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[III|VC|SA] Screenshots and Other Media


nWo51289
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Since the thread has been renamed, the graphics need to be re-created for the front page? Anyone up for the job .. ?

 

PM either myself, Marty or JF-Mir2 to get them changed.

 

Wheres D94 these days? He is also admin of this thread ..

 

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@Methodunderg

I could probably do the job, though I'm having few exams next week so I could do them, well, next friday probably. Or unless someone is faster, let them do the job.

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methodunderg , oksa8; Yep , i got plenty of mods to make it easier to search , but i'm sure that Marty won't be happy helping in the first page , he is very busy with the shaders and ME 1.4 atm.

 

5b80bf275630506.jpg 6badfb275630596.jpg

 

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A screenshot from my game of new upcoming script. By looking at the picture you should be able to guess what this script does.

42bd39275538690.jpg

 

 

It fix the timecyc bug ;)

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@daniiel I like the cold looking like settings.

 

@m0ST_W4NT3D The reflections are looking good.

 

@Thomas_ENB o_o SSAO looks great but I bet it takes too much FPS...

 

@fastman92 The bumpmap? Or the clouds on the sky?

 

@Marty McFly the ENB blurred reflections suits SA better.

 

@stef_92 Looks pretty good for a such old game.

 

Good morning!

Zm4pPO8.png

 

SSqKQJE.png

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MRZ, Nice but it'll be more nice if you change the reflection.

 

Y.uki DiL, Nice one!

 

daniiel14, Sorry to say Daniiel, I love to see your previous enb sett's with great effect!

 

-------------------------------------------------------

 

Long time no post screenshot. Here's one screens with little edit on ENB X

my enb is missing. I have to create the new one

:cry:

gta_sa2013-09-1320-00vzsd5.jpg

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musi, nice morning

MRZ, amazing bro! :blink:

daniiel14, greenish color yeah nice!

stef_92, nice to see vice city's here :lol:

fastman92, i think the sky or the fog of exhaust.

thomas_benb, thanks mate, and amazing pics :blink: want you share a reflection with me?

y.uki, excelent dof.

Marty mcfly, very nice! :cool:

got a weekend, back to gta sa :)

2 screens, new dof directx reflection and more!

gta_sa_2013_09_13_19_02_23_64.png

gta_sa_2013_09_13_19_10_33_12.png

Edited by FMHn
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Nathan Ferdinand

All, nice shots, especially FMHn, ibilnaz95 & Y.uki DiL :D



which one is better?


acmlqmfU.jpg adoNHHXX.jpg


Edited by Nathan Ferdinand
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@up: the third one. Trollface-small-normal2pl7-1.png

 

 

Nooooo ENB 0.076 don't has mipmapping, sh*t. I can't do a proper good bloom shader, I needed the downsample function for that. Other solutions are extremely performance intensive (except I find some code snippet which does the same).

Edited by Marty McFly
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MRZ: Nope, sadly. It's the reason btw why I cannot adapt Petka's bloom to Master effect. That bloom uses mipmaps to be rendered in 1/8 screen resolution and gets blurred with almost no fps cost when it's upscaled again to the actual display resolution. I asked Boris about it, maybe it's just a simple thing he has to enable in the source code, maybe only a 0 made to 1, idk, maybe if it's that simple he'll do it. God, the possibilities are unlimited.

 

@Topic:

 

 

SA::Render; second screen looks imo like out of the first IV:SA trailer :3

 

 

524002275700482.jpg 6c9a88275700552.jpg 2a03dd275700589.jpg c2949a275700624.jpg 87e142275700664.jpg af3a52275700706.jpg a56e4c275700740.jpg

Edited by Marty McFly
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1-3,6,7 generic screenshots; 4, 5: modified the matso anamorph shader, it now fades at the screen borders for a more natural look. people complained because it went over the whole screen.

 

gta_sa2013-09-1317-14bhutz.png

gta_sa2013-09-1321-27plujx.png

gta_sa2013-09-1321-47m0uog.png

gta_sa2013-09-1321-53otu9k.png

gta_sa2013-09-1321-5494u4t.png

gta_sa2013-09-1321-55m6uus.png

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Marty McFly; WOW :blink: That enb is nice :^::^: , About Matso's Flare , Can you implement a Fade-out value? So it fades away as it goes away from the source of light?

Edited by MRZ
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Based on how it is created this is not possible, sadly, I'd like this solution much more.

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ibilnaz95, Nice! Are you using ME 1.3?

 

yukigoc, look like stock gta sa. Btw, nice car.

 

Nathan Ferdinand, smooth sett's. I like that.

 

nineIV, is it sun reflect?

 

Marty McFly, SA::Render! Yeah, really looks like IV:SA :D

------------------------------------------------------------

Crap.

gta_sa_2013_09_14_11_12_12_34.jpg

Edited by Jengsebong007
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ThomasTheTrain

@FMHn : sorry private :) wait for release on 11-12-13 then :D

@MRZ : very nice

@Marty McFly : dat SA render, just amazing :D

@wildan_mn : very nice

some pics today :

0f3e78275895477.jpg f92b6a275895517.jpg 1ec0c6275895558.jpg 69a8b4275895581.jpg d0945d275895634.jpg 024706275895701.jpg

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SA::Render changes the way the engine renders the scene, this has nothing to do with the scene itself and thus on textures.

 

 

I decided to make nights bloomy.

 

gta_sa2013-09-1416-54svzze.png

gta_sa2013-09-1416-55knbgv.png

gta_sa2013-09-1416-55ydy9d.png

gta_sa2013-09-1416-57bizxq.png

gta_sa2013-09-1416-594uyue.png

Edited by Marty McFly
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Marty McFly, bloomy night? Great idea!
m0ST W4nT3D, your screens will look better if you add DoF.
ThomasB_ENB, nice! Btw, can you upload screens with different car colour?
SuBoMan, great SSAO there.
wildan_mn, nice. Love your DoF.


-------------------------------------------------------------

Re-configure my ENB.

gta_sa2013-09-1501-05ensrp.png

gta_sa2013-09-1501-06w2sma.png

Edited by Jengsebong007
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