Sebianoti Posted October 31, 2012 Share Posted October 31, 2012 Not sure if anyone seen it but there is a new screenshot on the facebook page for those awaiting news https://www.facebook.com/photo.php?fbid=211...64766076&type=1 Link to comment https://gtaforums.com/topic/500262-wipivmap-codename-clockwork-mount/page/17/#findComment-1061820513 Share on other sites More sharing options...
steel89ita Posted November 2, 2012 Author Share Posted November 2, 2012 Hi guys! Excuse me if you didn't receive any news, but I had problems with GTAIV and Windows8. I finally solved them and I'm almost ready to give a release date, but I have to give the last build to some testers first, just to be sure the map works on every computer. As you know it will not completed as expected, but who knows, maybe I will have to wish to do some more just before GTAV gets released. @frank.s: We should talk on PM about the map on Our Ugly World. Anyway, I uploaded some new screens on my dropbox gallery, check them: Dropbox Gallery Link to comment https://gtaforums.com/topic/500262-wipivmap-codename-clockwork-mount/page/17/#findComment-1061837705 Share on other sites More sharing options...
Garju67 Posted November 2, 2012 Share Posted November 2, 2012 Nice pics, can't wait for the release. Also, OUW is cancelled. Link to comment https://gtaforums.com/topic/500262-wipivmap-codename-clockwork-mount/page/17/#findComment-1061837794 Share on other sites More sharing options...
PacketOverload_x64bit Posted November 2, 2012 Share Posted November 2, 2012 REALLY can't wait for the release good sir. It looks brilliant. Link to comment https://gtaforums.com/topic/500262-wipivmap-codename-clockwork-mount/page/17/#findComment-1061838130 Share on other sites More sharing options...
boss06 Posted November 3, 2012 Share Posted November 3, 2012 cant wait Link to comment https://gtaforums.com/topic/500262-wipivmap-codename-clockwork-mount/page/17/#findComment-1061840168 Share on other sites More sharing options...
Sebianoti Posted November 3, 2012 Share Posted November 3, 2012 (edited) Just FYI steel89ita, Our Ugly World is no more. ______________________________________ You do know how to take pictures Steel! some great photos you have there on dropbox. Edited November 3, 2012 by Sebianoti Link to comment https://gtaforums.com/topic/500262-wipivmap-codename-clockwork-mount/page/17/#findComment-1061841211 Share on other sites More sharing options...
nkjellman Posted November 3, 2012 Share Posted November 3, 2012 Hi guys!Excuse me if you didn't receive any news, but I had problems with GTAIV and Windows8. I finally solved them and I'm almost ready to give a release date, but I have to give the last build to some testers first, just to be sure the map works on every computer. As you know it will not completed as expected, but who knows, maybe I will have to wish to do some more just before GTAV gets released. @frank.s: We should talk on PM about the map on Our Ugly World. Anyway, I uploaded some new screens on my dropbox gallery, check them: Dropbox Gallery Looks good. But what mysterious issues did it have with Windows 8? Link to comment https://gtaforums.com/topic/500262-wipivmap-codename-clockwork-mount/page/17/#findComment-1061843584 Share on other sites More sharing options...
steel89ita Posted November 4, 2012 Author Share Posted November 4, 2012 Hi guys!Excuse me if you didn't receive any news, but I had problems with GTAIV and Windows8. I finally solved them and I'm almost ready to give a release date, but I have to give the last build to some testers first, just to be sure the map works on every computer. As you know it will not completed as expected, but who knows, maybe I will have to wish to do some more just before GTAV gets released. @frank.s: We should talk on PM about the map on Our Ugly World. Anyway, I uploaded some new screens on my dropbox gallery, check them: Dropbox Gallery Looks good. But what mysterious issues did it have with Windows 8? First installation problems: Visual C++, DirectX things, Net Framework.. anyway now they are solved, even if I have to run the game on Windows7 Compatibility to have decent fps (it strutters every x seconds if in default mode - using an nvidia gtx 560 ti top) Link to comment https://gtaforums.com/topic/500262-wipivmap-codename-clockwork-mount/page/17/#findComment-1061848002 Share on other sites More sharing options...
Tori_95 Posted November 6, 2012 Share Posted November 6, 2012 Hi guys!Excuse me if you didn't receive any news, but I had problems with GTAIV and Windows8. I finally solved them and I'm almost ready to give a release date, but I have to give the last build to some testers first, just to be sure the map works on every computer. As you know it will not completed as expected, but who knows, maybe I will have to wish to do some more just before GTAV gets released. @frank.s: We should talk on PM about the map on Our Ugly World. Anyway, I uploaded some new screens on my dropbox gallery, check them: Dropbox Gallery Looks good. But what mysterious issues did it have with Windows 8? First installation problems: Visual C++, DirectX things, Net Framework.. anyway now they are solved, even if I have to run the game on Windows7 Compatibility to have decent fps (it strutters every x seconds if in default mode - using an nvidia gtx 560 ti top) Wasn't 8 lighter than 7? Link to comment https://gtaforums.com/topic/500262-wipivmap-codename-clockwork-mount/page/17/#findComment-1061859515 Share on other sites More sharing options...
