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Model problem...


Ify24
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Hy everybody.

I have a problem.

 

I made an model in sketchup ( google pro )

and export in .3ds format and import in 3ds max.

Then I export .col and .dff.... and I have .txd file (good)

I place it with med (map editor ) and model shows in-game

but I can pass through ( sorry for my bad word mby) model lik a ghost... pls help.

 

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the problem is obvious... there's something wrong with your .col file.... read the (many) tutorials carefully available here to check that u are doing every step correctly and EXACTLY as shown..

 

also make sure your draw distance in the IDE file is less then 300

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yes is a problem with the col file, i had this problem to, i made a house, and the first time i put it into san andreas whas like a "ghost".

 

i give you one advice, when you make the col file, (with kam script) make it with the model of the dff, not with the original, i tell you this because the original can be in a diferent position, that was my problem tounge.gif

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