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detail over map size?


ldee
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I had these critiscisms when IV debuted.  Im not asking for a replacement for reality, simply asking for a more realistic envrioment.

You want realistic environments, yet you prefer the III era?

That's exactly what I don't understand. He dosn't like IV, but by the looks of it he should dislike the III era as much as he dislikes IV.

Its probably nostalgia-goggles, i mean sure III era games look like crap, but hey, theres just...something about it i cant put my finger on that i love, that style, that music...I dont know that magic, know what I mean? tounge.gif

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The way i look at this argument is like this. GTA IV is that total 10 hotty, shes gorgeous but an absolute starfish in the sack. SA on the other hand not so much, shes that 6 below average plain jane whos not much to look at but will shag your brains out like theres no tommorow.

What I ultimately hopes R* goal for V is to accentuate the aesthetics of GTA IV but add in all the the variety and fun both in terms of gameplay and geography from SA. I think from what the trailer has shown they are on their way to doing just that.

Well it's wrong, because GTA IV isn't all about graphics, and if it were, it certainly wouldn't be a 10, even back in 2008. GTA IV is both better looking, better in the sack and more interesting to talk to than GTA:SA.

 

SA is more like an old dog that you still love because of all the good old memories, but you just can't be bothered to take it for a walk anymore.

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The way i look at this argument is like this. GTA IV is that total 10 hotty, shes gorgeous but an absolute starfish in the sack. SA on the other hand not so much, shes that 6 below average plain jane whos not much to look at but will shag your brains out like theres no tommorow.

What I ultimately hopes R* goal for V is to accentuate the aesthetics of GTA IV but add in all the the variety and fun both in terms of gameplay and geography from SA. I think from what the trailer has shown they are on their way to doing just that.

Well it's wrong, because GTA IV isn't all about graphics, and if it were, it certainly wouldn't be a 10, even back in 2008. GTA IV is both better looking, better in the sack and more interesting to talk to than GTA:SA.

 

SA is more like an old dog that you still love because of all the good old memories, but you just can't be bothered to take it for a walk anymore.

That makes more sense.

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GTA IV has no detail, unless - as Idee suggested - we're talking about garbage litter and people talking on their phones.

 

It had no details. Can you phone someone and scare him by threatening his life, for example? Can you even phone the show on the radio who ask you to call them? Can you enter most buildings?

 

Is there a shopping mall you can enter? Can you enter the airport? The mayor's office? A university? A library?

 

What's interactive and detailed about GTA IV, apart from superficial visuals?

 

I'm in agreement with Idee. I'd rather have the countryside where I can test my SUVs and just mess about than a so-called detailed city that isn't even detailed to begin with.

I absolutely agree with Idee and the other countryside fans. I loved driving around in the countryside of San Andreas and I missed that feature in IV a lot. Many other players did that, too, maybe that s why a lot of ppl - including me - haven't played IV since completing the missions. I just got bored in the city and hasn't known what to do.

Sure it was a great city and it was fun to shoot the tourist helis down in South Algonquin, but there was really no interaction or enough space like a countryside. I mean, there was nearly no interaction in SA, too, but there was the possibilty of free roam. The one thing will be included in V, let s hope for the second, too. Hopefully they will add the Heavy Rain thing like choosing the answers and questions how the character will interact to a NPC.

Indeed. Liberty City might have captured part of New York's feel but it was almost always a bore after completing the story missions. In San Andreas, I used to go on road trips, travel between airports, do all sorts of basic yet revolutionary things that previous GTA games didn't have. When GTA IV was announced, we all knew it was going to be the first step in the new console direction, so we went easy on Rockstar. But GTA V better live up to its hype and expectations. Rockstar have no excuses this time, not when we've been forced to wait four years for an announcement between GTA IV's announcement and GTA V's, and I expect a four year wait between the two release dates as well, at least. So in those four years Rockstar should make one hell of a game. If it turns out to be just another GTA IV with a few hills and greenery surrounding a concrete jungle, then I'll lose faith in the gaming industry once and for all.

