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Empire Building!


GTA-King

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Nice ideas,  SIKKS66! icon14.gif

 

Empire building should be part of V's story, otherwise it wouldn't make much sense in my opinion. The process in which one would establish a criminal empire in the present day is something I would find interesting considering the economic crisis. Make sense though for someone to want to go about this... stick it to THE MAN by beating the system. I also think it would be cool to have main characters in the story to be a part of your empire. Like a lawyer for example... or a drug distributer. Would make the plot a bit more interesting.

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[O]tter[ba]nned Oct 8, 2013, for 91 days.

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  • 4 weeks later...

I'm going to bump this again because some people may not have seen some of the amazing ideas posted here, or they may want to add some of their own.

 

Plus the V section is pretty stale, so perhaps the revival of this thread will help.

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[O]tter[ba]nned Oct 8, 2013, for 91 days.

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Updated the ideas section, keep 'em coming guys!

 

@GTASanAndreasV: Oh believe me, I have. I plan on emailing them everyone's ideas here soon. Maybe at least one of them will spark an interest to them (that's if they read it anyway). Couldn't hurt to try!

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[O]tter[ba]nned Oct 8, 2013, for 91 days.

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This is dreaming in all honesty. We'll see in June if this is going to be added. I dont want another GTA 4 .... We need something ground breaking. Building an Empire sounds good. But how you acquire it shouldnt be so easy. Rival gangs rival corporation and corruption should play a part

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This is dreaming in all honesty. We'll see in June if this is going to be added. I dont want another GTA 4 .... We need something ground breaking. Building an Empire sounds good. But how you acquire it shouldnt be so easy. Rival gangs rival corporation and corruption should play a part

Well of course it's just dreaming. That's basically all we can do at this point. We may or may not find out if this feature is to be included around June. Here's to hoping though.

 

And yes I agree. If we was to establish a successful criminal empire it should definitely be a challenging process.

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[O]tter[ba]nned Oct 8, 2013, for 91 days.

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I think there should be ways of making money other than property. You could buy the Friends without Faces website and earn income off it for example. You can even start trading drugs and hire people to push your wares around the city, and even buy meth labs and so on to maximise your profits.

 

Another nice feature would be online banking and management. It'd be cool to recieve an email from someone saying that there's cheap drugs being offered somewhere, so you email one of your staff telling them to go and buy the drugs.

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  • 3 weeks later...

Nice ideas, E28 . I'll add them to the list soon. icon14.gif

 

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[O]tter[ba]nned Oct 8, 2013, for 91 days.

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Updated the ideas section and added your video as well, E28. icon14.gif

 

Keep the great ideas coming guys!

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[O]tter[ba]nned Oct 8, 2013, for 91 days.

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Man, you have some great ideas. Also, when celebrities,entertainers,public figures etc. come to town, they hire your henchmen for protection.

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@HeNDo6750: Thanks! I mean, they brought back the respect system from GTA 2 and put it in GTA San Andreas. So whose to say they won't bring back empire building from GTA VCS and put it in GTA V? They could do sooo much more with it too judging by all the ideas people are posting.

 

@kingcs: That sounds great! Eventually the protagonist will probably become a Vinewood hotshot at some point.

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[O]tter[ba]nned Oct 8, 2013, for 91 days.

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It would be great to have a ton of employees (divide profits amongst them) and maybe a select few of henchmen are undercover. You have the chance to either A: investigate who they are more in-depth or B: Kill the henchmen on the spot for being suspected in the first place.

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Honest Bill

I think it would be good if there were a system whereby you meet random criminals, and by doing a string of missions for them, you can earn their respect (or fear if you prefer) and then you can hire them for your organisation

 

Let's say for example, our protagonist is head of a small professional crew. I'm thinking along the lines of De niro's crew in 'HEAT' (which was an awesome film) and the other main characters (playable or not?) all have some kind of specialisation. One will be a great getaway driver, one will be an explosives expert etc etc..

 

When you hire random henchmen and take them on missions with you, they would level up (much like TLAD) and once they hit a certain level, you could get them training in these specialisations. Perhaps once they reach the highest level, you can promote them and put them in charge of certain businesses.. The better they are, the more you have trained them, and the better equipment you kit them out with, the better they will deal with any attacks.

