HeresOtis Posted February 13, 2012 Share Posted February 13, 2012 I don't understand this 0811: [email protected] = actor $PLAYER_ACTOR car_nosave0A97: [email protected] = car [email protected] struct0AC7: [email protected] = var [email protected] offset0AA6: call_method 0x6A2210 struct [email protected] num_params 2 pop 0 var_pointer [email protected] component_ID 8// [email protected], [email protected] and [email protected] contain the coordinates And can you get coordinates of the different ELM parts of ELM-enabled vehicles? Link to comment Share on other sites More sharing options...
Deji Posted February 13, 2012 Share Posted February 13, 2012 ELM? Link to comment Share on other sites More sharing options...
HeresOtis Posted February 13, 2012 Author Share Posted February 13, 2012 ELM? You see the red and blue police lights, can you get the coordinates of those? And how do you use the above code in first post to make [email protected], [email protected], [email protected] the xyz coordinates? Link to comment Share on other sites More sharing options...
Michael.Knight1 Posted February 13, 2012 Share Posted February 13, 2012 ELM? You see the red and blue police lights, can you get the coordinates of those? And how do you use the above code in first post to make [email protected], [email protected], [email protected] the xyz coordinates? Oh man do You Must Learn English So that you can use Opcode Use 3ds Max In order to get coordinate : Link to comment Share on other sites More sharing options...
HeresOtis Posted February 13, 2012 Author Share Posted February 13, 2012 Oh man do You Must Learn English So that you can use Opcode Use 3ds Max In order to get coordinate : I know english sir. How do you use the code from the first post? Link to comment Share on other sites More sharing options...
HeresOtis Posted February 14, 2012 Author Share Posted February 14, 2012 How do I make this code return [email protected], [email protected], [email protected] as offset coordinates? 0811: [email protected] = actor $PLAYER_ACTOR car_nosave0A97: [email protected] = car [email protected] struct0AC7: [email protected] = var [email protected] offset0AA6: call_method 0x6A2210 struct [email protected] num_params 2 pop 0 var_pointer [email protected] component_ID 8// [email protected], [email protected] and [email protected] contain the coordinates Link to comment Share on other sites More sharing options...
Deji Posted February 15, 2012 Share Posted February 15, 2012 0811: [email protected] = actor $PLAYER_ACTOR car_nosave0A97: [email protected] = car [email protected] struct0AC7: [email protected] = var [email protected] offset0AA6: call_method 0x6A2210 struct [email protected] num_params 2 pop 0 var_pointer [email protected] component_ID 8// [email protected], [email protected] and [email protected] contain the coordinates Link to comment Share on other sites More sharing options...
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