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Algonquin Assassin

 

Well it's wrong, because GTA IV isn't all about graphics, and if it were, it certainly wouldn't be a 10, even back in 2008. GTA IV is both better looking, better in the sack and more interesting to talk to than GTA:SA.

 

SA is more like an old dog that you still love because of all the good old memories, but you just can't be bothered to take it for a walk anymore.

cookie.gif

 

I don't know what it is, but I can't play SA (Well any GTA III era GTA) with as much enthusiasm. They are like you said the old dog that you still love, because of the wonderful memories, but can't be bothered taking it for a walk.

 

GTA IV Signature V4 by Lettermaniac on DeviantArt

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GourangaMaster

 

The way i look at this argument is like this. GTA IV is that total 10 hotty, shes gorgeous but an absolute starfish in the sack. SA on the other hand not so much, shes that 6 below average plain jane whos not much to look at but will shag your brains out like theres no tommorow.

What I ultimately hopes R* goal for V is to accentuate the aesthetics of GTA IV but add in all the the variety and fun both in terms of gameplay and geography from SA. I think from what the trailer has shown they are on their way to doing just that.

 

Well it's wrong, because GTA IV isn't all about graphics, and if it were, it certainly wouldn't be a 10, even back in 2008. GTA IV is both better looking, better in the sack and more interesting to talk to than GTA:SA.

 

SA is more like an old dog that you still love because of all the good old memories, but you just can't be bothered to take it for a walk anymore.

opinions are like asreholes, everyones got one and they all fkn stink. I respectfully acknowlege yours so kindly do likewise with mine. There is no right or wrong here.

Edited by GourangaMaster
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The way i look at this argument is like this. GTA IV is that total 10 hotty, shes gorgeous but an absolute starfish in the sack. SA on the other hand not so much, shes that 6 below average plain jane whos not much to look at but will shag your brains out like theres no tommorow.

What I ultimately hopes R* goal for V is to accentuate the aesthetics of GTA IV but add in all the the variety and fun both in terms of gameplay and geography from SA. I think from what the trailer has shown they are on their way to doing just that.

Well it's wrong, because GTA IV isn't all about graphics, and if it were, it certainly wouldn't be a 10, even back in 2008. GTA IV is both better looking, better in the sack and more interesting to talk to than GTA:SA.

 

SA is more like an old dog that you still love because of all the good old memories, but you just can't be bothered to take it for a walk anymore.

That makes more sense.

SPOT ON THE MONEY

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GRINCH ASS BITCH
If it turns out to be just another GTA IV with a few hills and greenery surrounding a concrete jungle, then I'll lose faith in the gaming industry once and for all.

While that conclusion does seem a bit harsh, I have to admit, that is my biggest fear when it comes to GTA:V. I honestly couldn't care less about the protagonist and all of that, but if the map turns out to be "just" another city with a tiny bit of surrounding land (most likely placed there just to shut the SA fans up), then I'll be severely disappointed.

 

On the flip side, I highly doubt that's going to happen. When examining the first trailer, I can only come to the conclusion that there must be a good amount of distance between each landmark. I'd brought this up in another thread, but during all of the cutscenes that show Los Santos, you're never actually able to see the massive mountain that was shown with the three hikers standing in front of it. For something as large as that to be completely out of viewing range means that it must be quite some distance away from the city of Los Santos. Same thing goes for the wind farm.

 

But seriously, we have to think of the R* employees as well; they are also gamers. Why wouldn't they want a large amount of countryside to mess around in? Los Santos will most likely have more than enough detail and immersion to keep the IV fans happy while the surrounding area (which, judging by me previous assumption, is going to be pretty damn big) will also appeal to the SA fans.

 

One thing that also worries me is the rise in standards. What if GTA:V sets the bar too high (similar to what San Andreas did, in my opinion)? San Andreas was a hard reputation to live up to, what if GTA:V does the same thing, making GTA:VI a victim of over-hypeness? Only time will tell.

