GinoPinoy Posted January 29, 2012 Share Posted January 29, 2012 i have created a new shorter car but I've used the old car as the col because i don't know how to create a new col for my new car when i've played it in game it has a invisible part now my question is how to make a new collision file for a new car i have 3D studio max 9 and kams script NOTE: please explain to me step by step thank you! Link to comment Share on other sites More sharing options...
_CP_ Posted January 29, 2012 Share Posted January 29, 2012 Do you imported car with col? If yes, in Hierarchy it should be model called Collision with spheres. Link to comment Share on other sites More sharing options...
GinoPinoy Posted January 30, 2012 Author Share Posted January 30, 2012 i don't think i've import it but how to import and export it Link to comment Share on other sites More sharing options...
_CP_ Posted January 30, 2012 Share Posted January 30, 2012 Try to import it again. When you export it, in plugin you need choose a DFF of your car with collisions. Link to comment Share on other sites More sharing options...
GinoPinoy Posted February 5, 2012 Author Share Posted February 5, 2012 Try to import it again. When you export it, in plugin you need choose a DFF of your car with collisions. can you show me step by step??? Link to comment Share on other sites More sharing options...
Michael.Knight1 Posted February 6, 2012 Share Posted February 6, 2012 Step 1 : Download G-Max http://www.gtasa.fr/download.php?act=download&id=1105 Step 2 : Install it in 3ds Max Step 3 : Launch 3d Max Then click on DFF IO and Import A Car Step 4 : Then Click on COllisant IO and type the name you will find in The Right and Export it Step 5 : Download Collisant Editor http://www.gtasa.fr/download.php?act=download&id=1107]Download[/url] Step 5 : Launch Collisant Editor Then Edit A Model Link to comment Share on other sites More sharing options...
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