mike962 Posted April 3, 2013 Share Posted April 3, 2013 I asked because often in Vigilante with RHino Rhino caught fire from expoloding police cars and had to start over... Link to comment Share on other sites More sharing options...
fnxrak Posted April 3, 2013 Share Posted April 3, 2013 I asked because often in Vigilante with RHino Rhino caught fire from expoloding police cars and had to start over... Well it's not failproof but you can use barbara's full immune police rancher for these missions It's not as easy as with the rhino but you don't have to worry about getting blownup Link to comment Share on other sites More sharing options...
Space Cowboy Posted April 3, 2013 Share Posted April 3, 2013 BP/EP/CP Rhino is a lot better than EP/FP one. Wonder why you'd trade off those for something less. Wait a second, Rhine will loose its BP property after entering the Gray Imports marker? BTW Rhino I'm not sure whether is Rhino EP or not, because some time ago I tried to blow it up with lots of RPG rockets and eventually it blown up after relatively lot rockets, but it also may be because of fire, I'm not sure on this. Link to comment Share on other sites More sharing options...
mike962 Posted April 3, 2013 Share Posted April 3, 2013 I asked because often in Vigilante with RHino Rhino caught fire from expoloding police cars and had to start over... Well it's not failproof but you can use barbara's full immune police rancher for these missions It's not as easy as with the rhino but you don't have to worry about getting blownup thanks !! a good vehicle also would be the All proof police bike from Catalina's mission unfortunatly tires can get easly shot and vehicle becoems rather useless BTW sorry I mistakenly cliked REPORT button for this post Link to comment Share on other sites More sharing options...
fnxrak Posted April 3, 2013 Share Posted April 3, 2013 (edited) Wait a second, Rhine will loose its BP property after entering the Gray Imports marker? BTW Rhino I'm not sure whether is Rhino EP or not, because some time ago I tried to blow it up with lots of RPG rockets and eventually it blown up after relatively lot rockets, but it also may be because of fire, I'm not sure on this. Probably, if you use for example the bulletproof forklift in gray imports you will loose the bulletproof. But in another example you can make any ep/fp vehicle bulletproof, after gray imports, if you activate the cheat to turn vehicles into tank mode (JCNRUAD) and then deactive it the vehicles will remain bullet/fire/explosionproof. Although I don't encourage the use of cheats, not because they are bad, or will mess your game or anything, it's just because they tend to make things easy...er About the rhino it has BP/EP flags, RPG rockets also create fire so maybe the rhino blew up because of it. Edited April 3, 2013 by fnxrak Link to comment Share on other sites More sharing options...
roggan Posted April 3, 2013 Share Posted April 3, 2013 Well it's not failproof but you can use barbara's full immune police rancher for these missions It's not as easy as with the rhino but you don't have to worry about getting blownup Personally I think that the funniest method to perform a Vigilante is three GSF-deagleheads in your EP/FP/CP/MP Policecar Link to comment Share on other sites More sharing options...
GTA Phreak Posted April 3, 2013 Share Posted April 3, 2013 a good vehicle also would be the All proof police bike from Catalina's mission unfortunatly tires can get easly shot and vehicle becoems rather useless Vigilante vehicles get puncture-proof when you start the mission (won't fix already blown tires though). The proofing outlives the mission but can't be saved. So if you want a puncture-proof police vehicle simple toggle vigilante on and off. Link to comment Share on other sites More sharing options...
mike962 Posted April 3, 2013 Share Posted April 3, 2013 (edited) a good vehicle also would be the All proof police bike from Catalina's mission unfortunatly tires can get easly shot and vehicle becoems rather useless Vigilante vehicles get puncture-proof when you start the mission (won't fix already blown tires though). The proofing outlives the mission but can't be saved. So if you want a puncture-proof police vehicle simple toggle vigilante on and off. WHAT????? so the all proof HPV 1000 you can easly snach in "Small Town Bank " becomes tire proof if you activate vigilante ????? WOW this means you can make Vigilante quite easy then early in the game , no need to wait later to aquer Hunter or Rhino, if only I knew this when I completed my master game only think you need is the MP 5 and lots of ammo for it and high bike skill so you don't fall off the bike Edited April 3, 2013 by mike962 Link to comment Share on other sites More sharing options...
