Jacek_K 365 Posted December 15, 2018 Share Posted December 15, 2018 (edited) Here we go again! Now comparision of Angel Pine! Long story short, basically most of the buildings were changed 1. Different house. 2. Missing safehouse in the flash map, probably at this point they werent sure where to locate them 3. Missing building in the beta. 4. That's interesting one. The place where we have the dirt texture in the released game, originally was covered with larger different house and grass area. You can see that in the flash map the fence was a lot closer to the warehouse. It's a Rockstar's mistake to leave it like that. Also the buildings weren't connected. 5. Same situation, different house, originally the grass area with the fence was extended very close to the Clucking Bell. Now there is an awful dirt texture instead. 6. Dirt texture strikes again, different buildings. 7. In the beta there were 3 houses instead of two. What's funny, when you go there and take a closer look at the grass textures, you can see the messed up terrain between the houses. The house on the right was closer to the curve on the road, you can see the empty place in the relased game. 8. All buildings were replaced, AND there is a beta screenshot showing the same exact place!! It's a big proof that flash map shows the real stage of early development which existed in the game! Edited December 15, 2018 by Jacek_K added a pic Lioshenka, 𝓦𝓸𝓵𝓯, Mastah and 12 others 14 1 Link to post Share on other sites
𝓦𝓸𝓵𝓯 543 Posted December 19, 2018 Share Posted December 19, 2018 Beta quad bike: MrPikmin16 and ChengizVlad09 2 Link to post Share on other sites
BeyondTheVeilOfDeath 257 Posted December 20, 2018 Share Posted December 20, 2018 @Wolf_Gamergood, now post your finds here instead of trashing SA Rewind with them. 𝓦𝓸𝓵𝓯 1 Link to post Share on other sites
𝓦𝓸𝓵𝓯 543 Posted December 28, 2018 Share Posted December 28, 2018 Beta nrg 500: ChengizVlad09 and MrPikmin16 2 Link to post Share on other sites
𝓦𝓸𝓵𝓯 543 Posted December 29, 2018 Share Posted December 29, 2018 (edited) beta door findings. https://dev.prineside.com/en/gtasa_samp_model_id/model/2949-kmb_lockeddoor/ https://dev.prineside.com/en/gtasa_samp_model_id/model/2948-cr_door_02/ garchar has an animation in the clothes. or sit on the bike. comparisons. where this circle marking. Original images https://i.imgur.com/ShFJcJb.png Edited December 29, 2018 by Wolf_Gamer edited maiz. GroveStGTAV 1 Link to post Share on other sites
ChengizVlad09 1,416 Posted December 29, 2018 Share Posted December 29, 2018 I don't know whether has it been mentioned already here and I'm tired of posting it in various similar topics and threads here on the forums, but here it is once more. It's regarded to the lighting effects inside the Ryder's house during the Ryder mission. You can actually see this in GTA SA PS2 Trailer #2 -released prior to the game's release ofc - and ever since that trailer it has been removed in every SA edition, version and platform, check it out: Every other version nowadays looks pretty much the same, like this: It would be cool to know how to change it. MrPikmin16 and Jacek_K 2 Link to post Share on other sites
𝓦𝓸𝓵𝓯 543 Posted December 29, 2018 Share Posted December 29, 2018 11 hours ago, ChengizVlad09 said: I don't know whether has it been mentioned already here and I'm tired of posting it in various similar topics and threads here on the forums, but here it is once more. It's regarded to the lighting effects inside the Ryder's house during the Ryder mission. You can actually see this in GTA SA PS2 Trailer #2 -released prior to the game's release ofc - and ever since that trailer it has been removed in every SA edition, version and platform, check it out: 11 hours ago, ChengizVlad09 said: Every other version nowadays looks pretty much the same, like this: 11 hours ago, ChengizVlad09 said: It would be cool to know how to change it. interesting the light in the final version was white in beta was red I will try to recreate and do my best to restore it. ChengizVlad09 1 Link to post Share on other sites
