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GTA V known features


ilipilli
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That's better. Thanks OP.

 

Anyway I'm getting a gut feeling functional convertable roofs wont make the game kind of like the trunks in GTA IV.

Trunks would have needed proper functionality of some kind, a gameplay mechanic otherwise there'd be no point in them opening. A convertible roof is really just an animation and we've seen it in the trailer quite prominently (it's a very "hey look at this" moment). I'd be surprised if it's not in the game as something the player can do.

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A Guy With A Minigun
That's better. Thanks OP.

 

Anyway I'm getting a gut feeling functional convertable roofs wont make the game kind of like the trunks in GTA IV.

Trailer was made back in 2009, so it's most likely already scrapped.

I don't even think GTA V could qualify as functional in 2009.

R* began development after GTA IV's realease so yes, there's also TBOGT Easter egg that looks exactly like the ending cut scene for the trailer.

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R* began development after GTA IV's realease so yes

So no. They began development in late 2008 - early 2009. Back then it was just an empty engine and a bunch of concepts, maybe a few engine upgrades, but nothing more.

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That's better. Thanks OP.

 

Anyway I'm getting a gut feeling functional convertable roofs wont make the game kind of like the trunks in GTA IV.

Trailer was made back in 2009, so it's most likely already scrapped.

I don't even think GTA V could qualify as functional in 2009.

R* began development after GTA IV's realease so yes, there's also TBOGT Easter egg that looks exactly like the ending cut scene for the trailer.

Don't assume stuff bro, it makes you look like an ass. Either provide sources for what you're talking about, or drop the topic.

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All pictures working fine for me. But agreed with the above - regardless of likelihood, the parts about planes being flyable, but the blimp not is speculation presented as fact. Other than that, good effort. smile.gif

Flyable planes are not speculation... they showed off several varieties in the trailer. By your logic, the ability to drive cars is still speculation as they were shown in the trailer but their drive-ability hasn't been officially "confirmed" by R*.

 

I'll bet you and anyone else their pre-order copy of V that planes will be flyable.

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All pictures working fine for me. But agreed with the above - regardless of likelihood, the parts about planes being flyable, but the blimp not is speculation presented as fact. Other than that, good effort. smile.gif

Flyable planes are not speculation... they showed off several varieties in the trailer. By your logic, the ability to drive cars is still speculation as they were shown in the trailer but their drive-ability hasn't been officially "confirmed" by R*.

 

I'll bet you and anyone else their pre-order copy of V that planes will be flyable.

I think Barguast was trying to say that people have stated that the blimp isn't flyable so much (despite being speculation) it has turned into a fact, when it reality, we don't have a f*cking clue!

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Nice! I love how the clouds and trees have significantly better detail compared to IV.

 

And I'm hoping the planes will be flyable. It would be a big letdown if they couldn't be used by the protagonist.

izx6.jpg

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Ex Hellraiser
Anyway I'm getting a gut feeling functional convertable roofs wont make the game kind of like the trunks in GTA IV.

Now that I think about it, yeah, I agree. NPC's open and close hoods/trunks all the time in GTA IV, yet that opportunity is only available in one cutscene, where Niko breaks Roman out of his trunk. In V, we may see NPC vehicles opening the convertible, or other similar vehicle function, but not be available to us.

 

But, typing this, I also thought, "Well, what if we jack the car during the roof up/down animation? Will it continue up/down, then not be changeable after that, or will it stop halfway?" Realizing this, either the convertibles will be in the game fully operational, or it will be removed outright.

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"Well, what if we jack the car during the roof up/down animation? Will it continue up/down, then not be changeable after that, or will it stop halfway?"

Well if we drive off during the animation the roof is most likely to fly off or break like the hood of a car.

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This is probably just a delay in the car damage system, but it seems the cars don't morph like they did in GTA IV but I could be wrong.

 

user posted image

 

user posted image

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paperbackmummy

I'm sure R* planned every second of that trailer to show us just enough new features to pique our interests; I don't see why they would waste that precious minute and some change of footage on stuff that's not a part of the game. Have they done that before? They definitely seem to emphasize the retractable roofs, so to just not have it would be weird. Stuff like the blimp is still up for debate because we don't actually see it doing anything, and it's just in the background - but the retractable roof gets a comparatively big focus.