GTA Phreak Posted April 3, 2013 Share Posted April 3, 2013 It's even better, your vehicle receives a health bonus for every level completed. Assuming that a normal undamaged vehicle is 100 health, your vehicle will receive 30 health for completing a level riding the vehicle or 20 health for completing a level outside the vehicle. The bonus can't revive a destroyed vehicle, but it can salvage a burning vehicle. The bonus is not limited to "fully repaired" 100 health, but can reach very high levels. A few hundred levels can make a Hunter pretty much indestructible. The extra health also outlives the mission but can't be saved. Link to comment Share on other sites More sharing options...
GTA_Loco Posted April 7, 2013 Share Posted April 7, 2013 Anyone noticed how the police maverick and news chopper are virtually BP/EP/FP/CP/DP/MP if you shoot them down into the water when you're underwater after undrowning yourself? But things go back to normal once you've pushed them to the undrowning spot Link to comment Share on other sites More sharing options...
GTA Phreak Posted April 7, 2013 Share Posted April 7, 2013 Yeah, but they only appear to be undamaged when they're in the water. You can reveal their true state by snapping pictures of them with the camera A funny thing happens if you shoot down a helicopter and push it into an undrowning zone without entering it. Once undrowned the AI will take control back and fly off, - but since it is actually destroyed it will continuously explode Link to comment Share on other sites More sharing options...
GTA_Loco Posted April 7, 2013 Share Posted April 7, 2013 (edited) Yeah, but they only appear to be undamaged when they're in the water.You can reveal their true state by snapping pictures of them with the camera A funny thing happens if you shoot down a helicopter and push it into an undrowning zone without entering it. Once undrowned the AI will take control back and fly off, - but since it is actually destroyed it will continuously explode Oh, interesting. I haven't tried the picture taking bit. But that's really weird as you can still ride in them as if their destruction was prevented by the water properties. I haven't sucessfully undrowned any of the downed choppers as they always blow up once I've undrowned them. So I haven't experienced as well the AI flying the thing off. EDIT: So I just tried the picture-taking thing but the chopper was whole and undamaged. I have a snapshot of it but I can't upload it now. Edited April 7, 2013 by GTA_Loco Link to comment Share on other sites More sharing options...
SeaWallTx Posted April 12, 2013 Share Posted April 12, 2013 (edited) Just for everyones info, I have confirmed that you can get all of the vehicles from system error's guide and all of the additional ones posted here on page 9. All except the full immune mothership from black project, on the ps3 psn version of san andreas. The mothership from black project on the psn version will not save no matter what garage you get it to nor the condition on the van once its in the garage, atleast for me it dissappeared everytime. Again this is on the new psn download version. Anyone have any ideas on how to obtain the full immune mothership from blackproject on ps3s psn version. Oh yeah, also the andromada from n.o.e.. I can only get about half of the andramada into the verdant meadows hangar before the thing just dissapears, everytime. Edited April 12, 2013 by SeaWallTx Link to comment Share on other sites More sharing options...
GTA_Loco Posted April 12, 2013 Share Posted April 12, 2013 The mothership from black project on the psn version will not save no matter what garage you get it to nor the condition on the van once its in the garage, atleast for me it dissappeared everytime. Did you try storing the mothership sideways? Funny thing about this especially if it's undamaged, you'll see truth literally drive away from the garage before the wasted scene ends. Assumingly, this would happen too even if it's damaged. Storing it sideways damaged or undamaged would somehow prevent that from happening. Link to comment Share on other sites More sharing options...
SeaWallTx Posted April 12, 2013 Share Posted April 12, 2013 The mothership from black project on the psn version will not save no matter what garage you get it to nor the condition on the van once its in the garage, atleast for me it dissappeared everytime. Did you try storing the mothership sideways? Funny thing about this especially if it's undamaged, you'll see truth literally drive away from the garage before the wasted scene ends. Assumingly, this would happen too even if it's damaged. Storing it sideways damaged or undamaged would somehow prevent that from happening. Yeah I tried that, I tried putting it in sidetways completely destoryed, I've left the tank in there to stop him, I've even pushed it all the way to the whitewood garage, because on this psn version, neither the verdant meadows garage nor the hangar can restore a destroyed vehicles. I'm starting to think its just impossible on the ps3 psn version. I just really wanted the mothership fully immune. Its my favorite vehicle in the gtas. I have 6 different EP motherships. 1 regular with the top up, 1 regular with the top down, 1 of each with a red line around the window area, and 1 of each with a black line around the window area. I know these tare just errors. It also happens in the jizzy mission with the khaki ho camper, I have 6 of those too. But they get banged up and shot up everytime so ive tried everything I could think of, at this point I'll try any thing even some cheats. I had read that about truth driving out, But thanks for the suggestion anyways .I appriciate any help. Link to comment Share on other sites More sharing options...
