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[III|VC|SA] Screenshots and Other Media


nWo51289
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Yeah, adjust the contrast a bit; and it would look great.

Is this your performance ENB by chance?

 

I don't know much about 'modelling terms' so couldn't ellaborate on it further; its just what I've heard. I think its an option in ZModeler or 3DSMax; but don't quote me on it.

 

Also, Shift City 2012 BETA 2 has quite a lot of lights in buildings at night .. might be a good place to take photographs of this feature ^

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Yeah, adjust the contrast a bit; and it would look great.

Is this your performance ENB by chance?

 

I don't know much about 'modelling terms' so couldn't ellaborate on it further; its just what I've heard. I think its an option in ZModeler or 3DSMax; but don't quote me on it.

 

Also, Shift City 2012 BETA 2 has quite a lot of lights in buildings at night .. might be a good place to take photographs of this feature ^

Yeh i already thought about shift city screens, will do that now. Performance ENB? No but it is possible for it because it also uses colormod and of course enb bloom biggrin.gif

 

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@marty mcfly:your night screens are more than epic it's now enhances the poor old gta sa night style and make more realistic nice work smile.gif

to me i didn't try any effect except the iCenhancer and the tonemap and vignetting effects but i will try yours man colgate.gif that's when my windows is fixed and i can play gta sa confused.gif and you can lower the bloom to almost 8% or 15% it would be nice smile.gif

@meedo: yes the pages are so running (didn't you forget the comment i posted about it ?biggrin.gif)

@marty mcfly,methodunderg:i think PO 2007 HQ the one i posted doesn't have the "night green bulb" you say about

i have been playing and didn't observe it

you can ask gf8 he is now currently playing with it dozingoff.gif

and about your effect

it uses lens disortion and vignette and tone map and HDR and that night bloom All at once?

Edited by MRZ
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Does the vegetation flicker in LS (especially around Glen Park, and Big Smokes house)

 

 

PO 2007 +BSOR+srt3 roads FIX for white textures

EDIT:

and add this one

 

thanks for gf8 for finding and giving me the fix  icon14.gif  smile.gifFIX for white palms updated

 

Do I need both fixes?

Edited by methodunderg
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@methodudnerg:

i can't gurantee because the game isn't running anymore for me (downloading windows 7)

you can ask gf8 he is playing with that mod but as i remember i didn't saw this flickering i always saw them black

because of night so you can try it but make a copy of your files

EDIT:

yes grampa, you need both fixes so you can fix white palms and and white pumpkins and trees

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The effect.txt above contains only the chromatic abberation with lens distortion, all other effects are broken because I made a mistake. Who wants a fixed version with working HDR tonemapping params and working filmiccurve, PN. The night bloom is created by colormod and enb.ini.

 

Here comes a wave of screenshots made with shift city. I had to adjust the timecyc a bit....

 

user posted image user posted image user posted image user posted image user posted image user posted image user posted image user posted image user posted image user posted image user posted image user posted image user posted image user posted image user posted image

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Hehe thanks biggrin.gif

 

One short question: Project Oblivion 2010 1.1 has glowing trees in the dark. Does the usual Project Oblivion 2010 HQ have those? I get tired of these big green bulbs at nighttime  dozingoff.gif

i've ever seen a video tutorial on youtube called (GTASA night vertex painting), he was using Xmen's 3dsmax script to enable & edit models night color illumination (called night vertex colour & i think some PO2010 trees don't have it). why you're not replacing them with BSOR? BSOR has vertex colors at night, but i don't like the model bored.gif

 

here's the video:

 

i wanna make it too, but i don't know to use 3dsmax. sorry my bad english tounge.gif

 

 

TRON icon14.gif

user posted image

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user posted image user posted image user posted image

 

@Sidoarjo_Modder: the problem is not night vertex but buggy shadow models afaik....

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I think it might be 'slightly' overdone with the bloom, tone it down just a notch.

