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leoncj

[Story-Line] Matthew Hegan's Path

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cammi

OMG, Secret Project biggrin.gifbiggrin.gifbiggrin.gifbiggrin.gif . Cant wait. You said day 7 of long road. Does that meant day 3 4 5 and 6 are ready.

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leoncj
OMG, Secret Project biggrin.gifbiggrin.gifbiggrin.gifbiggrin.gif . Cant wait. You said day 7 of long road. Does that meant day 3 4 5 and 6 are ready.

Nope.

Read the mission list in Long Road topic. smile.gif

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Alex Magana

Nice Story Lines devil.gifbiggrin.gifcookie.gifcookie.gifcookie.gifcookie.giflol.giflol.gif

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Platinum Card

Wow, what a line up. If I had the time and patience, I would love to finish some mission series.

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cammi

is mhp the longest storyline on dyom?

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Shahonix

Okay , just played the two act in three days . So , here's my feedback .

 

Most of the missions are fun , and some of them are even short . Now I think I know how you can make this amount of missions . tounge.gif

What I really like is , the twist . Especially at the end of each act . It was very fun , and awesome . Can't really say much about this storyline . But still , I'm waiting for the next act . Good luck . icon14.gif

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codenametukaioo7

 

okay thanks for help played act 1 and act 2 and here my feedback

act 1 was hard but good, good work with jerry's clothes

but in act 2 when cops ordered matt to change clothes if you made a teleport to shop and there the pick up of clothes

then it willbe good.and except that every thing is good. biggrin.gifbiggrin.gif

 

and 2nd how did you show the trailer in the box,plese reply mercie_blink.gifmercie_blink.gif

Edited by codenametukaioo7

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Technique

I've played the first act a while ago. You're one of the people who inspired me to go on this site smile.gif

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xGhostx
You're one of the people who inspired me to go on this site smile.gif

You're not the only one. smile.gif

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MadMarshMallow

I've played both Act 1 & 2, and as I thought, they're very exciting to play. The storyline is great with a lot of conflicts. You leave players with decisions, and that will rise up the mood to continue the Storyline. It was absolutely brilliant. Must be a long hard work, eh. About the gunfights and actions, they're just fine and as good as usual.

 

Overall, the [email protected] is very good and I enjoyed playing 'em. biggrin.gif

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KowalskiGuy

Hey guys. I've played the both Acts once again yesterday and today, and I've discovered the Easter Egg. I don't know if it was placed specially, but I'm telling, that it's Easter Egg. In the Mission "Tali Her Tail" Matt haved to use white BF-400 to tail Sandra. So I calculated - Matt's currently clothes + white BF-400 = Hey there, Vlad! I mean Vlad from EFLV of course.

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VProductions

Is this cancelled?

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KowalskiGuy

Hey, man. Bumping is bad. Unless you've something important to say. And 'bout your question: yes and no. Yes, 'cause LnD dropped this and no, 'cause he want to give it to someone else. And about that:

 

LnD, don't leave this! The missions will be not the same without your...

 

 

Edited by WillBe

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SatournFan
Hey, man. Bumping is bad. Unless you've something important to say. And 'bout your question: yes and no. Yes, 'cause LnD dropped this and no, 'cause he want to give it to someone else. And about that:

 

LnD, don't leave this! The missions will be not the same without your...

 

 

I think that he pretty much gave this up. But who knows...

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leoncj

I am still thinking what to do with this and Long Road.

Since, all the ideas are going for the new missions, the ideas don't like these two, they want something new, tho Long Road is/was new.

 

Stay tuned, maybe I'll come up with something and I'm sure it'll be a good thing. smile.gif

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VProductions
I am still thinking what to do with this and Long Road.

Since, all the ideas are going for the new missions, the ideas don't like these two, they want something new, tho Long Road is/was new.

 

Stay tuned, maybe I'll come up with something and I'm sure it'll be a good thing. smile.gif

To be honest, I prefered this to Long Road. Long Road was great but this is 1Mx better. : smile.gif

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Dude1
I am still thinking what to do with this and Long Road.

Since, all the ideas are going for the new missions, the ideas don't like these two, they want something new, tho Long Road is/was new.

 

Stay tuned, maybe I'll come up with something and I'm sure it'll be a good thing. smile.gif

To be honest, I prefered this to Long Road. Long Road was great but this is 1Mx better. : smile.gif

Nope, this is a 100000000000000000000000000000000000000x times better then Long Road tounge.gif LCJ, i think before you start another story line-mission pack, you have to finish the current one.

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KowalskiGuy

Yup, Dude is right. Drink the first beer before opening the next one. tounge.gif

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SatournFan
LCJ, i think before you start another story line-mission pack, you have to finish the current one.

This rule doesn't work with him.

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Gammoudicj

Nevermind...

Edited by Gammoudicj

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KowalskiGuy

Okay, I see it. But it's not a reason to unnecessary bump this topic up.

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leoncj

I'm a terrible person...
but hey..
Take this:

LINK

 

"Give them a mission-pack and wipe away the debt."

 

 

I don't know, but I can't access DYOM website, I killed it. I admit, I'm a murderer.

Also, I'm sorry to those who expect the missions to be great, but I had to rush and make quick missions since it's been years and I just had to finish this mission-pack.


 

Edited by LnDProductions

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Gammoudicj

I'm a terrible person...

but hey..

Take this:

 

LINK

 

"Give them a mission-pack and wipe away the debt."

 

 

I don't know, but I can't access DYOM website, I killed it. I admit, I'm a murderer.

Also, I'm sorry to those who expect the missions to be great, but I had to rush and make quick missions since it's been years and I just had to finish this mission-pack.

 

 

 

Okay, so I was just playing Episode 8. Everything was great, good missions even if some are short. But for some reason, Contact Nr.1 crashed when we have to snipe that guy. I'm not using any Cleo, cars or skin mod. Try looking for that LnD.

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leoncj

Okay, so I was just playing Episode 8. Everything was great, good missions even if some are short. But for some reason, Contact Nr.1 crashed when we have to snipe that guy. I'm not using any Cleo, cars or skin mod. Try looking for that LnD.

 

As much as I hate bug fixing... I've tested it and it worked fine for me.

Remember to use to the latest DYOM version and Cleo 4.

If it still doesn't work then just skip the mission lol.

 

 

@Kowalski

 

Yes. Thank you.

Edited by LnDProductions

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Gammoudicj

 

Okay, so I was just playing Episode 8. Everything was great, good missions even if some are short. But for some reason, Contact Nr.1 crashed when we have to snipe that guy. I'm not using any Cleo, cars or skin mod. Try looking for that LnD.

 

As much as I hate bug fixing... I've tested it and it worked fine for me.

Remember to use to the latest DYOM version and Cleo 4.

If it still doesn't work then just skip the mission lol.

 

 

@Kowalski

 

Yes. Thank you.

 

I skiped that mission and I played the whole act.

 

 

Act III is better than Act II but still, it's not like Act I. I like the way you design your missions, less cutscenes, more gameplay even if it uses DYOM v6 features.

the only mission that bothered me is the hit. I mean, how can taking down a strong mafia and a big casino be that easy? Just few guards and "mission passed".

I liked the ending too. It was a dramatical one, I enjoyed playing this Storyline.

 

.

Now, I've a question. Will you continue The Paramedic or you'll concetrate on Cold Year 2?

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KowalskiGuy

I've also occured that crash, but I've started GTA again, quickly skipped cutscenes, may I say "speed runned" to this sniping moment (and afraid of crash, quickly elevated myself with a trainer to higher position, 'cause bullets can't pass those barriers, y'know what I'm sayin').

 

About my rating of the whole act, could be better. I can clearly see that you've lost motivation to make those missions better and more of 'em. But hell, at least you made it, as I said before.

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leoncj

I skiped that mission and I played the whole act.

 

 

Act III is better than Act II but still, it's not like Act I. I like the way you design your missions, less cutscenes, more gameplay even if it uses DYOM v6 features.

the only mission that bothered me is the hit. I mean, how can taking down a strong mafia and a big casino be that easy? Just few guards and "mission passed".

I liked the ending too. It was a dramatical one, I enjoyed playing this Storyline.

 

.

Now, I've a question. Will you continue The Paramedic or you'll concetrate on Cold Year 2?

 

 

Yeah, I've kinda noticed that I worked harder on Act I than on any other act. On Act I, I loved to make this thing I like to call "Background Action" which I will keep using in my future mission-packs, like Cold Year 2. But the whole idea about "Background Action" is that action happens in the background, make it more fun to play. You can notice it in the mission Your licenses, please? with Jerry, you can notice how he gets chased by cops, etc.

 

Now the thing about the mission The Hit, thats why I said sorry in my previous post, as much as I wanted to make more actiony, I felt like just making it simple because there are a lot of missions out there about casino heists.

 

I just had to rush and complete MHP so I could work on other mission-packs.

 

 

 

The Paramedic is kinda... cancelled. Due to it being planned to be really long and I am done having long mission-packs because something like MHP might happen.

 

I will work on Cold Year 2 soon, I kinda wanted for Steven (Doublepulse) to start his work, so I gave him time while I work on Act III of MHP.

So I'm gonna start my work soon.

 

I have more plans on my future mission-packs, now that I'm done with this one, I can finally use the latest DYOM version.

Like I said a long long time ago, I might be remaking Ghost Ship with sounds and the new features.

Also I've been working on a mission-pack while I was working on MHP and I have 2 more planned. So hopefully I get them done.

 

 

Oh and by the way, forgot to ask, like I always used to ask in MHP...

Those who have played the act, what was your final choice?

 

Edited by LnDProductions

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Gammoudicj

 

 

Yeah, I've kinda noticed that I worked harder on Act I than on any other act. On Act I, I loved to make this thing I like to call "Background Action" which I will keep using in my future mission-packs, like Cold Year 2. But the whole idea about "Background Action" is that action happens in the background, make it more fun to play. You can notice it in the mission Your licenses, please? with Jerry, you can notice how he gets chased by cops, etc.

 

Now the thing about the mission The Hit, thats why I said sorry in my previous post, as much as I wanted to make more actiony, I felt like just making it simple because there are a lot of missions out there about casino heists.

 

I just had to rush and complete MHP so I could work on other mission-packs.

 

 

 

The Paramedic is kinda... cancelled. Due to it being planned to be really long and I am done having long mission-packs because something like MHP might happen.

 

I will work on Cold Year 2 soon, I kinda wanted for Steven (Doublepulse) to start his work, so I gave him time while I work on Act III of MHP.

So I'm gonna start my work soon.

 

I have more plans on my future mission-packs, now that I'm done with this one, I can finally use the latest DYOM version.

Like I said a long long time ago, I might be remaking Ghost Ship with sounds and the new features.

Also I've been working on a mission-pack while I was working on MHP and I have 2 more planned. So hopefully I get them done.

 

 

Oh and by the way, forgot to ask, like I always used to ask in MHP...

Those who have played the act, what was your final choice?

 

 

I'll be always waiting for your projects LnD.

 

I choose to kill Emilio, I hate that Italian rat.

 

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KowalskiGuy

Same as the guy above me.

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