SeaWallTx Posted April 12, 2013 Share Posted April 12, 2013 I have an idea about how to get the FP/EP tornados from "end of the line". (End Of The Line (3): Tornadoes; 0, 1, 1, 0, 0) . I'm thinking something simular to the method shown in Stea1thman's video of him obtaining the EP LS Police during Reuniting the Families. Trying to get the feltzer's health to be depleted and keep your view on the tornados and keep tapping exit like in the video, that it might be obtianible in this manner, but I've been unable to get the car destoryed quick enough. Link to comment Share on other sites More sharing options...
mike962 Posted April 13, 2013 Share Posted April 13, 2013 I have an idea about how to get the FP/EP tornados from "end of the line". (End Of The Line (3): Tornadoes; 0, 1, 1, 0, 0) . I'm thinking something simular to the method shown in Stea1thman's video of him obtaining the EP LS Police during Reuniting the Families. Trying to get the feltzer's health to be depleted and keep your view on the tornados and keep tapping exit like in the video, that it might be obtianible in this manner, but I've been unable to get the car destoryed quick enough. it would be much much easier to just drive a Tornado in GREY IMPORTS to be FP/EP... and a sidenote the Tornado dissapears complelty after you get all AVrgos territory , only way to get it after that is the old cars traffic cheat Link to comment Share on other sites More sharing options...
fnxrak Posted April 13, 2013 Share Posted April 13, 2013 Doesn't work if the feltzer is destroyed you die I had the same idea Nice try anyways if we don't try we can't accomplish Link to comment Share on other sites More sharing options...
SeaWallTx Posted April 14, 2013 Share Posted April 14, 2013 I have an idea about how to get the FP/EP tornados from "end of the line". (End Of The Line (3): Tornadoes; 0, 1, 1, 0, 0) . I'm thinking something simular to the method shown in Stea1thman's video of him obtaining the EP LS Police during Reuniting the Families. Trying to get the feltzer's health to be depleted and keep your view on the tornados and keep tapping exit like in the video, that it might be obtianible in this manner, but I've been unable to get the car destoryed quick enough. it would be much much easier to just drive a Tornado in GREY IMPORTS to be FP/EP... and a sidenote the Tornado dissapears complelty after you get all AVrgos territory , only way to get it after that is the old cars traffic cheat I feel like a fool for that, during "grey imports" I was driving around tring to think of any cool cars to do tuat trick to, and I only did the 1st 3 ucvs in system errors guide. Oh well I'll just have to wait for "V" to find a car. I just found out about these "special".cars, and their guides. So now that the psn has the old gtas(well III and above anyways) I'm going back and trying to get every "special car" as well as maybe find one. Although I'm very late to this game, and I think the psn version differ ever so slightly from the original version, I'm gonna still try. I might go back to my ps2, I already have the games on it too Link to comment Share on other sites More sharing options...
OrionSR Posted April 14, 2013 Share Posted April 14, 2013 Were you able to collect Tenpenny's indestructible firetruck without using cheats? Link to comment Share on other sites More sharing options...
SeaWallTx Posted April 14, 2013 Share Posted April 14, 2013 (edited) Were you able to collect Tenpenny's indestructible firetruck without using cheats? Yes, earlier today I was finally able to get it. After bouncing back and forth between method one and two, first with slo-mo and full drive-by aiming, then just win full aim, and I ended up finally geting it using method one without cheats, it ended up being a lot about luck with the traffic around the dance club/bomb shop area. If you had to spot or even slow down it made the camera moved and the mission failed. I am still unable to get the full immune mothership from blackproject or the andromada from stowaway. I'm starting to think its not possible on the psn version. The mothership always(no matter which dirrection , condention, or even what garage I push it into it dissappears when i die. As for the andromada it dissappears before I get the tail in. Edited April 14, 2013 by SeaWallTx Link to comment Share on other sites More sharing options...
