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Moveable Bodies


Big_Mitch_Baker
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Halo_Override

I'm generally a stealth player when a game allows for it, so the idea is appealing to me, but then I think about the amount of work it would take to implement.

 

There's no point in adding a "move bodies" mechanic unless there's a gameplay value to it. So there needs to be a reason to move them, other than just fun/immersion.

 

If I remember, previous games didn't have any corpse-reaction element to the AI, just a crime-committing-reaction element. So R* would have to add a fairly complex body-reaction component to the AI. ("Fairly complex" = peds mostly freak out, cops notice and go on alert, thugs in a warehouse shootout ignore them completely, but a calm warehouse full of thugs will turn violent if you kill one of them and don't hide the body, etc.)

 

Then you have to add a stealth detection mechanism to the game. SA had some of that, but it would have to be a lot more evolved for V.

 

Finally, you would have to tailor missions to allow for stealth solutions. IV was weak on that -- they had one or two ways you could get through each mission, and if you tried anything different, more often than not it wouldn't work very well (or would be highly unbelievable, like picking off an entire set of guards one-by-one from a distance, who wouldn't react even though they were standing ten feet apart from each other.)

 

So, moving bodies on its own is a little boring and pointless to me. But a full stealth mechanic, even though I think it's unlikely, would be a great addition in my opinion. That and empire-building are the most interesting ideas I've heard so far for how V could up the ante.

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It wouldn't really fit the vibe we got from the trailer.

 

It's not a bad idea, I just think it's more suited for the next darker game in the franchise.

The mafia did it and they were high class. The guy in the trailer was prolly in the mafia.

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TheShogunOfHarlem
@TheShogunOfHarlem : Well, if we use a gun without silencer, it is useless. But it might work if we do a hit with a silenced pistol and hid the body in the garbage.

Fair enough. I just fail to see why people think that concealing body wouldn't fit a crime drama game. It's not even really supposed to be a stealth tactic. Stealth when performed optimally means that the enemy never knew that you were in their vicinity. (No killing) Besides what if you are given the task of killing a guy and the person calling the shots wants proof that the target is dead. Or if you are ordered to kill someone and properly dispose of the target. That would require moving bodies.

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lmao sorta like in skyrim where you can pick up bodies (and every object)

And the game lags and freezes.? Yeah I want that.

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Great idea. I'd like for more interaction with dead bodies. To only way you could move (dead) bodies was to attack them.

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killorbekilled

well i hope we can move dead bodies.. in addition to that i hope rockstar allows us to just temporarily knock out victims, and then interrogate them. how cool would that be? you find an enemy, or a random person on the street, knock them out, drag them in the back of your car then go home and take them in ur basement. once u get there u can do things to them to interrogate, or just for fun. you could torture them just for fun if you wanted, even rape them (men and women), but most of the time youd do it for a mission. you could either kill them so they dont tell, or knock them out again and leave them abandoned in an alley or something. but i think that would be awesome in the new game!

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Big_Mitch_Baker

You nay-sayers have some very weak arguements based on your own dumb assumptions. To those who understand, good for you icon14.gif

 

The suggestion isn't for realism or for stealth gameplay (although it would really add an extra depth, so there's more to a mission than just "Drive here, Kill this guy, Take this item, drive back"). It was about Fun, some of ya'll have forgotten what made GTA a hit in the first place. SANDBOX GAMEPLAY. If I wanted to play out some scripted missions I can do that in just about any game, GTA is the one that lets me do what I want (or at least they used to).

 

I remember wasting a lot of time in Oblivion just moving bodies, puttin' dead guys faces into other dead guys crotches and gettin' a good laugh outta it. Throwin' bodies off cliffs and watching the rag-doll effects kick in as he flops around. Good fun, anyone who disagrees or says "that's pointless" is a moron. The point is having fun.

 

Also anybody who said "it's too hard to script" is also an idiot. I could write such a script in C++ in like 10 minutes. You saying R* can't? You're just giving them permission to be lazy, it wouldn't take more than a few lines of code to have people react to a body. Ya'll need to think things through before you post.

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Halo_Override
You nay-sayers have some very weak arguements based on your own dumb assumptions. To those who understand, good for you icon14.gif

 

The suggestion isn't for realism or for stealth gameplay (although it would really add an extra depth, so there's more to a mission than just "Drive here, Kill this guy, Take this item, drive back"). It was about Fun, some of ya'll have forgotten what made GTA a hit in the first place. SANDBOX GAMEPLAY. If I wanted to play out some scripted missions I can do that in just about any game, GTA is the one that lets me do what I want (or at least they used to).