 

They could also have a bit of personality, which, when coupled with the time invested trying to level them up, should add a real sense of attachment to them. And they would also provide the perfect place to get random generated quests after the story is finished. You go to them to check on your businesses, they need your help doing something for the business which they can't handle or are just way too busy for. This way you still get to do a lot of tasks, but you feel you are doing it for yourself, as opposed to being someone's delivery bitch despite being a millionaire.

 

You could also buy and equip your gang members with flashy cars and suits, which will give you the feeling of your gang really advancing as well as providing a good money sink.

 

There is also lots of opportunity for repeatable activities for you and your gang. Such as Warehouse robberies. These could be done at any time, but perhaps occasionally some contacts will call you letting you know where to find aa big score. There could be a variety of ways to complete the robbery. Stealth, ram raiding, inside job, hit the cargo in transit etc etc.

 

Bank jobs, same principle, repeatable missions with an open ended approach.

 

Car jacking, perhaps you could send your goons out to get you specific cars.. The rarer the car, the longer it takes, and the more you have to pay.

 

ATMs, i'm sure we can all agree they were pointless in IV, but the ability to rip them out of the wall with a tow truck and drive them off to safety, would make them a little more interesting.

 

Drug labs. YOu can set them up in certain buildings, and either peddle the wares yourself, or send your goons out to do the selling.

 

Kidnapping. You can do it to anyone, but you need a contact to call you and let you know of a high value target if you want to make the job worthwhile.

 

Protection rackets.. Hassle a small business owner enough and they will pay you a small fee to leave them alone. Another thing you could have your goons do instead if you want

 

Smuggling. perhaps you could own a warhouse at the docks, and you could do drug runs in boats.

 

Prostitution.. the hookers will pay you to protect them while they go about their business

 

I also think that respect from GTA2 should make a return. you have to be careful who you do business with.. Sell weapons to the ballas and the families will lose respect for you. sell too man drugs or commit too many murders, then your corrupt police chief or political connections won't want to associate with you etc..

 

Security van heists, train robberies, drug plantations, underground casinos, bootlegging, assassinations, poltical sabotage, intimidation, safe cracking, burglary. the possibilities are endless.

 

 

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Empire building should be part of V's story, otherwise it wouldn't make much sense in my opinion. The process in which one would establish a criminal empire in the present day is something I would find interesting considering the economic crisis. Make sense though for someone to want to go about this... stick it to THE MAN by beating the system. I also think it would be cool to have main characters in the story to be a part of your empire. Like a lawyer for example... or a drug distributer. Would make the plot a bit more interesting.

It has probably already been mentioned in your thread (or maybe even intrinsic to the whole thread itself), but your statement about building a criminal empire to get rich in the midst of the ongoing economic crisis made me think that, when a guy gets a powerful organization and big money going, it gets harder to tell legitimate business from criminal business.

 

As the story progresses the rich and powerful protag (and/or maybe some of the bosses he meets on his way up) could hobnob with the community of other super-rich, quasi-legal movers and shakers of Los Santos. Rockstar could make a strong political statement by eventually converging the world of criminal power and wealth that is built on a street-level criminal enterprise with the sophisticated white collar banker / broker criminals who consider their amoral, unethical and illegal accumulation of wealth at the expense of fiduciary trust to be business as usual, an entitlement of their upper class background, education and network of similar exploiters in real estate, banking, investing, and politics.

 

Rockstar has often used elements of political and business corruption in their mission backgrounds as mechanisms and motivators, so it is not a new idea.

 

The story would eventually contrast these two paths up to the point where they are indistinguishable and where all players are engaging in corporate and Los Santos city government corruption to grow their empires, regardless of how they built, and continue to build, their base of wealth.

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@Honest Bill: omg, such great ideas! With all that it would make our protagonist a big hotshot with lots of money. My only hope is that if there are this many ways to make money, than we should be able to spend it on alot of stuff. Cars, guns, furniture, TV's, cellphones, houses ect. Would give us a sense of accomplishment. In IV we risked our lives to earn money so we can spend it on guns and food. That's it. We should be able show off our hard work.

 

@saintsrow: I like it! Sounds like the step in the right direction for GTA.

Edited by GTA-King

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[O]tter[ba]nned Oct 8, 2013, for 91 days.

