Ify24 Posted September 5, 2011 Share Posted September 5, 2011 Hy everybody. I have a problem. I made an model in sketchup ( google pro ) and export in .3ds format and import in 3ds max. Then I export .col and .dff.... and I have .txd file (good) I place it with med (map editor ) and model shows in-game but I can pass through ( sorry for my bad word mby) model lik a ghost... pls help. Link to comment Share on other sites More sharing options...
PanosD Posted September 5, 2011 Share Posted September 5, 2011 the problem is obvious... there's something wrong with your .col file.... read the (many) tutorials carefully available here to check that u are doing every step correctly and EXACTLY as shown.. also make sure your draw distance in the IDE file is less then 300 Link to comment Share on other sites More sharing options...
Ify24 Posted September 6, 2011 Author Share Posted September 6, 2011 ok tnq. Link to comment Share on other sites More sharing options...
FacuuDS Posted September 6, 2011 Share Posted September 6, 2011 yes is a problem with the col file, i had this problem to, i made a house, and the first time i put it into san andreas whas like a "ghost". i give you one advice, when you make the col file, (with kam script) make it with the model of the dff, not with the original, i tell you this because the original can be in a diferent position, that was my problem Link to comment Share on other sites More sharing options...
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