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How large does the map need to be?


RockStarNiko
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Saying twice as big as RDR is like saying as big as SA, just sayin'.

 

The amount of city area in GTA IV and SA is very similar -- just imagine all of SA's cities put together -- and GTA IV's is more detailed. It's interesting that they kind of hit the same area twice in a row. If you look at what Team Bondi did with their city in L.A. Noire, it's over twice as big, matches or surpasses GTA IV in detail (in some ways but not others) but then that size created a challenge to populate it with life and interactivity (nice job making all the seats in the city usable though), and L.A. Noire took seven years! Nobody wants a GTA game to take seven years. There should be two GTA cities made in that amount of time -- hey, wait a minute didn't I just say L.A. Noire's city was twice as much city as in a GTA?

 

From all this I think we can infer what the practical limit is: about 3-4 square miles of Rockstar-quality cityscape.

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San Andreas felt big to me. GTA IV felt big on foot and in a car / on a bike, but the problem with GTA IV, it started to feel small when u got into a helicopter and started flying around, especially in TBOGT where you can fly like 3 times the maximum height from IV and it just feels small.

 

If they were going to add planes, i think the map would easily have to be 4x bigger than GTA IV. Because imagine they added planes to GTA IV, you could cross the map in 20 seconds, so for it to feel vast while being in a plane, it must be at least 4x bigger otherwise it would feel small yet again.

 

Also in IV:SA (the mod) when your in a plane/helicopter and go high up, it feels small yet again, only time GTA IV felt really huge for me is when you look up with the camera, it seems to extend the height of everything lol.

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I do want to see a map that's a lot bigger than Liberty City, with a variety of city, obviously, with some countryside as well, that has stuff to do in it.

 

Still, while I do want to see a much bigger map, we should still try to remember that saying, quality over quantity. If the map isn't as big as I would like, but has a lot of detail to it, then I'll still be more than satisfied with it.

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Saying twice as big as RDR is like saying as big as SA, just sayin'.

 

The amount of city area in GTA IV and SA is very similar -- just imagine all of SA's cities put together -- and GTA IV's is more detailed.  It's interesting that they kind of hit the same area twice in a row.  If you look at what Team Bondi did with their city in L.A. Noire, it's over twice as big, matches or surpasses GTA IV in detail (in some ways but not others) but then that size created a challenge to populate it with life and interactivity (nice job making all the seats in the city usable though), and L.A. Noire took seven years! Nobody wants a GTA game to take seven years. There should be two GTA cities made in that amount of time -- hey, wait a minute didn't I just say L.A. Noire's city was twice as much city as in a GTA?

 

From all this I think we can infer what the practical limit is:  about 3-4 square miles of Rockstar-quality cityscape.

RDR's map is about twice the size of SA's map if I remember correctly SA is about 12 sq miles where as RDR is 21 sq miles and besides most of that time was spent on motion capture, bigger more detailed worlds have been built than LA Noire's and in under seven years .

 

 

 

If they were going to add planes, i think the map would easily have to be 4x bigger than GTA IV. Because imagine they added planes to GTA IV, you could cross the map in 20 seconds, so for it to feel vast while being in a plane, it must be at least 4x bigger otherwise it would feel small yet again.

 

 

But basic maths makes the it only take 80 seconds in a jet, doesn't seem like much of an improvement now does it ?

Edited by Lightning Strike
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GTA San Andreas felt huge, especially on a plane.. not sure if it was just the engine or perhaps the vehicles and planes were "slower" because on GTA IV it just felt like the islands were passed too quickly on a helicopter

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I'm hoping for a 100% increase in size over GTA4. The new 100% being country side.

I would like even more if possible.

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RDR's map is about twice the size of SA's map if I remember correctly SA is about 12 sq miles where as RDR is 21 sq miles.

GTA SA is 13.9 square miles, disclosed by Rockstar in an interview ("36 million square meters"). I measured RDR myself. At the start of the game you can use the distance travelled on foot stats to measure the train platform in Armadillo then compare that with the size of that on the map. I think the scale of this map is or is close to 1 pixel per square meter which is the same scale as the satellite image of San Andreas (warning large image links)

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GRINCH ASS BITCH

Someone had previously posted a really nice comparison that had shown that RDR is actually smaller than San Andreas. I think it was Magic_Al or something like that.

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Saying twice as big as RDR is like saying as big as SA, just sayin'.

 

Not even close. RDR is almost twice the size of SA.

 

It's the other way around. I suggest people use the measuring techniques available rather than hearsay and comparison images that don't say how they were made.

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I understand SA is smaller, but why did it feel so big?

 

Again, having gone back to play SA.. the game felt massive, especially driving from Los Santos to SF.

 

Is this due to the "in-game" speed?

 

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paperbackmummy

 

I understand SA is smaller, but why did it feel so big?

 

Again, having gone back to play SA.. the game felt massive, especially driving from Los Santos to SF.

 

Is this due to the "in-game" speed?

Probably just due to the constantly changing environment. It gave the illusion of traveling long distances because of the massive shift in look and feel from area to area; in reality the southern California and Nevada area probably doesn't just go from redwood forest to straight up desert in a few yards. R* have the much-tougher-than-it-looks task of creating a vast world that represents an idea rather than a block-for-block, mile-for-mile duplicate, attempting to make it feel realistic without being ridiculous in terms of size, and still making it fun to play. I think they did it incredibly well on the PS2 and I am so psyched to see what they've been able to do on the PS3, especially now that they've already got comfortable with the hardware during the process of making IV. I have a feeling that when we get the game we will see how they've pushed the boundaries of what the system can do and what we thought could even be in a PS3 game.

