bull.04 Posted September 9, 2011 Share Posted September 9, 2011 So I have a question, how would I grab actor after actor after one ped has been killed? Like I wanted to replicate the People You've Killed stat and it adds one every time you kill a ped. I just wanted to know how I would get from one ped to the other in variable form like checking if the first ped is killed then if he isn't jump to another ped and store that kill check to him. Is there any way to replicate that? Link to comment Share on other sites More sharing options...
bull.04 Posted September 11, 2011 Author Share Posted September 11, 2011 Aww cmon, anyone know? Link to comment Share on other sites More sharing options...
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