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Empire building should be part of V's story, otherwise it wouldn't make much sense in my opinion. The process in which one would establish a criminal empire in the present day is something I would find interesting considering the economic crisis. Make sense though for someone to want to go about this... stick it to THE MAN by beating the system. I also think it would be cool to have main characters in the story to be a part of your empire. Like a lawyer for example... or a drug distributer. Would make the plot a bit more interesting.

It has probably already been mentioned in your thread (or maybe even intrinsic to the whole thread itself), but your statement about building a criminal empire to get rich in the midst of the ongoing economic crisis made me think that, when a guy gets a powerful organization and big money going, it gets harder to tell legitimate business from criminal business.

 

As the story progresses the rich and powerful protag (and/or maybe some of the bosses he meets on his way up) could hobnob with the community of other super-rich, quasi-legal movers and shakers of Los Santos. Rockstar could make a strong political statement by eventually converging the world of criminal power and wealth that is built on a street-level criminal enterprise with the sophisticated white collar banker / broker criminals who consider their amoral, unethical and illegal accumulation of wealth at the expense of fiduciary trust to be business as usual, an entitlement of their upper class background, education and network of similar exploiters in real estate, banking, investing, and politics.

 

Rockstar has often used elements of political and business corruption in their mission backgrounds as mechanisms and motivators, so it is not a new idea.

 

The story would eventually contrast these two paths up to the point where they are indistinguishable and where all players are engaging in corporate and Los Santos city government corruption to grow their empires, regardless of how they built, and continue to build, their base of wealth.

cookie.gifcookie.gifcookie.gif

 

To add to this, I'd like a story that highlights corruption not just in the Police ALA San Andreas, but the entire rotten system. Imagine having PMCs loose in the streets of Los Santos, patrolling day & night in urban assault vehicles, armed to the teeth with military grade weaponry, their services for sale to the highest bidder: you- or your enemies.

 

It's not as far fetched as it sounds.

 

user posted image

 

Apologies for the stretch.

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To add to this, I'd like a story that highlights corruption not just in the Police ALA San Andreas, but the entire rotten system. Imagine having PMCs loose in the streets of Los Santos, patrolling day & night in urban assault vehicles, armed to the teeth with military grade weaponry, their services for sale to the highest bidder: you- or your enemies.

 

It's not as far fetched as it sounds.

Oh, i gotta get me one of those http://www.barespeed.com/images/SEMA%20200...50/CPC_0509.jpg .... wink.gif

 

Now the premise you have just mentioned sounds kind of like the basic economic landscape of the original movie Robocop (1987) http://en.wikipedia.org/wiki/RoboCop, one of my favorite movies. Its premise was the economic decay of Detroit and consequent crime, followed by the corrupt security / defense corporations who move in to exploit the mess and basically outsource the cops and buy control of Detroit from public govt transitioning to private, expedient corporate sleazebags in cahoots with the organized crime machine in Detroit. Very cynical.

 

Ironically and sadly, Detroit is back in the same mess again, if it ever crawled out the first time.

 

I would say that Los Angeles / Los Santos is not quite in such a dire situation overall as Detroit was/is, but certainly pockets of LA are in pretty sad shape, in stark contrast to accumulation of global-scale wealth and the finest living, in other parts of LA. Having roving security crews that can kill at will would be consistent with the Robocop era and location, but as far as I know, Los Angeles is not quite there yet smile.gif But as we both seem to agree, there is plenty of big money / big govt corruption in LA - I think it is still a little more genteel, not quite at the level of street anarchy yet.

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Honest Bill

Personally, i want to play as one of these corrupt corporations.. Let me form my own zaibatsu and engage in political and economic corruption. I play GTA because of the criminal underworld. I want my character to be a part of it all and a major player, so it irks me when my character is at odds with me over morals..

 

Niko and John Marston, as the latest Rockstar protagonists i have played, both had morals which were at odds with what i want to play. Why must i play as someone who wants out of the life.. in a GTA game? this is the last place for reforming criminals who have all of a sudden developed a conscience.

 

Fair enough that other people might disagree and want to play as a good guy. but where's my option to play how i want to play? they don't even leave the character ambiguous and open to interpretation any more. I have Niko out slughtering indiscriminately, and then acting like he has ethics in every cut scene. There is a large disparity there and it creates discord for me, breaks my immersion.

 

Why can't i play as a character who is perfectly happy being a criminal? This is a crime game is it not? That's why I play it, because i want to commit crime, so making the protagonist's desires contrary to my own, creates separation and a barrier to me connecting with the character.