 

I remember wasting a lot of time in Oblivion just moving bodies, puttin' dead guys faces into other dead guys crotches and gettin' a good laugh outta it. Throwin' bodies off cliffs and watching the rag-doll effects kick in as he flops around. Good fun, anyone who disagrees or says "that's pointless" is a moron. The point is having fun.

 

Also anybody who said "it's too hard to script" is also an idiot. I could write such a script in C++ in like 10 minutes. You saying R* can't? You're just giving them permission to be lazy, it wouldn't take more than a few lines of code to have people react to a body. Ya'll need to think things through before you post.

Where I work we have a name for the programmers who think they can add new features to a game in ten minutes with no effort. It's "the guys who broke the game in fifteen new ways and put the project behind schedule". I don't bother learning their real names because they generally don't last very long around the office.

 

Would it be impossible to add a "move the bodies" mechanic to the game? Of course not. Would Rockstar set that as a development task without it having some impact on the overall game design approach, just to give people something to do? Maybe, maybe not. Does that make you smarter than all the morons who think it's unlikely they'd add a random feature while ignoring the larger game implications? Not really, but keep liking yourself a lot for getting pissy with people who thought your original idea was interesting but didn't agree 100% with everything you had to say about it; I'm sure it will make people want to have more in-depth conversations with you.

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The suggestion isn't for realism or for stealth gameplay (although it would really add an extra depth, so there's more to a mission than just "Drive here, Kill this guy, Take this item, drive back"). It was about Fun, some of ya'll have forgotten what made GTA a hit in the first place.

Umm... how much fun can you possibly have with a dead body? I can say if someone gave me a dead body to play with, I wouldn't have a lot of ideas.

 

But I guess this feature could be implemented for various missions, either for stealth, or maybe a mission where you have to knock someone out and kidnap them. But I don't see where you'll be able to "have fun" with the bodies - the worlds of GTA games usually lack spaces free of other people who might find your shenannigans worthy of a 911 call.

 

Ooh, I have an idea - putting on a puppet show!

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Halo_Override

 

Umm... how much fun can you possibly have with a dead body? I can say if someone gave me a dead body to play with, I wouldn't have a lot of ideas.

In Skyrim, as I was entering the Thieves' Guild tunnel -- knowing they'd fallen on hard times and that I was there to revive their reputation -- I had to kill a couple of people along the way. I decided to send a message that the Guild was back and aggressive, so I dragged one of the bodies into the hall under a light source and spread out his limbs like a big X. Then I happened to notice a woodcutter axe, and in a moment of inspiration I balanced it on the axehead, right beneath the crotch of the dead guy. So now, aside from being dead, it looks like he has a gigantic boner.

 

And they say I don't know how to have fun...

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Umm... how much fun can you possibly have with a dead body? I can say if someone gave me a dead body to play with, I wouldn't have a lot of ideas.

In Skyrim, as I was entering the Thieves' Guild tunnel -- knowing they'd fallen on hard times and that I was there to revive their reputation -- I had to kill a couple of people along the way. I decided to send a message that the Guild was back and aggressive, so I dragged one of the bodies into the hall under a light source and spread out his limbs like a big X. Then I happened to notice a woodcutter axe, and in a moment of inspiration I balanced it on the axehead, right beneath the crotch of the dead guy. So now, aside from being dead, it looks like he has a gigantic boner.

 

And they say I don't know how to have fun...

That's the kind of imagination they just don't nurture in the school system these days.

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Trunks should have many uses in gta 5, For example late at night you cud bring a fast car to a bank. And stealthly enter the bank go to the vault, grab cash and figure out an escape plan then once you get out you can put the money into the truck.

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This isn't really a "wishlist" topic, nor am I asking "would this be a good idea?"...This is a plea to Rockstar Games (Not that they're listening)...

 

GTA V should have MOVEABLE BODIES! There's so much more that could be done if we could move around the people we kill, hide the bodies from their allies, or just toss a dead cop in your trunk and drive him off a cliff. Do it R*! DO IT! rampage_ani.gif

user posted image

 

Yeh dude, like RDR, tie them sucka's up..

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I just don't know. I works in games like Hitman and Deus Ex, but in GTA you are usually too busy in the streets shooting people to have to worry about a silent kill and disposing of the body. It could have been done in previous GTA's but I think they didn't because it wasn't practical.

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Umm... how much fun can you possibly have with a dead body? I can say if someone gave me a dead body to play with, I wouldn't have a lot of ideas.

 

Think "Weekend at Bernie's".

"One day I will think of this as just another job. After all, this is what I do."