Looks like something Function-X would include in his 'overdosed effects' lol.

 

For a performance friendly version, I think use D94 settings as a base, and use your bloom setts tounge2.gif

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@Mcfly : Nice night bloom ... mercie_blink.gif

 

user posted image user posted image user posted image user posted image

 

user posted image user posted image user posted image user posted image user posted image user posted image

 

@Sidoarjo : Thank for that ... icon14.gif

Edited by FXR GF
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@Marty: "Who wants a fixed version with working HDR tonemapping params and working filmiccurve, PN. The night bloom is created by colormod and enb.ini."

 

I'm a volunteer lol.gif

 

Also, for the PO problem, afaik, all trees were glowing in the dark, at least for me. confused.gif

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user posted image

 

@Sidoarjo_Modder: the problem is not night vertex but buggy shadow models afaik....

Fisheye-lens style??? looking nice btw, almost like Kane & Lynch 2 Dog Days graphics icon14.gif

 

oh, i thought you talking about vertex colour. sorry blush.gif

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Yeah we were talking about that^^ the point is that the glow isn't created through night vertex but through no shadows mesh afaik

@FXR GF: nice everything biggrin.gif

Edited by Marty McFly
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@marty nice bloom but i think may be it's WAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAy

over the limit you have to lower it a bit so you get a good sight!

@methodunderg:you have tested my veg pack?

EDIT:

marty mcfly:yes you have to do it on your taste smile.gif

and here is a new time cycle by me (JF-mir2 ,nwo51289,or whoever that updates the mod section please upload this one as iParadise timecycle)

****iParadise enb timecycle****

A time cycle that combines almost all of the best time cycles ever like nWo'S GOH,LilQ ,ivars,vived enb pack,a mix of XmakurusX sunset and night and UGE 2,2 day

and many more

credits go to them i only combined them here is the link

iParadise timecycle

ok before writing any thing;the name has just poped up in my head and i didn't have any name so i named it iParadise

and i will soon make an enb package includes a lot of things but i will only release the time cycle now

hope you enjoy

the idea came through me when i liked lots of timecycles but i had to use only one so i but them all in one timecyc (you have to get a weather manger script) to view all the cycles

Edited by MRZ
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@MRZ: no not this time . I always created ENBs for the taste of everybody, this time, only this time I want to make a enb for my personal taste. It's a shame that you can't adjust the bloom radius. If yes, I'd lower the bloom and increase the radius....

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ItsAllAboutGTA

 

MartyMcfly:Mind sharing the colormod config and the effct.txt ? they looks awesome blush.gif

Edited by ItsAllAboutGTA
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@spartaque12

I love the last pic inlove.gifinlove.gif

________

Went to try change my old setts again that I haven't used in ages, I have no idea why hated my old setts so much for, I love them now for some reason blush.gif

 

user posted image user posted image user posted image user posted image

 

EDITS:

@MRZ

Na, it runs at (for me) 10-12 FPS, I might make a more performance version of these setts

If you mean effect.txt then no, just one, FXAA v3, Btw whats the best way to gain more FPS

Edited by Recevr999
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@recevr999:Good settings man any way love them but you are using a lot of effects right ?

remove the shaders and FXAA v3 they drop FPS ALOOOT

@spartaQue:love the first pic inlove.gif

 

Edited by MRZ
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Yesss got my bloom (and colormod bloom) to get really intense at night and almost invisible at daytime. This results in nice overbloomed glowing skyscraper windows.

