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Bully Map on GTA IV or SA


lucamw

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Hello! I saw in the forum that there are truly amazing mod, such as a map of "GTA 2" brought on GTA San Andreas! and I was wondering if someone has not already done if you can bring the map of Bully on "GTA IV" or the San Andreas ... is always a game of R * and perhaps it is structured in a manner similar to GTA SA ...

 

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I remember someone was doing the Bully map on GTA IV, but I don't remember who, and I havent heard about the mod in a while. Ill go look it up.

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I remember someone was doing the Bully map on GTA IV, but I don't remember who, and I havent heard about the mod in a while. Ill go look it up.

nkjellman thanks, let me know if you find it wink.gif

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Unfortenitly it wasnt released. hristobg was the guy who was working on it but I havent heard about the mod in a while. Id really like to play it. I hope its not dead.

 

These are some screens he posted in this topic. http://www.gtaforums.com/index.php?showtopic=168666&st=0

 

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The bridge between the first and second city:

 

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Docks:

 

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The industrial city:

 

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  • 2 weeks later...
  • 3 weeks later...
  • 1 year later...

Christo deleted the mod because either he wanted to save disk space or a virus wiped-out his HDD, i can't remember what answer he gave to me (this was months ago over skype btw).

Importing or exporting the map in 3dsmax isn't the hard part, that's easy, the hard part is extracting all of the .nft texture dictionaries.

 

I was gonna re-convert it when i found out that he deleted the version that he made but after converting a small part of the funhouse i realised that extracting the .nft files was incredibly tedious.

 

If someone downloads niftools/nifscope and extracts all the map's .nft files into individual (same name as each .nft file) folders then i'll gladly convert Bully to IV.

Bullys ide files have a list of all the needed .nft's, no use extracting un-needed ones 'cos that would kill too much time.

Edited by Frank.s
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Christo deleted the mod because either he wanted to save disk space or a virus wiped-out his HDD, i can't remember what answer he gave to me (this was months ago over skype btw).

Importing or exporting the map in 3dsmax isn't the hard part, that's easy, the hard part is extracting all of the .nft texture dictionaries.

 

I was gonna re-convert it when i found out that he deleted the version that he made but after converting a small part of the funhouse i realised that extracting the .nft files was incredibly tedious.

 

If someone downloads niftools/nifscope and extracts all the map's .nft files into individual (same name as each .nft file) folders then i'll gladly convert Bully to IV.

Bullys ide files have a list of all the needed .nft's, no use extracting un-needed ones 'cos that would kill too much time.

By any chance, what game engine is Bully on?

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Renderware on PS2, Gambryo on PC.

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