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[III|VC|SA] Screenshots and Other Media


nWo51289
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Marty McFly

@ryo98: yep

Edited by Marty McFly
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Marty McFly

news:

 

Progress with Photorealistic ENB, got rid of bump mapping, looks good but isn't actually real biggrin.gif

 

Project Skyrim is freezed until I know how to match textures to models, I don't have time to test 100 times if one model has this texture or another of the 1000000 ones skyrim has. but there has to be a solution, maybe tomorrow or the day after tomorrow I'll continue.

 

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Like most of the Screens posted here, awesome work, making a good game even better smile.gif

 

My Current ENB Settings, not much, cause iam playing daily SAMP.

 

user posted image

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Hope u like it smile.gif

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Victor Silva

@VogueZ cool man.. plz can upload your settings.. its on samp right?

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Marty McFly

tatui the map editor won't help me because it's a problem of skyrim. On sa I can look into vegepart.ide to find out which dff belongs to which txd or I can use the map editor but there no such file or tool for skyrim, or better: I didn't find any. But there's a guy who hopefully can help me smile.gif

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tatui the map editor won't help me because it's a problem of skyrim. On sa I can look into vegepart.ide to find out which dff belongs to which txd or I can use the map editor but there no such file or tool for skyrim, or better: I didn't find any. But there's a guy who hopefully can help me smile.gif

Will TXD Workshop DFF Checker help?

Either that, or ask Dumbass Productions xD Or even YourCreatedHell.

I know Diego4Fun has converted stuff from Skyrim before, maybe he could help also.

Great work, and very fast progress so far Marty xD Keep it up.

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i had that problem too when using 2.0, IMG Organizer 3.0 should fix this problem . try to replace the images.txt file from 3.0 ..

 

by the way some screens:

user posted image user posted image user posted image user posted image user posted image

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Marty McFly

@method: no they won't help because when I export a 3d model from skyrim it has no textures, I have to apply them in 3dsmax, even if they are in the same folder. so a ready converted DFF won't know which texures belong to it, so analyzing the DFF won't help.

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@method: no they won't help because when I export a 3d model from skyrim it has no textures, I have to apply them in 3dsmax, even if they are in the same folder. so a ready converted DFF won't know which texures belong to it, so analyzing the DFF won't help.

Jump on Skype. Yell out to me; I'm in the middle of testing something for ivars atm lol.gif

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A Link to SA GFX 0.3 ? Its not even on first post confused.gif

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Thanks ^ I just wanted it to test a method of using multiple DLL's at once. It didn't work though..

I do have one more idea to test ..

(I did see a DLL Injector on one of the Russian Sites .. I thought it was gtagamer.at.ua; but can't find it ..)

Edited by methodunderg
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@mis009 Don't you think they all are too...'same'? Maybe try to make something new.

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Edited by ivars
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...dark dreem...
@mis009 Don't you think they all are too...'same'? Maybe try to make something new.

user posted image user posted image user posted image user posted image

PLEASE

I WANT THE MAP PLEASE

 

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