Link2012 Posted February 9, 2012 Share Posted February 9, 2012 1. 0843: get_zone_at [email protected] [email protected] [email protected] nameA_to s$8216 // 8-byte string 2. 03F0: enable_text_draw 1 Link to comment Share on other sites More sharing options...
casshem Posted February 9, 2012 Author Share Posted February 9, 2012 So I'd be text drawing like this right?: 033E: set_draw_text_position 100.5 305.0 GXT s$8216 Link to comment Share on other sites More sharing options...
Silent Posted February 9, 2012 Share Posted February 9, 2012 Yeah, you would have to tweak it to local var instead ([email protected], for instance - and remember it uses TWO variables, meaning [email protected] uses [email protected] and [email protected]). Link to comment Share on other sites More sharing options...
Link2012 Posted February 9, 2012 Share Posted February 9, 2012 Yeah. (But use a local variable instead, [email protected] for example) EDIT: Posted at the same time of Silent Link to comment Share on other sites More sharing options...
casshem Posted February 9, 2012 Author Share Posted February 9, 2012 :NONAME_609Actor.StorePos($PLAYER_ACTOR, [email protected], [email protected], [email protected])0843: get_zone_at [email protected] [email protected] [email protected] nameA_to s$93 // 8-byte string jump @NONAME_644 :NONAME_64403E0: unknown_text_draw_flag 1 033F: set_text_draw_letter_size 0.35 1.05 0342: enable_text_draw_centered 1 081C: draw_text_outline 1 RGBA 0 0 0 255 033E: set_draw_text_position 100.5 305.0 GXT s$93 return That's what I ended up doing and it's working great. I can't thank you guys enough!!! Link to comment Share on other sites More sharing options...
Link2012 Posted February 9, 2012 Share Posted February 9, 2012 jump @NONAME_644:NONAME_644 That's bad, don't jump to your front. And use a local instead of a global... s$93 -> [email protected] Link to comment Share on other sites More sharing options...
casshem Posted February 9, 2012 Author Share Posted February 9, 2012 So how should I jump it? Link to comment Share on other sites More sharing options...
Silent Posted February 9, 2012 Share Posted February 9, 2012 Don't do nothing. Code is read line by line, it won't stop at the end of the label. Link to comment Share on other sites More sharing options...
casshem Posted February 9, 2012 Author Share Posted February 9, 2012 This is how it should be with corrections, right?: :NONAME_609Actor.StorePos($PLAYER_ACTOR, [email protected], [email protected], [email protected])0843: get_zone_at [email protected] [email protected] [email protected] nameA_to [email protected] // 8-byte string 03E0: unknown_text_draw_flag 1 033F: set_text_draw_letter_size 0.35 1.05 0342: enable_text_draw_centered 1 081C: draw_text_outline 1 RGBA 0 0 0 255 033E: set_draw_text_position 100.5 305.0 GXT [email protected] return With a gosub @NONAME at the beginning. Link to comment Share on other sites More sharing options...
IulyZNX Posted July 14, 2012 Share Posted July 14, 2012 download link? Link to comment Share on other sites More sharing options...
Girish Posted July 14, 2012 Share Posted July 14, 2012 download link? This forum is for help related to coding. For mod releases and download links, check the mod showroom. Link to comment Share on other sites More sharing options...
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