Each archive a lot of weight. Many Russian-speaking users download from GTA insider to.

 

-----------------------

 

- NFS Rivals greenery 1
0_1565f5_829cb7fb_M.jpg0_1565f6_2a700701_M.jpg
0_1565f7_eb7cfaab_M.jpg
Ready to download :r*:
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