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[III|VC|SA] Screenshots and Other Media


nWo51289
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The .ifp files.

 

@methodunderg - Thank God! I thought you were gonna get mad at me, lol. blush.giftounge2.gif

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How can i set print screen to capture screenshoots with enb? and is there way to change where screenshoots are saved tounge.gif

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Use FRAPS and be done with it ..

 

@rollout

That was a very very basic question ..

Butt.. I have a player.img file with T.I's model and clothes, with CJ's head. Would look great with those animations.

 

@everyone

Whats the best in-game trainer to use?

Edited by methodunderg
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Learn to embed your images properly, so we don't have to go through each link. (upload to ImageBam, change thumbnails to 350*350; and copy paste the links provided.)

 

IMO; too much bloom; and environment is too dark. Vegatation? Best IMO is PV2 + BSOR atm.

What are your PC specs?

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I5-2430m

540m gt 1gb version no oc

4gb ddr3(sddr3 i think) 1333mhz

win 7 ultimate 64bit

And yeah i will learn i have been uploading images to imageshack cause they have uploader i just need to drag pics i want and they give me links biggrin.gif and decrease bloom

how to make enviroment lighter confused.gif

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Play with your ColorCorrection settings. And remember that using a palette overrides your ColorCorrection settings..

 

Working on some new setts to release on the upcoming ENB Newbies Pack v3.

 

default SMAA is making my game look very dark; so going back to in-game AA. Bloom is perfect. CC is about 85% perfect. Reflection is the hardest get right

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So brighter color pallete and game should look brighter? i have that pic of how it works but i still dont get it biggrin.gif

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Remove the palette and work on your ColorCorrection settings. Unless you can make your own palette to suit your settings.

Are you using ColorMod.asi at all?

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Yes i am using colormod and yes i can make my own colorpallete but i cant get how it works smile.gif Thanks for helping

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Remove ColorMod, and get your ENB ColorCorrection settings working better first. Or, set your ColorCorrection settings all to 0; and use ColorMod in-game to see your Color Settings.

 

 

No problem, here's my coronastar..

user posted image

Very nice coronastar for the lens flare. But it looks bad at night with the headlights, lamposts, and traffic lights IMO

 

EDIT:

Grandpa avatar fixed. Thanks to XTREME0235

Edited by methodunderg
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Marty McFly

Is there any way to use a specific texture for the lens flare? I use that hexagonal lens flare, it looks really good but I have the same problem as methodunderg -.-

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No, there isn't.

 

Maybe I could ask DK22 to use an individual texture just for now .. Hopefully he will see this post ..

 

But from his post @ Vol-GTA, it translated too ... (for the next version) ..

 

customize the color, transparency, size, position, texture for each flare

IMO, everything is 95% perfect, except if it used another texture other than coronastar.

@ivars texture seems perfect for me during the day; but not @ night.

 

@EDVINOSKE

Looks better than before; and your learnt how to embed the images. Well done icon14.gif Keep working on it xD

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I got a question to you dudes:

Someone know where i can get the widescreen fix for the SA IV HUD (cuz i have now a 1080p screen)?

 

Oh and enb crashing when starting game now dozingoff.gif (got 1920x1080 with exdisp.asi from JF-Mir2 HD pack). confused.gif

Edited by TheD94
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redownloading many mods and cars....

srt3, po2010, gtasa4ever, overdose, carmods, new timecyc etc.

in the evening ill capture a new shots... euda reloaded biggrin.gif

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@TheD94 - You must've done something wrong.. Have you disabled Frame Limiter?

@EDVINOSKE - It retextures LS.

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@TheD94 - You must've done something wrong.. Have you disabled Frame Limiter?

I have following sets:

Frame Limiter : Off

Widescreen : Auto

**

**

**

Anti Aliasing : 3

Reso : 1920x1080x32

 

 

With Frame Limiter it does crash. With widescreen 16:9 it does crash too. With both at those settings like above, Game starts. Lol i don't see the sense why it does crash. But enb doesnt even let gta_sa.exe do its work with the display extender sad.gif

 

I could patch game to 1.1 but GTA_IV_HUD is f*cking me. And when I disable "CheckExe" in IV_HUD sets, streammemfix.ini is nagging me with error.

Edited by TheD94
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^Have you tried DEP?

What in f*ck's name is a DEP?

 

Btw it MUST be enb, because other games like NFSMW got the same problem with 1080p resolution only...

Edited by TheD94
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Marty McFly

No screenshots this time, I am very busy ATM, trying to get matso's Skyrim enbeffect code into IV enbeffect, not so easy because IV enb doesn't know all code of skyrim, it's like translating normal language into child's language^^

 

The last screenshots I posted were made for a samp server logo, someone asked to post it so here's it (yeh I know no edited pics but I'm very proud on this). It's a german reallife server:

 

user posted image

 

RTC LTK and nWo51289 will recognize some of their pics^^

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Hi as always i cant find something biggrin.gif I just looked into my enb ini and it says enablebloom = 0 but ingame its all bloomy also there is bloom.h file in fxaad3d9 folder does it enable bloom?

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JustaRandomUser

@ivars great pics!!! That 1st pic is lovely

@EDVINOSKE I wouldn't use bloom if i was you.IMO bloom makes everything look bad. For better looking enb i suggest u use DoF or nothing if u prefer it that way.

Of course if configured right then DoF can make everything look great.

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Got T.I.P. Animations working with CJ smile.gif

user posted image

 

Looks very nice...

Now I would love to put T.I.P. Tattoos on CJ, but I have to edit shopping.dat and sh*t to get everything working nice dozingoff.gif

And I don't know what's the tattoo files...

If anyone wanna help, I'll be pleased cool.gif

 

______________________________________

 

@methodunderg: You've posted a link to HQ hands for CJ some time ago... Do you still have the link? and have you tested it?

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JustaRandomUser - I cant find how to disable bloom cause there is bloom.h file and if i delete it my game doesnt even start

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@Euda icon14.gif

@rollout The only thing I remember when I was retexturing tattos was that they are in clothe.img, and you need alpha for each image... confused.gif

I couldn't decide what timecyc should I use so I made my own.

user posted image user posted image user posted image

 

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