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Halo_Override
Umm... how much fun can you possibly have with a dead body? I can say if someone gave me a dead body to play with, I wouldn't have a lot of ideas.

 

Think "Weekend at Bernie's".

Mr Rusk! Nice to see you here. I've relied on your exceptional guides more than once.

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There shud be more options for trunks such as bringing a fast car to a bank. Then stealthly make your way to the vault were you can put the money in bags or something then all you have to do is make your way outside and put the money into your truck and ride away EDIT: DOUBLE POST!!

Edited by slogan-killer1
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We were going to add side missions where you work cleaning up crime scenes and... discreetly dispose of the bodies. I'm not sure what the situation is anymore but it sounded pretty neat to be honest.

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Umm... how much fun can you possibly have with a dead body? I can say if someone gave me a dead body to play with, I wouldn't have a lot of ideas.

 

Think "Weekend at Bernie's".

Mr Rusk! Nice to see you here. I've relied on your exceptional guides more than once.

Thank you. I've been here a number of years but don't post a whole lot.

 

I will be doing a guide for GTA V upon release but will be doing one for "The Darkness II" prior to that (and "Hitman: Absolution" after GTA V). I am also finishing up a guide for the cult game "Deadly Premonition" that I hope to have finished before Christmas.

 

I finally got to play RDR this summer and was thinking about doing a guide for it but the draw to "Deadly Premonition" was too strong. If I do one for RDR it will be based off of the GOTY edition which I've yet to acquire.

 

Back on topic.....

 

Think "Weekend at Bernie's II".

"One day I will think of this as just another job. After all, this is what I do."

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well i hope we can move dead bodies.. in addition to that i hope rockstar allows us to just temporarily knock out victims, and then interrogate them. how cool would that be? you find an enemy, or a random person on the street, knock them out, drag them in the back of your car then go home and take them in ur basement. once u get there u can do things to them to interrogate, or just for fun. you could torture them just for fun if you wanted, even rape them (men and women), but most of the time youd do it for a mission. you could either kill them so they dont tell, or knock them out again and leave them abandoned in an alley or something. but i think that would be awesome in the new game!

this guy knows what he is saying!

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yeah, there are so many parts of the storylines in past GTAs where bodies are automatically dealt with. thrown in a river in IV, stuffed in vehicles countless times, i think, back in III era?

 

it'll be better if we got to move them ourselves, and could add to a different challenge if in a timed scenario when it comes to missions.

 

oh and of course more possibilities are always a plus in free roam.

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Its not a Hitman game...its GTA.

Everyone hates c*nts like you, if you can move bodies, you don't have to.

simply never move the body, and then enjoy your gta without that feature.

 

Is it really that big of a deal?

I think having extra features is always a bonus and adds to gameplay time.

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Big_Mitch_Baker

 

Where I work we have a name for the programmers who think they can add new features to a game in ten minutes with no effort. It's "the guys who broke the game in fifteen new ways and put the project behind schedule". I don't bother learning their real names because they generally don't last very long around the office.

 

 

Wow, sounds to me like the people you work with are Incompetent suicidal.gif

 

Bloody hypocrites, "Moving bodies is fun in Skyrim but not GTA" mercie_blink.gif

Like I said before, stop comparing the feature to other games. Moving bodies doesn't make GTA into Hitman any more than Driving makes GTA into Burnout or shooting makes it CoD.

 

Jyak: You sir get a cookie cookie.gif

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Halo_Override
Wow, sounds to me like the people you work with are Incompetent suicidal.gif

Mostly the ones with limited reading comprehension.

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Wow, sounds to me like the people you work with are Incompetent  suicidal.gif

 

They sound like programmers to me.

 

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omfg you mofof*ckas GO BUY MANHUNT then!

Take a chill pill.

 

I think dragging bodies could be a great feature. It could have been introduced in GTAIV when Niko kills Vlad and has to drag the body into the river. Could have worked then.

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Cole Phelps Gta
Maybe also something like Red Dead Redemption where you can take someone hostage. However they should use a different method than the lasco.

Man i had some fun with that ! I'd lasso some fool out in the wilderness,hog tie them put them on my horse and ride them somewhere private. I'd let them struggle for a while then i'd cut them free......... They would try and run away but that sadly is not how it goes down. I chase after them and shot them in cold blood for no reason but my own enjoyment !

 

It might be sick but it's not like i'd do it in real life get a grip.

 

So if you can't tell allready it's a yes from me. But we'd have to be able to kidnap them alive and put them in our trunk. you could do it with a dead body too of course lol. It would only be optinal though not something you have to do all the time that would get annoying very quickly

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