JANTSUU Posted December 17, 2011 Share Posted December 17, 2011 I dont good speak englishBut,J antsu92 yoy need to rename file Dumbass-Productions and copy to your mobile exple file generic.txd (Dumbass-Productions) rename to generic_ATC.txd and cope) understand me& I removed the original generic.txd and placed Dumbass-Productions's generic.txd in GTA3 > models folder. Link to comment https://gtaforums.com/topic/495708-gta-3-mobile-modding/page/2/#findComment-1060950585 Share on other sites More sharing options...
-DP- Posted December 17, 2011 Share Posted December 17, 2011 (edited) Hmm... Dunno what's wrong. I see that the game is still using the default LQ textures. Well try this method: METHOD DON'T WORK Edited December 17, 2011 by Dumbass-Productions Link to comment https://gtaforums.com/topic/495708-gta-3-mobile-modding/page/2/#findComment-1060950624 Share on other sites More sharing options...
JANTSUU Posted December 17, 2011 Share Posted December 17, 2011 (edited) Hmm... Dunno what's wrong. I see that the game is still using the default LQ textures. Well try this method: 1. Make a backup of your generic_pvr 2. Rename my generic.txd to generic_pvr 3. Replace the one in the GTA3 folder with mine It should work now and look like this: generic_pvr? There is no such file in Galaxy S2 version. There is only generic.txd and generic_unc.txd. But if I replace generic_unc.txd with your generic.txd then all textures disappears in game and the ground and buildings looks white. Edited December 17, 2011 by Jantsu92 Link to comment https://gtaforums.com/topic/495708-gta-3-mobile-modding/page/2/#findComment-1060950643 Share on other sites More sharing options...
-DP- Posted December 17, 2011 Share Posted December 17, 2011 Hmmm... I don't know. But maybe the default textures of your GTA are already in a higher resolution. Link to comment https://gtaforums.com/topic/495708-gta-3-mobile-modding/page/2/#findComment-1060950666 Share on other sites More sharing options...
XPlay_ Posted December 17, 2011 Share Posted December 17, 2011 (edited) Nah... Don't work Seems that the new generic_***.txd uses other adresses/images... Edited December 17, 2011 by XPlay_ Link to comment https://gtaforums.com/topic/495708-gta-3-mobile-modding/page/2/#findComment-1060950680 Share on other sites More sharing options...
-DP- Posted December 17, 2011 Share Posted December 17, 2011 So does it look at least a bit better? Link to comment https://gtaforums.com/topic/495708-gta-3-mobile-modding/page/2/#findComment-1060950683 Share on other sites More sharing options...
XPlay_ Posted December 17, 2011 Share Posted December 17, 2011 Looks like this: Trying to get G-TXD to work... Link to comment https://gtaforums.com/topic/495708-gta-3-mobile-modding/page/2/#findComment-1060950689 Share on other sites More sharing options...
-DP- Posted December 17, 2011 Share Posted December 17, 2011 Bro as the one said before: The generic_***.txd method doesn't work. Replace the original generic.txd with mine and not the generic_***.txd Link to comment https://gtaforums.com/topic/495708-gta-3-mobile-modding/page/2/#findComment-1060950692 Share on other sites More sharing options...
-DP- Posted December 17, 2011 Share Posted December 17, 2011 Well I'm improving the Mod right now, so more textures will be replaced. Link to comment https://gtaforums.com/topic/495708-gta-3-mobile-modding/page/2/#findComment-1060950706 Share on other sites More sharing options...
XPlay_ Posted December 17, 2011 Share Posted December 17, 2011 OH seems to work Sorry for being noob.. Now I can see that manhole cover - but I havent seen any papers @ roadside.. Link to comment https://gtaforums.com/topic/495708-gta-3-mobile-modding/page/2/#findComment-1060950708 Share on other sites More sharing options...
JANTSUU Posted December 17, 2011 Share Posted December 17, 2011 Hmmm... I don't know. But maybe the default textures of your GTA are already in a higher resolution. I think there is some limit for texture resolution. No matter what size the textures are they will always show 64x64 in game. Link to comment https://gtaforums.com/topic/495708-gta-3-mobile-modding/page/2/#findComment-1060950711 Share on other sites More sharing options...