steel89ita Posted November 7, 2012 Author Share Posted November 7, 2012 Hi guys!Excuse me if you didn't receive any news, but I had problems with GTAIV and Windows8. I finally solved them and I'm almost ready to give a release date, but I have to give the last build to some testers first, just to be sure the map works on every computer. As you know it will not completed as expected, but who knows, maybe I will have to wish to do some more just before GTAV gets released. @frank.s: We should talk on PM about the map on Our Ugly World. Anyway, I uploaded some new screens on my dropbox gallery, check them: Dropbox Gallery Looks good. But what mysterious issues did it have with Windows 8? First installation problems: Visual C++, DirectX things, Net Framework.. anyway now they are solved, even if I have to run the game on Windows7 Compatibility to have decent fps (it strutters every x seconds if in default mode - using an nvidia gtx 560 ti top) Wasn't 8 lighter than 7? Was... when I was on the RC I had good performance, but now It's a bit worse than 7 for me.. Maybe it's related to the new drivers, I have to check the beta ones.. Link to comment https://gtaforums.com/topic/500262-wipivmap-codename-clockwork-mount/page/17/#findComment-1061863680 Share on other sites More sharing options...
boss06 Posted November 7, 2012 Share Posted November 7, 2012 (edited) beta download cant wait Edited November 10, 2012 by boss06 Link to comment https://gtaforums.com/topic/500262-wipivmap-codename-clockwork-mount/page/17/#findComment-1061863719 Share on other sites More sharing options...
Tori_95 Posted November 19, 2012 Share Posted November 19, 2012 news ? Link to comment https://gtaforums.com/topic/500262-wipivmap-codename-clockwork-mount/page/17/#findComment-1061966866 Share on other sites More sharing options...
faizanali Posted November 19, 2012 Share Posted November 19, 2012 This looks awesome, Please tell me do traffic spawn on these Mountains? Link to comment https://gtaforums.com/topic/500262-wipivmap-codename-clockwork-mount/page/17/#findComment-1061967672 Share on other sites More sharing options...
steel89ita Posted November 21, 2012 Author Share Posted November 21, 2012 (edited) This looks awesome, Please tell me do traffic spawn on these Mountains? Yes there is a working path but there's too much traffic on the mountains.. Anyway, here some more screens. I successfully created another wpl with 470 new objects to add detail to the map! You can always see the new screenshots on the new Dropbox Gallery https://www.dropbox.com/sh/848mu7jpvlnrobs/YWRGBGMX4A And on Facebook (with the news): http://www.facebook.com/steel89designs Edited November 21, 2012 by steel89ita Link to comment https://gtaforums.com/topic/500262-wipivmap-codename-clockwork-mount/page/17/#findComment-1061973748 Share on other sites More sharing options...
Garju67 Posted November 21, 2012 Share Posted November 21, 2012 I would suggest you to change your ENB settings. It look very bad, dull and colourless. Anyway, it's just a suggestion, map is still awesome. I'm looking forward the release, do you have any idea of date about it ? Link to comment https://gtaforums.com/topic/500262-wipivmap-codename-clockwork-mount/page/17/#findComment-1061973842 Share on other sites More sharing options...
Rob.Zombie Posted November 21, 2012 Share Posted November 21, 2012 Looking pretty good there, I just wish more mods would be this much detailed. Link to comment https://gtaforums.com/topic/500262-wipivmap-codename-clockwork-mount/page/17/#findComment-1061974215 Share on other sites More sharing options...
Sebianoti Posted November 22, 2012 Share Posted November 22, 2012 I would suggest you to change your ENB settings. It look very bad, dull and colourless. Anyway, it's just a suggestion, map is still awesome. I'm looking forward the release, do you have any idea of date about it ? Each to his own i guess, but i'd have to agree, i wouldn't be able to play the game with such dull colours and so much darkness. Link to comment https://gtaforums.com/topic/500262-wipivmap-codename-clockwork-mount/page/17/#findComment-1061977517 Share on other sites More sharing options...
Midnight_Club Posted December 3, 2012 Share Posted December 3, 2012 I really do hope this is finished soon, it's such a great map ! Lol like, I probably still would of been happy with just the second build of it. lmao Link to comment https://gtaforums.com/topic/500262-wipivmap-codename-clockwork-mount/page/17/#findComment-1062009963 Share on other sites More sharing options...
JJagwire Posted December 4, 2012 Share Posted December 4, 2012 Any idea what the total polycount is so far? Link to comment https://gtaforums.com/topic/500262-wipivmap-codename-clockwork-mount/page/17/#findComment-1062012928 Share on other sites More sharing options...