 

user posted image

 

 

I know this looks like crap atm but I try to recreate something like this (the bloom spread radius has to bigger in my settings sad.gif )

 

user posted image

What effect you use? notify.gif

Can give me blush.gif

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@marty mcfly can u give me too effect and bloom setts pls biggrin.gif

2011 Lamborghini Aventador LP700-4

user posted image user posted image user posted image

Edited by spartaque12
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i think now it's time to release for my settings

iParadise enb settings

some screen of my old ones using these setts(these screens were takin' when i had the problem of not enabling occlusions and DoF so it might work perfect for you colgate.gif )

user posted image user posted image user posted image user posted image user posted image user posted image user posted image user posted image

any problem PM me and to who would install it plz take a look at advanced effects because this enb is nothing with out it

the link

iParadise beta release

and this enb is WAAAAAYYYYYY better than my F*cking old pack it was just sh*t

and it has the time cyc that combines the cycles i have posted earlier

plz give me your comments

and if any body downloaded it can you add it to the mod section,JF-Mir2 or nWo? if you have the time?

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OK so much people asked me:

 

enbseries.ini:

 

 

[bLOOM]BloomPowerDay=-100BloomFadeTime=3000BloomConstantDay=-1000BloomQuality=0BloomScreenLevelDay=20BloomCurveDay=-1000BloomPowerNight=40BloomConstantNight=15BloomCurveNight=50BloomScreenLevelNight=20BloomAdaptationScreenLevel=0BloomAdaptationMultiplier=0BloomAllowOversaturation=0BloomMaxLimit=55

 

 

effect.txt

 

http://pastebin.com/XyP5vyha

 

 

effect.txt does chromatic abberation and fov correction along with fisheye effect. The bloom is for nighttime.

 

If you want a bit colored bloom:

 

colormod.ini

 

 

[bLOOM]Enable=1Darkness=-0.80Chroma=1.00Power=0.60Size=11.0

 

 

Preview:

 

user posted image

 

 

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aStiffSausage

@MRZ

 

Screens look really nice! One of the settings I would use if my PC could run Enb properly. smile.gif

Though you should get rid of the habit of doing off-topic posts. More screens. icon14.gif

 

@Marty McFly

 

What kind of FOV-correction it does? And you know that you can actually adjust FOV easily with CLEO? smile.gif

Btw, great bloom!

 

EDIT:

 

Instead of pics, here's a video:

 

Wait until it's done. smile.gif

 

EDIT #2:

 

@MRZ

The problem is that I already run SA with low FPS, and only enabling Enb in-game drops my FPS to 40. When I buy new PC I'll use Enb but until then I'm fine with ColorMod and UltraThing. smile.gif

 

And:

 

and i only help people who has used the veg pack by me and some instructions only so to make you happy i will post every 3 posts ok?

This is for everyone, if you have questions, PM. Not so hard, right? Take a look at IV Screenshot thread, it's really nice & clean.

 

EDIT #3:

 

@MRZ

Okay. biggrin.gif

And, something near-by 50-60 on modded, original SA map, non-modded 60-80, visual-fx on low, same for draw distance. Really low-end. smile.gif

 

EDIT #4:

 

Comments on video?

 

@Meedo

Agree'd.

 

Edited by oksa8
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@oksu: yes I know but it has to zoom a little bit because through this distortion the actual image gets smaller and SA adds strange frame around it.

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@oksa8:

i'm sorry again (LoL this the third time i say this blush.gif )

and about the fps it doesn't take so much

just give me your system requriements and i will give you the right config in the pack and for me it doesn't lag just takes 6 PFS

that's if you disabled reflection singlepass

and about more screens i just posted them for the pack(although they are rated the most crappiest pics in the topic)

and i only help people who has used the veg pack by me and some instructions only so to make you happy i will post every 3 posts ok?

EDIT:without enb you have how many fps? i have 29~45 FPS

and about iv screenshots thread yes it is clean so i might go there to make it dirty biggrin.gifbiggrin.gifsmile.gif

and i will stop this for you ok ?

EDIT:

oh oksa8

damn it seem that you are my brother you also use my settings

don't say that you play also like me at 800x600 or 960x600 resolution colgate.gif but i play on visual fx medium to get the grass and shadows for pics dozingoff.gif

you can get so good things in my pack

it's good that you like it smile.gif

Edited by MRZ
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