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Cole Phelps Gta

 

do you guys want to play grand theft auto or the sims ? you guys have lost sight of what gta is supposed to be about a great story an emotinally engaging story THATS what it comes down to in my mind

 

I'm a huge wrestling fan well wwe 12 have completely and utterly f*cked up their story mode with too many cuts scene's and alot of other b.s if gta go down this path then i'll be pissed

 

Theirs ALOT worse things then being stuck in a city that being trapped in a bowel im scared where going to have mountine barries and im scared and DONT want them they are fake and gay seriously they'll ruin this games cred keep the water for V for F.F.S

 

my biggest fears

crappy storyline/missions

being tapped in a bowel

 

this is what we should be scared of imo

I don't see the relation.

 

A good story has nothing to do with what features are in the game. GTA IV's story was fantastic. SA's was the worst, But look at R* endorsed games: RDR, LANoire, Max payne - they all have great stories.

 

You think there's a danger that V wont?

 

You're also saying a mountain barrier will ruin the game? Get some consistancy man - first you say the story is what counts then say something (which is unlikely) trivial will ruin the game. So by your logic, the story could be GREAT, the gameplay awesome, but if there's a single mountain barrier you'd hate the game?

 

Check what you're saying man.

 

And pleas gtfo with the sims comparioson. GO PLAY THE F*CKING GAME, cos you obviously don't know what the sims is. Grow up and stop comparing random games to GTA just because you want to sound hard. It's pathetic.

 

GTA has changed over the years. Now they seem to be trying to offer a more mature, psuedo-realistic, detailed game. They have evolved over the times.

 

Don't expect to see the "mountine barries" (by which i assume you mean mountain barriers) if there are planes.

 

Personally i don't think your "fears" are well rooted, neither are likely imo

mountain barriers are fake and gay ! I'm sorry but i dont have any desire to play in a bowel

 

LOL i'm so funny seriously though you're right im being stupid gta v will be epic

Edited by Cole Phelps Gta
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mountain barriers are fake and gay ! I'm sorry but i dont have any desire to play in a bowel

I wouldn't want to play in a bowel either.

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Vegetarian Piranha
I wouldn't want to play in a bowel either.

lol...

 

i guess people say Quality of Quantity, so would people rather a map the size of VC but to be fully detailed with no texture etc being reused more then once..

 

or

 

a map 2-3 times bigger then LC(IV) with minimal things being unique?

 

some people play for graphics others play to explore and roam around etc..

 

and thats why R* have to find that balance between the two to satisfy everyone..(sorry im rambling on).

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You have to take the right direction with detail. sh*t like realisitc ped behaviour; delivering mail, social interaction isn't going to cut it.

 

If R* were to put more attention into smaller things it should be things like combat; weapon customization, interactivity with your surroundings during combat, different approaches to combat. And that's only combat!

 

Basically almost any aspect of GTA, or such a sandbox game could be given attention to detail. Side missions for example. The police database in IV was a good start. Now if they could expand it into raiding subjects' homes/business, with the freedom to loot their property for our own wealth, selling their cars (which could somewhat implement yet another feature like exports and imports in GTA: SA). Or we could run our own illegal chop shop. Or underground weapon dealing with more contacts to buy from and sell to, which opens up more possibilities with ways to steal these weapons.

 

Aren't those better directions to take with detail? Because what R* did with IV, playing pool, drinking with your cousin/girlfriend, social interaction *facepalm*, and if you really want more of that, then aren't the so-called superficial remarks that you might as well go play Sims, then, actually reasonable?

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Nikolai Bellic, King of LC
Basically almost any aspect of GTA, or such a sandbox game could be given attention to detail. Side missions for example. The police database in IV was a good start. Now if they could expand it into raiding subjects' homes/business, with the freedom to loot their property for our own wealth, selling their cars (which could somewhat implement yet another feature like exports and imports in GTA: SA). Or we could run our own illegal chop shop. Or underground weapon dealing with more contacts to buy from and sell to, which opens up more possibilities with ways to steal these weapons.