-DP- Posted December 17, 2011 Share Posted December 17, 2011 You can see them only in the IPad 2 and the IPhone 4S version. There are also the static shadows, the brakelights and the headlights missing. Link to comment https://gtaforums.com/topic/495708-gta-3-mobile-modding/page/2/#findComment-1060950724 Share on other sites More sharing options...
Spider-Vice Posted December 17, 2011 Share Posted December 17, 2011 Someone should try the LC mod, as I can't really try anything as it's f*cking slow on my Droid Link to comment https://gtaforums.com/topic/495708-gta-3-mobile-modding/page/2/#findComment-1060950726 Share on other sites More sharing options...
XPlay_ Posted December 17, 2011 Share Posted December 17, 2011 You can see them only in the IPad 2 and the IPhone 4S version. There are also the static shadows, the brakelights and the headlights missing. The lights problem can be solved with a modified gta3.set file.. I saw it somewhere and tested it. And: All lights where shown. But the screen resolution was wrong and the onscreen controls disappeared. Link to comment https://gtaforums.com/topic/495708-gta-3-mobile-modding/page/2/#findComment-1060950731 Share on other sites More sharing options...
-DP- Posted December 17, 2011 Share Posted December 17, 2011 Quick question.. does anyone wants XBOX wheels? The cars are using the XBOX models but not the wheels Link to comment https://gtaforums.com/topic/495708-gta-3-mobile-modding/page/2/#findComment-1060950742 Share on other sites More sharing options...
XPlay_ Posted December 17, 2011 Share Posted December 17, 2011 Well, why not? Here a screen with lights-enabled gta3.set: And here the file: http://www.mediafire.com/?53zttfpz2th0vq7 Link to comment https://gtaforums.com/topic/495708-gta-3-mobile-modding/page/2/#findComment-1060950747 Share on other sites More sharing options...
-DP- Posted December 17, 2011 Share Posted December 17, 2011 (edited) Thanks for the file, bro. And here are the wheels and my updated generic.txd: http://www66.zippyshare.com/v/76104142/file.html Edited December 17, 2011 by Dumbass-Productions Link to comment https://gtaforums.com/topic/495708-gta-3-mobile-modding/page/2/#findComment-1060950757 Share on other sites More sharing options...
XPlay_ Posted December 17, 2011 Share Posted December 17, 2011 There is a texture bug with the new wheels ^^ Link to comment https://gtaforums.com/topic/495708-gta-3-mobile-modding/page/2/#findComment-1060950811 Share on other sites More sharing options...
-DP- Posted December 17, 2011 Share Posted December 17, 2011 Damn, sorry. I'll try to fix it tomorrow. No more updates for today, I'm tired and I go to bed now. Link to comment https://gtaforums.com/topic/495708-gta-3-mobile-modding/page/2/#findComment-1060950816 Share on other sites More sharing options...
-DP- Posted December 17, 2011 Share Posted December 17, 2011 Tomorrow there will be more updates, but maybe I fix the bug with the wheels now. Link to comment https://gtaforums.com/topic/495708-gta-3-mobile-modding/page/2/#findComment-1060950824 Share on other sites More sharing options...
JANTSUU Posted December 17, 2011 Share Posted December 17, 2011 Well, why not? Here a screen with lights-enabled gta3.set: And here the file: http://www.mediafire.com/?53zttfpz2th0vq7 How do you edit .set file? I tried to put your traffic light set -file in my Galaxy S2. GTA III starts and it looks a lot better. There is now more shadows and resolution is better. But game crashes after few seconds. Maybe we could change few settings in set file so it works on Galaxy S2? Link to comment https://gtaforums.com/topic/495708-gta-3-mobile-modding/page/2/#findComment-1060950886 Share on other sites More sharing options...
XPlay_ Posted December 17, 2011 Share Posted December 17, 2011 (edited) UPDATE Hey guys, I managed to mess around with the gta3.set file. I optimized it for Xperia PLAY, but it should work on any other Device, too. Its features are: Car lights traffic lights blood (was disabled in Germany - I enabled it ) fixed screen-resulution fixed positions of infos like health, weapon, ... Download: Info: To get onscreen-controls, restore them through game options - Thanks to Jantsu92 for that. gta3.set Screenshot: Edited December 17, 2011 by XPlay_ Link to comment https://gtaforums.com/topic/495708-gta-3-mobile-modding/page/2/#findComment-1060950894 Share on other sites More sharing options...