 

In terms of map size I would like it to be bigger than SA with the same amount of detail that made IV so amazing. I hope I'm not asking too much, I don't really know what the capabilities of the system are, but I am confident they can knock it out of the park. I would love to have that feeling of being totally lost in the world, to set out in any direction and see something new, to lose myself in the wilderness and then slowly make my way back towards civilization. But to have it look just as beautiful as IV, and probably more so, would be a dream come true. So excited R*!!!

Edited by paperbackmummy
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Los Santos: At least twice the size of Liberty City. Three times the size would be like a dream come true!

The whole map: At least 1.5x the size of San Andreas. Twice the size of San Andreas would be awesome!

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I'm sorry Magic Al but your WRONG

 

RDR is MUCH bigger then GTA San Andreas.

 

Whatever measuring tool your using is incorrect.

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GRINCH ASS BITCH

 

I'm sorry Magic Al but your WRONG

 

RDR is MUCH bigger then GTA San Andreas.

 

Whatever measuring tool your using is incorrect.

Can you actually substantiate this claim? I've seen Magic_Al's method of measurement, it involved using the actual in-game counter (for "distance traveled" I believe) and was relatively accurate.

 

If you can actually provide another source with a reliable form of measurement that proves that RDR's map is larger than San Andreas, it'd be much appreciated.

 

EDIT: Can someone remove that God damn page-stretching image? Thanks in advance.

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thebestgameever

After playing SR3, i will be very disappointed if the map has no variation( desert or countryside) and if its small.

 

I think it should be large enough to accommodate a very well countryside, desert and 2 cities.

Like three times the size of IV.

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I just done a little experiment to try and compare size of GTA IV map with GTA SA map

 

In both games you can walk, jog or run/sprint

 

I chose to jog in both games as they seemed more or less the same speed

 

In San Andreas I started in the middle of Los Santos, under a main freeway bridge, just near a hot dog stand

 

When the clock hit 15:00 I start jogging due east, no sprinting and more or less a straight line heading to the ocean

 

When I jumped over wall and landed in the sea it was 19:00

 

So 4 minutes to jog half the length of Los Santos

 

This mean it would take roughly 8 minutes to jog the full length of Los Santos and roughly 16 minutes to jog the entire width of San Andreas

 

 

Now for GTA IV I start at the corner of Exeter and Grummer far north, just at the bottom of the hill

 

I set off at 19:00, heading down Exeter towards Middle Park, then jogged through the park biggrin.gif lol

 

When I get to the other side and hop over the wall on south side of Middle Park it was almost 21:30

 

The result is to jog halfway through Algonquin North-South is roughly 5 minutes and to jog the entire length would be ~10minutes estimate

 

 

So it seems the 3 "cities" in GTA IV are larger than the 3 "cities" in San Andreas, but because of all the countryside in SA, overall San Andreas in larger than Liberty City. It is not massively bigger though

 

 

If anyone have Red Dead Redemption and would like to experiment by jogging from point A to point B and say what time it took?

 

Remember not walk or run/sprint, but jog

 

 

I hope GTA V is bigger than GTA SA and GTA IV, they said it gonna be huge map, so I think it will be

 

If it takes around 30 minutes to jog from one side of Los Santos to the other, that be very nice biggrin.gif

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I just found a video of someone running from one side of LA Noire to other

 

He was running/sprinting and it took 40 minutes!!!!!

 

So LA Noire map i HUGE compared to IV and SA

 

Rockstar said GTA V will be the largest game they have made

 

So this means it will be larger than LA Noire?!?! wow.gif

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I just found a video of someone running from one side of LA Noire to other

 

He was running/sprinting and it took 40 minutes!!!!!

 

So LA Noire map i HUGE compared to IV and SA

 

Rockstar said GTA V will be the largest game they have made

 

So this means it will be larger than LA Noire?!?! wow.gif

The answer to that is: HELL YES. This is the largest game R* are creating, and that means it's bigger than L.A. Noire.

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Los Santos bigger than IV's Liberty City? Is that even possible?

 

Of course it is. Like I've said in multiple threads, the new LS will have a strong focus on roads, streets and carparks etc. Much of Los Santos' area will be dedicated to wide, multi-laned roads and freeways. This leaves increased area for more city area to compensate.

 

Why did San Andreas feel so huge? Well, here's your answer in a nutshell.

 

user posted imageuser posted image

 

 

 

user posted imageuser posted image

 

 

The draw distance conceals the true size of the map. When you fly in a plane, speeds are kept proportionate to the map size. Who else thought the Hydra in San Andreas seemed slower than it looked?

Edited by ChillyPhilly
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I wanted SF, LS and LV back in their entireties plus the 'dead spaces' like the desert and countryside. I wanted to take a flight to LV to play poker, then take another to LS to go clubbing etc. etc.

 

I was disappointed at first when I heard about the actual map size, but I don't mind now; knowing it is in the hands of R*.

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user posted image

 

does anyone know how accurate this comparison chart is?

 

i seen it on a few sites

 

where would red dead redemption and la noire place on this comparison chart?

 

also where will GTA V likely place?

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Ludzidocelowych

lets have one 10 or even 20 times as large at JC2.

 

8,000 square miles, that probably would be about 20 GB right there

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