SomeGuy86 Posted September 8, 2011 Share Posted September 8, 2011 (edited) Adds car reflections, screen space ambient occlusions and indirect lightning (SSAO, SSIL), bloom, motion blur, soft shadows, water to GTA San Andreas. Works with Shaders 3.0 videocards at full and limited for 2.0 videocards. The site moved, old boris-vorontsov.narod.ru was blocked by hoster http://enbdev.com GTA Vice City v0.075c3 - adaptation for GTA Vice City. Bump disabled by defaults, use parameter UseReflectiveBump to enable it. In this version possible to force antialiasing by two new parameters. Be careful with MultisampleCount, for modern videocards set it to 0, 2, 4. Try with care 8, 16 and value 6 for ATI. GTA3 v0.075 - adaptation for GTA 3. Bump disabled by defaults, use parameter UseReflectiveBump to enable it. (download both at the link above) Edited September 8, 2011 by SomeGuy86 Link to comment Share on other sites More sharing options...
SomeGuy86 Posted September 8, 2011 Author Share Posted September 8, 2011 I'm open to any suggestions & tweaks, as the current config "eats" way too much memory, and slows down FPS a LOT! I'd love to keep all the effects, and visual appearance, but with higher FPS, and less lagging...? If that's even possible (there's entire gallery, so feel free to browse for all 110 pics, if you're interested in more) Link to comment Share on other sites More sharing options...
SomeGuy86 Posted September 8, 2011 Author Share Posted September 8, 2011 Some of the older, Vice screenshots... Already working on better ones, will upload them ASAP Link to comment Share on other sites More sharing options...
cj360 Posted September 10, 2011 Share Posted September 10, 2011 That ^ is awesome care to post your .ini? Link to comment Share on other sites More sharing options...
SomeGuy86 Posted September 10, 2011 Author Share Posted September 10, 2011 That ^ is awesome care to post your .ini? Vice City: [PROXY]EnableProxyLibrary=0InitProxyFunctions=1ProxyLibrary=[GLOBAL]UseEffect=1AlternativeDepth=0AllowAntialias=1BugFixMode=0SkipShaderOptimization=0QuadVertexBuffer=1EnableShaders_3_0=1UseMRTRendering=1AdditionalConfigFile=enbseries2.ini[EFFECT]EnableBloom=1EnableOcclusion=0EnableReflection=1EnableMotionBlur=0EnableWater=1EnableShadow=1DepthBias=0EnableDepthOfField=0[iNPUT]KeyUseEffect=123KeyBloom=120KeyOcclusion=121KeyReflection=122KeyCombination=16KeyScreenshot=44KeyShadow=119KeyWater=118KeyShowFPS=106[REFLECTION]ReflectionPower=20ChromePower=10UseCurrentFrameReflection=0ReflectionQuality=0ReflectionSourceSpecular=50ReflectionSourceTFactor=50UseAdditiveReflection=0ReflectionDepthBias=0UseLowResReflection=0ReflectionSinglePass=0UseEnvBump=0EnvBumpAmount=50EnvBumpOffset=50ReflectionFlip=0[bLOOM]BloomPowerDay=20BloomFadeTime=2000BloomConstantDay=5BloomQuality=0BloomScreenLevelDay=60BloomCurveDay=3BloomPowerNight=25BloomConstantNight=5BloomCurveNight=3BloomScreenLevelNight=20BloomAdaptationScreenLevel=80BloomAdaptationMultiplier=20BloomAllowOversaturation=1BloomMaxLimit=30[sSAO]UseFilter=1OcclusionQuality=0FilterQuality=1DarkeningLevel=30BrighteningLevel=30IlluminationLevel=30AdditiveIlluminationLevel=30UseAmbientOcclusion=1UseIndirectLighting=1FadeDistance=50UseForAlphaTest=1UseForAlphaBlend=1[colorCORRECTION]DarkeningAmountDay=0ScreenLevelDay=60ScreenLevelNight=20DarkeningAmountNight=-10GammaCurveDay=3GammaCurveNight=0ColorSaturationDay=-2ColorSaturationNight=0UsePaletteTexture=0[WATER]UseWaterDeep=1WaterDeepness=20WaterQuality=0UseWaterTexture=0WaterTextureAmount=30[sHADOW]ShadowFadeStart=40ShadowFadeEnd=80ShadowAmountDay=60ShadowAmountNight=30ShadowScreenLevelDay=60ShadowScreenLevelNight=20ShadowQuality=0UseShadowFilter=0FilterQuality=2ShadowBlurRange=30[ENGINE]ForceAnisotropicFiltering=1MaxAnisotropy=8ForceDisplayRefreshRate=0DisplayRefreshRateHz=60ForceMultisampling=0MultisampleCount=0[MOTIONBLUR]MotionBlurQuality=2MotionBlurVelocity=50MotionBlurRotation=50[PERPIXELLIGHTING]SpecularColorMin=50SpecularColorMax=100SpecularColorMultiplier=100SpecularGlossinessMin=3SpecularGlossinessMax=10SpecularGlossinessMultiplier=100[DEPTHOFFIELD]DOFQuality=2DOFNumberOfPasses=2DOFFocusRange=200DOFBlurinessRange=2[OBJECT]UseReflectiveBump=0 GTAIII: [PROXY]EnableProxyLibrary=0InitProxyFunctions=1ProxyLibrary=[GLOBAL]UseEffect=1AlternativeDepth=1AllowAntialias=1BugFixMode=0SkipShaderOptimization=0QuadVertexBuffer=1EnableShaders_3_0=1UseMRTRendering=0AdditionalConfigFile=enbseries3.ini[EFFECT]EnableBloom=1EnableOcclusion=1EnableReflection=1EnableMotionBlur=0EnableWater=1EnableShadow=1DepthBias=1EnableDepthOfField=0[iNPUT]KeyUseEffect=123KeyBloom=120KeyOcclusion=121KeyReflection=122KeyCombination=16KeyScreenshot=44KeyShadow=119KeyWater=118KeyShowFPS=106[REFLECTION]ReflectionPower=20ChromePower=10UseCurrentFrameReflection=0ReflectionQuality=0ReflectionSourceSpecular=50ReflectionSourceTFactor=50UseAdditiveReflection=1ReflectionDepthBias=1UseLowResReflection=0ReflectionSinglePass=1UseEnvBump=1EnvBumpAmount=50EnvBumpOffset=50ReflectionFlip=1[bLOOM]BloomPowerDay=20BloomFadeTime=2000BloomConstantDay=5BloomQuality=0BloomScreenLevelDay=60BloomCurveDay=3BloomPowerNight=25BloomConstantNight=5BloomCurveNight=3BloomScreenLevelNight=20BloomAdaptationScreenLevel=80BloomAdaptationMultiplier=20BloomAllowOversaturation=1BloomMaxLimit=50[sSAO]UseFilter=1OcclusionQuality=0FilterQuality=0DarkeningLevel=30BrighteningLevel=30IlluminationLevel=30AdditiveIlluminationLevel=30UseAmbientOcclusion=1UseIndirectLighting=1FadeDistance=50UseForAlphaTest=1UseForAlphaBlend=1[colorCORRECTION]DarkeningAmountDay=0ScreenLevelDay=60ScreenLevelNight=20DarkeningAmountNight=-10GammaCurveDay=3GammaCurveNight=0ColorSaturationDay=-2ColorSaturationNight=0UsePaletteTexture=0[WATER]UseWaterDeep=1WaterDeepness=20WaterQuality=0UseWaterTexture=0WaterTextureAmount=30[sHADOW]ShadowFadeStart=40ShadowFadeEnd=80ShadowAmountDay=60ShadowAmountNight=30ShadowScreenLevelDay=60ShadowScreenLevelNight=20ShadowQuality=0UseShadowFilter=1FilterQuality=0ShadowBlurRange=30[ENGINE]ForceAnisotropicFiltering=1MaxAnisotropy=16ForceDisplayRefreshRate=1DisplayRefreshRateHz=60[MOTIONBLUR]MotionBlurQuality=2MotionBlurVelocity=50MotionBlurRotation=50[PERPIXELLIGHTING]SpecularColorMin=50SpecularColorMax=100SpecularColorMultiplier=100SpecularGlossinessMin=3SpecularGlossinessMax=10SpecularGlossinessMultiplier=100[DEPTHOFFIELD]DOFQuality=0DOFNumberOfPasses=2DOFFocusRange=200DOFBlurinessRange=2[OBJECT]UseReflectiveBump=1 Enjoy Link to comment Share on other sites More sharing options...
cj360 Posted September 11, 2011 Share Posted September 11, 2011 Thanks man gona have fun with this Link to comment Share on other sites More sharing options...
SomeGuy86 Posted September 11, 2011 Author Share Posted September 11, 2011 Thanks man gona have fun with this That's the idea lol, enjoy I'm also working on Vice City screenshots, using the parameters from III... Will upload them soon! Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now