aStiffSausage Posted December 1, 2011 Share Posted December 1, 2011 I don't know if it's possible, but is it possible to turn colored texture in gray-scale, without having multiple textures and while having smooth changing from colored to gray-scale? Link to comment Share on other sites More sharing options...
aStiffSausage Posted December 6, 2011 Author Share Posted December 6, 2011 *BUMP* No way to do this? Link to comment Share on other sites More sharing options...
BnB Posted December 6, 2011 Share Posted December 6, 2011 Display a grey/Black texture with low opacity on your texture. Link to comment Share on other sites More sharing options...
Wesser Posted December 6, 2011 Share Posted December 6, 2011 I'm working on. Stay tuned this month. BnB, I agree with your signature. 012 345 678 9A BCD EFG HIJK LMN OPQR STUV WX YZ Link to comment Share on other sites More sharing options...
arielnmz Posted December 7, 2011 Share Posted December 7, 2011 do you mean: change the saturation of a texture with codes? that sounds cool... I am looking for a way to change the appearance of a car, to make it look like if it has exploded, but without actually exploding it... is there a way to do so? Link to comment Share on other sites More sharing options...
aStiffSausage Posted December 7, 2011 Author Share Posted December 7, 2011 do you mean: change the saturation of a texture with codes? that sounds cool... I am looking for a way to change the appearance of a car, to make it look like if it has exploded, but without actually exploding it... is there a way to do so? Well, I really ment textures drawn on screen. But, basically yes. I know there was some way to change car color through script in RGBA-value. Link to comment Share on other sites More sharing options...
Pie015 Posted December 9, 2011 Share Posted December 9, 2011 (edited) wrong post 0_0 Edited December 9, 2011 by Pie015 Link to comment Share on other sites More sharing options...
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