 

It looks as though I am in for more of the same this time around unfortunately (based on the monologue for the trailer) He wanted to leave the life behind and start a family, which already screams to me that the protagonist will be a whining, pretentious hypocrite. Always banging on about how he wants out and blah blah blah trying to come across as some level headed guy who is the voice of reason. when really he is just somebody's bitch doing hits for them..

 

I am bored of it. I want to be the f*cking bad guy.. This is GTA, If i wanted to take endless sh*t and have my only goal be to retire, i'll stop playing and just enjoy real life. I wanna push it to the f*cking limit

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maby the vita could be used here to check your buisness or you could use it as your phone in game.

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Honest Bill
maby the vita could be used here to check your buisness or you could use it as your phone in game.

Sorry... vita?

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Personally, i want to play as one of these corrupt corporations.. Let me form my own zaibatsu and engage in political and economic corruption. I play GTA because of the criminal underworld. I want my character to be a part of it all and a major player, so it irks me when my character is at odds with me over morals..

 

Niko and John Marston, as the latest Rockstar protagonists i have played, both had morals which were at odds with what i want to play. Why must i play as someone who wants out of the life.. in a GTA game? this is the last place for reforming criminals who have all of a sudden developed a conscience.

 

Fair enough that other people might disagree and want to play as a good guy. but where's my option to play how i want to play? they don't even leave the character ambiguous and open to interpretation any more. I have Niko out slughtering indiscriminately, and then acting like he has ethics in every cut scene. There is a large disparity there and it creates discord for me, breaks my immersion.

 

Why can't i play as a character who is perfectly happy being a criminal? This is a crime game is it not? That's why I play it, because i want to commit crime, so making the protagonist's desires contrary to my own, creates separation and a barrier to me connecting with the character.

 

It looks as though I am in for more of the same this time around unfortunately (based on the monologue for the trailer) He wanted to leave the life behind and start a family, which already screams to me that the protagonist will be a whining, pretentious hypocrite. Always banging on about how he wants out and blah blah blah trying to come across as some level headed guy who is the voice of reason. when really he is just somebody's bitch doing hits for them..

 

I am bored of it. I want to be the f*cking bad guy.. This is GTA, If i wanted to take endless sh*t and have my only goal be to retire, i'll stop playing and just enjoy real life. I wanna push it to the f*cking limit

cookie.gifcookie.gif You hit the nail on the head. Rockstar is trying to be so cinematic, that they are leading us by the nose ring down a certain moral path. I agree with you exactly, the cutscenes set a tone that is variously at odds with the player's feeling of what he is doing in the game and why, and the design of the game more and more puts us on a moral rail to follow - with the possible exception of having some attempt at least in RDR to gain or lose respect by moral choices, when the player is just having fun doing replays after the main story is done.

 

EDIT - adding a thought: In sandbox games, by design the game has various physics, functional and NPC properties and constraints, and within that framework we are able to freely experiment and try all kinds of things and truly immerse ourselves in a world. But Rockstar's predilection for cinematic structure in their games ironically breaks that freedom in terms of story. It becomes a sandbox game with greatly limited plot choice. We can hope that when Rockstar says "bold new direction in open world gaming" they mean that we will have more of this kind of freedom.

 

EDIT 2 - We can also hope that it was not the protagonist talking on the Trailer, but maybe a boss he meets along the way.

Edited by saintsrow
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  • 1 month later...

 

 

Just think, with a successful criminal empire, we could easily make as much fat stacks in this video...

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[O]tter[ba]nned Oct 8, 2013, for 91 days.

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Firstly: fuuuuuuuuuu for getting that "push it to the limit!" song on my head now.

 

Second: I agree completely, awesome ideas, man.

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Firstly: fuuuuuuuuuu for getting that "push it to the limit!" song on my head now.

 

Second: I agree completely, awesome ideas, man.

lol, that song fits perfectly for this topic. That's why I chose it. tounge.gif

 

and thanks man! Alot of people here have posted some FANTASTIC ideas. I'm hoping V has an empire building system like Vice City Stories, but better. I mean, the theme is money... so it would make sense.

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[O]tter[ba]nned Oct 8, 2013, for 91 days.

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jackass2009

Discounts on other businesses if you own one in the industry, like owning a taxi cab depot will let you have a discount on all taxi's throughout the city, and so forth. The more businesses you own, the higher the discount.

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