Jacek_K 365 Posted December 30, 2018 Share Posted December 30, 2018 In Commerce there was permanently spawned red trailer under the intersection. ChengizVlad09, Lioshenka, danilchek and 2 others 5 Link to post Share on other sites
𝓦𝓸𝓵𝓯 543 Posted January 6, 2019 Share Posted January 6, 2019 Found lod from beta maverick. santosvagos 1 Link to post Share on other sites
𝓦𝓸𝓵𝓯 543 Posted January 14, 2019 Share Posted January 14, 2019 (edited) looks like rockstar has changed the sales logo something like that. Original images: https://i.imgur.com/cD22lhL.jpg Edited January 17, 2019 by Wolf_Gamer 4nsmiley 1 Link to post Share on other sites
Rented 3,444 Posted January 14, 2019 Share Posted January 14, 2019 (edited) It's actually a leftover from the original Los Santos model: Here is how it would've looked like: I'm glad someone mentioned that building as I wanted to give a huge shutout to Ash as he released some pretty handy (and rare) images not long after I was working on this and one of the signs would've been impossible to find without him. I was originally using this image, no matter how hard I squinted I couldn't see the 2nd texture from the bottom. Edited January 14, 2019 by Rented Added link to Ash's tweet. 5d0, 𝓦𝓸𝓵𝓯, MrPikmin16 and 1 other 4 Link to post Share on other sites
𝓦𝓸𝓵𝓯 543 Posted January 17, 2019 Share Posted January 17, 2019 (edited) My beta vest Edited January 12, 2020 by 𝓦𝓸𝓵𝓯 MrPikmin16 1 Link to post Share on other sites
BeyondTheVeilOfDeath 257 Posted January 18, 2019 Share Posted January 18, 2019 (edited) CJ Evolution. 2nd Beta CJ kinda is almost same as final but...different eyebrows. Well, there's one strange head texture, which seems very early. Might be used in some point during SA development, probably early alpha. How it looks like on vanilla CJ head: With a few edits on head.txd, it will look like this: Oh well, moving my latest SA Rewind post to here cuz Rented doesn't want any beta info being spammed in the topic. Edited January 18, 2019 by 3li0507 MrPikmin16, UltraGizmo64 and ChengizVlad09 3 Link to post Share on other sites
𝓦𝓸𝓵𝓯 543 Posted January 18, 2019 Share Posted January 18, 2019 little that knows cj's hair would be the same as head.txd. Link to post Share on other sites
𝓦𝓸𝓵𝓯 543 Posted January 19, 2019 Share Posted January 19, 2019 (edited) Beta euros: Edited January 12, 2020 by 𝓦𝓸𝓵𝓯 ChengizVlad09 1 Link to post Share on other sites
𝓦𝓸𝓵𝓯 543 Posted January 21, 2019 Share Posted January 21, 2019 (edited) Beta peds. Beta M4: even m4 models in gta vc ps2. Edited January 12, 2020 by 𝓦𝓸𝓵𝓯 MrPikmin16 1 Link to post Share on other sites
Jacek_K 365 Posted January 26, 2019 Share Posted January 26, 2019 (edited) Guess who's back! Another few comparisions for y'all, this time Doherty. 1.There was extra building in the San Fierro Fire Station, don't know exactly what was the purpose but probably there is some kind of real-life counterpart to that at fire stations. 2. There were less destroyed buildings in construction site. 3. Now the interesting one. It seems that the destroyed building was different, with extended part going close to the road. And there is BETA picture to prove its existence 4. I wasn't sure if It's good enough to show, but it looks like there is some difference on the left, just it looks like something is partially covered with ground. Edited January 26, 2019 by Jacek_K correction MrPikmin16, danilchek, Mastah and 4 others 7 Link to post Share on other sites
Rented 3,444 Posted January 27, 2019 Share Posted January 27, 2019 (edited) Number 1 looks like a tower for training and 4 just seems to be a bug Edit: So this is more of a Picture Post & Commentary, but I thought it's worth sharing since I found it funny and kind of related. A while back I've recreated the drive-through for Jimmy's Sticky rings based on the flash map and the model of one specific restaurant.. which I just now have noticed is the exact same model(with some minor edits of course) as the beta Jimmy's. This of course is not uncommon from R* as I have said a few times(a great example is a few posts above) and it definitely makes my job a hell of a lot easier. Edited January 27, 2019 by Rented MrPikmin16 1 Link to post Share on other sites
