Jump to content
    1. Welcome to GTAForums!

    1. GTANet.com

    1. GTA Online

      1. Los Santos Drug Wars
      2. Updates
      3. Find Lobbies & Players
      4. Guides & Strategies
      5. Vehicles
      6. Content Creator
      7. Help & Support
    2. Red Dead Online

      1. Blood Money
      2. Frontier Pursuits
      3. Find Lobbies & Outlaws
      4. Help & Support
    3. Crews

    1. Grand Theft Auto Series

      1. Bugs*
      2. St. Andrews Cathedral
    2. GTA VI

    3. GTA V

      1. Guides & Strategies
      2. Help & Support
    4. GTA IV

      1. The Lost and Damned
      2. The Ballad of Gay Tony
      3. Guides & Strategies
      4. Help & Support
    5. GTA San Andreas

      1. Classic GTA SA
      2. Guides & Strategies
      3. Help & Support
    6. GTA Vice City

      1. Classic GTA VC
      2. Guides & Strategies
      3. Help & Support
    7. GTA III

      1. Classic GTA III
      2. Guides & Strategies
      3. Help & Support
    8. Portable Games

      1. GTA Chinatown Wars
      2. GTA Vice City Stories
      3. GTA Liberty City Stories
    9. Top-Down Games

      1. GTA Advance
      2. GTA 2
      3. GTA
    1. Red Dead Redemption 2

      1. PC
      2. Help & Support
    2. Red Dead Redemption

    1. GTA Mods

      1. GTA V
      2. GTA IV
      3. GTA III, VC & SA
      4. Tutorials
    2. Red Dead Mods

      1. Documentation
    3. Mod Showroom

      1. Scripts & Plugins
      2. Maps
      3. Total Conversions
      4. Vehicles
      5. Textures
      6. Characters
      7. Tools
      8. Other
      9. Workshop
    4. Featured Mods

      1. Design Your Own Mission
      2. OpenIV
      3. GTA: Underground
      4. GTA: Liberty City
      5. GTA: State of Liberty
    1. Rockstar Games

    2. Rockstar Collectors

    1. Off-Topic

      1. General Chat
      2. Gaming
      3. Technology
      4. Movies & TV
      5. Music
      6. Sports
      7. Vehicles
    2. Expression

      1. Graphics / Visual Arts
      2. GFX Requests & Tutorials
      3. Writers' Discussion
      4. Debates & Discussion
    1. Announcements

    2. Support

    3. Suggestions

Real time mode


r0eladn
 Share

Recommended Posts

I'd like 1 second = two weeks. It'd be like strobe lighting. icon14.gif

 

No srsly, what if there's a misiion where you have to wait a day, or even three days?

 

I wouldn't mind MP being tied to LA time tho.

Link to comment
Share on other sites

I do like the time system in IV, feels a lot longer that the III era games which may also have something to do with the clock not being on display when you're running around. Real Time as an optional thing would be interesting but I certainly wouldn't want the whole game in that manner, and as for 10 minutes = 1 hour, sounds good like that but when you consider it would take 4 hours for 1 day to pass it's starting to stretch it a bit. I'd say at the very most 5 mins to 1 hour would be a good time frame to work to, especially if V is going to be bigger than IV.

 

Edit: feel a lot longer compared to III even though it's only 1 second longer per minute

Link to comment
Share on other sites

Definately would not like real time mode but i want the time in V to be slower... i like the idea of

 

10 real minutes = 1 hour in game

 

That would make it day time for longer and night time for longer

 

Off topic but i hope they make the nigh time less dark and grimey... i hope they brighten it up heaps with lots of Neons and street lights and stuff, i hated night in GTA IV

What does it matter if its made optional?

