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GTA 3 Mobile Trainer


LoveMHz
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GTA 3 Mobile Trainer - LoveMHz

 

GTA3 Mobile Trainer is a game trainer for rooted Android devices to enable special features in GTA3.

 

Features:

[+] Car Spawner

[+] Teleporter

[+] Change Game Time

[+] Cheat: All Weapons

[+] Cheat: Extra Money

[+] Cheat: Full Health

[+] Cheat: Higher Wanted Level

[+] Cheat: Lower Wanted Level

[+] Cheat: Destroy All Cars

[+] Cheat: Change Costume

[+] Cheat: Weapons for All

[+] Cheat: All Pedestrians Attack You

[+] Cheat: Mayhem

[+] Cheat: Slow Time

[+] Cheat: Fast Time

[+] Cheat: 100% Armor

[+] Cheat: Clear Weather

[+] Cheat: Cloudy Weather

[+] Cheat: Rainy Weather

[+] Cheat: Foggy Weather

[+] Cheat: Invisible Cars

[+] Cheat: Funny

 

Preview:

 

user posted image

 

user posted image

 

user posted image

 

user posted image

 

user posted image

 

Known Issues:

[-] Some of the vehicles in the car spawner will cause the game to crash. Please let me know which ones crash the game.

[-] Some cheat codes may not work or crash the game. I've simple not have time to test them all. Please let me know which ones crash the game or don't work.

 

Tested Devices:

[+] Motorola Atrix

[+] Samsung Galaxy S2

[+] Kindle Fire

 

Change Log:

Version 1.0:

[+] Initial release.

Release 1.1:

[+] Fixed issues with code injection and execution, basically all the functions. Injected shell-code has been updated now to flag a segment of memory once injection+execution has completed. This should resolve ALL issues across different phones and tablets.

[+] Correct App Icon.

[+] Removed unused buttons from menus.

Release 1.2:

[+] Added more debug output to the application related to failed attempts of hooking GTA.

Release 1.3:

[+] Includes beta dynamic ARM compiler for code injection to add support for devices that have none standard memory module loading layout structures. Should fix issues reported with the Kindle Fire and some other devices.

[+] Added trainer version number to the home screen of the trainer.

Release 1.4:

[+] New UI.

[+] Interactive Car Spawner.

[+] Interactive Teleporter with save and load featuers.

 

Download:

 

user posted image

 

Source Code:

Coming soon...

 

Any and all feedback is welcomed!

Edited by LoveMHz
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Release v1.1:

[+] Fixed issues with code injection and execution, basically all the functions. Injected shell-code has been updated now to flag a segment of memory once injection+execution has completed. This should resolve ALL issues across different phones and tablets.

[+] Correct App Icon.

[+] Removed unused buttons from menus.

 

I need some reviews guys! Help me out.. Almost done with the SCM injection and I need to know what features to add next.

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Wow! This is awesome! I still have your Main.scm with the build in Car Spawner.. Maybe you can delete it know.. Are all GTA III Cars listet in the trainer?! Because i only saw some of them on the picture.

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Lol, nice! BTW, did you decompile or disassemble the GTA3 executable when you coded this trainer? Well since most if not all Android applications run under the Dalvik VM, and are coded in Java.

76561198000404928.png

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Could you make one for the iOS?

 

But still nice job man. How is converting VC to III going?

Edited by nkjellman
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Wow! This is awesome! I still have your Main.scm with the build in Car Spawner.. Maybe you can delete it know.. Are all GTA III Cars listet in the trainer?! Because i only saw some of them on the picture.

Yes it's all of them.

 

 

Lol, nice! BTW, did you decompile or disassemble the GTA3 executable when you coded this trainer? Well since most if not all Android applications run under the Dalvik VM, and are coded in Java.

Yes, this would have been pretty much impossible without using IDA to decompile GTA3. The great thing is GTA3 Mobile wasn't ported to Java. Basically WarDrum compiled the GTA3.exe as a native library, like a DLL on Windows, and the Java is just a wrapper to load the library into memory.

 

 

Could you make one for the iOS?

 

But still nice job man. How is converting VC to III going?

It could be.. But would way to much work for me to do. Once I release the source maybe someone could port it. It should be basically the same.

 

It's coming along. I wrote this to help me out with the conversion.

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Wow! This is awesome! I still have your Main.scm with the build in Car Spawner.. Maybe you can delete it know.. Are all GTA III Cars listet in the trainer?! Because i only saw some of them on the picture.

Yes it's all of them.

 

 

Lol, nice! BTW, did you decompile or disassemble the GTA3 executable when you coded this trainer? Well since most if not all Android applications run under the Dalvik VM, and are coded in Java.

Yes, this would have been pretty much impossible without using IDA to decompile GTA3. The great thing is GTA3 Mobile wasn't ported to Java. Basically WarDrum compiled the GTA3.exe as a native library, like a DLL on Windows, and the Java is just a wrapper to load the library into memory.

 

 

Could you make one for the iOS?

 

But still nice job man. How is converting VC to III going?

It could be.. But would way to much work for me to do. Once I release the source maybe someone could port it. It should be basically the same.

 

It's coming along. I wrote this to help me out with the conversion.

Nice to hear. The mobile version gave a reason to convert VC to III. I can't wait to check it out.

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The models ID wich crashes the game are the following one :

 

124125131140141147

 

 

I'll test this application later, but it look like awesome !