 

Anyway I love the little details in the environment you picked up, OP. I noticed the clouds and sky animations obviously because they're so different from previous GTAs, but the wind and how it affects things like flags and fabric and etc. is a really nice detail. And the puddles on the ground is a nice catch, never noticed that. Great post!

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The first two GTA IV trailers showed a lot of things that vanished by the time the game was done: flying birds and a ferry being two of the most noticeable. However I think GTA IV was barely ready to show when they did its first trailer. GTA V looks much more polished in its first trailer.

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Cant imagine why R* would so many planes in motion in the first trailer and not plan on allowing us to fly them. Anyway, Dan Houser stated that the map would be very big, so plenty of room to fly around, provided the vehicles are slowed down again.

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This is probably just a delay in the car damage system, but it seems the cars don't morph like they did in GTA IV but I could be wrong.

 

user posted image

 

user posted image

I noted that also, looks weird... but i'd say we wait till we get more information. V is in early development so plenty of things are going to be change.

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John Footpenis

I'd say that maybe the way this footage was captured, damage doesn't show up well. Someone already pointed out awhile ago that the skidmarks were already on the ground before the cars even got to them. So I'm going to guess this is just a limitation of the recording function R* uses.

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2.3.2 Air (We'll be able to fly planes)

Well, we sure can fly them.. since there are several planes shown in the trailer. But still it's not confirmed. Who knows, we maybe can use them only in a mission? Would be really sh*tty anyway, but I am sure this won't happen.

 

 

user posted image

Blimp, not flyable

The same here. It's probably unlikely, but nowhere it has been confirmed that they won't be flyable.

I'm hoping the blimp is like IV's tugboat.

Slow as hell and sometimes tricky to get to but it's drivable.

 

I'd suggest to anyone, get the tugboat and drive it (slowly) to the airport and beach it, get out and off it and just look at the sheer size of it.

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That's better. Thanks OP.

 

Anyway I'm getting a gut feeling functional convertable roofs wont make the game kind of like the trunks in GTA IV.

I hope not, but it may only be something that peds can do.

They also were able to open trunks in IV, or ateast they were looking in the trunks, can't say I ever saw anyone open one.

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Well all this speculation is nice about the convertible roofs. I'm thinking what about the rain effects on a car that is a convertible. I have seen an old lady driving a convertible and it started to rain. I have to say I've never laughed so hard in my life. But that's besides the point, since they are aiming for more "realism" I'm hoping that atleast this small detail will be addressed. Possably the cab of the car will fill up with water, dumping water out of the car when you step out. Also the effect rain will have on your characters apperence damp clothes when you get poured on... Who knows only time will tell

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HaythamKenway

I can't even imagine us flying the blimp. I mean, that thing is HUGE, larger than any other vehicle in GTA series to date. Just way too huge.

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I can't even imagine us flying the blimp. I mean, that thing is HUGE, larger than any other vehicle in GTA series to date. Just way too huge.

It would propably be featured in a mission, but I think that otherwise it ain't accessible.

Not sure what kind of mission it would be used in though.

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R* began development after GTA IV's realease so yes

So no. They began development in late 2008 - early 2009. Back then it was just an empty engine and a bunch of concepts, maybe a few engine upgrades, but nothing more.

If I remember right, Rockstar had a month's break after IV was released to huge success. Similarly, they had a week's break immediately after San Andreas was released.

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I can't even imagine us flying the blimp. I mean, that thing is HUGE, larger than any other vehicle in GTA series to date. Just way too huge.

It would propably be featured in a mission, but I think that otherwise it ain't accessible.

Not sure what kind of mission it would be used in though.

If I had to guess, I'd say the blimp is just a prop. There was a blimp in VC, but not once was it even referenced in the game.

 

I've no doubt about planes however; the detail on those planes is just too much for them to not be a drivable vehicle.

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Looks like peds looking into trunks are back

 

user posted image

Nice Find!

Thanks, I was looking at the pics one at a time and kinda noticed it. Had to zoom in to really tell if that was going on lol

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I had an idea. I think that one key one the gamepad is reserved for a vehicle animation. Think of the convertible. Or the Shamal's wheels. Or the pesticide coming out of the cropduster. Just like in SA (the planes wheels, or the tow truck). In IV we only had the trashmaster as far as i know. yeah, that's it... cheers

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