𝓦𝓸𝓵𝓯 543 Posted January 31, 2019 Share Posted January 31, 2019 I found one thing interestingly that object that is not present in the map of san andreas and unused. Link: https://dev.prineside.com/en/gtasa_samp_model_id/model/5777-tombston01_LAwN/ MrPikmin16 1 Link to post Share on other sites
𝓦𝓸𝓵𝓯 543 Posted February 4, 2019 Share Posted February 4, 2019 Alecs90 and MrPikmin16 2 Link to post Share on other sites
𝓦𝓸𝓵𝓯 543 Posted February 7, 2019 Share Posted February 7, 2019 (edited) The beta texture for the pool table can be found in models/gta_int.img/ab_trukstpd.txd agreement on mission drive-thru would have a closed door to the house of sweet. has a buildings removed and see that lod damage tuff nut was removed before launching the trailer 1. Edited February 7, 2019 by Wolf_Gamer MrPikmin16 1 Link to post Share on other sites
Jacek_K 365 Posted February 15, 2019 Share Posted February 15, 2019 Old Venturas Strip, flash map finds 1. There was a hotel next to the casino, minor changes in placement of the signs 2. There was extra billboard with some characters on it. Since it's above the XXX Club, it was probably some girl, but I don't have any proof. Or it was totally different place in beta. Brooklynzsmac, MrPikmin16, Lioshenka and 1 other 4 Link to post Share on other sites
KDST 282 Posted February 16, 2019 Share Posted February 16, 2019 The only proof the Los Santos Vagos had a beta danilchek, Jacek_K, =OG4life= and 3 others 6 Link to post Share on other sites
BeyondTheVeilOfDeath 257 Posted February 27, 2019 Share Posted February 27, 2019 (edited) Beta Cargobob founded by @Son Of Big Boss. It has tandem rotors and based alot on CH-47 Chinook. Sry if the image is f*cking large cuz idk how to put spoiler. Edited February 27, 2019 by 3li0507 Name. and MrPikmin16 2 Link to post Share on other sites
Son Of Big Boss 2,059 Posted April 20, 2019 Share Posted April 20, 2019 Yeah, here's a little remake i did Rented, 5d0 and MrPikmin16 3 Link to post Share on other sites
Blue3 2 Posted May 7, 2019 Share Posted May 7, 2019 SA Mobile Beta Edition Started a Beta Skin Link to post Share on other sites
Blue3 2 Posted May 7, 2019 Share Posted May 7, 2019 1 hour ago, Blue3 said: SA Mobile Beta Edition Started a Beta Skin Send Photo Link to post Share on other sites
BlueGamer 27 Posted May 21, 2019 Share Posted May 21, 2019 Found cool things. unknown peds beta! beta car. and beta fbi? beta clothes especial? there was no fence in the beta where there are 2 players. I noticed that CJ sneakers would be different. 𝓦𝓸𝓵𝓯 and MrPikmin16 1 1 Link to post Share on other sites
BlueGamer 27 Posted May 30, 2019 Share Posted May 30, 2019 Did you notice something differentiates correctly in beta version? Analyze part #1. 𝓦𝓸𝓵𝓯 and MrPikmin16 1 1 Link to post Share on other sites
xDarkenZ 120 Posted May 30, 2019 Share Posted May 30, 2019 So , i analyze this video very much , and i have a clue how to find San Fierro , Las Venturas , Desert , and Countryside Beta map . Spoiler So , go to your game files , go to models\txd and you'll see there is race file txd ( LD_RCE... ) . To Open i recommend you to use Magic TXD . Spoiler You see that Los Santos Beta map uses LD_RCE1 Race Map Files , right ? San Fierro Beta Map uses LD_RCE3.txd (race13) , Las Venturas uses LD_RCE4.txd (race18) , The whole desert + Half of the Countryside uses LD_RCE3.txd (race15) . However , another half of the countryside (Mt.Chiliad , Angel Pine...) uses LD_RCE4.txd (race20) . Can someone combine every race maps to make a full map of GTA San Andreas Beta ? Feel free to discover the map !! (But , there isn't yet a mod that fully restores the whole map) . Link to post Share on other sites