Tori_95 Posted December 9, 2012 Share Posted December 9, 2012 (edited) hey steel can i test it? im on vacations EDIT: LOL SORRY Edited December 10, 2012 by Tori_95 Link to comment https://gtaforums.com/topic/500262-wipivmap-codename-clockwork-mount/page/17/#findComment-1062024960 Share on other sites More sharing options...
steel89ita Posted December 10, 2012 Author Share Posted December 10, 2012 Any idea what the total polycount is so far? The terrain Polycount is about 580.000, splitted in 80 parts. There's not much more for the other objects, they have less than 15000 polys for each one. Anyway, I'm making the trailer for the public beta, and I'll give you the release date in some days Link to comment https://gtaforums.com/topic/500262-wipivmap-codename-clockwork-mount/page/17/#findComment-1062028950 Share on other sites More sharing options...
legiz Posted December 10, 2012 Share Posted December 10, 2012 My paths will released yeah Link to comment https://gtaforums.com/topic/500262-wipivmap-codename-clockwork-mount/page/17/#findComment-1062029123 Share on other sites More sharing options...
steel89ita Posted December 11, 2012 Author Share Posted December 11, 2012 My paths will released yeah Yes, but GTAIV is not made for narrow roads and low density roads ___________________________ Here you go with the new trailer I'm sorry for our German friends but they have to wait a little longer because of copyright permissions (seems like the GEMA is blocking most of the videos with copyrighted music for them) Link to comment https://gtaforums.com/topic/500262-wipivmap-codename-clockwork-mount/page/17/#findComment-1062032819 Share on other sites More sharing options...
SkylineGTRFreak Posted December 11, 2012 Share Posted December 11, 2012 You know how much I hate my country? Link to comment https://gtaforums.com/topic/500262-wipivmap-codename-clockwork-mount/page/17/#findComment-1062032846 Share on other sites More sharing options...
steel89ita Posted December 11, 2012 Author Share Posted December 11, 2012 You know how much I hate my country? I didn't know about it, but I didn't know that GEMA was that terrible.. It's the only country where my video is blocked!! Anyway, I will try to upload a video for you this night If I find the correct music, and don't worry, I hate my country too, and you probably know why Link to comment https://gtaforums.com/topic/500262-wipivmap-codename-clockwork-mount/page/17/#findComment-1062032889 Share on other sites More sharing options...
SkylineGTRFreak Posted December 11, 2012 Share Posted December 11, 2012 well yea, I can probably only watch 2/3 of the entire youtube videos because of GEMA... It really sucks. But thanks alot, I really, really appreciate it Link to comment https://gtaforums.com/topic/500262-wipivmap-codename-clockwork-mount/page/17/#findComment-1062032906 Share on other sites More sharing options...
nkjellman Posted December 11, 2012 Share Posted December 11, 2012 My paths will released yeah Yes, but GTAIV is not made for narrow roads and low density roads ___________________________ Here you go with the new trailer I'm sorry for our German friends but they have to wait a little longer because of copyright permissions (seems like the GEMA is blocking most of the videos with copyrighted music for them) Did you use TBoGT for the parachute part or a mod? If its a mod could you send me a link? Link to comment https://gtaforums.com/topic/500262-wipivmap-codename-clockwork-mount/page/17/#findComment-1062033243 Share on other sites More sharing options...
Sebianoti Posted December 12, 2012 Share Posted December 12, 2012 alpha testing this mod has been a long and enjoyable adventure for the best part of 2012. It changed so much since the first alpha build March it's almost unrecognisable. I'd happily award this mod with my badge for the best mod of 2012 Link to comment https://gtaforums.com/topic/500262-wipivmap-codename-clockwork-mount/page/17/#findComment-1062035216 Share on other sites More sharing options...
steel89ita Posted December 18, 2012 Author Share Posted December 18, 2012 alpha testing this mod has been a long and enjoyable adventure for the best part of 2012.It changed so much since the first alpha build March it's almost unrecognisable. I'd happily award this mod with my badge for the best mod of 2012 Gold Badge Thank you Sebianoti for the award, I'm really happy you like my map even if it's not that big unlike the others. I done my best for this map and as my first map for the GTA world I think is going well.. Obviously there's some things that I wish to edit but I can't because it would require me to redo the map (like the dirty roads) but I will keep that for a possible next map @nkjellman: That is TBOGT, I had to cut the parts with the Red Sky Anyway guys, you know that the map is set to launch for a Public Beta Tomorrow?? Link to comment https://gtaforums.com/topic/500262-wipivmap-codename-clockwork-mount/page/17/#findComment-1062051687 Share on other sites More sharing options...
Tori_95 Posted December 18, 2012 Share Posted December 18, 2012 Anyway guys, you know that the map is set to launch for a Public Beta Tomorrow?? FINALLY! YES!!! Link to comment https://gtaforums.com/topic/500262-wipivmap-codename-clockwork-mount/page/17/#findComment-1062051788 Share on other sites More sharing options...
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