Jump to content
    1. Welcome to GTAForums!

    1. GTANet.com

    1. GTA Online

      1. Los Santos Drug Wars
      2. Updates
      3. Find Lobbies & Players
      4. Guides & Strategies
      5. Vehicles
      6. Content Creator
      7. Help & Support
    2. Red Dead Online

      1. Blood Money
      2. Frontier Pursuits
      3. Find Lobbies & Outlaws
      4. Help & Support
    3. Crews

    1. Grand Theft Auto Series

      1. Bugs*
      2. St. Andrews Cathedral
    2. GTA VI

    3. GTA V

      1. Guides & Strategies
      2. Help & Support
    4. GTA IV

      1. The Lost and Damned
      2. The Ballad of Gay Tony
      3. Guides & Strategies
      4. Help & Support
    5. GTA San Andreas

      1. Classic GTA SA
      2. Guides & Strategies
      3. Help & Support
    6. GTA Vice City

      1. Classic GTA VC
      2. Guides & Strategies
      3. Help & Support
    7. GTA III

      1. Classic GTA III
      2. Guides & Strategies
      3. Help & Support
    8. Portable Games

      1. GTA Chinatown Wars
      2. GTA Vice City Stories
      3. GTA Liberty City Stories
    9. Top-Down Games

      1. GTA Advance
      2. GTA 2
      3. GTA
    1. Red Dead Redemption 2

      1. PC
      2. Help & Support
    2. Red Dead Redemption

    1. GTA Mods

      1. GTA V
      2. GTA IV
      3. GTA III, VC & SA
      4. Tutorials
    2. Red Dead Mods

      1. Documentation
    3. Mod Showroom

      1. Scripts & Plugins
      2. Maps
      3. Total Conversions
      4. Vehicles
      5. Textures
      6. Characters
      7. Tools
      8. Other
      9. Workshop
    4. Featured Mods

      1. Design Your Own Mission
      2. OpenIV
      3. GTA: Underground
      4. GTA: Liberty City
      5. GTA: State of Liberty
    1. Rockstar Games

    2. Rockstar Collectors

    1. Off-Topic

      1. General Chat
      2. Gaming
      3. Technology
      4. Movies & TV
      5. Music
      6. Sports
      7. Vehicles
    2. Expression

      1. Graphics / Visual Arts
      2. GFX Requests & Tutorials
      3. Writers' Discussion
      4. Debates & Discussion
    1. Announcements

    2. Support

    3. Suggestions

Happy Holidays from the GTANet team!

Actor Hold "Gravity gun" ?


ussr_cccp
 Share

Recommended Posts

it is simple not perfect script.

I got an Idea after i was played Half-life I want to make scientists gang hold

Hi-tech weapons and help CJ to kill ballases or cops.

But it crashes Why??. suicidal.gif

 

 

 

 

// This file was decompiled using sascm.ini published by Seemann (http://sannybuilder.com/files/SASCM.rar) on 13.10.2007{$VERSION 3.1.0027}{$CLEO .cs}//-------------MAIN---------------0000: NOP :NONAME_20001: wait 0 ms 00D6: if and0256:   player $PLAYER_CHAR defined  0ADC:   test_cheat "SCIFI" 004D: jump_if_false @NONAME_2 0247: load_model 2976 0247: load_model 2956 0247: load_model #DESERT_EAGLE038B: load_requested_models :NONAME_450001: wait 0 ms 00D6: if 0248:   model 2976 available 0248:   model 2956 available 0248:   model #DESERT_EAGLE available 004D: jump_if_false @NONAME_45 0001: wait 0 ms 04C4: store_coords_to [email protected] [email protected] [email protected] from_actor $PLAYER_ACTOR with_offset 30.0 30.0 -1000.0 0376: [email protected] = create_random_actor_at [email protected] [email protected] [email protected] 04D8: set_actor [email protected] drowns_in_water 0 0446: set_actor [email protected] immune_to_headshots 0 0223: set_actor [email protected] health_to 12000 035F: actor [email protected] armour += 1000 0187: [email protected] = create_marker_above_actor [email protected] 0165: set_marker [email protected] color_to 0 01B2: give_actor [email protected] weapon 22 ammo 9999 // Load the weapon model before using this04C4: store_coords_to [email protected] [email protected] [email protected] from_actor [email protected] with_offset 0.0 0.0 0.0 0107: [email protected] = create_object #DESERT_EAGLE at [email protected] [email protected] [email protected] 0382: set_object [email protected] collision_detection 0 070A: AS_actor [email protected] attach_to_object [email protected] offset 0.0 0.0 0.0 on_bone 6 16 perform_animation "NULL" IFP_file "NULL" time 1 0107: [email protected] = create_object 2976 at [email protected] [email protected] [email protected] 0382: set_object [email protected] collision_detection 0 08D2: object [email protected] scale_model 0.75 069A: attach_object [email protected] to_object [email protected] with_offset 0.1 0.025 0.1 rotation 0.0 82.5 0.0 0107: [email protected] = create_object 2956 at [email protected] [email protected] [email protected] 0382: set_object [email protected] collision_detection 0 08D2: object [email protected] scale_model 0.025 069A: attach_object [email protected] to_object [email protected] with_offset 0.5 0.025 0.2 rotation 0.0 15.0 0.0 0107: [email protected] = create_object 2956 at [email protected] [email protected] [email protected] 0382: set_object [email protected] collision_detection 0 08D2: object [email protected] scale_model 0.025 069A: attach_object [email protected] to_object [email protected] with_offset 0.5 -0.025 0.125 rotation 120.0 15.0 0.0 0107: [email protected] = create_object 2956 at [email protected] [email protected] [email protected] 0382: set_object [email protected] collision_detection 0 08D2: object [email protected] scale_model 0.025 069A: attach_object [email protected] to_object [email protected] with_offset 0.5 0.025 0.125 rotation 240.0 15.0 0.0 0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 0.7 0.0 0.15 04D5: create_corona_at [email protected] [email protected] [email protected] radius 0.375 type 0 flare 0 RGB 148 0 211 0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 0.25 0.0 0.15 04D5: create_corona_at [email protected] [email protected] [email protected] radius 0.075 type 0 flare 0 RGB 148 0 211 0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 0.25 0.0 0.15 04D5: create_corona_at [email protected] [email protected] [email protected] radius 0.075 type 0 flare 0 RGB 148 0 211 0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 0.25 0.0 0.15 04D5: create_corona_at [email protected] [email protected] [email protected] radius 0.075 type 0 flare 0 RGB 148 0 21105E2: AS_actor [email protected] kill_actor $PLAYER_ACTORifActor.Dead([email protected])wait 500  0002: jump @NONAME_2 

 

P.S. thanks Ryusuke for your ggun script. colgate.gif

Edited by ussr_cccp
Link to comment
Share on other sites

 

04C4: store_coords_to [email protected] [email protected] [email protected] from_actor [email protected]

 

One of mistakes here. After that, [email protected] will contain Z coord on offset from actor, and youll lose actor's handle.

Edited by DK22Pac
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

  • 1 User Currently Viewing
    0 members, 0 Anonymous, 1 Guest

×
×
  • Create New...

Important Information

By using GTAForums.com, you agree to our Terms of Use and Privacy Policy.