JANTSUU Posted December 17, 2011 Share Posted December 17, 2011 Hey guys, I managed to mess around with the gta3.set file. For now, it's XPERIA Play optimized. Means that there are no onscreen-controls - I'll fix that soon. Its features are: Car lights traffic lights blood (was disabled in Germany - I enabled it ) fixed screen-resulution fixed positions of infos like health, weapon, ... Download: gta3.set Screenshot: I found way how to get onscreen controls back. Got to game options > controls and press restore defaults. Now it's working on Galaxy S2 and it looks amazing Link to comment https://gtaforums.com/topic/495708-gta-3-mobile-modding/page/2/#findComment-1060950899 Share on other sites More sharing options...
XPlay_ Posted December 17, 2011 Share Posted December 17, 2011 Okay guys, I updated the set file. Goto Release Now I'll try to change the cars - you need to know that this is my first GTA ever xD Link to comment https://gtaforums.com/topic/495708-gta-3-mobile-modding/page/2/#findComment-1060950931 Share on other sites More sharing options...
JANTSUU Posted December 17, 2011 Share Posted December 17, 2011 Thank you XPlay_ I replaced original GTA3.set file with XPlay_'s GTA3.set file and here is the result. Samsung Galaxy S2 version. Link to comment https://gtaforums.com/topic/495708-gta-3-mobile-modding/page/2/#findComment-1060950980 Share on other sites More sharing options...
nkjellman Posted December 17, 2011 Share Posted December 17, 2011 I'm going to try to make it so my GTA III PC will load the iPhone saves. The Bomb the Base mission is unplayable on the mobile version, because Rockstar f*cked up the sniper controlls. Link to comment https://gtaforums.com/topic/495708-gta-3-mobile-modding/page/2/#findComment-1060951128 Share on other sites More sharing options...
XPlay_ Posted December 17, 2011 Share Posted December 17, 2011 I'm messing around with the savegames atm, too... I'm trying to get the PC-saves working on Mobile version... But the game always exits atm. Link to comment https://gtaforums.com/topic/495708-gta-3-mobile-modding/page/2/#findComment-1060951148 Share on other sites More sharing options...
nkjellman Posted December 17, 2011 Share Posted December 17, 2011 (edited) I'm messing around with the savegames atm, too... I'm trying to get the PC-saves working on Mobile version... But the game always exits atm. Same here. Im trying to load the moble saves on the PC version, and they dont load. I want to load them on the PC so I can beat missions that are unplayable on the mobile version due to the controlls. An example of this would be Bomb the Base. I just get an unhandled exeption error when I load the save. I am using the moble main.scm. Are you using the main.scm from the PC? Edit: For those who are working on the gta3.set. Do explosions appear, and do the clouds in the sky show up? Also could I upload the iOS gta3.set so you can enable the effects and fix the resolution on that? The controlls are stuck down in the corners of the screen and I cant get them to move. Edit: I got the controlls fixed however it crashes after a while, and sometimes the controlls mirror. If I upload my my gta3.set file could you try to make the effects work? I think the game may be closing out because its using an Xperia file and not an iOS one. However I'm on the iPod tuch 4th gen and it may be running out of memory because its only a one core processer. If thats the case could you upload two. One with the resolution, one with the resolution set at defalt. Also don't put on the controll edits because there messed up and they mirror sometimes. Edited December 18, 2011 by nkjellman Link to comment https://gtaforums.com/topic/495708-gta-3-mobile-modding/page/2/#findComment-1060951193 Share on other sites More sharing options...
Filip Posted December 17, 2011 Share Posted December 17, 2011 Can someone upload timecycle.dat? Pls. Link to comment https://gtaforums.com/topic/495708-gta-3-mobile-modding/page/2/#findComment-1060951237 Share on other sites More sharing options...
nkjellman Posted December 18, 2011 Share Posted December 18, 2011 (edited) Can someone upload timecycle.dat? Pls. There is no need to. The timecyc.dat file is the same. Edit: There is a file called health.sc. I wonder if my health won't go down if I rename it. I doubt it but its worth a shot. Edited December 18, 2011 by nkjellman Link to comment https://gtaforums.com/topic/495708-gta-3-mobile-modding/page/2/#findComment-1060951319 Share on other sites More sharing options...
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