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Yes, this would have been pretty much impossible without using IDA to decompile GTA3. The great thing is GTA3 Mobile wasn't ported to Java. Basically WarDrum compiled the GTA3.exe as a native library, like a DLL on Windows, and the Java is just a wrapper to load the library into memory.

 

 

So basically the native library in question was the .so file you mentioned in the other modding topic, right?

76561198000404928.png

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oh btw. can't wait for VC in III, i alrady have all VC Cars and Radio Stations ingame

EDIT: Damn, it's not possible to rename the Radio Stations.. so the Radio Stations under the touch arrows are just some TXD's Images.

Edited by countergame
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Yes, this would have been pretty much impossible without using IDA to decompile GTA3. The great thing is GTA3 Mobile wasn't ported to Java. Basically WarDrum compiled the GTA3.exe as a native library, like a DLL on Windows, and the Java is just a wrapper to load the library into memory.

 

 

So basically the native library in question was the .so file you mentioned in the other modding topic, right?

Yeah. libNative.so

 

 

Add a Player Selector! Not just an cheat that let you play as an random ped..

Didn't think about that! Thanks smile.gif

 

 

The models ID wich crashes the game are the following one :

 

124125131140141147

 

 

I'll test this application later, but it look like awesome !

Exactly what I needed to know smile.gif Thanks man.

 

 

oh btw. can't wait for VC in III, i alrady have all VC Cars and Radio Stations ingame

EDIT: Damn, it's not possible to rename the Radio Stations.. so the Radio Stations under the touch arrows are just some TXD's Images.

Well that sucks. Maybe it's part of the interface that's drawn over GTA3. I'll look into it.

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oh btw. can't wait for VC in III, i alrady have all VC Cars and Radio Stations ingame

EDIT: Damn, it's not possible to rename the Radio Stations.. so the Radio Stations under the touch arrows are just some TXD's Images.

You would have to edit the american.gxt.

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oh btw. can't wait for VC in III, i alrady have all VC Cars and Radio Stations ingame

EDIT: Damn, it's not possible to rename the Radio Stations.. so the Radio Stations under the touch arrows are just some TXD's Images.

You would have to edit the american.gxt.

Nope doesn't work too..

 

VC SFX, Radio Sound Test:

WIP!

http://www.youtube.com/watch?v=p7o2zj_8qow

Edited by countergame
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Well that sucks. Maybe it's part of the interface that's drawn over GTA3. I'll look into it.

Well it is very easy to edit the GXT files.

 

Copy the original GXT from the APK and use my custom version tutorial. Copy the GXT files in your ~\Android\data\com.rockstar.gta3x\TEXT folder

Now the files used by the game are those in your SD card, you can modify them with any GTA 3 GXT editor wink.gif

Edited by Vicolaships
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Well that sucks. Maybe it's part of the interface that's drawn over GTA3. I'll look into it.

Well it is very easy to edit the GXT files.

 

Copy the original GXT from the APK and use my custom version tutorial. Copy the GXT files in your ~\Android\data\com.rockstar.gta3x\TEXT folder

Now the files used by the game are those in your SD card, you can modify them with any GTA 3 GXT editor wink.gif

Yes, but the new Radio Stations names are not in the GXT Files anymore. We have to wait for an GTA III Mobile TXD Editor

 

All VC Cars done:

user posted image

 

Now i have to replace some col files.

Edited by countergame
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Release 1.3:

[+] Includes beta dynamic ARM compiler for code injection to add support for devices that have none standard memory module loading layout structures. Should fix issues reported with the Kindle Fire and some other devices.

[+] Added trainer version number to the home screen of the trainer.

Edited by LoveMHz
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Release 1.3:

[+] Includes beta dynamic ARM compiler for code injection to add support for devices that have none standard memory module loading layout structures. Should fix issues reported with the Kindle Fire and some other devices.

[+] Added trainer version number to the home screen of the trainer.

LoveMHz, is it possible to convert the paths too?! OK: SFX Nearly done! Just have to replace the pickup sound and explosion. Cars done!

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Release 1.3:

[+] Includes beta dynamic ARM compiler for code injection to add support for devices that have none standard memory module loading layout structures. Should fix issues reported with the Kindle Fire and some other devices.

[+] Added trainer version number to the home screen of the trainer.

LoveMHz, is it possible to convert the paths too?! OK: SFX Nearly done! Just have to replace the pickup sound and explosion. Cars done!

Yeah, pretty much anything is possible.

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Your Registration to the Android Market is approved!

You can now upload and publish software to the Android Market.

The next version will be on the market place hopefully biggrin.gif

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Release 1.4:

[+] New UI.

[+] Interactive Car Spawner.

[+] Interactive Teleporter with save and load featuers.

 

user posted image

 

Also updated the screenshots on the first page.

Edited by LoveMHz
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user posted image

This is awesome!

 

But! the Teleporter doesn't really work on my SGSII.

Edited by countergame
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user posted image

This is awesome!

 

But! the Teleporter doesn't really work on my SGSII.

It's a bit buggy.

 

But did the last version work? Also does the save/load feature work on the current version?

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Hi i found you after download your app from the market by googling your apps name

my tablet is p10an a tegra2 device i have modaco custom rom r8 its rooted and i allow to your app any cheats doesnt works

Whats my fault notify.gif

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user posted image

Main.SCM Mod or a new feature for the Trainer?! I know this feature is from R*

BTW: I deleted the VC Conversions from my Phone, because you stopped working on it. So it's not cool to have VC Sounds, Cars, Radio Stations, Weapons in LC

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