Link to comment
Share on other sites

I think the fact that you only experience a couple seconds of each minute is supposed to suggest that you're only seeing a sampling of a world that's bigger than can be shown in a game. Liberty City is supposed to be imagined as big as New York City even though you can see a fixed geography that is a few square miles. It's a kind of temporal and spatial suspension of disbelief. Every street represents many streets and every block represents a whole neighborhood. There are supposed to be things in between the things you can see, like a fifth dimension where all the stuff that's real but not shown exists, for example Lazlow is supposedly walking around Liberty City as he does his radio show in GTA IV, but he doesn't physically exist in the game. He's somewhere but nowhere. If you drive past him it happens during one of the 58 seconds of a minute that you don't experience.

This.

 

It's not a real world, nor does it exactly emulate a real world, so why would it have real-time?

Link to comment
Share on other sites

I think this belongs here.

I would be good to have Option to have Real Time On and Off ; Choice for Real Time and GTA Time.

Link to comment
Share on other sites

I think the fact that you only experience a couple seconds of each minute is supposed to suggest that you're only seeing a sampling of a world that's bigger than can be shown in a game.  Liberty City is supposed to be imagined as big as New York City even though you can see a fixed geography that is a few square miles.  It's a kind of temporal and spatial suspension of disbelief.  Every street represents many streets and every block represents a whole neighborhood.  There are supposed to be things in between the things you can see, like a fifth dimension where all the stuff that's real but not shown exists, for example Lazlow is supposedly walking around Liberty City as he does his radio show in GTA IV, but he doesn't physically exist in the game.  He's somewhere but nowhere.  If you drive past him it happens during one of the 58 seconds of a minute that you don't experience.

This.

 

It's not a real world, nor does it exactly emulate a real world, so why would it have real-time?

Because real-time may be more pleasant. If its made OPTIONAL everyone can agree that its good.

Link to comment
Share on other sites

I think the fact that you only experience a couple seconds of each minute is supposed to suggest that you're only seeing a sampling of a world that's bigger than can be shown in a game.  Liberty City is supposed to be imagined as big as New York City even though you can see a fixed geography that is a few square miles.  It's a kind of temporal and spatial suspension of disbelief.  Every street represents many streets and every block represents a whole neighborhood.  There are supposed to be things in between the things you can see, like a fifth dimension where all the stuff that's real but not shown exists, for example Lazlow is supposedly walking around Liberty City as he does his radio show in GTA IV, but he doesn't physically exist in the game.  He's somewhere but nowhere.  If you drive past him it happens during one of the 58 seconds of a minute that you don't experience.

This.

 

It's not a real world, nor does it exactly emulate a real world, so why would it have real-time?

Because real-time may be more pleasant. If its made OPTIONAL everyone can agree that its good.

Again, have it as an option is a gift and a curse. If they manage to not allow players to use it in a cheat way - turn on real time when they're late, turn off when they want it to go fast - it's fine.

 

But sincerely I prefer a clock that matches with the space.

Link to comment
Share on other sites

CorneliusCoffin

That's probably a bit too much augmented reality for me.

I mean, the next step to this would be missions that - because they are in another part of the city - can not be played on your own console. So bascially you'd have to get up at 2 in the morning, go over to your friends house, kick him out of bed and play your mission on his console.

Of course that would be possible, but is it a good idea? I don't think so.

Link to comment
Share on other sites

another possibility would to be have a dynamic, adjusting time scale depending on what activity you are doing

 

eg if we are going to be able to play golf (we saw in trailer), a full 18 hole game of it!, then the time scale needs to be much slower than either 1 or 2 minute real time = 1 hour game time

 

because if the time taken to play a full round of golf is ~1 hour real time, the time that would elapse in game would be either 30 hours in GTA IV or 60 hours in SA!

 

but if time scale adjusted once you begin a game to 10 minutes real time = 1 hour game time, the time that would elapse in game would be 6 hours, which is much more realistic

 

 

 

 

Link to comment
Share on other sites

I think it would be a good idea if like you I still had no life but as I have a job I dont really have the ability to do that anymore but as you said it would be optional so I think it would be good just to have it in there.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

  • 1 User Currently Viewing
    0 members, 0 Anonymous, 1 Guest

×
×
  • Create New...

Important Information

By using GTAForums.com, you agree to our Terms of Use and Privacy Policy.