 

Those idees seem pretty awesome to me, I would love to see such much dept in GTA V. It would also be nice to be able to rob places like banks and bookies at random like in RDR but then that GTA IV-mission style. Just free roaming would become much less repetitive.

 

Congratz on your first flame-free post btw wink.gif

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Those idees seem pretty awesome to me, I would love to see such much dept in GTA V. It would also be nice to be able to rob places like banks and bookies at random like in RDR but then that GTA IV-mission style. Just free roaming would become much less repetitive.

 

Congratz on your first flame-free post btw  wink.gif

I rarely flamed back in '05. 6 years on with more stupid people around though, and a lot more testosterone...

 

and how about robbing goods/cargo from ships, warehouses, trains. Imagine the unscripted action sequence you could pull off on a train scene.

Edited by ldee
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@Nikolai Bellic, King of LC

 

Both Zee & Idee seem to have gotten hold of some chill pills recently. I knew PM'ing them that online Mexican pharmacy link would pay off eventually.

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You have to take the right direction with detail. sh*t like realisitc ped behaviour; delivering mail, social interaction isn't going to cut it.

 

If R* were to put more attention into smaller things it should be things like combat; weapon customization, interactivity with your surroundings during combat, different approaches to combat. And that's only combat!

 

Basically almost any aspect of GTA, or such a sandbox game could be given attention to detail. Side missions for example. The police database in IV was a good start. Now if they could expand it into raiding subjects' homes/business, with the freedom to loot their property for our own wealth, selling their cars (which could somewhat implement yet another feature like exports and imports in GTA: SA). Or we could run our own illegal chop shop. Or underground weapon dealing with more contacts to buy from and sell to, which opens up more possibilities with ways to steal these weapons.

 

 

Well looking at the trailer it looks like they improved the ped behavior even more than in IV. But we also see the foreclosure for sale sign which I doubt they would show for no reason. Also the AKs in the heist scene all have different attachments. I doubt three different models of the same gun would exist simply for show. I like a lot of the ideas you propose. I think we'll see mre depth in certain gameplay features that we saw in IV. With making a new engine out of the way I really think more focus will be put on side mission depth.

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For sure!

The AI looks improved and the graphics, so-so, Still, vastly improved over San Andreas in 2004/05, however, Not looking vastly different from GTA IV, which is sorta expected. I think the details are there in the same degree.

 

I won't buy into hype above and beyond a change in GTA pace from the East Coast, really. The changes will be incremental

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GTAV is going to be GTA4 in Los Santos. The game will be a complete rehash if you ask me. From what we've seen so far there is no reason to dispute this.

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GTAV is going to be GTA4 in Los Santos. The game will be a complete rehash if you ask me. From what we've seen so far there is no reason to dispute this.

Zee, we saw ONE trailer, ONE! Stop being so cynical and actually wait for the game to come out before you judge.

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GTAV is going to be GTA4 in Los Santos. The game will be a complete rehash if you ask me. From what we've seen so far there is no reason to dispute this.

Explain your reasoning that brought you to the conclusion that it will be a rehash.

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GTAV is going to be GTA4 in Los Santos. The game will be a complete rehash if you ask me. From what we've seen so far there is no reason to dispute this.

What the f*ck is your problem. How does your brain function, exactly?

 

I'm not one for saying someone should be banned or any bullsh*t like that. But i am shocked you have not been busted.

Edited by Darrel
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Again "Devil's Advocate" doubting Thomas, that's what I see in Zee's remark. If you're adverse to what GTA IV offered, you could compare the move to San An as much more of the same, without knowing, really. BUT it's going to be a step up, it won't be Photo-Realistic, or shockingly new game play mechanics, but disliking GTA IV?? That's really not necessary, it's a fine-ass game!

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