Jump to content
    1. Welcome to GTAForums!

    1. GTANet.com

    1. GTA Online

      1. Los Santos Drug Wars
      2. Updates
      3. Find Lobbies & Players
      4. Guides & Strategies
      5. Vehicles
      6. Content Creator
      7. Help & Support
    2. Red Dead Online

      1. Blood Money
      2. Frontier Pursuits
      3. Find Lobbies & Outlaws
      4. Help & Support
    3. Crews

    1. Grand Theft Auto Series

      1. Bugs*
      2. St. Andrews Cathedral
    2. GTA VI

    3. GTA V

      1. Guides & Strategies
      2. Help & Support
    4. GTA IV

      1. The Lost and Damned
      2. The Ballad of Gay Tony
      3. Guides & Strategies
      4. Help & Support
    5. GTA San Andreas

      1. Classic GTA SA
      2. Guides & Strategies
      3. Help & Support
    6. GTA Vice City

      1. Classic GTA VC
      2. Guides & Strategies
      3. Help & Support
    7. GTA III

      1. Classic GTA III
      2. Guides & Strategies
      3. Help & Support
    8. Portable Games

      1. GTA Chinatown Wars
      2. GTA Vice City Stories
      3. GTA Liberty City Stories
    9. Top-Down Games

      1. GTA Advance
      2. GTA 2
      3. GTA
    1. Red Dead Redemption 2

      1. PC
      2. Help & Support
    2. Red Dead Redemption

    1. GTA Mods

      1. GTA V
      2. GTA IV
      3. GTA III, VC & SA
      4. Tutorials
    2. Red Dead Mods

      1. Documentation
    3. Mod Showroom

      1. Scripts & Plugins
      2. Maps
      3. Total Conversions
      4. Vehicles
      5. Textures
      6. Characters
      7. Tools
      8. Other
      9. Workshop
    4. Featured Mods

      1. Design Your Own Mission
      2. OpenIV
      3. GTA: Underground
      4. GTA: Liberty City
      5. GTA: State of Liberty
    1. Rockstar Games

    2. Rockstar Collectors

    1. Off-Topic

      1. General Chat
      2. Gaming
      3. Technology
      4. Movies & TV
      5. Music
      6. Sports
      7. Vehicles
    2. Expression

      1. Graphics / Visual Arts
      2. GFX Requests & Tutorials
      3. Writers' Discussion
      4. Debates & Discussion
    1. Announcements

    2. Support

    3. Suggestions

Happy Holidays from the GTANet team!

Script problem


Troll--dad
 Share

Recommended Posts

could you help me getting the problem solved, in game actor [email protected] doesn't rotate, it's like it doesn't get actor [email protected]

 

actor [email protected] is created without problems

point [email protected] [email protected] [email protected] is the point where the actor is created

 

Parts of the script are not shown here, i'll post full script at request.

 

 

:SENTRY_251wait 0 if 8AB0:   not key_pressed 8 jf @SENTRY_471 0AE1: [email protected] = random_actor_near_point [email protected] [email protected] [email protected] in_radius 3000.0 find_next 1 pass_deads 1if and  not Actor.Dead([email protected])803C:   not  $PLAYER_ACTOR == [email protected] // (int) 803C:   not  [email protected] == [email protected] // (int) jf @SENTRY_251 0208: [email protected] = random_float_in_ranges -1.0 1.0 0208: [email protected] = random_float_in_ranges -1.0 1.0 04C4: store_coords_to [email protected] [email protected] [email protected] from_actor [email protected] with_offset [email protected] 0.0 [email protected]: AS_actor [email protected] rotate_to_and_look_at_actor [email protected] 04C4: store_coords_to [email protected] [email protected] [email protected] from_actor [email protected] with_offset 0.0 0.5 0.2 wait 500 if and0104:   actor [email protected] near_actor [email protected] radius 25.0 25.0 25.0 sphere 1 06BD:   no_obstacles_between [email protected] [email protected] [email protected] and [email protected] [email protected] [email protected] solid 1 car 0 actor 0 object 1 particle 0 jf @SENTRY_251 06BC: create_M4_shoot_from [email protected] [email protected] [email protected] target [email protected] [email protected] [email protected] energy 33

 

Link to comment
Share on other sites

Use this

 

:SENTRY_251wait 0 if 8AB0:   not key_pressed 8 jf @SENTRY_471 if0AE1: [email protected] = random_actor_near_point [email protected] [email protected] [email protected] in_radius 3000.0 find_next 0 pass_deads 0jf @SENTRY_251if and not Actor.Dead([email protected])803C:   not  $PLAYER_ACTOR == [email protected] // (int) 803C:   not  [email protected] == [email protected] // (int) jf @SENTRY_251 

 

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

  • 1 User Currently Viewing
    0 members, 0 Anonymous, 1 Guest

×
×
  • Create New...

Important Information

By using GTAForums.com, you agree to our Terms of Use and Privacy Policy.