Gian_Yagami Posted December 3, 2011 Share Posted December 3, 2011 please tell me this code script: @ ; $ ; // ; # and other code for gta san andreas modding and, can I talk again ? how to create marker symbol for mission ? example: I want to create a symbol with a "G", how do I make it? please explain in easy and detailed thanks oh yes, I forgot, how to enter your own signature image, how come I can not-be sorry if my English not fluently Link to comment Share on other sites More sharing options...
ZAZ Posted December 3, 2011 Share Posted December 3, 2011 (edited) look in CLEO Script Tutorial scroll down to the chapter "Data types" double slash marks comments, everything behind // will not be available later in the compiled script 01B2: give_actor [email protected] weapon 22 ammo 2000 // Load the weapon model before using this how to create marker symbol for mission ? example: I want to create a symbol with a "G", how do I make it? it needs to modify texture of file: GTASA\models\hud.txd how to enter your own signature image look at the top of the site, it looks for me like that: Logged in as: ZAZ ( Log Out ) My Controls · 0 New Messages · View New Posts · My Assistant « Collapse Menu | Expand Menu » click on My Controls, then look in Personal Profile and click on Edit Signature use bb code to insert a image or click on button IMG and insert the URL of the image you can only add images which are reachable via URL adress (not from your pc) consider the RULES for signature Edited December 3, 2011 by ZAZ CLEO MODS CLEO Script Tutorial Link to comment Share on other sites More sharing options...
Gian_Yagami Posted December 4, 2011 Author Share Posted December 4, 2011 thanks , how to create that box in your post about the code ? & I had trouble to give a picture on my signature, what is probably because its web? written there that should be included web, but I do not follow Link to comment Share on other sites More sharing options...
ZAZ Posted December 4, 2011 Share Posted December 4, 2011 thanks , how to create that box in your post about the code ? & I had trouble to give a picture on my signature, what is probably because its web? written there that should be included web, but I do not follow To post a message you will see the "message editor" there are buttons like B I U http:// IMG @ QUOTE CODE press the B to show the text BIG it adds first the open-tag [b ] then insert your text, then cklick again the B button for the close-tag example, this is written in B-tags: GTA San Andreas now i insert a space in the tags to make a failure and show the tags: [b ]GTA San Andreas[/b ] same for code: GTA San Andreas now i insert a space in the tags to make a failure and show the tags: and now for image now i insert a space in the tags to make a failure and show the tags: [img ]http://www.nforo.net/images/iconosforo/sa.png[/img ] the image above is available in the www and you can insert it in your signature by using the IMG-tags with the URL (internet-adress) CLEO MODS CLEO Script Tutorial Link to comment Share on other sites More sharing options...
Gian_Yagami Posted December 5, 2011 Author Share Posted December 5, 2011 oh yes I understand. Thanks for the explanation Link to comment Share on other sites More sharing options...
ZAZ Posted December 5, 2011 Share Posted December 5, 2011 oh yes I understand. Thanks for the explanation not at all your signuature have a red border because it hit the limits look again to the rules in addition is there a GTA Network Support section CLEO MODS CLEO Script Tutorial Link to comment Share on other sites More sharing options...
Gian_Yagami Posted December 6, 2011 Author Share Posted December 6, 2011 (edited) oh yes <==[ for me ] thanks Edited December 7, 2011 by Gian_Yagami Link to comment Share on other sites More sharing options...
Gian_Yagami Posted December 9, 2011 Author Share Posted December 9, 2011 can you help me again ? can you check it ? http://www.gtaforums.com/index.php?showtop...entry1060929842 thanks Link to comment Share on other sites More sharing options...
ZAZ Posted December 9, 2011 Share Posted December 9, 2011 can you help me again ? can you check it ? http://www.gtaforums.com/index.php?showtop...entry1060929842 thanks can you help me ? 1.I'm create mission, and I don't know how to create it.this usage is a paradoxon example : in mission big smoke, if CJ go to mark, there is a big yellow write "big smoke"that's normal how to do it ? what the code ? code to show big yellow write is: 00BA: show_text_styled GXT 'INTRO_1' time 1000 style 2 2. how to remove other mission icon if we play our mission ? in my mission, CJ mark can't removed if I play my mission what do you mean? are you running two main.scm? or a modified main.scm? or origin main.scm and a cleo mission? 3. how to $PLAYER_CHAR hitchhike with $PLAYER_ACTOR as Rider and $PLAYER_CHAR "Drive by" and vice versa ?use BIKELEAP animations like in mission Highjack 04ED: load_animation "BIKELEAP":animloadcheck0001: wait 0 ms00D6: if04EE: animation "BIKELEAP" loaded004D: jump_if_false @animloadcheck 0605: actor $ACTOR_CESAR perform_animation_sequence "BK_RDY_IN" IFP_file "BIKELEAP" 4.0 loop 0 0 0 1 time -1 // versionA 00D6: if 0039: [email protected] == 0 004D: jump_if_false @TORENO2_4516 00D6: if 0611: actor $ACTOR_CESAR performing_animation "BK_BLNCE_IN" 004D: jump_if_false @TORENO2_4466 0613: [email protected] = actor $ACTOR_CESAR animation "BK_BLNCE_IN" time 00D6: if 0043: [email protected] == 1.0 004D: jump_if_false @TORENO2_4459 0605: actor $ACTOR_CESAR perform_animation_sequence "BK_BLNCE_IN" IFP_file "BIKELEAP" 4.0 loop 0 0 0 1 time -1 // versionA 0006: [email protected] = 1 :TORENO2_44590002: jump @TORENO2_4516 :TORENO2_44660605: actor $ACTOR_CESAR perform_animation_sequence "BK_BLNCE_IN" IFP_file "BIKELEAP" 4.0 loop 0 0 0 1 time -1 // versionA 0006: [email protected] = 1 :TORENO2_451600D6: if 0039: [email protected] == 2 004D: jump_if_false @TORENO2_4583 0605: actor $ACTOR_CESAR perform_animation_sequence "BK_RDY_OUT" IFP_file "BIKELEAP" 4.0 loop 0 0 0 0 time -1 // versionA 0006: [email protected] = 1 :TORENO2_4583 0605: actor $ACTOR_CESAR perform_animation_sequence "BK_JMP" IFP_file "BIKELEAP" 4.0 loop 0 0 0 1 time -1 // versionA 0464: put_actor $ACTOR_CESAR into_turret_on_car [email protected] at_car_offset -1.0 0.0 0.0 position 3 shooting_angle_limit 360.0 with_weapon 0 0605: actor $ACTOR_CESAR perform_animation_sequence "TRUCK_GETIN" IFP_file "BIKELEAP" 1000.0 loop 0 0 0 1 time -1 // versionA 0605: actor [email protected] perform_animation_sequence "TRUCK_DRIVER" IFP_file "BIKELEAP" 4.0 loop 0 0 0 1 time -1 // versionA 4. why the camera is can't back to @PLAYER_CHAR ? i don't know what you did the codes to reset the camera to default are: 0373: set_camera_directly_behind_player 02EB: restore_camera_with_jumpcut CLEO MODS CLEO Script Tutorial Link to comment Share on other sites More sharing options...
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