Space Cowboy Posted April 15, 2013 Share Posted April 15, 2013 Try to destroy Mothership with parachute equiped on (parachute can destroy proofed vehicles in case you don't know). Then perform suicide and see what happens. It's just my idea, I haven't tested it. Link to comment Share on other sites More sharing options...
SeaWallTx Posted April 15, 2013 Share Posted April 15, 2013 Try to destroy Mothership with parachute equiped on (parachute can destroy proofed vehicles in case you don't know). Then perform suicide and see what happens. It's just my idea, I haven't tested it. Yeah I have already tried that, I've flipped it in and out the garage I've paradestroyed it , I've left the rhino in the garage, I've use vergdant meadows, prickle pine, and whitewood, but I think ihave confirmed that on the psn version niether verdant meadows nor the hangar restore vehicles just eats destoryed vehicles. But those 2 vehicles( FI mothership and andromada) might be unobtainible on the psn version, has anyone gobtained these on ps3 using the psn version? Link to comment Share on other sites More sharing options...
fnxrak Posted April 16, 2013 Share Posted April 16, 2013 What about other garages to restore the mothership???? Link to comment Share on other sites More sharing options...
SeaWallTx Posted April 16, 2013 Share Posted April 16, 2013 What about other garages to restore the mothership???? Ive only been able to get it as far as prickle pine and whitewood garages, but niether verdant meadows, prickle pine nor whitewood would restore it before i commited suicide and after i do no matter weather its in the garage sideways, striaght, destroyed, flipped, blocked by a rhino, and nothing, its always gone before i get back from the hospital, i have been able to get every vehicle that ive tried to get, all from system error's guide and page 9 of this forum, ive tried everything i could find posted anywhere so fa except for the fi mothership and the andromada, but thanks for any help yal can give me. Link to comment Share on other sites More sharing options...
__mako Posted April 16, 2013 Share Posted April 16, 2013 Well you could try all other garages in Las Venturas, and maybe you could push it to impound garage, during Black Project police won't chase you if i'm right. Regarding Andromada, you say it vanishes before you get tail in, does that mean that you already have cockpit inside or no? Link to comment Share on other sites More sharing options...
Space Cowboy Posted April 16, 2013 Share Posted April 16, 2013 Well pushing it to Impound lot might be a bit tricky, but it's a good idea since that's how fnxrak obtained hydra. You should give it a sh*t, it may be hassle to push it all the way to impound, but it's definitely worth a try. Link to comment Share on other sites More sharing options...
SeaWallTx Posted April 16, 2013 Share Posted April 16, 2013 Well you could try all other garages in Las Venturas, and maybe you could push it to impound garage, during Black Project police won't chase you if i'm right.Regarding Andromada, you say it vanishes before you get tail in, does that mean that you already have cockpit inside or no? As far as the mothership it dissappears before i get much further than the whitewod garage, i havent been able to get it to the redsand west even. But i will defenently give the impound lot a try, ive never use the impound lot trick, im not sure exactly how it works but ill go over the impound section og system error's guide and give it a go a bit later and let yall know. And on the andromada , yes i get every bit in except the tail "fin", i get the whole plane minus the tail and EVERY time i line up to push the tail in it dissappears and if i go tail first it disappears faster, but yes i get the cockpit in the hangar(nearly the whole plane) but when i go to give it a "final" push it dissappears everytime does the cockpit being in a big deal? See i shoot it with a mini gun before take off then do the rhino cheat and start pushing, then heartbreak it vanishes. Link to comment Share on other sites More sharing options...
SeaWallTx Posted April 16, 2013 Share Posted April 16, 2013 Has anyone out there, with the GTA San Andreas ps2 classic for ps3 psn version, been able to get the FI Mothership from "black project" or the Andromada from "stowaway", agian on the PSN version? Because I'm wondering if its a version problem. Link to comment Share on other sites More sharing options...
roggan Posted April 17, 2013 Share Posted April 17, 2013 and a sidenote the Tornado dissapears complelty after you get all AVrgos territory , only way to get it after that is the old cars traffic cheat AFAIK sometimes it spawns in Vigilante Link to comment Share on other sites More sharing options...
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